武器贴图更新
This commit is contained in:
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@@ -206,7 +206,7 @@
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<comps>
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<li Class="HediffCompProperties_DisappearsOnDeath" />
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<li Class="HediffCompProperties_Disappears">
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<disappearsAfterTicks>1800</disappearsAfterTicks> <!-- 30 seconds -->
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<disappearsAfterTicks>600</disappearsAfterTicks> <!-- 10 seconds -->
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<showRemainingTime>true</showRemainingTime>
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</li>
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</comps>
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@@ -221,7 +221,7 @@
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</li>
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<li>
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<label>等级2/5</label>
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<minSeverity>4</minSeverity>
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<minSeverity>2</minSeverity>
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<statFactors>
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<AimingDelayFactor>0.8</AimingDelayFactor>
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<RangedCooldownFactor>0.8</RangedCooldownFactor>
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@@ -229,7 +229,7 @@
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</li>
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<li>
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<label>等级3/5</label>
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<minSeverity>8</minSeverity>
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<minSeverity>3</minSeverity>
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<statFactors>
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<AimingDelayFactor>0.65</AimingDelayFactor>
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<RangedCooldownFactor>0.65</RangedCooldownFactor>
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@@ -237,7 +237,7 @@
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</li>
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<li>
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<label>等级4/5</label>
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<minSeverity>12</minSeverity>
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<minSeverity>4</minSeverity>
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<statFactors>
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<AimingDelayFactor>0.45</AimingDelayFactor>
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<RangedCooldownFactor>0.45</RangedCooldownFactor>
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@@ -245,7 +245,7 @@
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</li>
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<li>
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<label>等级5/5</label>
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<minSeverity>16</minSeverity>
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<minSeverity>5</minSeverity>
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<statFactors>
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<AimingDelayFactor>0.25</AimingDelayFactor>
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<RangedCooldownFactor>0.25</RangedCooldownFactor>
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@@ -671,6 +671,8 @@
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<!-- 武器列表 -->
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<weaponList>
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<li>ARA_RW_Acid_Mortar</li>
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<li>ARA_RW_Basic_SniperCannon_Gun</li>
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<li>ARA_RW_Basic_Acid_Spreay_Gun</li>
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</weaponList>
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</raceRestriction>
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</alienRace>
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@@ -109,7 +109,7 @@
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<defaultProjectile>Bullet_ARA_RW_Basic_Fist_Needle_Gun</defaultProjectile>
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<range>14</range>
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<burstShotCount>6</burstShotCount>
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<ticksBetweenBurstShots>1</ticksBetweenBurstShots>
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<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
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<soundCast>SpitterSpit</soundCast>
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<targetParams>
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<canTargetLocations>true</canTargetLocations>
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@@ -166,25 +166,26 @@
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</graphicData>
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<projectile>
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<damageDef>ARA_Fist_Needle</damageDef>
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<damageAmountBase>2</damageAmountBase>
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<damageAmountBase>5</damageAmountBase>
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<armorPenetrationBase>0.75</armorPenetrationBase>
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<speed>40</speed>
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</projectile>
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</ThingDef>
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<ThingDef ParentName="BaseHumanMakeableGun">
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<defName>ARA_RW_Toxic_Needle_MG</defName>
