Update ARA_Psy_Abilities.xml

This commit is contained in:
Tourswen
2026-02-10 20:29:09 +08:00
parent ea5ce0e478
commit cd4be9e67c

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AbilityDef>
<!-- <AbilityDef>
<defName>ARA_Neurotyrant_Upgrade</defName>
<label>灵吸种进化</label>
<description>灵吸种以</description>
@@ -8,7 +8,7 @@
<displayOrder>210</displayOrder>
<aiCanUse>false</aiCanUse>
<targetRequired>false</targetRequired>
<cooldownTicksRange>1</cooldownTicksRange> <!-- 半天冷却 -->
<cooldownTicksRange>1</cooldownTicksRange>
<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
<verbProperties>
@@ -20,13 +20,11 @@
</targetParams>
</verbProperties>
<comps>
<li Class="DivineDiurganate.CompProperties_AbilityHediffGacha">
<li Class="ArachnaeSwarm.CompProperties_AbilityHediffGacha">
<hediffPool>
<!-- 自定义图标的Hediff -->
<li>
<hediff>DD_Lantern_Shield_Adv_Wider</hediff>
<weight>1</weight>
<!-- <descriptionOverride>A dangerous disease that can be fatal if untreated.</descriptionOverride> -->
<iconPath>DivineDiurganate/UI/Abilities/DD_Lantern_Shield_Adv_Wider</iconPath>
<iconColor>(1, 1, 1, 1)</iconColor>
<iconScale>1</iconScale>
@@ -35,7 +33,6 @@
<li>
<hediff>DD_Lantern_Shield_Adv_Longer</hediff>
<weight>1</weight>
<!-- <descriptionOverride>A dangerous disease that can be fatal if untreated.</descriptionOverride> -->
<iconPath>DivineDiurganate/UI/Abilities/DD_Lantern_Shield_Adv_Longer</iconPath>
<iconColor>(1, 1, 1, 1)</iconColor>
<iconScale>1</iconScale>
@@ -44,7 +41,6 @@
<li>
<hediff>DD_Lantern_Shield_Adv_Extrabuff</hediff>
<weight>1</weight>
<!-- <descriptionOverride>A dangerous disease that can be fatal if untreated.</descriptionOverride> -->
<iconPath>DivineDiurganate/UI/Abilities/DD_Lantern_Shield_Adv_Extrabuff</iconPath>
<iconColor>(1, 1, 1, 1)</iconColor>
<iconScale>1</iconScale>
@@ -60,14 +56,13 @@
<showSelectionMessage>true</showSelectionMessage>
<selectionMessageKey>DD_Upgrade_Lantern_Selected</selectionMessageKey>
<!-- 自定义卡片颜色 -->
<cardDefaultBackground>(0.1, 0.1, 0.12, 1)</cardDefaultBackground>
<cardHoverBackground>(0.2, 0.2, 0.25, 1)</cardHoverBackground>
<cardDefaultBorder>(0.3, 0.3, 0.35, 1)</cardDefaultBorder>
<cardHoverBorder>(0.9, 0.8, 0.5, 1)</cardHoverBorder>
</li>
</comps>
</AbilityDef>
</AbilityDef> -->
<AbilityDef>
<defName>ARA_Neurotyrant_Harvest</defName>