This commit is contained in:
2025-10-20 13:07:56 +08:00
parent e3cb72d375
commit dc8fe9f2f8
5 changed files with 197 additions and 41 deletions

View File

@@ -37,14 +37,16 @@
<destroyChance>1.0</destroyChance>
</li>
</modExtensions>
</DamageDef>
<DamageDef ParentName="ARA_Damage_Freeze">
<defName>ARA_Damage_Freeze_ex</defName>
<additionalHediffs>
<li>
<hediff>ARA_CryoShock</hediff>
<severityPerDamageDealt>0.01</severityPerDamageDealt>
</li>
</additionalHediffs>
</DamageDef>
<DamageDef ParentName="ARA_Damage_Freeze">
<defName>ARA_Damage_Freeze_ex</defName>
<additionalHediffs>
<li>
<hediff>ARA_Hediff_FrostCoverd_after</hediff>
<severityPerDamageDealt>0.01</severityPerDamageDealt>

View File

@@ -445,7 +445,7 @@
<HediffDef>
<defName>ARA_Hediff_FrostCoverd_after</defName>
<label>霜冻覆盖</label>
<description>此人被一片冰霜之云所覆盖。</description>
<description>此人被一片冰霜之云所覆盖,即将产生霜雾爆炸</description>
<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
<hediffClass>HediffWithComps</hediffClass>
<comps>
@@ -502,6 +502,9 @@
<statOffsets>
<ComfyTemperatureMin>40</ComfyTemperatureMin>
</statOffsets>
<statFactors>
<ARA_IcezKillingFactor>0.8</ARA_IcezKillingFactor>
</statFactors>
<capMods>
<li>
<capacity>Consciousness</capacity>
@@ -515,6 +518,9 @@
<statOffsets>
<ComfyTemperatureMin>80</ComfyTemperatureMin>
</statOffsets>
<statFactors>
<ARA_IcezKillingFactor>0.65</ARA_IcezKillingFactor>
</statFactors>
<capMods>
<li>
<capacity>Consciousness</capacity>
@@ -528,6 +534,9 @@
<statOffsets>
<ComfyTemperatureMin>120</ComfyTemperatureMin>
</statOffsets>
<statFactors>
<ARA_IcezKillingFactor>0.5</ARA_IcezKillingFactor>
</statFactors>
<capMods>
<li>
<capacity>Consciousness</capacity>
@@ -541,6 +550,9 @@
<statOffsets>
<ComfyTemperatureMin>160</ComfyTemperatureMin>
</statOffsets>
<statFactors>
<ARA_IcezKillingFactor>0.35</ARA_IcezKillingFactor>
</statFactors>
<capMods>
<li>
<capacity>Consciousness</capacity>
@@ -554,6 +566,9 @@
<statOffsets>
<ComfyTemperatureMin>200</ComfyTemperatureMin>
</statOffsets>
<statFactors>
<ARA_IcezKillingFactor>0.15</ARA_IcezKillingFactor>
</statFactors>
<capMods>
<li>
<capacity>Consciousness</capacity>

View File

@@ -57,4 +57,17 @@
<showIfUndefined>false</showIfUndefined>
<cacheable>true</cacheable>
</StatDef>
<StatDef>
<defName>ARA_IcezKillingFactor</defName>
<label>急冻破坏阈值</label>
<description>因受到冷冻伤害,使得身体部件因冷冻被破坏所需受到的部件血量比例</description>
<category>PawnHealth</category>
<defaultBaseValue>1</defaultBaseValue>
<toStringStyle>PercentZero</toStringStyle>
<hideAtValue>1</hideAtValue>
<minValue>0</minValue>
<displayPriorityInCategory>2200</displayPriorityInCategory>
<showIfUndefined>false</showIfUndefined>
</StatDef>
</Defs>

