@@ -8,7 +8,7 @@
<ComfyTemperatureMax > 26</ComfyTemperatureMax>
<LeatherAmount > 75</LeatherAmount>
<RoyalFavorValue > 3</RoyalFavorValue>
<Wildness > 0.75</Wildness> <!-- Hidden except for wild people -->
<Wildness > 0.75</Wildness> <!-- Hidden except for wild people -->
</statBases>
<tools >
<li >
@@ -159,10 +159,10 @@
<li MayRequire= "Ludeon.RimWorld.Biotech" > (0,0)</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > (0.001,43)</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > (8,86)</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > (12.5,118)</li> <!-- Exclude 12.5 - 13 years to avoid spawning pawns who are very close to becoming adults -->
<li MayRequire= "Ludeon.RimWorld.Biotech" > (12.51,0)</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > (13,0)</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > (13.001,122)</li> <!-- End exclude -->
<li MayRequire= "Ludeon.RimWorld.Biotech" > (12.5,118)</li> <!-- Exclude 12.5 - 13 years to avoid spawning pawns who are very close to becoming adults -->
<li MayRequire= "Ludeon.RimWorld.Biotech" > (12.51,0)</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > (13,0)</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > (13.001,122)</li> <!-- End exclude -->
<li MayRequire= "Ludeon.RimWorld.Biotech" > (13.999,130)</li>
<li > (14,0)</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > (14.001,130)</li>
@@ -221,10 +221,10 @@
</li>
</comps>
</ThingDef>
<AlienRace.ThingDef_AlienRace Name= "ARA_QueenBase" ParentName= "ARA_PawnBase" >
<defName > ArachnaeQueen_Race</defName>
<label > 阿拉克涅女皇种</label>
<description > 阿拉克涅女皇种是阿拉克涅虫巢中唯一可以生育督虫的个体,并且是虫巢意识金字塔的核心,肩负着引领阿拉克涅虫群前进的伟大使命。她与麾下的虫族的灵能链接所构成的蜂群意识网络可以使得虫群以极高的效率运转,但是一旦女皇种死亡,其麾下的虫群将全部死亡!</description>
<AlienRace.ThingDef_AlienRace Name= "ARA_QueenBase" ParentName= "ARA_PawnBase" >
<defName > ArachnaeQueen_Race</defName>
<label > 阿拉克涅女皇种</label>
<description > 阿拉克涅女皇种是阿拉克涅虫巢中唯一可以生育督虫的个体,并且是虫巢意识金字塔的核心,肩负着引领阿拉克涅虫群前进的伟大使命。她与麾下的虫族的灵能链接所构成的蜂群意识网络可以使得虫群以极高的效率运转,但是一旦女皇种死亡,其麾下的虫群将全部死亡!</description>
<alienRace >
<!-- 核心设置 -->
@@ -233,7 +233,7 @@
<maleGenderProbability > 0</maleGenderProbability>
<!-- 无视年龄疾病 -->
<immuneToAge > true</immuneToAge>
<!-- 在口角中造成的最大伤害 -->
<!-- 在口角中造成的最大伤害 -->
<maxDamageForSocialfight > 15</maxDamageForSocialfight>
<!-- 免疫人类的异形歧视 -->
<immuneToXenophobia > false</immuneToXenophobia>
@@ -251,58 +251,58 @@
<!-- <li>Female_AverageWide</li>
<li>Female_AveragePointy</li> -->
</headTypes>
<!-- 身体类型 -->
<bodyTypes Inherit= "False" >
<li > Thin</li>
</bodyTypes>
<!-- 颜色设置 -->
<colorChannels Inherit= "false" >
<!-- 身体类型 -->
<bodyTypes Inherit= "False" >
<li > Thin</li>
</bodyTypes>
<!-- 颜色设置 -->
<colorChannels Inherit= "false" >
<!-- 皮肤是特殊的,因为现在由基因定义肤色 -->
<li >
<name > skin</name>
<li >
<name > skin</name>
<first Class= "AlienRace.ColorGenerator_SkinColorMelanin" >
<minMelanin > 0</minMelanin>
<maxMelanin > 0</maxMelanin>
</first>
</li>
</li>
<!-- 头发颜色 -->
<li >
<name > hair</name>
<first Class= "ColorGenerator_Options" >
<options >
<li >
<weight > 15</weight>
<min > (0.4,0.3,0.5)</min>
<max > (0.6,0.1,0.7)</max>
</li>
<li >
<weight > 6</weight>
<min > (0.9,0.9,0.9)</min>
<max > (0.9,0.9,0.9)</max>
</li>
<li >
<weight > 6</weight>
<min > (1,0.8,0.8)</min>
<max > (1,0.9,0.9)</max>
</li>
<li >
<weight > 3</weight>
<min > (1,1,1)</min>
<max > (1,1,1)</max>
</li>
