补
This commit is contained in:
@@ -30,8 +30,8 @@
|
|||||||
|
|
||||||
<HediffDef>
|
<HediffDef>
|
||||||
<defName>ARA_CryoShock</defName>
|
<defName>ARA_CryoShock</defName>
|
||||||
<label>低温休克</label>
|
<label>急速冷却</label>
|
||||||
<description>此人正处于低温休克状态。</description>
|
<description>目标正处于急速冷却状态。</description>
|
||||||
<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
|
<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
|
||||||
<hediffClass>ArachnaeSwarm.HediffCurseFlame</hediffClass>
|
<hediffClass>ArachnaeSwarm.HediffCurseFlame</hediffClass>
|
||||||
<comps>
|
<comps>
|
||||||
@@ -59,6 +59,7 @@
|
|||||||
<minSeverity>0.2</minSeverity>
|
<minSeverity>0.2</minSeverity>
|
||||||
<statOffsets>
|
<statOffsets>
|
||||||
<ComfyTemperatureMin>40</ComfyTemperatureMin>
|
<ComfyTemperatureMin>40</ComfyTemperatureMin>
|
||||||
|
<ArmorRating_Heat>-0.15</ArmorRating_Heat>
|
||||||
</statOffsets>
|
</statOffsets>
|
||||||
<capMods>
|
<capMods>
|
||||||
<li>
|
<li>
|
||||||
@@ -66,12 +67,17 @@
|
|||||||
<offset>-0.10</offset>
|
<offset>-0.10</offset>
|
||||||
</li>
|
</li>
|
||||||
</capMods>
|
</capMods>
|
||||||
|
<damageFactors>
|
||||||
|
<ARA_Damage_Freeze>2</ARA_Damage_Freeze>
|
||||||
|
<ARA_Damage_Freeze_ex>2</ARA_Damage_Freeze_ex>
|
||||||
|
</damageFactors>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<label>中等</label>
|
<label>中等</label>
|
||||||
<minSeverity>0.35</minSeverity>
|
<minSeverity>0.35</minSeverity>
|
||||||
<statOffsets>
|
<statOffsets>
|
||||||
<ComfyTemperatureMin>80</ComfyTemperatureMin>
|
<ComfyTemperatureMin>80</ComfyTemperatureMin>
|
||||||
|
<ArmorRating_Heat>-0.35</ArmorRating_Heat>
|
||||||
</statOffsets>
|
</statOffsets>
|
||||||
<capMods>
|
<capMods>
|
||||||
<li>
|
<li>
|
||||||
@@ -79,12 +85,17 @@
|
|||||||
<offset>-0.20</offset>
|
<offset>-0.20</offset>
|
||||||
</li>
|
</li>
|
||||||
</capMods>
|
</capMods>
|
||||||
|
<damageFactors>
|
||||||
|
<ARA_Damage_Freeze>3.5</ARA_Damage_Freeze>
|
||||||
|
<ARA_Damage_Freeze_ex>3.5</ARA_Damage_Freeze_ex>
|
||||||
|
</damageFactors>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<label>严重</label>
|
<label>严重</label>
|
||||||
<minSeverity>0.5</minSeverity>
|
<minSeverity>0.5</minSeverity>
|
||||||
<statOffsets>
|
<statOffsets>
|
||||||
<ComfyTemperatureMin>120</ComfyTemperatureMin>
|
<ComfyTemperatureMin>120</ComfyTemperatureMin>
|
||||||
|
<ArmorRating_Heat>-0.65</ArmorRating_Heat>
|
||||||
</statOffsets>
|
</statOffsets>
|
||||||
<capMods>
|
<capMods>
|
||||||
<li>
|
<li>
|
||||||
@@ -92,12 +103,17 @@
|
|||||||
<offset>-0.20</offset>
|
<offset>-0.20</offset>
|
||||||
</li>
|
</li>
|
||||||
</capMods>
|