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<label>武装器官"风暴刺针枪"</label>
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<description>阿拉克涅虫群督虫所使用的武装器官,拥有四排刺针管道,可以在联结神经束的指挥下交替发射大量的毒针,虽然准度较差但是威力不逊色于人类所使用的机枪。</description>
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<description>阿拉克涅虫群督虫所使用的武装器官,拥有五排刺针管道,可以在联结神经束的指挥下交替发射大量的毒针,虽然准度较差但是威力不逊色于人类所使用的机枪。</description>
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<tickerType>Normal</tickerType>
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<techLevel>Animal</techLevel>
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<descriptionHyperlinks>
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<ThingDef>ARA_Cocoon_Weapon_1Stage</ThingDef>
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</descriptionHyperlinks>
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<graphicData>
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<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_Fist_Needle_Gun</texPath>
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<texPath>ArachnaeSwarm/Weapon/ARA_RW_Toxic_Needle_MG</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>0.75</drawSize>
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<drawSize>1</drawSize>
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</graphicData>
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<uiIconScale>1.3</uiIconScale>
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<uiIconScale>1</uiIconScale>
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<soundInteract>SpitterSpawn</soundInteract>
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<recipeMaker>
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<recipeUsers Inherit="False" />
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@@ -240,6 +241,94 @@
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</li>
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</comps>
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</ThingDef>
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<ThingDef ParentName="BaseHumanMakeableGun">
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<defName>ARA_RW_Basic_SniperCannon_Gun</defName>
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<label>武装器官"血链棘刺炮"</label>
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<description>阿拉克涅虫群的大型武装器官,拥有张牙舞爪的侵略性外形,其口器与一连串可以增生巨型棘刺的血链相连,并通过肌肉压缩获得极高的膛压以射出腔内破坏力惊人的棘刺。虫群从人类的武器上获得了灵感,为血链刺加入了伴生激素,使得血链棘刺炮的射速会随着射击的持续而增加。</description>
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<tickerType>Normal</tickerType>
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<techLevel>Animal</techLevel>
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<descriptionHyperlinks>
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<ThingDef>ARA_Cocoon_Weapon_1Stage</ThingDef>
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</descriptionHyperlinks>
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<graphicData>
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<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_SniperCannon_Gun</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>1.5</drawSize>
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</graphicData>
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<uiIconScale>0.75</uiIconScale>
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<soundInteract>SpitterSpawn</soundInteract>
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<recipeMaker>
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<recipeUsers Inherit="False" />
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<researchPrerequisite>ARA_Technology_6SPV</researchPrerequisite>
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<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
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</recipeMaker>
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<statBases>
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<WorkToMake>1300</WorkToMake>
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<!-- <MarketValue>370</MarketValue> -->
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<Mass>3.5</Mass>
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<AccuracyTouch>0.35</AccuracyTouch>
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<AccuracyShort>0.5</AccuracyShort>
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<AccuracyMedium>0.85</AccuracyMedium>
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<AccuracyLong>1</AccuracyLong>
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<RangedWeapon_Cooldown>2.2</RangedWeapon_Cooldown>
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</statBases>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>ARA_Bullet_SniperCannon</defaultProjectile>
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<warmupTime>2.5</warmupTime>
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<minRange>5.9</minRange>
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<range>45.9</range>
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<burstShotCount>1</burstShotCount>
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<soundCast>Shot_TurretSniper</soundCast>
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<soundCastTail>GunTail_Heavy</soundCastTail>
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<muzzleFlashScale>18</muzzleFlashScale>
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</li>
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</verbs>
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<costList Inherit="False">
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<ARA_Carapace>50</ARA_Carapace>
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</costList>
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<weaponTags>
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<li>ARA_Armed_Organ</li>
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<li>ARA_Armed_Organ_Ranged</li>
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<li>ARA_Armed_Organ_T2</li>
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</weaponTags>
