小调整
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@@ -19,7 +19,7 @@
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<fillPercent>0.5</fillPercent>
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<canOverlapZones>false</canOverlapZones>
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<size>(1,1)</size>
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<designationCategory>Misc</designationCategory>
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<!-- <designationCategory>Misc</designationCategory> -->
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<rotatable>true</rotatable>
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<selectable>true</selectable>
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<tickerType>Normal</tickerType>
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@@ -12,7 +12,7 @@
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<genericMarketSellable>false</genericMarketSellable>
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<socialPropernessMatters>true</socialPropernessMatters>
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<statBases>
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<MarketValue>30</MarketValue>
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<MarketValue>15</MarketValue>
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<Mass>0.025</Mass>
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<Nutrition>1</Nutrition>
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<FoodPoisonChanceFixedHuman>0</FoodPoisonChanceFixedHuman>
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@@ -89,7 +89,7 @@
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<healthAffectsPrice>false</healthAffectsPrice>
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<stackLimit>500</stackLimit>
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<statBases>
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<MarketValue>10</MarketValue>
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<MarketValue>5</MarketValue>
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<MaxHitPoints>200</MaxHitPoints>
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<Mass>0.01</Mass>
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<StuffPower_Armor_Sharp>1.3</StuffPower_Armor_Sharp>
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@@ -314,7 +314,6 @@
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<designationHotKey>Misc2</designationHotKey>
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<constructionSkillPrerequisite>6</constructionSkillPrerequisite>
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<comps>
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<li Class="CompProperties_Breakdownable"/>
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<li Class="CompProperties_Forbiddable">
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<allowNonPlayer>true</allowNonPlayer>
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</li>
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@@ -639,7 +638,6 @@
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<!-- 这是设备的热交换功率。数值越大,制冷/制热速度越快。-->
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<energyPerSecond>25</energyPerSecond>
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</li>
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<li Class="CompProperties_Breakdownable"/>
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<li Class="ArachnaeSwarm.CompProperties_DelayedTerrainSpawn">
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<terrainToSpawn>ARA_InsectCreep</terrainToSpawn>
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<spawnRadius>3</spawnRadius>
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@@ -572,7 +572,7 @@
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</fuelFilter>
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<fuelConsumptionRate>0</fuelConsumptionRate> <!-- IMPORTANT: Disable base class consumption -->
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<showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle>
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<initialFuelPercent>0.1</initialFuelPercent>
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<initialFuelPercent>0.2</initialFuelPercent>
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<autoRefuelPercent>1</autoRefuelPercent>
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</li>
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<!-- The refactored producer component -->
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@@ -654,7 +654,7 @@
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</fuelFilter>
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<fuelConsumptionRate>0</fuelConsumptionRate> <!-- IMPORTANT: Disable base class consumption -->
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<showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle>
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<initialFuelPercent>0.1</initialFuelPercent>
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<initialFuelPercent>0.2</initialFuelPercent>
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<autoRefuelPercent>1</autoRefuelPercent>
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</li>
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<!-- The refactored producer component -->
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@@ -741,7 +741,7 @@
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</fuelFilter>
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<fuelConsumptionRate>0</fuelConsumptionRate> <!-- IMPORTANT: Disable base class consumption -->
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<showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle>
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<initialFuelPercent>0.05</initialFuelPercent>
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<initialFuelPercent>0.2</initialFuelPercent>
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<autoRefuelPercent>1</autoRefuelPercent>
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</li>
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<!-- The refactored producer component -->
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@@ -829,7 +829,7 @@
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</fuelFilter>
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<fuelConsumptionRate>0</fuelConsumptionRate> <!-- IMPORTANT: Disable base class consumption -->
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<showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle>
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<initialFuelPercent>0.05</initialFuelPercent>
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<initialFuelPercent>0.2</initialFuelPercent>
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<autoRefuelPercent>1</autoRefuelPercent>
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</li>
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<!-- The refactored producer component -->
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@@ -908,7 +908,7 @@
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</fuelFilter>
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<fuelConsumptionRate>0</fuelConsumptionRate> <!-- IMPORTANT: Disable base class consumption -->
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<showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle>
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<initialFuelPercent>0.01</initialFuelPercent>
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<initialFuelPercent>0.2</initialFuelPercent>
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<autoRefuelPercent>1</autoRefuelPercent>
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</li>
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<!-- The refactored producer component -->
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@@ -996,7 +996,7 @@
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</fuelFilter>
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<fuelConsumptionRate>0</fuelConsumptionRate> <!-- IMPORTANT: Disable base class consumption -->
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<showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle>
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<initialFuelPercent>0.01</initialFuelPercent>
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<initialFuelPercent>0.2</initialFuelPercent>
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<autoRefuelPercent>1</autoRefuelPercent>
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</li>
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<!-- The refactored producer component -->
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