feat: 添加卵囊建筑及其孵化、通量控制和幼虫交互系统。
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@@ -294,7 +294,7 @@ namespace ArachnaeSwarm
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l.CurJobDef.defName != "ARA_OperateIncubator" ||
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l.CurJob?.targetA.Thing != parent);
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bool hasFuel = (FuelComp?.Fuel ?? 10f) > 0.01f;
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bool hasFuel = (FuelComp?.Fuel ?? 0f) > 0.01f;
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// 自动模式调节
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if (IsAutoMode && parent.IsHashIntervalTick(250) && IsIncubating)
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@@ -310,7 +310,7 @@ namespace ArachnaeSwarm
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l.CurJobDef.defName != "ARA_OperateIncubator" ||
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l.CurJob?.targetA.Thing != parent);
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bool hasFuel = (FuelComp?.Fuel ?? 10f) > 0.01f;
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bool hasFuel = (FuelComp?.Fuel ?? 0f) > 0.01f;
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if (IsAutoMode && parent.IsHashIntervalTick(250) && IsIncubating)
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{
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@@ -131,8 +131,12 @@ namespace ArachnaeSwarm
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FuelComp.ConsumeFuel(fuelPerTick);
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}
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// 检查是否休眠(通量过低 或 燃料不足)
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bool hasFuel = (FuelComp?.Fuel ?? 0f) > 0.01f;
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bool effectivelyDormant = IsDormant || !hasFuel;
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// 休眠状态处理
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if (IsDormant)
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if (effectivelyDormant)
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{
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// 休眠时品质下降(10%/天)
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float qualityDecay = (qualityTotal * 0.1f) / 60000f;
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@@ -238,7 +238,11 @@ namespace ArachnaeSwarm
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FuelComp.ConsumeFuel(fuelPerTick);
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}
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if (IsDormant)
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// 检查是否休眠(通量过低 或 燃料不足)
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bool hasFuel = (FuelComp?.Fuel ?? 0f) > 0.01f;
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bool effectivelyDormant = IsDormant || !hasFuel;
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if (effectivelyDormant)
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{
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float qualityDecay = (qualityTotal * 0.1f) / 60000f;
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qualityProgress = Mathf.Max(0f, qualityProgress - qualityDecay);
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