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<thingSetMakerTags>
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<li>RewardStandardQualitySuper</li>
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</thingSetMakerTags>
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<comps>
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<li Class="ArachnaeSwarm.CompProperties_GiveHediffOnShot">
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<hediffDef>ARA_ChainReload</hediffDef>
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<severityToAdd>1</severityToAdd>
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</li>
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<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
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MayRequire="Ludeon.RimWorld.Odyssey">
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<forcedTraits>
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<li>ARA_Huge_Weapon</li>
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<li>ARA_Weapon_ChainReload</li>
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</forcedTraits>
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<numTraitsRange>
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<min>2</min>
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<max>2</max>
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</numTraitsRange>
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</li>
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</comps>
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</ThingDef>
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<ThingDef ParentName="BaseBullet">
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<defName>ARA_Bullet_SniperCannon</defName>
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<label>阿拉克涅棘刺</label>
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<graphicData>
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<texPath>Things/Projectile/Projectile_Fingerspike</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>1.4</drawSize>
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</graphicData>
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<projectile>
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<damageDef>Bullet</damageDef>
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<damageAmountBase>55</damageAmountBase>
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<speed>120</speed>
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</projectile>
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</ThingDef>
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<!-- 酸 -->
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<ThingDef ParentName="BaseHumanMakeableGun">
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@@ -361,10 +450,11 @@
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<ThingDef>ARA_Cocoon_Weapon_1Stage</ThingDef>
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</descriptionHyperlinks>
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<graphicData>
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<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_Acid_Bladder_Gun</texPath>
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<texPath>ArachnaeSwarm/Weapon/ARA_RW_Acid_Mortar</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>1.2</drawSize>
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<drawSize>1.5</drawSize>
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</graphicData>
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<uiIconScale>0.75</uiIconScale>
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<soundInteract>SpitterSpawn</soundInteract>
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<recipeMaker>
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<recipeUsers Inherit="False" />
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@@ -461,22 +551,128 @@
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</li>
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</comps>
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</ThingDef>
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<ThingDef ParentName="BaseHumanMakeableGun">
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<defName>ARA_RW_Basic_Acid_Spreay_Gun</defName>
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<label>武装器官"炎酸炮"</label>
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<description>阿拉克涅虫群的大型远程武装器官,拥有布满酸腺的液囊和强健的肌肉纤管,可以向瞄准的方向喷射酸雨,覆盖范围内的敌人并融化它们的装甲和血肉。</description>
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<tickerType>Normal</tickerType>
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<techLevel>Animal</techLevel>
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<descriptionHyperlinks>
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<ThingDef>ARA_Cocoon_Weapon</ThingDef>
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</descriptionHyperlinks>
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<graphicData>
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<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_Acid_Spreay_Gun</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>1.5</drawSize>
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</graphicData>
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<uiIconScale>0.75</uiIconScale>
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<soundInteract>SpitterSpawn</soundInteract>
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<recipeMaker>
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<recipeUsers Inherit="False" />
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<researchPrerequisite>ARA_Technology_7VXI</researchPrerequisite>
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<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
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</recipeMaker>
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<statBases>
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<WorkToMake>1300</WorkToMake>
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<!-- <MarketValue>370</MarketValue> -->
