zyb 0c0b5d869c 加入了node_modules
添加了新的功能项
2025-05-13 21:23:41 +08:00

80 lines
3.5 KiB
JavaScript

import {once} from 'node:events';
import {scheduler} from 'node:timers/promises';
import {waitForOutgoingMessages} from './outgoing.js';
import {redoAddedReferences} from './reference.js';
import {handleStrictRequest, handleStrictResponse} from './strict.js';
import {handleAbort, abortOnDisconnect} from './graceful.js';
// By default, Node.js buffers `message` events.
// - Buffering happens when there is a `message` event is emitted but there is no handler.
// - As soon as a `message` event handler is set, all buffered `message` events are emitted, emptying the buffer.
// - This happens both in the current process and the subprocess.
// - See https://github.com/nodejs/node/blob/501546e8f37059cd577041e23941b640d0d4d406/lib/internal/child_process.js#L719
// This is helpful. Notably, this allows sending messages to a subprocess that's still initializing.
// However, it has several problems.
// - This works with `events.on()` but not `events.once()` since all buffered messages are emitted at once.
// For example, users cannot call `await getOneMessage()`/`getEachMessage()` multiple times in a row.
// - When a user intentionally starts listening to `message` at a specific point in time, past `message` events are replayed, which might be unexpected.
// - Buffering is unlimited, which might lead to an out-of-memory crash.
// - This does not work well with multiple consumers.
// For example, Execa consumes events with both `result.ipcOutput` and manual IPC calls like `getOneMessage()`.
// Since `result.ipcOutput` reads all incoming messages, no buffering happens for manual IPC calls.
// - Forgetting to setup a `message` listener, or setting it up too late, is a programming mistake.
// The default behavior does not allow users to realize they made that mistake.
// To solve those problems, instead of buffering messages, we debounce them.
// The `message` event so it is emitted at most once per macrotask.
export const onMessage = async ({anyProcess, channel, isSubprocess, ipcEmitter}, wrappedMessage) => {
if (handleStrictResponse(wrappedMessage) || handleAbort(wrappedMessage)) {
return;
}
if (!INCOMING_MESSAGES.has(anyProcess)) {
INCOMING_MESSAGES.set(anyProcess, []);
}
const incomingMessages = INCOMING_MESSAGES.get(anyProcess);
incomingMessages.push(wrappedMessage);
if (incomingMessages.length > 1) {
return;
}
while (incomingMessages.length > 0) {
// eslint-disable-next-line no-await-in-loop
await waitForOutgoingMessages(anyProcess, ipcEmitter, wrappedMessage);
// eslint-disable-next-line no-await-in-loop
await scheduler.yield();
// eslint-disable-next-line no-await-in-loop
const message = await handleStrictRequest({
wrappedMessage: incomingMessages[0],
anyProcess,
channel,
isSubprocess,
ipcEmitter,
});
incomingMessages.shift();
ipcEmitter.emit('message', message);
ipcEmitter.emit('message:done');
}
};
// If the `message` event is currently debounced, the `disconnect` event must wait for it
export const onDisconnect = async ({anyProcess, channel, isSubprocess, ipcEmitter, boundOnMessage}) => {
abortOnDisconnect();
const incomingMessages = INCOMING_MESSAGES.get(anyProcess);
while (incomingMessages?.length > 0) {
// eslint-disable-next-line no-await-in-loop
await once(ipcEmitter, 'message:done');
}
anyProcess.removeListener('message', boundOnMessage);
redoAddedReferences(channel, isSubprocess);
ipcEmitter.connected = false;
ipcEmitter.emit('disconnect');
};
const INCOMING_MESSAGES = new WeakMap();