镰刀武器,棘刺炮弹的新外形,投射炮的贴图,以及其他修改若干
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@@ -779,7 +779,7 @@
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<AbilityDef>
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<defName>ARA_Fighter_Invisibility_jump</defName>
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<label>追猎种跳跃</label>
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<description>以强力的肌腱向目标地点跳跃,会暴露追猎种的身形。</description>
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<description>以强力的肌腱向目标地点跳跃,跳跃期间追猎种依然保持隐形。</description>
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<iconPath>UI/Abilities/Longjump</iconPath>
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<cooldownTicksRange>1000</cooldownTicksRange>
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<charges>3</charges>
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@@ -828,7 +828,7 @@
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<verbClass>Verb_CastAbilityTouch</verbClass>
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<drawAimPie>false</drawAimPie>
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<range>-1</range>
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<warmupTime>2</warmupTime>
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<warmupTime>0.1</warmupTime>
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<targetParams>
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<canTargetSelf>false</canTargetSelf>
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<canTargetMechs>false</canTargetMechs>
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@@ -217,6 +217,19 @@
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<li>ARA_Technology_2WMT</li>
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</prerequisites>
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</ResearchProjectDef>
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<ResearchProjectDef ParentName="ARA_techBase">
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<defName>ARA_Technology_8PAV</defName>
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<label>节点PAV-8"千兆炮"</label>
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<description>允许虫族建造一种强大的防御设施,具有强大的穿甲能力和较高的射速,专擅于对抗重甲目标。</description>
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<baseCost>150</baseCost>
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<researchViewX>11.50</researchViewX>
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<researchViewY>0.90</researchViewY>
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<requiredResearchBuilding>ARA_ResearchBench</requiredResearchBuilding>
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<prerequisites>
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<li>ARA_Technology_2WMT</li>
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<li>ARA_Technology_7PAV</li>
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</prerequisites>
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</ResearchProjectDef>
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<!-- 近战发展 -->
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<ResearchProjectDef ParentName="ARA_techBase">
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<defName>ARA_Technology_2MEL</defName>
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@@ -230,6 +243,19 @@
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<li>ARA_Technology_1WMT</li>
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</prerequisites>
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</ResearchProjectDef>
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<ResearchProjectDef ParentName="ARA_techBase">
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<defName>ARA_Technology_3MEL</defName>
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<label>节点MEL-3"镰爪"</label>
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<description>允许工艺种孵化新的武器。</description>
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<baseCost>150</baseCost>
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<researchViewX>10.50</researchViewX>
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<researchViewY>2.80</researchViewY>
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<requiredResearchBuilding>ARA_ResearchBench</requiredResearchBuilding>
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<prerequisites>
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<li>ARA_Technology_2WMT</li>
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<li>ARA_Technology_2MEL</li>
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</prerequisites>
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</ResearchProjectDef>
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<!-- 建筑发展 -->
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<ResearchProjectDef ParentName="ARA_techBase">
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<defName>ARA_Technology_5SHL</defName>
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@@ -261,7 +287,7 @@
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<description>允许虫族建造一种可以通过挖掘地道连接两地的特殊固定辅虫,以在两地间快速传输人员和物资。</description>
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<baseCost>150</baseCost>
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<researchViewX>10.50</researchViewX>
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<researchViewY>1.50</researchViewY>
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<researchViewY>2.20</researchViewY>
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<requiredResearchBuilding>ARA_ResearchBench</requiredResearchBuilding>
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<prerequisites>
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<li>ARA_Technology_2WMT</li>
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@@ -282,6 +308,20 @@
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<li>ARA_Technology_5PAV</li>
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</prerequisites>
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</ResearchProjectDef>
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<ResearchProjectDef ParentName="ARA_techBase">
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<defName>ARA_Technology_7SPV</defName>
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<label>节点SPV-7"酸爆投射"</label>
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<description>允许虫族建造一种强大的防御设施,能够向进犯的敌军投射以自杀式袭击为核心的酸爆种辅虫。</description>
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<baseCost>150</baseCost>
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<researchViewX>10.50</researchViewX>
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<researchViewY>1.60</researchViewY>
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<requiredResearchBuilding>ARA_ResearchBench</requiredResearchBuilding>
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<prerequisites>
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<li>ARA_Technology_8VXI</li>
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<li>ARA_Technology_2WMT</li>
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<li>ARA_Technology_6SPV</li>
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</prerequisites>
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</ResearchProjectDef>
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<!-- 药物发展 -->
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<ResearchProjectDef ParentName="ARA_techBase">
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<defName>ARA_Technology_2MED</defName>
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@@ -332,6 +332,7 @@
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<li>ARA_RW_Basic_SkyHive_Gun</li>