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<Mass>3.5</Mass>
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<AccuracyTouch>0.5</AccuracyTouch>
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<AccuracyShort>0.6</AccuracyShort>
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<AccuracyMedium>0.45</AccuracyMedium>
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<AccuracyLong>0.3</AccuracyLong>
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<RangedWeapon_Cooldown>2.5</RangedWeapon_Cooldown>
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</statBases>
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<verbs>
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<li Class="ArachnaeSwarm.VerbProperties_ShootSprayMulti">
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<verbClass>ArachnaeSwarm.Verb_ShootSprayMulti</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<forceNormalTimeSpeed>false</forceNormalTimeSpeed>
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<warmupTime>1.0</warmupTime>
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<defaultProjectile>ARA_Proj_StrongSludgeSpray_Eco</defaultProjectile>
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<isMortar>false</isMortar>
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<requireLineOfSight>false</requireLineOfSight>
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<minRange>3</minRange>
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<range>28</range>
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<burstShotCount>12</burstShotCount>
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<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
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<soundCast>SpitterSpit</soundCast>
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<targetParams>
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<canTargetLocations>true</canTargetLocations>
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</targetParams>
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<numCellsToHit>12</numCellsToHit>
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</li>
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</verbs>
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<costList Inherit="False">
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<ARA_Carapace>50</ARA_Carapace>
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</costList>
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<weaponTags>
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<li>ARA_Armed_Organ</li>
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<li>ARA_Armed_Organ_Ranged</li>
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<li>ARA_Armed_Organ_T2</li>
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</weaponTags>
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<thingSetMakerTags>
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<li>RewardStandardQualitySuper</li>
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</thingSetMakerTags>
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<comps>
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<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon"
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MayRequire="Ludeon.RimWorld.Odyssey">
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<forcedTraits>
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<li>ARA_Huge_Weapon</li>
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<li>ARA_Weapon_Damage_Acid</li>
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</forcedTraits>
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<numTraitsRange>
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<min>2</min>
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<max>2</max>
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</numTraitsRange>
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</li>
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</comps>
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</ThingDef>
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<ThingDef>
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<defName>ARA_Proj_StrongSludgeSpray_Eco</defName>
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<label>阿拉克涅虫族酸液</label>
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<thingClass>Projectile_Liquid</thingClass>
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<category>Projectile</category>
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<tickerType>Normal</tickerType>
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<altitudeLayer>Projectile</altitudeLayer>
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<useHitPoints>False</useHitPoints>
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<neverMultiSelect>True</neverMultiSelect>
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<graphicData>
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<texPath>Things/Projectile/SludgeSpray</texPath>
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<graphicClass>Graphic_Random</graphicClass>
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<shaderType>MoteGlow</shaderType>
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<drawSize>0.85</drawSize>
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</graphicData>
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<projectile>
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<damageDef>ARA_AcidBurn</damageDef>
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<speed>25</speed>
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<damageAmountBase>2</damageAmountBase>
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<arcHeightFactor>0.4</arcHeightFactor>
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<armorPenetrationBase>0.1</armorPenetrationBase>
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<stoppingPower>1</stoppingPower>
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<shadowSize>0</shadowSize>
