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@@ -6,14 +6,21 @@
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<defName>ARA_Ability_Morph</defName>
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<label>变形</label>
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<description>将自己转换为一个坚固的静态建筑形态,或从建筑形态恢复。</description>
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<iconPath>UI/Commands/Attack</iconPath> <!-- TODO: 替换为你的图标路径 -->
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<iconPath>UI/Commands/Attack</iconPath> <!-- TODO: 替换为你的图标路径 -->
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<cooldownTicksRange>600</cooldownTicksRange>
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<hotKey>Misc12</hotKey>
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<targetRequired>false</targetRequired>
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<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
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<verbProperties>
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<verbClass>Verb_CastAbility</verbClass>
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<warmupTime>1.5</warmupTime>
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<range>0</range>
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<drawAimPie>false</drawAimPie>
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<requireLineOfSight>false</requireLineOfSight>
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<nonInterruptingSelfCast>true</nonInterruptingSelfCast>
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<warmupTime>1</warmupTime>
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<range>19.9</range>
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<targetable>false</targetable>
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<targetParams>
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<canTargetSelf>true</canTargetSelf>
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<canTargetSelf>True</canTargetSelf>
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</targetParams>
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</verbProperties>
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<comps>
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@@ -23,53 +30,56 @@
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</comps>
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</AbilityDef>
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<ThingDef ParentName="BenchBase">
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<ThingDef ParentName="BuildingBase">
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<defName>ARA_MorphableResearchBench</defName>
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<hasInteractionCell>true</hasInteractionCell>
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<interactionCellOffset>(0,0,-1)</interactionCellOffset>
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<label>阿拉克涅织域织座</label>
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<description>一个供阿拉克涅虫族进行研究的活体结构,可以让虫群尽情地探索变异和进化方向。</description>
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<description>一个供阿拉克涅虫族进行研究的活体结构,可以让虫群尽情地探索变异和进化方向。其研究能力完全取决于内部的阿拉克涅织域种。</description>
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<thingClass>ArachnaeSwarm.Building_Morphable</thingClass>
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<tickerType>Normal</tickerType>
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<size>(3,3)</size>
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<stuffCategories Inherit="False"/>
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<costStuffCount>0</costStuffCount>
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<minifiedDef Inherit="False"/>
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<thingCategories Inherit="False"/>
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<costList>
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<ARA_Carapace>50</ARA_Carapace>
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</costList>
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<graphicData>
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<texPath>ArachnaeSwarm/Building/ARA_ResearchBench</texPath>
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<graphicClass>Graphic_Multi</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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<drawSize>(3,4.5)</drawSize>
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</graphicData>
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<castEdgeShadows>false</castEdgeShadows>
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<staticSunShadowHeight>0</staticSunShadowHeight>
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<altitudeLayer>Building</altitudeLayer>
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<passability>PassThroughOnly</passability>
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<passability>Impassable</passability>
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<castEdgeShadows>false</castEdgeShadows>
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<fillPercent>0.8</fillPercent>
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<staticSunShadowHeight>0</staticSunShadowHeight>
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<terrainAffordanceNeeded>ARA_Creep</terrainAffordanceNeeded>
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<pathCost>50</pathCost>
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<statBases>
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<MaxHitPoints>250</MaxHitPoints>
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<WorkToBuild>2800</WorkToBuild>
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<Flammability>1.0</Flammability>
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<ResearchSpeedFactor>1.0</ResearchSpeedFactor>
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</statBases>
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<placeWorkers>
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<li>PlaceWorker_PreventInteractionSpotOverlap</li>
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</placeWorkers>
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<fillPercent>0.8</fillPercent>
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<interactionCellOffset>(0,0,-1)</interactionCellOffset>
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<hasInteractionCell>true</hasInteractionCell>
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<uiOrder>2600</uiOrder>
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<surfaceType>Item</surfaceType>
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<building>
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<workTableRoomRole>Laboratory</workTableRoomRole>
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<workTableNotInRoomRoleFactor>0.8</workTableNotInRoomRoleFactor>
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</building>
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<!-- 不可建造,只能通过变形生成 -->
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<comps Inherit="False">
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<li Class="CompProperties_ReportWorkSpeed">
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<workSpeedStat>ResearchSpeedFactor</workSpeedStat>
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</li>
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<li Class="ArachnaeSwarm.CompProperties_Morphable" />
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<li Class="ArachnaeSwarm.CompProperties_Morphable" />
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<li Class="ArachnaeSwarm.CompProperties_RefuelableNutrition">
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<fuelFilter>
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<categories>
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<li>Foods</li>
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</categories>
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</fuelFilter>
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<fuelCapacity>10.0</fuelCapacity>
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<targetFuelLevelConfigurable>false</targetFuelLevelConfigurable>
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<fuelGizmoLabel>营养</fuelGizmoLabel>
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<outOfFuelMessage>没有营养</outOfFuelMessage>
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</li>
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</comps>
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</ThingDef>
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