Update ARA_Psy_Abilities.xml
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@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Defs>
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<AbilityDef>
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<!-- <AbilityDef>
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<defName>ARA_Neurotyrant_Upgrade</defName>
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<label>灵吸种进化</label>
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<description>灵吸种以</description>
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@@ -8,7 +8,7 @@
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<displayOrder>210</displayOrder>
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<aiCanUse>false</aiCanUse>
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<targetRequired>false</targetRequired>
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<cooldownTicksRange>1</cooldownTicksRange> <!-- 半天冷却 -->
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<cooldownTicksRange>1</cooldownTicksRange>
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<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
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<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
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<verbProperties>
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@@ -20,13 +20,11 @@
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</targetParams>
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</verbProperties>
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<comps>
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<li Class="DivineDiurganate.CompProperties_AbilityHediffGacha">
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<li Class="ArachnaeSwarm.CompProperties_AbilityHediffGacha">
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<hediffPool>
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<!-- 自定义图标的Hediff -->
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<li>
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<hediff>DD_Lantern_Shield_Adv_Wider</hediff>
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<weight>1</weight>
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<!-- <descriptionOverride>A dangerous disease that can be fatal if untreated.</descriptionOverride> -->
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<iconPath>DivineDiurganate/UI/Abilities/DD_Lantern_Shield_Adv_Wider</iconPath>
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<iconColor>(1, 1, 1, 1)</iconColor>
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<iconScale>1</iconScale>
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@@ -35,7 +33,6 @@
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<li>
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<hediff>DD_Lantern_Shield_Adv_Longer</hediff>
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<weight>1</weight>
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<!-- <descriptionOverride>A dangerous disease that can be fatal if untreated.</descriptionOverride> -->
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<iconPath>DivineDiurganate/UI/Abilities/DD_Lantern_Shield_Adv_Longer</iconPath>
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<iconColor>(1, 1, 1, 1)</iconColor>
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<iconScale>1</iconScale>
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@@ -44,7 +41,6 @@
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<li>
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<hediff>DD_Lantern_Shield_Adv_Extrabuff</hediff>
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<weight>1</weight>
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<!-- <descriptionOverride>A dangerous disease that can be fatal if untreated.</descriptionOverride> -->
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<iconPath>DivineDiurganate/UI/Abilities/DD_Lantern_Shield_Adv_Extrabuff</iconPath>
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<iconColor>(1, 1, 1, 1)</iconColor>
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<iconScale>1</iconScale>
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@@ -60,14 +56,13 @@
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<showSelectionMessage>true</showSelectionMessage>
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<selectionMessageKey>DD_Upgrade_Lantern_Selected</selectionMessageKey>
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<!-- 自定义卡片颜色 -->
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<cardDefaultBackground>(0.1, 0.1, 0.12, 1)</cardDefaultBackground>
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<cardHoverBackground>(0.2, 0.2, 0.25, 1)</cardHoverBackground>
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<cardDefaultBorder>(0.3, 0.3, 0.35, 1)</cardDefaultBorder>
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<cardHoverBorder>(0.9, 0.8, 0.5, 1)</cardHoverBorder>
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</li>
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</comps>
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</AbilityDef>
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</AbilityDef> -->
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<AbilityDef>
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<defName>ARA_Neurotyrant_Harvest</defName>
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