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<terrainChance>0.75</terrainChance>
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<filth>Filth_SpentAcid</filth>
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<filthCount>1</filthCount>
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<filthChance>0.25</filthChance>
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</projectile>
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</ThingDef>
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<!-- spawn -->
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<ThingDef ParentName="BaseHumanMakeableGun">
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<defName>ARA_RW_Basic_SkyHive_Gun</defName>
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<label>武装器官"天巢种之巢"</label>
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<description>阿拉科涅虫群的生物武器</description>
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<description>阿拉克涅虫群督虫使用的远程武装器官,内部的腔室孕育了大量的天巢种,督虫们会将其作为导弹发射出去,这些天巢种在敌人后将持续啃咬敌人一段时间,并且从敌人身上脱落后也将继续攻击。</description>
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<tickerType>Normal</tickerType>
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||||
<techLevel>Animal</techLevel>
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||||
<descriptionHyperlinks>
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||||
<ThingDef>ARA_Cocoon_Weapon_1Stage</ThingDef>
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||||
</descriptionHyperlinks>
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||||
<graphicData>
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||||
<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_Acid_Bladder_Gun</texPath>
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||||
<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_SkyHive_Gun</texPath>
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||||
<graphicClass>Graphic_Single</graphicClass>
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||||
<drawSize>1.2</drawSize>
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||||
</graphicData>
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||||
<uiIconScale>0.8</uiIconScale>
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||||
<soundInteract>SpitterSpawn</soundInteract>
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||||
<recipeMaker>
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||||
<recipeUsers Inherit="False" />
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||||
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||||
@@ -1,195 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<Defs>
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||||
<!-- spawn -->
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||||
<ThingDef ParentName="BaseHumanMakeableGun">
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||||
<defName>ARA_RW_Basic_SniperCannon_Gun</defName>
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||||
<label>武装器官"链式棘刺"</label>
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<description>阿拉克涅虫群的生物武器</description>
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||||
<tickerType>Normal</tickerType>
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<techLevel>Animal</techLevel>
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||||
<descriptionHyperlinks>
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||||
<ThingDef>ARA_Cocoon_Weapon_1Stage</ThingDef>
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||||
</descriptionHyperlinks>
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||||
<graphicData>
|
||||
<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_SniperCannon_Gun</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
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||||
<drawSize>1.2</drawSize>
|
||||
</graphicData>
|
||||
<soundInteract>SpitterSpawn</soundInteract>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False" />
|
||||
<researchPrerequisite>ARA_Technology_6SPV</researchPrerequisite>
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||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
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||||
</recipeMaker>
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||||
<statBases>
|
||||
<WorkToMake>1300</WorkToMake>
|
||||
<!-- <MarketValue>370</MarketValue> -->
|
||||
<Mass>3.5</Mass>
|
||||
<AccuracyTouch>0.22</AccuracyTouch>
|
||||
<AccuracyShort>0.33</AccuracyShort>
|
||||
<AccuracyMedium>0.44</AccuracyMedium>
|
||||
<AccuracyLong>0.95</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>2.2</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>ARA_Bullet_SniperCannon</defaultProjectile>
|
||||
<warmupTime>2.5</warmupTime>
|
||||
<minRange>5.9</minRange>
|
||||
<range>45.9</range>
|
||||
<burstShotCount>1</burstShotCount>
|
||||
<soundCast>Shot_TurretSniper</soundCast>
|
||||
<soundCastTail>GunTail_Heavy</soundCastTail>
|
||||
<muzzleFlashScale>18</muzzleFlashScale>
|
||||
</li>
|
||||
</verbs>
|
||||
<costList Inherit="False">
|
||||
<ARA_Carapace>50</ARA_Carapace>
|
||||
</costList>
|
||||
<weaponTags>
|
||||
<li>ARA_Armed_Organ</li>
|
||||
<li>ARA_Armed_Organ_Ranged</li>
|
||||
<li>ARA_Armed_Organ_T1</li>
|
||||
</weaponTags>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardQualitySuper</li>
|
||||
</thingSetMakerTags>
|
||||
<comps>
|
||||
<li Class="ArachnaeSwarm.CompProperties_GiveHediffOnShot">
|
||||
<hediffDef>ARA_ChainReload</hediffDef>
|
||||
<severityToAdd>0.5</severityToAdd>
|
||||
</li>
|
||||
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
|
||||
<forcedTraits>
|
||||
<li>ARA_Weapon_ChainReload</li>
|
||||
</forcedTraits>
|
||||
<numTraitsRange>
|
||||
<min>1</min>
|
||||
<max>1</max>
|
||||
</numTraitsRange>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<!-- spawn -->
|
||||
|
||||
<ThingDef ParentName="BaseBullet">
|
||||
<defName>ARA_Bullet_SniperCannon</defName>
|
||||
<label>虫族棘刺</label>
|
||||
<graphicData>
|
||||
<texPath>Things/Projectile/Projectile_Fingerspike</texPath>
|
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<graphicClass>Graphic_Single</graphicClass>