</capMods>
|
||||||
|
<damageFactors>
|
||||||
|
<ARA_Damage_Freeze>4.5</ARA_Damage_Freeze>
|
||||||
|
<ARA_Damage_Freeze_ex>4.5</ARA_Damage_Freeze_ex>
|
||||||
|
</damageFactors>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<label>极度</label>
|
<label>极度</label>
|
||||||
<minSeverity>0.65</minSeverity>
|
<minSeverity>0.65</minSeverity>
|
||||||
<statOffsets>
|
<statOffsets>
|
||||||
<ComfyTemperatureMin>160</ComfyTemperatureMin>
|
<ComfyTemperatureMin>160</ComfyTemperatureMin>
|
||||||
|
<ArmorRating_Heat>-0.8</ArmorRating_Heat>
|
||||||
</statOffsets>
|
</statOffsets>
|
||||||
<capMods>
|
<capMods>
|
||||||
<li>
|
<li>
|
||||||
@@ -105,12 +121,17 @@
|
|||||||
<offset>-0.30</offset>
|
<offset>-0.30</offset>
|
||||||
</li>
|
</li>
|
||||||
</capMods>
|
</capMods>
|
||||||
|
<damageFactors>
|
||||||
|
<ARA_Damage_Freeze>6</ARA_Damage_Freeze>
|
||||||
|
<ARA_Damage_Freeze_ex>6</ARA_Damage_Freeze_ex>
|
||||||
|
</damageFactors>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<label>完全</label>
|
<label>完全</label>
|
||||||
<minSeverity>0.85</minSeverity>
|
<minSeverity>0.85</minSeverity>
|
||||||
<statOffsets>
|
<statOffsets>
|
||||||
<ComfyTemperatureMin>200</ComfyTemperatureMin>
|
<ComfyTemperatureMin>200</ComfyTemperatureMin>
|
||||||
|
<ArmorRating_Heat>-2</ArmorRating_Heat>
|
||||||
</statOffsets>
|
</statOffsets>
|
||||||
<capMods>
|
<capMods>
|
||||||
<li>
|
<li>
|
||||||
@@ -118,6 +139,10 @@
|
|||||||
<offset>-0.30</offset>
|
<offset>-0.30</offset>
|
||||||
</li>
|
</li>
|
||||||
</capMods>
|
</capMods>
|
||||||
|
<damageFactors>
|
||||||
|
<ARA_Damage_Freeze>8</ARA_Damage_Freeze>
|
||||||
|
<ARA_Damage_Freeze_ex>8</ARA_Damage_Freeze_ex>
|
||||||
|
</damageFactors>
|
||||||
</li>
|
</li>
|
||||||
</stages>
|
</stages>
|
||||||
</HediffDef>
|
</HediffDef>
|
||||||
@@ -134,7 +159,7 @@
|
|||||||
<armorCategory>Heat</armorCategory> <!-- 可以被抗热/冷的护甲减免 -->
|
<armorCategory>Heat</armorCategory> <!-- 可以被抗热/冷的护甲减免 -->
|
||||||
<overkillPctToDestroyPart>0</overkillPctToDestroyPart> <!-- 伤害足够时直接摧毁(我们的C#代码会处理这个) -->
|
<overkillPctToDestroyPart>0</overkillPctToDestroyPart> <!-- 伤害足够时直接摧毁(我们的C#代码会处理这个) -->
|
||||||
<defaultDamage>3</defaultDamage>
|
<defaultDamage>3</defaultDamage>
|
||||||
<defaultArmorPenetration>0</defaultArmorPenetration>
|
<defaultArmorPenetration>1</defaultArmorPenetration>
|
||||||
<buildingDamageFactorImpassable>0</buildingDamageFactorImpassable>
|
<buildingDamageFactorImpassable>0</buildingDamageFactorImpassable>
|
||||||
<buildingDamageFactorPassable>0</buildingDamageFactorPassable>
|
<buildingDamageFactorPassable>0</buildingDamageFactorPassable>
|
||||||