View File

@@ -341,8 +341,7 @@
<li>ARA_BioforgeIncubator_Thing</li>
</cocoonDefs>
</li>
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
MayRequire="Ludeon.RimWorld.Odyssey">
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Weapon_Damage_Toxid</li>
</forcedTraits>
@@ -440,8 +439,7 @@
<li>ARA_BioforgeIncubator_Thing</li>
</cocoonDefs>
</li>
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
MayRequire="Ludeon.RimWorld.Odyssey">
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Weapon_Damage_Toxid</li>
</forcedTraits>
@@ -539,8 +537,7 @@
<li>ARA_BioforgeIncubator_Thing</li>
</cocoonDefs>
</li>
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
MayRequire="Ludeon.RimWorld.Odyssey">
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Weapon_Damage_Toxid</li>
</forcedTraits>
@@ -579,7 +576,7 @@
<maxHits>0</maxHits> <!-- 无限穿透 -->
<damageFalloff>0</damageFalloff> <!-- 无伤害衰减 -->
<preventFriendlyFire>true</preventFriendlyFire> <!-- 是否阻止友方火力 -->
<!-- 击中特效属性 -->
<impactEffecter>ARA_RW_Lighting_Cannon_Hit</impactEffecter>
</li>
@@ -697,7 +694,7 @@
<maxHits>-1</maxHits> <!-- 无限穿透 -->
<damageFalloff>0</damageFalloff> <!-- 无伤害衰减 -->
<preventFriendlyFire>true</preventFriendlyFire> <!-- 是否阻止友方火力 -->
<!-- 击中特效属性 -->
<impactEffecter>ARA_RW_Lighting_Cannon_Hit</impactEffecter>
</li>
@@ -784,8 +781,7 @@
<li>ARA_BioforgeIncubator_Thing</li>
</cocoonDefs>
</li>
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
MayRequire="Ludeon.RimWorld.Odyssey">
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Weapon_OverPenetrate</li>
</forcedTraits>
@@ -888,8 +884,7 @@
<li>ARA_BioforgeIncubator_Thing</li>
</cocoonDefs>
</li>
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
MayRequire="Ludeon.RimWorld.Odyssey">
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Weapon_Damage_Acid</li>
</forcedTraits>
@@ -967,7 +962,7 @@
<verbClass>ArachnaeSwarm.Verb_ShootFireSpew</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<warmupTime>1.5</warmupTime>
<range>16</range> <!-- Standard range property -->
<range>16</range> <!-- Standard range property -->
<ticksBetweenBurstShots>8</ticksBetweenBurstShots>
<burstShotCount>3</burstShotCount>
<soundCast>Shot_MiniFlameblaster</soundCast>
@@ -1005,8 +1000,7 @@
<li>ARA_BioforgeIncubator_Thing</li>
</cocoonDefs>
</li>
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
MayRequire="Ludeon.RimWorld.Odyssey">
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Huge_Weapon</li>
<li>ARA_Weapon_Damage_Acid</li>
@@ -1156,8 +1150,7 @@
<li>ARA_BioforgeIncubator_Thing</li>
</cocoonDefs>
</li>
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
MayRequire="Ludeon.RimWorld.Odyssey">
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Huge_Weapon</li>
<li>ARA_Weapon_Damage_Acid</li>
@@ -1276,8 +1269,7 @@
<li>ARA_BioforgeIncubator_Thing</li>
</cocoonDefs>
</li>
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
MayRequire="Ludeon.RimWorld.Odyssey">
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Weapon_Damage_Acid</li>
</forcedTraits>
@@ -1411,8 +1403,7 @@
<li>ARA_BioforgeIncubator_Thing</li>
</cocoonDefs>
</li>
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
MayRequire="Ludeon.RimWorld.Odyssey">
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Huge_Weapon</li>
<li>ARA_Weapon_Damage_Acid</li>
@@ -1548,8 +1539,7 @@
<li>ARA_BioforgeIncubator_Thing</li>
</cocoonDefs>
</li>
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
MayRequire="Ludeon.RimWorld.Odyssey">
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Weapon_Damage_Spawn</li>
