补
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@@ -30,8 +30,8 @@
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<HediffDef>
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<defName>ARA_CryoShock</defName>
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<label>低温休克</label>
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<description>此人正处于低温休克状态。</description>
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<label>急速冷却</label>
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<description>目标正处于急速冷却状态。</description>
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<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
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<hediffClass>ArachnaeSwarm.HediffCurseFlame</hediffClass>
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<comps>
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@@ -59,6 +59,7 @@
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<minSeverity>0.2</minSeverity>
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<statOffsets>
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<ComfyTemperatureMin>40</ComfyTemperatureMin>
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<ArmorRating_Heat>-0.15</ArmorRating_Heat>
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</statOffsets>
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<capMods>
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<li>
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@@ -66,12 +67,17 @@
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<offset>-0.10</offset>
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</li>
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</capMods>
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<damageFactors>
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<ARA_Damage_Freeze>2</ARA_Damage_Freeze>
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<ARA_Damage_Freeze_ex>2</ARA_Damage_Freeze_ex>
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</damageFactors>
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</li>
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<li>
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<label>中等</label>
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<minSeverity>0.35</minSeverity>
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<statOffsets>
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<ComfyTemperatureMin>80</ComfyTemperatureMin>
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<ArmorRating_Heat>-0.35</ArmorRating_Heat>
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</statOffsets>
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<capMods>
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<li>
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@@ -79,12 +85,17 @@
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<offset>-0.20</offset>
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</li>
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</capMods>
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<damageFactors>
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<ARA_Damage_Freeze>3.5</ARA_Damage_Freeze>
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<ARA_Damage_Freeze_ex>3.5</ARA_Damage_Freeze_ex>
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</damageFactors>
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</li>
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<li>
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<label>严重</label>
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<minSeverity>0.5</minSeverity>
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<statOffsets>
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<ComfyTemperatureMin>120</ComfyTemperatureMin>
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<ArmorRating_Heat>-0.65</ArmorRating_Heat>
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</statOffsets>
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<capMods>
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<li>
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@@ -92,12 +103,17 @@
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<offset>-0.20</offset>
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</li>
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</capMods>
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<damageFactors>
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<ARA_Damage_Freeze>4.5</ARA_Damage_Freeze>
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<ARA_Damage_Freeze_ex>4.5</ARA_Damage_Freeze_ex>
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</damageFactors>
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</li>
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<li>
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<label>极度</label>
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<minSeverity>0.65</minSeverity>
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<statOffsets>
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<ComfyTemperatureMin>160</ComfyTemperatureMin>
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<ArmorRating_Heat>-0.8</ArmorRating_Heat>
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</statOffsets>
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<capMods>
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<li>
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@@ -105,12 +121,17 @@
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<offset>-0.30</offset>
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</li>
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</capMods>
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<damageFactors>
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<ARA_Damage_Freeze>6</ARA_Damage_Freeze>
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<ARA_Damage_Freeze_ex>6</ARA_Damage_Freeze_ex>
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</damageFactors>
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</li>
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<li>
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<label>完全</label>
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<minSeverity>0.85</minSeverity>
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<statOffsets>
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<ComfyTemperatureMin>200</ComfyTemperatureMin>
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<ArmorRating_Heat>-2</ArmorRating_Heat>
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</statOffsets>
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<capMods>
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<li>
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@@ -118,6 +139,10 @@
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<offset>-0.30</offset>
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</li>
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</capMods>
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<damageFactors>
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<ARA_Damage_Freeze>8</ARA_Damage_Freeze>
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<ARA_Damage_Freeze_ex>8</ARA_Damage_Freeze_ex>
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</damageFactors>
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</li>
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</stages>
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</HediffDef>
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@@ -134,7 +159,7 @@
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<armorCategory>Heat</armorCategory> <!-- 可以被抗热/冷的护甲减免 -->
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<overkillPctToDestroyPart>0</overkillPctToDestroyPart> <!-- 伤害足够时直接摧毁(我们的C#代码会处理这个) -->
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<defaultDamage>3</defaultDamage>
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<defaultArmorPenetration>0</defaultArmorPenetration>
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<defaultArmorPenetration>1</defaultArmorPenetration>
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<buildingDamageFactorImpassable>0</buildingDamageFactorImpassable>
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<buildingDamageFactorPassable>0</buildingDamageFactorPassable>
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<explosionHeatEnergyPerCell>-15</explosionHeatEnergyPerCell>
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@@ -145,7 +170,6 @@
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</DamageDef>
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<DamageDef ParentName="ARA_Damage_Freeze">
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<defName>ARA_Damage_Freeze_ex</defName>
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<defaultArmorPenetration>2</defaultArmorPenetration>
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<additionalHediffs>
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<li>
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<hediff>ARA_CryoShock</hediff>
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@@ -2073,7 +2073,7 @@
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<shadowSize>1</shadowSize>
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<damageDef>ARA_Damage_Freeze_ex</damageDef>
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<damageAmountBase>25</damageAmountBase>
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<armorPenetrationBase>1.5</armorPenetrationBase>
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<armorPenetrationBase>1</armorPenetrationBase>
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<speed>75</speed>
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<arcHeightFactor>1</arcHeightFactor>
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<explosionRadius>3.5</explosionRadius>
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@@ -2121,7 +2121,7 @@
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<ticksBetweenBurstShots>30</ticksBetweenBurstShots>
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<beamDamageDef>ARA_Damage_Freeze_ex</beamDamageDef>
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<beamTotalDamage>15</beamTotalDamage>
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<beamArmorPenetration>1.5</beamArmorPenetration>
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<beamArmorPenetration>1</beamArmorPenetration>
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<!-- 消除射线偏移的参数 -->
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<beamFullWidthRange>1000</beamFullWidthRange>
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@@ -2164,8 +2164,8 @@
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<!-- 每发都爆炸 -->
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<enableExplosion>true</enableExplosion>
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<explosionShotInterval>1</explosionShotInterval>
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<explosionRadius>1.5</explosionRadius>
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<explosionDamageDef>ARA_Damage_Freeze_ex</explosionDamageDef>
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<explosionRadius>2.5</explosionRadius>
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<explosionDamageDef>ARA_Damage_Freeze</explosionDamageDef>
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<explosionDamage>5</explosionDamage>
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<explosionSound>Explosion_Stun</explosionSound>
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<chanceToStartFire>0</chanceToStartFire>
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