</options>
</first>
</li>
</colorChannels>
<li >
<name > hair</name>
<first Class= "ColorGenerator_Options" >
<options >
<li >
<weight > 15</weight>
<min > (0.4,0.3,0.5)</min>
<max > (0.6,0.1,0.7)</max>
</li>
<li >
<weight > 6</weight>
<min > (0.9,0.9,0.9)</min>
<max > (0.9,0.9,0.9)</max>
</li>
<li >
<weight > 6</weight>
<min > (1,0.8,0.8)</min>
<max > (1,0.9,0.9)</max>
</li>
<li >
<weight > 3</weight>
<min > (1,1,1)</min>
<max > (1,1,1)</max>
</li>
</options>
</first>
</li>
</colorChannels>
<!-- 额外身体部件 -->
<bodyAddons >
</bodyAddons>
<!-- 图像放大 -->
<!-- 图像放大 -->
<borderScale > 4</borderScale>
<atlasScale > 4</atlasScale>
<customDrawSize > (4,4)</customDrawSize>
<customHeadDrawSize > (1.0,1.0)</customHeadDrawSize>
<customPortraitDrawSize > (2,2)</customPortraitDrawSize>
<customDrawSize > (4,4)</customDrawSize>
<customHeadDrawSize > (1.0,1.0)</customHeadDrawSize>
<customPortraitDrawSize > (2,2)</customPortraitDrawSize>
</alienPartGenerator>
<growthAges >
<li > 0</li>
@@ -380,147 +380,94 @@
</growthFactorByAge>
</generalSettings>
<!-- 图形 -->
<graphicPaths >
<!-- 皮肤颜色 -->
<skinColor > (1,1,1,1)</skinColor>
<!-- 皮肤着色器 -->
<skinShader > Cutout</skinShader>
<body > ArachnaeSwarm/Things/ARA_HiveQueen/Bodies/</body>
<head > ArachnaeSwarm/Things/ARA_HiveQueen/Heads/</head>
<skeleton > Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin</skeleton>
<graphicPaths >
<!-- 皮肤颜色 -->
<skinColor > (1,1,1,1)</skinColor>
<!-- 皮肤着色器 -->
<skinShader > Cutout</skinShader>
<body > ArachnaeSwarm/Things/ARA_HiveQueen/Bodies/</body>
<head > ArachnaeSwarm/Things/ARA_HiveQueen/Heads/</head>
<skeleton > Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin</skeleton>
<stump > ArachnaeSwarm/Things/ARA_HiveQueen/Bodies/</stump>
</graphicPaths>
<!-- 风格设置 -->
<styleSettings >
<!-- 头发 -->
<li >
<key > HairDef</key>
<value >
<hasStyle > false</hasStyle>
</value>
</li>
<!-- 纹身 -->
<li >
<key > TattooDef</key>
<value >
<hasStyle > false</hasStyle>
</value>
</li>
<!-- 胡须 -->
<li >
<key > BeardDef</key>
<value >
<hasStyle > false</hasStyle>
</value>
</li>
</styleSettings>
</graphicPaths>
<!-- 风格设置 -->
<styleSettings >
<!-- 头发 -->
<li >
<key > HairDef</key>
<value >
<hasStyle > false</hasStyle>
</value>
</li>
<!-- 纹身 -->
<li >
<key > TattooDef</key>
<value >
<hasStyle > false</hasStyle>
</value>
</li>
<!-- 胡须 -->
<li >
<key > BeardDef</key>
<value >
<hasStyle > false</hasStyle>
</value>
</li>
</styleSettings>
<!-- 种族的允许和禁止特化设置 -->
<raceRestriction >
<!-- 无法拥有的内源性基因 -->
<blackEndoCategories MayRequire= "Ludeon.RimWorld.Biotech" >
<blackEndoCategories MayRequire= "Ludeon.RimWorld.Biotech" >
<li MayRequire= "Ludeon.RimWorld.Biotech" > HairColor</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Melanin</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > BodyType</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Ears</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Nose</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Voice</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Headbone</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Head</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Jaw</li>
