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@@ -96,22 +96,26 @@ namespace ArachnaeSwarm
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// modExtension_Cone.DoConeExplosion(position, map2, exactRotation, damageDef, launcher, damageAmount, armorPenetration, soundExplode, equipmentDef, def, thing, postExplosionSpawnThingDef, postExplosionSpawnChance, postExplosionSpawnThingCount, null, null, 255, false, null, 0f, 1, 0f, false, null, null, 1f, 0f, null, screenShakeFactor, null, null);
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// }
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// Explosion effect (if needed, based on def.projectile.explosionEffect) - Currently not implemented for this class
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// bool flag2 = this.def.projectile.explosionEffect != null;
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// if (flag2)
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// {
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// Effecter effecter = this.def.projectile.explosionEffect.Spawn();
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// bool flag3 = this.def.projectile.explosionEffectLifetimeTicks != 0;
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// if (flag3)
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// {
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// map.effecterMaintainer.AddEffecterToMaintain(effecter, base.Position.ToVector3().ToIntVec3(), this.def.projectile.explosionEffectLifetimeTicks);
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// }
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// else
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// {
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// effecter.Trigger(new TargetInfo(base.Position, map, false), new TargetInfo(base.Position, map, false), -1);
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// effecter.Cleanup();
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// }
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// }
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// Explosion effect (if needed, based on def.projectile.explosionEffect)
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bool flag2 = this.def.projectile.explosionEffect != null;
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if (flag2)
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{
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Effecter effecter = this.def.projectile.explosionEffect.Spawn();
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bool flag3 = this.def.projectile.explosionEffectLifetimeTicks != 0;
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if (flag3)
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{
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map.effecterMaintainer.AddEffecterToMaintain(effecter, ExactPosition.ToIntVec3(), this.def.projectile.explosionEffectLifetimeTicks);
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}
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else
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{
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effecter.Trigger(new TargetInfo(ExactPosition.ToIntVec3(), map, false), new TargetInfo(ExactPosition.ToIntVec3(), map, false), -1);
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effecter.Cleanup();
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}
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}
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if (def.projectile.explosionSpawnsSingleFilth && def.projectile.filth != null && def.projectile.filthCount.TrueMax > 0 && Rand.Chance(def.projectile.filthChance) && !base.Position.Filled(map))
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{
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FilthMaker.TryMakeFilth(base.Position, map, def.projectile.filth, def.projectile.filthCount.RandomInRange);
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}
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this.Destroy(DestroyMode.Vanish);
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}
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