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<li>ARA_RW_Toxic_Needle_MG</li>
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<li>ARA_MW_Cartilage_Whip</li>
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<li>ARA_MW_Scything_Talons</li>
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</weaponList>
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<onlyUseRaceRestrictedWeapons>true</onlyUseRaceRestrictedWeapons>
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<!-- 可以穿戴的衣服 -->
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@@ -143,6 +143,92 @@
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<combatLogRulesMiss>Maneuver_Slash_MeleeMiss</combatLogRulesMiss>
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<combatLogRulesDodge>Maneuver_Slash_MeleeDodge</combatLogRulesDodge>
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</ManeuverDef>
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<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
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<defName>ARA_MW_Scything_Talons</defName>
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<label>武装器官"镰爪"</label>
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<description>阿拉克涅虫群督虫使用的近战武装器官,状似一柄巨型镰刀,可以和辅肢通过神经束进行连接。得益于其巨大的体积,其每次挥击将造成范围性的伤害,一次性可以击倒多个相邻目标。</description>
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<descriptionHyperlinks>
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<ThingDef>ARA_Cocoon_Weapon_2Stage</ThingDef>
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</descriptionHyperlinks>
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<weaponTags>
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<li>ARA_Armed_Organ</li>
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<li>ARA_Armed_Organ_Melee</li>
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<li>ARA_Armed_Organ_T3</li>
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</weaponTags>
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<graphicData>
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<texPath>ArachnaeSwarm/Weapon/ARA_MW_Scything_Talons</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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<drawSize>1.25</drawSize>
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</graphicData>
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<uiIconScale>0.8</uiIconScale>
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<!-- <equippedAngleOffset>-65</equippedAngleOffset> -->
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<techLevel>Animal</techLevel>
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<!-- <equippedAngleOffset>-25</equippedAngleOffset> -->
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<costStuffCount>0</costStuffCount>
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<stuffCategories Inherit="False"/>
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<costList Inherit="False">
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<ARA_Carapace>50</ARA_Carapace>
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</costList>
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<statBases>
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<WorkToMake>1000</WorkToMake>
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<Mass>5</Mass>
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</statBases>
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<tools Inherit="False">
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<li>
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<label>挥击</label>
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<capacities>
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<li>ARA_MW_Scything_Talons_Cut</li>
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</capacities>
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<power>25</power>
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<armorPenetration>1.25</armorPenetration>
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<cooldownTime>2</cooldownTime>
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</li>
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</tools>
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<recipeMaker>
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<recipeUsers Inherit="False" />
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<researchPrerequisite>ARA_Technology_3MEL</researchPrerequisite>
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<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
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</recipeMaker>
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<thingSetMakerTags>
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<li>RewardStandardQualitySuper</li>
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</thingSetMakerTags>
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<comps>
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<li Class="ArachnaeSwarm.CompProperties_Cleave">
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<cleaveAngle>90</cleaveAngle>
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<cleaveRange>2.5</cleaveRange>
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<cleaveDamageFactor>0.5</cleaveDamageFactor>
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<damageDowned>false</damageDowned>
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<explosionDamageDef>Cut</explosionDamageDef>
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</li>
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<!-- <li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
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<forcedTraits>
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<li>WULA_Melee_Cleave</li>
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</forcedTraits>
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<numTraitsRange>
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<min>1</min>
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<max>1</max>
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</numTraitsRange>
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</li> -->
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</comps>
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</ThingDef>
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<ToolCapacityDef>
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<defName>ARA_MW_Scything_Talons_Cut</defName>
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<label>镰爪挥击</label>
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</ToolCapacityDef>
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<ManeuverDef>
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<defName>ARA_MW_Scything_Talons_Cut</defName>
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<requiredCapacity>ARA_MW_Scything_Talons_Cut</requiredCapacity>
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<verb>
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<verbClass>ArachnaeSwarm.Verb_MeleeAttack_Cleave</verbClass>
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<meleeDamageDef>Cut</meleeDamageDef>
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</verb>
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<logEntryDef>MeleeAttack</logEntryDef>
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<combatLogRulesHit>Maneuver_Slash_MeleeHit</combatLogRulesHit>
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<combatLogRulesDeflect>Maneuver_Slash_MeleeDeflect</combatLogRulesDeflect>
