Update ARA_ThinkTrees.xml
This commit is contained in:
@@ -783,6 +783,15 @@
|
||||
</li>
|
||||
</subNodes>
|
||||
</li>
|
||||
|
||||
<li Class="ThinkNode_ConditionalCanDoLordJobNow">
|
||||
<subNodes>
|
||||
<!-- Lord directives -->
|
||||
<li Class="ThinkNode_Subtree">
|
||||
<treeDef>LordDutyConstant</treeDef>
|
||||
</li>
|
||||
</subNodes>
|
||||
</li>
|
||||
</subNodes>
|
||||
</thinkRoot>
|
||||
</ThinkTreeDef>
|
||||
@@ -814,11 +823,17 @@
|
||||
<treeDef>MentalStateCritical</treeDef>
|
||||
</li>
|
||||
|
||||
<!-- React to close melee threat -->
|
||||
<li Class="JobGiver_ReactToCloseMeleeThreat"/>
|
||||
|
||||
<!-- Do a queued job -->
|
||||
<li Class="ThinkNode_QueuedJob"/>
|
||||
|
||||
<li Class="ThinkNode_JoinVoluntarilyJoinableLord">
|
||||
<dutyHook>HighPriority</dutyHook>
|
||||
<subNodes>
|
||||
<li Class="ThinkNode_Subtree">
|
||||
<treeDef>LordDuty</treeDef>
|
||||
</li>
|
||||
</subNodes>
|
||||
</li>
|
||||
|
||||
<!-- Mental state non critical -->
|
||||
<li Class="ThinkNode_Subtree">
|
||||
@@ -841,11 +856,10 @@
|
||||
<li Class="ThinkNode_Subtree">
|
||||
<treeDef>RopedPawn</treeDef>
|
||||
</li>
|
||||
|
||||
<!-- Lord directives -->
|
||||
<li Class="ThinkNode_Subtree">
|
||||
<!-- <li Class="ThinkNode_Subtree">
|
||||
<treeDef>LordDuty</treeDef>
|
||||
</li>
|
||||
</li> -->
|
||||
|
||||
<li Class="ThinkNode_ConditionalHasFaction">
|
||||
<invert>true</invert>
|
||||
@@ -913,6 +927,16 @@
|
||||
<treeDef>SatisfyBasicNeeds</treeDef>
|
||||
</li>
|
||||
|
||||
<!-- Lord directives (medium priority) -->
|
||||
<li Class="ThinkNode_JoinVoluntarilyJoinableLord">
|
||||
<dutyHook>MediumPriority</dutyHook>
|
||||
<subNodes>
|
||||
<li Class="ThinkNode_Subtree">
|
||||
<treeDef>LordDuty</treeDef>
|
||||
</li>
|
||||
</subNodes>
|
||||
</li>
|
||||
|
||||
<!-- Tame animal: wander near colony if possible -->
|
||||
<li Class="ThinkNode_ConditionalOfPlayerFaction">
|
||||
<subNodes>
|
||||
@@ -1041,6 +1065,15 @@
|
||||
|
||||
<!-- Do a queued job -->
|
||||
<li Class="ThinkNode_QueuedJob"/>
|
||||
|
||||
<li Class="ThinkNode_JoinVoluntarilyJoinableLord">
|
||||
<dutyHook>HighPriority</dutyHook>
|
||||
<subNodes>
|
||||
<li Class="ThinkNode_Subtree">
|
||||
<treeDef>LordDuty</treeDef>
|
||||
</li>
|
||||
</subNodes>
|
||||
</li>
|
||||
|
||||
<!-- Mental state non critical -->
|
||||
<li Class="ThinkNode_Subtree">
|
||||
@@ -1065,9 +1098,9 @@
|
||||
</li>
|
||||
|
||||
<!-- Lord directives -->
|
||||
<li Class="ThinkNode_Subtree">
|
||||
<!-- <li Class="ThinkNode_Subtree">
|
||||
<treeDef>LordDuty</treeDef>
|
||||
</li>
|
||||
</li> -->
|
||||
|
||||
<li Class="ThinkNode_ConditionalHasFaction">
|
||||
<invert>true</invert>
|
||||
@@ -1200,6 +1233,16 @@
|
||||
<treeDef>SatisfyBasicNeeds</treeDef>
|
||||
</li>
|
||||
|
||||
<!-- Lord directives (medium priority) -->
|
||||
<li Class="ThinkNode_JoinVoluntarilyJoinableLord">
|
||||
<dutyHook>MediumPriority</dutyHook>
|
||||
<subNodes>
|
||||
<li Class="ThinkNode_Subtree">
|
||||
<treeDef>LordDuty</treeDef>
|
||||
</li>
|
||||
</subNodes>
|
||||
</li>
|
||||
|
||||
<!-- Tame insect: do useful things for the colony-->
|
||||
<li Class="ThinkNode_ConditionalHasFaction">
|
||||
<subNodes>
|
||||
|
||||
Reference in New Issue
Block a user