This commit is contained in:
2025-09-08 15:35:19 +08:00
parent c735d8f87c
commit ec20d84344
9 changed files with 145 additions and 79 deletions

Binary file not shown.

View File

@@ -8,4 +8,11 @@
<allowOpportunisticPrefix>true</allowOpportunisticPrefix>
</JobDef>
<JobDef>
<defName>ARA_AddToQueueJob</defName>
<driverClass>ArachnaeSwarm.JobDriver_AddToQueue</driverClass>
<reportString>正在添加生产订单。</reportString>
<allowOpportunisticPrefix>true</allowOpportunisticPrefix>
</JobDef>
</Defs>

View File

@@ -103,6 +103,8 @@
</categories>
</fuelFilter>
<fuelGizmoLabel>生物质</fuelGizmoLabel>
<showAllowAutoRefuelToggle>true</showAllowAutoRefuelToggle>
<targetFuelLevelConfigurable>true</targetFuelLevelConfigurable>
</li>
<!-- c. 原版的设施链接接收组件 -->

View File

@@ -17,4 +17,8 @@
<NotProducing>未在生产</NotProducing>
<ARA_NeedArachnaeToStartIncubation>未孵化,需要阿拉克涅工艺种交互</ARA_NeedArachnaeToStartIncubation>
<!-- Added for CompQueuedPawnSpawner -->
<NutritionNeeded>所需营养</NutritionNeeded>
<ARA_Incubate>孵化 {0}</ARA_Incubate>
</LanguageData>

View File

@@ -10,37 +10,32 @@ namespace ArachnaeSwarm
public CompProperties_RefuelableNutrition()
{
compClass = typeof(CompRefuelableNutrition);
// 默认启用这些Gizmo除非在XML中明确设置为false
this.targetFuelLevelConfigurable = true;
this.showAllowAutoRefuelToggle = true;
}
}
[StaticConstructorOnStartup]
public class CompRefuelableNutrition : CompRefuelable
{
private static readonly Texture2D FuelIcon = ContentFinder<Texture2D>.Get("UI/Icons/ThingCategories/FoodMeals");
// This rate is controlled externally, e.g., by a producer comp. Units: nutrition per day.
public float currentConsumptionRate = 0f;
public float NutritionStored => Fuel;
public new CompProperties_RefuelableNutrition Props => (CompProperties_RefuelableNutrition)props;
public override void CompTick()
{
// Call the base tick for things like vacuum logic, but we will handle fuel consumption ourselves.
// 调用基类的Tick让它处理真空等情况。
// 基类的燃料消耗逻辑将因为 fuelConsumptionRate 为0而无效。
base.CompTick();
// External consumption logic
if (currentConsumptionRate > 0)
// 我们自己的动态消耗逻辑
if (currentConsumptionRate > 0 && HasFuel)
{
// Convert per-day rate to per-tick rate and consume
float consumptionPerTick = currentConsumptionRate / 60000f;
ConsumeFuel(consumptionPerTick);
}
}
// Note: The base class's ConsumeFuel is sufficient.
// public void ConsumeFuel(float amount) { ... }
public new void Refuel(List<Thing> fuelThings)
{
@@ -48,49 +43,52 @@ namespace ArachnaeSwarm
if (fuelNeeded < 0.001f) return;
float totalNutritionGained = 0;
List<Thing> thingsToProcess = new List<Thing>(fuelThings);
var thingsToProcess = new List<Thing>(fuelThings);
foreach (var thing in thingsToProcess)
{
if (fuelNeeded <= 0) break;
float nutritionPerUnit = thing.GetStatValue(StatDefOf.Nutrition);
if (nutritionPerUnit <= 0) continue;
int numToTake = Mathf.CeilToInt(fuelNeeded / nutritionPerUnit);
numToTake = Mathf.Min(numToTake, thing.stackCount);
float nutritionFromThis = numToTake * nutritionPerUnit;
base.Refuel(nutritionFromThis);
totalNutritionGained += nutritionFromThis;
thing.SplitOff(numToTake).Destroy();
fuelNeeded = TargetFuelLevel - Fuel;
}
if (totalNutritionGained > 0 && Props.fuelGizmoLabel != null)
{
// Removed PawnUtility.ShouldSendNotificationAbout check as it requires a Pawn.
Messages.Message("MessageRefueled".Translate(parent.LabelShort, totalNutritionGained.ToString("0.##"), Props.fuelGizmoLabel), parent, MessageTypeDefOf.PositiveEvent);
}
}
public override string CompInspectStringExtra()
{
// Build the string from scratch to avoid the base class's incorrect time calculation.
string text = Props.FuelLabel + ": " + Fuel.ToStringDecimalIfSmall() + " / " + Props.fuelCapacity.ToStringDecimalIfSmall();
// If we have a custom consumption rate, calculate and display our own time estimate.
if (currentConsumptionRate > 0f && HasFuel)
{
int numTicks = (int)(Fuel / (currentConsumptionRate / 60000f));
text += " (" + numTicks.ToStringTicksToPeriod() + ")";
}
else if (!HasFuel && !Props.outOfFuelMessage.NullOrEmpty())
{
text += "\n" + Props.outOfFuelMessage;
}
if (Props.targetFuelLevelConfigurable)
{
text += "\n" + "ConfiguredTargetFuelLevel".Translate(TargetFuelLevel.ToStringDecimalIfSmall());
}
return text;
}
// Removed CompGetGizmosExtra override because Command_Refuel is a private class in CompRefuelable.
}
}