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|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>Bullet</damageDef>
|
||||
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|
||||
<speed>120</speed>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
|
||||
<!-- 酸 -->
|
||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||
<defName>ARA_RW_Basic_Acid_Spreay_Gun</defName>
|
||||
<label>武装器官"酸液枪喷吐版"</label>
|
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|
||||
<tickerType>Normal</tickerType>
|
||||
<techLevel>Animal</techLevel>
|
||||
<descriptionHyperlinks>
|
||||
<ThingDef>ARA_Cocoon_Weapon</ThingDef>
|
||||
</descriptionHyperlinks>
|
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|
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<texPath>ArachnaeSwarm/Weapon/ARA_RW_Basic_Acid_Bladder_Gun</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<drawSize>1.2</drawSize>
|
||||
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|
||||
<soundInteract>SpitterSpawn</soundInteract>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False" />
|
||||
<researchPrerequisite>ARA_Technology_7VXI</researchPrerequisite>
|
||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
||||
</recipeMaker>
|
||||
<statBases>
|
||||
<WorkToMake>1300</WorkToMake>
|
||||
<!-- <MarketValue>370</MarketValue> -->
|
||||
<Mass>3.5</Mass>
|
||||
<AccuracyTouch>0.5</AccuracyTouch>
|
||||
<AccuracyShort>0.6</AccuracyShort>
|
||||
<AccuracyMedium>0.45</AccuracyMedium>
|
||||
<AccuracyLong>0.3</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>2.5</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
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|
||||
<li Class="ArachnaeSwarm.VerbProperties_ShootSprayMulti">
|
||||
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|
||||
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|
||||
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|
||||
<warmupTime>1.0</warmupTime>
|
||||
<defaultProjectile>ARA_Proj_StrongSludgeSpray_Eco</defaultProjectile>
|
||||
<isMortar>false</isMortar>
|
||||
<requireLineOfSight>false</requireLineOfSight>
|
||||
<minRange>3</minRange>
|
||||
<range>28</range>
|
||||
<burstShotCount>3</burstShotCount>
|
||||
<ticksBetweenBurstShots>12</ticksBetweenBurstShots>
|
||||
<soundCast>SpitterSpit</soundCast>
|
||||
<targetParams>
|
||||
<canTargetLocations>true</canTargetLocations>
|
||||
</targetParams>
|
||||
<numCellsToHit>5</numCellsToHit>
|
||||
</li>
|
||||
</verbs>
|
||||
<costList Inherit="False">
|
||||
<ARA_Carapace>50</ARA_Carapace>
|
||||
</costList>
|
||||
<weaponTags>
|
||||
<li>ARA_Armed_Organ</li>
|
||||
<li>ARA_Armed_Organ_Ranged</li>
|
||||
<li>ARA_Armed_Organ_T1</li>
|
||||
</weaponTags>
|
||||
<thingSetMakerTags>
|
||||
<li>RewardStandardQualitySuper</li>
|
||||
</thingSetMakerTags>
|
||||
<comps>
|
||||
<li Class="ArachnaeSwarm.CompProperties_CustomUniqueWeapon" MayRequire="Ludeon.RimWorld.Odyssey">
|
||||
<forcedTraits>
|
||||
<li>ARA_Weapon_Damage_Acid</li>
|
||||
</forcedTraits>
|
||||
<numTraitsRange>
|
||||
<min>1</min>
|
||||
<max>1</max>
|
||||
</numTraitsRange>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
|
||||
<ThingDef>
|
||||
<defName>ARA_Proj_StrongSludgeSpray_Eco</defName>
|
||||
<label>阿拉克涅虫族酸液</label>
|
||||
<thingClass>Projectile_Liquid</thingClass>
|
||||
<category>Projectile</category>
|
||||
<tickerType>Normal</tickerType>
|
||||
<altitudeLayer>Projectile</altitudeLayer>
|
||||
<useHitPoints>False</useHitPoints>
|
||||
<neverMultiSelect>True</neverMultiSelect>
|
||||
<graphicData>
|
||||
<texPath>Things/Projectile/SludgeSpray</texPath>
|
||||
<graphicClass>Graphic_Random</graphicClass>
|
||||
<shaderType>MoteGlow</shaderType>
|
||||
<drawSize>0.85</drawSize>
|
||||
</graphicData>
|
||||
<projectile>
|
||||
<damageDef>ARA_AcidBurn</damageDef>
|
||||
<speed>25</speed>
|
||||
<damageAmountBase>2</damageAmountBase>
|
||||
<arcHeightFactor>0.4</arcHeightFactor>
|
||||
<armorPenetrationBase>0.1</armorPenetrationBase>
|
||||
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|
||||
<shadowSize>0</shadowSize>
|
||||
<terrainChance>0.75</terrainChance>
|
||||
<filth>Filth_SpentAcid</filth>
|
||||
<filthCount>1</filthCount>
|
||||
<filthChance>0.25</filthChance>
|
||||
</projectile>
|
||||
</ThingDef>
|
||||
<!-- 酸 -->
|
||||
</Defs>
|
||||
BIN
Content/Textures/ArachnaeSwarm/Weapon/ARA_RW_Acid_Mortar.png
Normal file
BIN
Content/Textures/ArachnaeSwarm/Weapon/ARA_RW_Acid_Mortar.png
Normal file
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After Width: | Height: | Size: 82 KiB |
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|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 52 KiB |
BIN
Content/Textures/ArachnaeSwarm/Weapon/ARA_RW_Toxic_Needle_MG.png
Normal file
BIN
Content/Textures/ArachnaeSwarm/Weapon/ARA_RW_Toxic_Needle_MG.png
Normal file
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|
||||
{
|
||||
"$type": "Bookmark",
|
||||
"Name": "ST:0:0:{1c4feeaa-4718-4aa9-859d-94ce25d182ba}"
|
||||
"WhenOpened": "2025-09-22T09:02:29.07Z"
|
||||
}
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||||
]
|
||||
}
|
||||
|
||||
BIN
非公开资源/Content/Textures/Weapon/ARA_RW_Acid_Mortar.sai2
Normal file
BIN
非公开资源/Content/Textures/Weapon/ARA_RW_Acid_Mortar.sai2
Normal file
Binary file not shown.
Binary file not shown.
BIN
非公开资源/Content/Textures/Weapon/ARA_RW_Basic_Acid_Spreay_Gun.sai2
Normal file
BIN
非公开资源/Content/Textures/Weapon/ARA_RW_Basic_Acid_Spreay_Gun.sai2
Normal file
Binary file not shown.
BIN
非公开资源/Content/Textures/Weapon/ARA_RW_Basic_SkyHive_Gun.sai2
Normal file
BIN
非公开资源/Content/Textures/Weapon/ARA_RW_Basic_SkyHive_Gun.sai2
Normal file
Binary file not shown.
BIN
非公开资源/Content/Textures/Weapon/ARA_RW_Basic_SniperCannon_Gun.sai2
Normal file
BIN
非公开资源/Content/Textures/Weapon/ARA_RW_Basic_SniperCannon_Gun.sai2
Normal file
Binary file not shown.
BIN
非公开资源/Content/Textures/Weapon/ARA_RW_Toxic_Needle_MG.sai2
Normal file
BIN
非公开资源/Content/Textures/Weapon/ARA_RW_Toxic_Needle_MG.sai2
Normal file
Binary file not shown.
Reference in New Issue
Block a user