</forcedTraits>
@@ -1668,7 +1658,7 @@
<beamEndEffecterDef>GraserBeam_End</beamEndEffecterDef>
<beamLineFleckDef>ARA_Arc_Beam_Fleck</beamLineFleckDef> <!-- Fallback for base verb
properties -->
<beamCurvature>1</beamCurvature> <!-- 让光束更弯曲一点 -->
<beamCurvature>1</beamCurvature> <!-- 让光束更弯曲一点 -->
<flecksPerCell>1</flecksPerCell>
<!-- Split Config -->
@@ -1707,8 +1697,7 @@
<li>ARA_BioforgeIncubator_Thing</li>
</cocoonDefs>
</li>
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
MayRequire="Ludeon.RimWorld.Odyssey">
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Huge_Weapon</li>
<li>ARA_Weapon_Damage_LightingChain</li>
@@ -1989,6 +1978,133 @@
</projectile>
</ThingDef>
<!-- 冷冻 -->
<ThingDef ParentName="BaseHumanMakeableGun">
<defName>ARA_RW_Basic_Fist_Icez_Gun</defName>
<label>武装器官"急冻束"</label>
<description>阿拉克涅虫群督虫使用基础远程武装器官。这种武装器官可以喷射出能快速冷却目标的射流束。</description>
<tickerType>Normal</tickerType>
<techLevel>Medieval</techLevel>
<descriptionHyperlinks>
<ThingDef>ARA_Cocoon_Weapon</ThingDef>
</descriptionHyperlinks>
<graphicData>
<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_Fist_Needle_Gun</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>0.75</drawSize>
</graphicData>
<uiIconScale>1.3</uiIconScale>
<soundInteract>SpitterSpawn</soundInteract>
<recipeMaker>
<recipeUsers Inherit="False" />
<researchPrerequisite>ARA_Technology_5PAV</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker>
<statBases>
<MarketValue>200</MarketValue>
<WorkToMake>1300</WorkToMake>
<!-- <MarketValue>370</MarketValue> -->
<Mass>0.5</Mass>
<AccuracyTouch>0.60</AccuracyTouch>
<AccuracyShort>0.80</AccuracyShort>
<AccuracyMedium>0.90</AccuracyMedium>
<AccuracyLong>0.85</AccuracyLong>
<RangedWeapon_Cooldown>0</RangedWeapon_Cooldown>
<ARA_IncubationCost>15</ARA_IncubationCost>
<ARA_IncubationTime>1</ARA_IncubationTime>
</statBases>
<verbs>
<li Class="ArachnaeSwarm.VerbPropertiesExplosiveBeam">
<verbClass>ArachnaeSwarm.Verb_ShootBeamExplosive</verbClass>
<!-- 基础射线参数 -->
<hasStandardCommand>true</hasStandardCommand>
<warmupTime>3</warmupTime>
<range>15</range>
<burstShotCount>3</burstShotCount>
<ticksBetweenBurstShots>20</ticksBetweenBurstShots>
<beamDamageDef>ARA_Damage_Freeze</beamDamageDef>
<beamTotalDamage>1</beamTotalDamage>
<!-- 消除射线偏移的参数 -->
<beamFullWidthRange>1000</beamFullWidthRange>
<beamWidth>-1</beamWidth>
<beamMaxDeviation>0</beamMaxDeviation>
<beamCurvature>0</beamCurvature>
<beamStartOffset>0</beamStartOffset>
<!-- 视觉和音效 -->
<muzzleFlashScale>0</muzzleFlashScale>
<soundCastBeam>ARA_RW_Lighting_Cannon_Shootingsound</soundCastBeam>
<beamMoteDef>Mote_ARA_RW_Lighting_Cannon_Beam</beamMoteDef>
<beamEndEffecterDef>GraserBeam_End</beamEndEffecterDef>
<screenShakeFactor>0</screenShakeFactor>
<!-- 火焰效果 -->
<beamChanceToStartFire>0</beamChanceToStartFire>
<beamChanceToAttachFire>0</beamChanceToAttachFire>
<beamFireSizeRange>0</beamFireSizeRange>
<!-- 其他射线属性 -->
<beamStartOffset>0.2</beamStartOffset>
<beamHitsNeighborCells>true</beamHitsNeighborCells>
<beamLineFleckChanceCurve>
<points>
<li>(0, 0)</li>
<li>(0.65, 0.4)</li>
<li>(1, 0.75)</li>
</points>
</beamLineFleckChanceCurve>
<!-- 攻击目标设置 -->
<targetParams>
<canTargetLocations>true</canTargetLocations>
</targetParams>
<!-- 每发都爆炸 -->
<enableExplosion>true</enableExplosion>
<explosionShotInterval>1</explosionShotInterval>
<explosionRadius>1</explosionRadius>
<explosionDamageDef>ARA_Damage_Freeze</explosionDamageDef>
<explosionDamage>1</explosionDamage>
<explosionSound>Explosion_Stun</explosionSound>
<chanceToStartFire>0</chanceToStartFire>
</li>
</verbs>