View File

@@ -4,11 +4,10 @@ using System.Linq;
using System.Text;
using Verse;
using Verse.AI;
using UnityEngine;
namespace ArachnaeSwarm
{
// CompProperties: 在XML中配置组件的属性
public class CompProperties_QueuedPawnSpawner : CompProperties
{
public List<QueuedPawnSpawnEntry> spawnablePawns;
@@ -22,38 +21,22 @@ namespace ArachnaeSwarm
}
}
// 主组件类
public class CompQueuedPawnSpawner : ThingComp
{
private List<QueuedProductionOrder> productionOrders = new List<QueuedProductionOrder>();
// 缓存对其他组件的引用以提高性能
public QueuedPawnSpawnEntry selectedEntry;
private CompRefuelableNutrition _fuelComp;
private CompAffectedByFacilities _facilitiesComp;
public CompProperties_QueuedPawnSpawner Props => (CompProperties_QueuedPawnSpawner)props;
private CompRefuelableNutrition FuelComp
{
get
{
if (_fuelComp == null) _fuelComp = parent.GetComp<CompRefuelableNutrition>();
return _fuelComp;
}
}
private CompAffectedByFacilities FacilitiesComp
{
get
{
if (_facilitiesComp == null) _facilitiesComp = parent.GetComp<CompAffectedByFacilities>();
return _facilitiesComp;
}
}
private CompRefuelableNutrition FuelComp => _fuelComp ?? (_fuelComp = parent.GetComp<CompRefuelableNutrition>());
private CompAffectedByFacilities FacilitiesComp => _facilitiesComp ?? (_facilitiesComp = parent.GetComp<CompAffectedByFacilities>());
public override void Initialize(CompProperties props)
{
base.Initialize(props);
// 在初始化时获取一次避免在每次访问时都调用GetComp
_fuelComp = parent.GetComp<CompRefuelableNutrition>();
_facilitiesComp = parent.GetComp<CompAffectedByFacilities>();
}
@@ -64,39 +47,37 @@ namespace ArachnaeSwarm
if (FuelComp != null && (!FuelComp.HasFuel || FuelComp.NutritionStored < Props.minNutritionToStart))
{
yield return new FloatMenuOption("CannotStartProduction".Translate() + ": " + "NoFuel".Translate(), null);
yield return new FloatMenuOption("CannotStartProduction".Translate(), null);
yield break;
}
foreach (QueuedPawnSpawnEntry entry in Props.spawnablePawns)
foreach (var entry in Props.spawnablePawns)
{
if (entry.pawnKind == null) continue;
if (entry.requiredResearch != null && !entry.requiredResearch.IsFinished)
{
string disabledText = "ARA_Incubate".Translate(entry.pawnKind.label) + " (" + "Requires".Translate() + ": " + entry.requiredResearch.label + ")";
yield return new FloatMenuOption(disabledText, null);
yield return new FloatMenuOption("ARA_Incubate".Translate(entry.pawnKind.label) + " (" + "Requires".Translate() + ": " + entry.requiredResearch.label + ")", null);
}
else
{
string label = "ARA_Incubate".Translate(entry.pawnKind.label);
if (entry.totalNutritionNeeded > 0)
yield return new FloatMenuOption("ARA_Incubate".Translate(entry.pawnKind.label), () =>
{
label += $" ({"NutritionNeeded".Translate()}: {entry.totalNutritionNeeded.ToString("0.0")})";
}
yield return new FloatMenuOption(label, () => AddToQueue(entry, selPawn));
this.selectedEntry = entry;