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<combatLogRulesMiss>Maneuver_Slash_MeleeMiss</combatLogRulesMiss>
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<combatLogRulesDodge>Maneuver_Slash_MeleeDodge</combatLogRulesDodge>
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</ManeuverDef>
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<!-- 针 -->
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<ThingDef ParentName="BaseHumanMakeableGun">
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@@ -236,9 +322,11 @@
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<defName>Bullet_ARA_RW_Basic_Fist_Needle_Gun</defName>
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<label>毒针</label>
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<graphicData>
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<texPath>Things/Projectile/Bullet_Small</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<color>(117, 204, 49, 180)</color>
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<texPath>ArachnaeSwarm/Mote/ARA_Spike_Shell</texPath>
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<graphicClass>Graphic_Single_AgeSecs</graphicClass>
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<shaderType>MoteGlow</shaderType>
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<drawSize>(0.5,0.75)</drawSize>
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<color>(117, 204, 49, 250)</color>
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</graphicData>
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<projectile>
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<damageDef>ARA_Fist_Needle</damageDef>
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@@ -395,9 +483,11 @@
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<defName>ARA_Bullet_SniperCannon</defName>
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<label>阿拉克涅棘刺</label>
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<graphicData>
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<texPath>Things/Projectile/Projectile_Fingerspike</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>1.4</drawSize>
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<texPath>ArachnaeSwarm/Mote/ARA_Spike_Shell</texPath>
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<graphicClass>Graphic_Single_AgeSecs</graphicClass>
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<shaderType>MoteGlow</shaderType>
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<drawSize>(1,2)</drawSize>
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<color>(0.9,0.9,0.9,1)</color>
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</graphicData>
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<projectile>
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<damageDef>Bullet</damageDef>
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@@ -979,6 +979,7 @@
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<descriptionHyperlinks>
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<ThingDef>ARA_RW_Basic_SniperCannon_Gun</ThingDef>
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<ThingDef>ARA_RW_Acid_Mortar</ThingDef>
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<ThingDef>ARA_MW_Scything_Talons</ThingDef>
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</descriptionHyperlinks>
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<comps>
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@@ -1011,6 +1012,12 @@
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<totalNutritionNeeded>80</totalNutritionNeeded>
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<requiredResearch>ARA_Technology_9VXI</requiredResearch>
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</li>
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<li>
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<thingDef>ARA_MW_Scything_Talons</thingDef>
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<productionTicks>480000</productionTicks>
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<totalNutritionNeeded>80</totalNutritionNeeded>
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<requiredResearch>ARA_Technology_2MEL</requiredResearch>
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</li>
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</processes>
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<whitelist>
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@@ -110,6 +110,9 @@
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<volume>(0.5,0.4,1.05)</volume>
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</shadowData>
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</graphicData>
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<researchPrerequisites>
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<li>ARA_Technology_8PAV</li>
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</researchPrerequisites>
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<receivesSignals>true</receivesSignals>
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<altitudeLayer>Building</altitudeLayer>
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<stealable>false</stealable>
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@@ -243,6 +246,9 @@
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<volume>(0.5,0.4,1.05)</volume>
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</shadowData>
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</graphicData>
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<researchPrerequisites>
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<li>ARA_Technology_7SPV</li>
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</researchPrerequisites>
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<receivesSignals>true</receivesSignals>
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<altitudeLayer>Building</altitudeLayer>
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<stealable>false</stealable>
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@@ -393,6 +399,9 @@
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<offset>(0,0,-0.05)</offset>
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</shadowData>
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</graphicData>
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<researchPrerequisites>
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<li>ARA_Technology_10VXI</li>
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</researchPrerequisites>
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<size>(5,5)</size>
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<altitudeLayer>Building</altitudeLayer>
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<passability>PassThroughOnly</passability>
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Content/Textures/ArachnaeSwarm/Mote/ARA_Spike_Shell.png
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Content/Textures/ArachnaeSwarm/Mote/ARA_Spike_Shell.png
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Content/Textures/ArachnaeSwarm/Weapon/ARA_MW_Scything_Talons.png
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Content/Textures/ArachnaeSwarm/Weapon/ARA_MW_Scything_Talons.png
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非公开资源/Content/Textures/Mote/ARA_Spike_Shell.sai2
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非公开资源/Content/Textures/Mote/ARA_Spike_Shell.sai2
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非公开资源/Content/Textures/Weapon/ARA_MW_Scything_Talons.sai2
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非公开资源/Content/Textures/Weapon/ARA_MW_Scything_Talons.sai2
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