<costList Inherit="False">
<ARA_Carapace>25</ARA_Carapace>
</costList>
<weaponTags Inherit="False">
<li>ARA_Armed_Organ_Small_Ranged_Icez</li>
</weaponTags>
<generateCommonality>0.01</generateCommonality>
<tradeability>None</tradeability>
<thingSetMakerTags Inherit="False" />
<comps>
<li Class="ArachnaeSwarm.CompProperties_ExtraIncubationInfo">
<cocoonDefs>
<li>ARA_Cocoon_Weapon</li>
<li>ARA_Cocoon_Weapon_From_Death</li>
<li>ARA_BioforgeIncubator_Thing</li>
</cocoonDefs>
</li>
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Weapon_Damage_Icez</li>
</forcedTraits>
<numTraitsRange>
<min>1</min>
<max>1</max>
</numTraitsRange>
</li>
<li Class="ArachnaeSwarm.CompProperties_GiveHediffOnShot">
<hediffDef>ARA_BeamAiming</hediffDef>
<severityToAdd>1</severityToAdd>
</li>
</comps>
</ThingDef>
<!-- 动力甲武器 -->
<ThingDef ParentName="BaseHumanMakeableGun" Name="ARA_RW_Icez_Mortar">
<defName>ARA_RW_Icez_Mortar</defName>
@@ -2057,15 +2173,15 @@
<li>ARA_BioforgeIncubator_Thing</li>
</cocoonDefs>
</li> -->
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
MayRequire="Ludeon.RimWorld.Odyssey">
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Huge_Weapon</li>
<li>ARA_Weapon_Damage_Icez</li>
<li>ARA_Weapon_Damage_FrostExplode</li>
</forcedTraits>
<numTraitsRange>
<min>2</min>
<max>2</max>
<min>3</min>
<max>3</max>
</numTraitsRange>
</li>
</comps>
@@ -2092,7 +2208,7 @@
<useGraphicClass>True</useGraphicClass>
<shadowSize>1</shadowSize>
<damageDef>ARA_Damage_Freeze_ex</damageDef>
<damageAmountBase>15</damageAmountBase>
<damageAmountBase>5</damageAmountBase>
<speed>75</speed>
<arcHeightFactor>0</arcHeightFactor>
<explosionRadius>3.5</explosionRadius>
@@ -2134,7 +2250,7 @@
<burstShotCount>3</burstShotCount>
<ticksBetweenBurstShots>20</ticksBetweenBurstShots>
<beamDamageDef>ARA_Damage_Freeze_ex</beamDamageDef>
<beamTotalDamage>15</beamTotalDamage>
<beamTotalDamage>5</beamTotalDamage>
<!-- 消除射线偏移的参数 -->
<beamFullWidthRange>1000</beamFullWidthRange>
@@ -2146,8 +2262,6 @@
<!-- 视觉和音效 -->
<muzzleFlashScale>0</muzzleFlashScale>
<soundCastBeam>ARA_RW_Lighting_Cannon_Shootingsound</soundCastBeam>
<beamGroundFleckDef>Fleck_IncineratorBeamBurn</beamGroundFleckDef>
<beamFleckChancePerTick>0.32</beamFleckChancePerTick>
<beamMoteDef>Mote_ARA_RW_Lighting_Cannon_Beam</beamMoteDef>
<beamEndEffecterDef>GraserBeam_End</beamEndEffecterDef>
@@ -2179,7 +2293,7 @@
<explosionShotInterval>1</explosionShotInterval>
<explosionRadius>1.5</explosionRadius>
<explosionDamageDef>ARA_Damage_Freeze</explosionDamageDef>
<explosionDamage>15</explosionDamage>
<explosionDamage>5</explosionDamage>
<explosionSound>Explosion_Stun</explosionSound>
<chanceToStartFire>0</chanceToStartFire>
</li>
@@ -2191,11 +2305,12 @@
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
<forcedTraits>
<li>ARA_Huge_Weapon</li>
<li>ARA_Weapon_Damage_Icez</li>
<li>ARA_Weapon_Damage_FrostExplode</li>
</forcedTraits>
<numTraitsRange>
<min>2</min>
<max>2</max>
<min>3</min>
<max>3</max>
</numTraitsRange>
</li>
<li Class="ArachnaeSwarm.CompProperties_GiveHediffOnShot">

View File

@@ -77,6 +77,17 @@
<statFactors>
</statFactors>
</WeaponTraitDef>
<WeaponTraitDef>
<defName>ARA_Weapon_Damage_Icez</defName>
<label>急冻碎裂</label>
<description>这种武装器官会冷冻敌人,这种状态将导致目标身体结构极度脆弱。当此效果加深时,足以摧毁其身体部位的“冷冻”伤害阈值将会显著降低。。</description>
<commonality>1</commonality>
<weaponCategory>ARA_Weapon_Damage_Category</weaponCategory>
<statOffsets>
</statOffsets>
<statFactors>
</statFactors>
</WeaponTraitDef>
<WeaponTraitDef>
<defName>ARA_Weapon_Damage_FrostExplode</defName>
<label>霜冻爆炸</label>