Job job = JobMaker.MakeJob(DefDatabase<JobDef>.GetNamed("ARA_AddToQueueJob"), parent);
selPawn.jobs.TryTakeOrderedJob(job, JobTag.Misc);
});
}
}
}
private void AddToQueue(QueuedPawnSpawnEntry entry, Pawn selPawn)
public void AddToQueue()
{
productionOrders.Add(new QueuedProductionOrder { entry = entry });
// 给交互的Pawn一个反馈表示订单已接受
if (selPawn.jobs?.curJob != null)
if (selectedEntry == null)
{
selPawn.jobs.EndCurrentJob(JobCondition.Succeeded);
Log.Error("Tried to add to queue but selectedEntry was null.");
return;
}
productionOrders.Add(new QueuedProductionOrder { entry = selectedEntry });
selectedEntry = null;
}
public override void CompTick()
@@ -106,7 +87,6 @@ namespace ArachnaeSwarm
var producingOrders = productionOrders.Where(o => o.spawnUntilTick > 0).ToList();
bool hasFuel = FuelComp?.HasFuel ?? true;
// 处理无燃料情况:仅暂停生产
if (!hasFuel && FuelComp != null && producingOrders.Any())
{
foreach (var order in producingOrders)
@@ -115,11 +95,9 @@ namespace ArachnaeSwarm
}
}
// 动态计算总燃料消耗速率
if (FuelComp != null)
{
float totalConsumptionRatePerDay = 0f;
// 只计算有燃料时正在生产的订单
if(hasFuel)
{
foreach (var order in producingOrders)
@@ -133,7 +111,6 @@ namespace ArachnaeSwarm
FuelComp.currentConsumptionRate = totalConsumptionRatePerDay;
}
// 检查并完成订单
productionOrders.RemoveAll(order =>
{
if (order.spawnUntilTick > 0 && Find.TickManager.TicksGame >= order.spawnUntilTick)
@@ -145,11 +122,10 @@ namespace ArachnaeSwarm
return false;
});
// 检查并启动新订单
int currentlyProducingCount = productionOrders.Count(o => o.spawnUntilTick > 0);
if (currentlyProducingCount < Props.productionQueueLimit)
{
QueuedProductionOrder waitingOrder = productionOrders.FirstOrDefault(o => o.spawnUntilTick == -1);
var waitingOrder = productionOrders.FirstOrDefault(o => o.spawnUntilTick == -1);
if (waitingOrder != null)
{
float speedFactor = 1f;
@@ -166,8 +142,7 @@ namespace ArachnaeSwarm
public override string CompInspectStringExtra()
{
StringBuilder sb = new StringBuilder();
if (FuelComp != null) sb.AppendLine(FuelComp.CompInspectStringExtra());
int producingCount = productionOrders.Count(o => o.spawnUntilTick > 0);
int queuedCount = productionOrders.Count - producingCount;
@@ -198,6 +173,31 @@ namespace ArachnaeSwarm
{
base.PostExposeData();
Scribe_Collections.Look(ref productionOrders, "productionOrders", LookMode.Deep, new object[0]);
Scribe_Deep.Look(ref selectedEntry, "selectedEntry");
}
public override IEnumerable<Gizmo> CompGetGizmosExtra()
{
foreach (Gizmo gizmo in base.CompGetGizmosExtra())
{
yield return gizmo;
}
if (productionOrders.Any())
{
var lastOrder = productionOrders.Last();
yield return new Command_Action
{
defaultLabel = "CommandCancelProduction".Translate() + ": " + lastOrder.entry.pawnKind.LabelCap,
defaultDesc = "CommandCancelProductionDesc".Translate(),
icon = ContentFinder<Texture2D>.Get("UI/Designators/Cancel"),
action = () =>
{
productionOrders.Remove(lastOrder);
}
};
}
}
}
}