<explosionHeatEnergyPerCell>-15</explosionHeatEnergyPerCell>
|
<explosionHeatEnergyPerCell>-15</explosionHeatEnergyPerCell>
|
||||||
@@ -145,7 +170,6 @@
|
|||||||
</DamageDef>
|
</DamageDef>
|
||||||
<DamageDef ParentName="ARA_Damage_Freeze">
|
<DamageDef ParentName="ARA_Damage_Freeze">
|
||||||
<defName>ARA_Damage_Freeze_ex</defName>
|
<defName>ARA_Damage_Freeze_ex</defName>
|
||||||
<defaultArmorPenetration>2</defaultArmorPenetration>
|
|
||||||
<additionalHediffs>
|
<additionalHediffs>
|
||||||
<li>
|
<li>
|
||||||
<hediff>ARA_CryoShock</hediff>
|
<hediff>ARA_CryoShock</hediff>
|
||||||
|
|||||||
@@ -2073,7 +2073,7 @@
|
|||||||
<shadowSize>1</shadowSize>
|
<shadowSize>1</shadowSize>
|
||||||
<damageDef>ARA_Damage_Freeze_ex</damageDef>
|
<damageDef>ARA_Damage_Freeze_ex</damageDef>
|
||||||
<damageAmountBase>25</damageAmountBase>
|
<damageAmountBase>25</damageAmountBase>
|
||||||
<armorPenetrationBase>1.5</armorPenetrationBase>
|
<armorPenetrationBase>1</armorPenetrationBase>
|
||||||
<speed>75</speed>
|
<speed>75</speed>
|
||||||
<arcHeightFactor>1</arcHeightFactor>
|
<arcHeightFactor>1</arcHeightFactor>
|
||||||
<explosionRadius>3.5</explosionRadius>
|
<explosionRadius>3.5</explosionRadius>
|
||||||
@@ -2121,7 +2121,7 @@
|
|||||||
<ticksBetweenBurstShots>30</ticksBetweenBurstShots>
|
<ticksBetweenBurstShots>30</ticksBetweenBurstShots>
|
||||||
<beamDamageDef>ARA_Damage_Freeze_ex</beamDamageDef>
|
<beamDamageDef>ARA_Damage_Freeze_ex</beamDamageDef>
|
||||||
<beamTotalDamage>15</beamTotalDamage>
|
<beamTotalDamage>15</beamTotalDamage>
|
||||||
<beamArmorPenetration>1.5</beamArmorPenetration>
|
<beamArmorPenetration>1</beamArmorPenetration>
|
||||||
|
|
||||||
<!-- 消除射线偏移的参数 -->
|
<!-- 消除射线偏移的参数 -->
|
||||||
<beamFullWidthRange>1000</beamFullWidthRange>
|
<beamFullWidthRange>1000</beamFullWidthRange>
|
||||||
@@ -2164,8 +2164,8 @@
|
|||||||
<!-- 每发都爆炸 -->
|
<!-- 每发都爆炸 -->
|
||||||
<enableExplosion>true</enableExplosion>
|
<enableExplosion>true</enableExplosion>
|
||||||
<explosionShotInterval>1</explosionShotInterval>
|
<explosionShotInterval>1</explosionShotInterval>
|
||||||
<explosionRadius>1.5</explosionRadius>
|
<explosionRadius>2.5</explosionRadius>
|
||||||
<explosionDamageDef>ARA_Damage_Freeze_ex</explosionDamageDef>
|
<explosionDamageDef>ARA_Damage_Freeze</explosionDamageDef>
|
||||||
<explosionDamage>5</explosionDamage>
|
<explosionDamage>5</explosionDamage>
|
||||||
<explosionSound>Explosion_Stun</explosionSound>
|
<explosionSound>Explosion_Stun</explosionSound>
|
||||||
<chanceToStartFire>0</chanceToStartFire>
|
<chanceToStartFire>0</chanceToStartFire>
|
||||||
|
|||||||
Reference in New Issue
Block a user