View File

@@ -4,6 +4,7 @@ using Verse;
using RimWorld;
using Verse.AI;
using Verse.AI.Group;
using UnityEngine; // Add this for ContentFinder
namespace ArachnaeSwarm
{
@@ -13,7 +14,8 @@ namespace ArachnaeSwarm
private int spawnUntilTick = -1;
private PawnKindDef spawningPawnKind;
private PawnSpawnEntry selectedEntry;
// This component uses its own PawnSpawnEntry, separate from the Queued spawner
private PawnSpawnEntry selectedEntry;
public bool IsHatching => spawnUntilTick > 0;
public override IEnumerable<FloatMenuOption> CompFloatMenuOptions(Pawn selPawn)
@@ -34,20 +36,17 @@ namespace ArachnaeSwarm
{
if (entry.pawnKind == null) continue;
// 检查科技需求
if (entry.requiredResearch != null && !entry.requiredResearch.IsFinished)
{
// 科技未完成,显示灰色不可点击选项
string disabledText = "ARA_Incubate".Translate(entry.pawnKind.label) + " (" + "Requires".Translate() + ": " + entry.requiredResearch.label + ")";
yield return new FloatMenuOption(disabledText, null);
}
else
{
// 科技已完成或无需求,显示正常选项
yield return new FloatMenuOption("ARA_Incubate".Translate(entry.pawnKind.label), () =>
{
Job job = JobMaker.MakeJob(DefDatabase<JobDef>.GetNamed("ARA_IncubateJob"), parent);
this.selectedEntry = entry; // 保存整个入口信息
this.selectedEntry = entry;
selPawn.jobs.TryTakeOrderedJob(job);
});
}
@@ -55,7 +54,6 @@ namespace ArachnaeSwarm
}
}
public void StartIncubation()
{
if (this.selectedEntry == null) return;
@@ -73,8 +71,6 @@ namespace ArachnaeSwarm
}
}
private void SpawnPawn(PawnKindDef pawnKind)
{
try
@@ -138,7 +134,6 @@ namespace ArachnaeSwarm
}
}
public override string CompInspectStringExtra()
{
if (spawnUntilTick > 0)
@@ -161,7 +156,31 @@ namespace ArachnaeSwarm
base.PostExposeData();
Scribe_Values.Look(ref spawnUntilTick, "spawnUntilTick", -1);
Scribe_Defs.Look(ref spawningPawnKind, "spawningPawnKind");
// selectedEntry is transient and does not need to be saved.
// selectedEntry is not saved because the interaction is a one-off action.
}
// Moved to the correct position, at the class level.
public override IEnumerable<Gizmo> CompGetGizmosExtra()
{
foreach (var g in base.CompGetGizmosExtra())
{
yield return g;
}
if (IsHatching)
{
yield return new Command_Action
{
defaultLabel = "CommandCancelProduction".Translate(),
defaultDesc = "CommandCancelProductionDesc".Translate(),
icon = ContentFinder<Texture2D>.Get("UI/Designators/Cancel"),
action = () =>
{
spawnUntilTick = -1;
spawningPawnKind = null;
}
};
}
}
}
}

View File

@@ -0,0 +1,35 @@
using System.Collections.Generic;
using Verse;
using Verse.AI;
namespace ArachnaeSwarm
{
public class JobDriver_AddToQueue : JobDriver
{
private const TargetIndex IncubatorInd = TargetIndex.A;
public override bool TryMakePreToilReservations(bool errorOnFailed)
{
return pawn.Reserve(job.GetTarget(IncubatorInd), job, 1, -1, null, errorOnFailed);
}
protected override IEnumerable<Toil> MakeNewToils()
{
this.FailOnDespawnedNullOrForbidden(IncubatorInd);
yield return Toils_Goto.GotoThing(IncubatorInd, PathEndMode.Touch);
Toil addToQueue = new Toil();
addToQueue.initAction = () =>
{
CompQueuedPawnSpawner comp = job.GetTarget(IncubatorInd).Thing.TryGetComp<CompQueuedPawnSpawner>();
if (comp != null)
{
comp.AddToQueue();
}
};
addToQueue.defaultCompleteMode = ToilCompleteMode.Instant;
yield return addToQueue;
}
}
}

View File

@@ -73,6 +73,7 @@
<Compile Include="ARA_SpawnPawnFromList\JobDriver_Incubate.cs" />
<Compile Include="ARA_SpawnPawnFromList\CompQueuedPawnSpawner.cs" />
<Compile Include="ARA_SpawnPawnFromList\ProductionContracts.cs" />
<Compile Include="ARA_SpawnPawnFromList\JobDriver_AddToQueue.cs" />
<Compile Include="ARA_QueenAbility\CompProperties_AbilitySprayLiquidMulti.cs" />
<Compile Include="ARA_QueenAbility\CompAbilityEffect_SprayLiquidMulti.cs" />
<Compile Include="DRM_HediffCurseFlame\Hediff_CurseFlame.cs" />