</blackEndoCategories>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Melanin</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > BodyType</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Ears</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Nose</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Voice</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Headbone</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Head</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Jaw</li>
</blackEndoCategories>
<!-- 无法拥有的Tag基因 -->
<blackGeneTags MayRequire= "Ludeon.RimWorld.Biotech" >
<li MayRequire= "Ludeon.RimWorld.Biotech" > EyeColor</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Tail</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > BeardStyle</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Fur</li>
</blackGeneTags>
<blackGeneTags MayRequire= "Ludeon.RimWorld.Biotech" >
<li MayRequire= "Ludeon.RimWorld.Biotech" > EyeColor</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Tail</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > BeardStyle</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Fur</li>
</blackGeneTags>
<!-- 无法拥有的基因列表 -->
<blackGeneList >
<blackGeneList >
<li MayRequire= "Ludeon.RimWorld.Biotech" > Furskin</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Brow_Heavy</li>
</blackGeneList>
</blackGeneList>
<!-- 禁止的异形变种 -->
<blackXenotypeList >
<li MayRequire= "Ludeon.RimWorld.Biotech" > Dirtmole</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Genie</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Hussar</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Sanguophage</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Neanderthal</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Pigskin</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Impid</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Waster</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Yttakin</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Highmate</li>
</blackXenotypeList>
<!-- 允许的异形类型 -->
<whiteXenotypeList MayRequire= "Ludeon.RimWorld.Biotech" >
<li MayRequire= "Ludeon.RimWorld.Biotech" > Baseliner</li >
</whi teXenotypeList >
<onlyUseRaceRestrictedXenotypes > false</onlyUseRaceRestrictedXenotypes>
<blackXenotypeList >
<li MayRequire= "Ludeon.RimWorld.Biotech" > Dirtmole</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Genie</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Hussar</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Sanguophage</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Neanderthal</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Pigskin</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Impid</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Waster</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Yttakin</li>
<li MayRequire= "Ludeon.RimWorld.Biotech" > Highmate</li>
</blackXenotypeList>
<!-- 异种类型列表 -->
<xenotypeList >
</xenotypeList >
<onlyUseRaceRestrictedXenotypes > true</onlyUseRaceRestric ted Xenotypes >
<!-- 食物列表 -->
<foodList >
<li > WULA_Charge_Cube</li>
</foodList>
<onlyEatRaceRestrictedFood > tru e</onlyEatRaceRestrictedFood>
<onlyEatRaceRestrictedFood > fals e</onlyEatRaceRestrictedFood>
<!-- 可以穿戴的衣服 -->
<apparelList >
<li > WULA_Official_Uniform</li>
<li > WULA_Sailor_Dress</li>
<li > WULA_Body_Suit</li>
<li > WULA_Knight_PowerArmor</li>
<li > WULA_Maid_Uniform</li>
<li > WULA_Maid_Uniform_Headband</li>
<li > WULA_Nurse_Uniform</li>
<li > WULA_Nurse_Uniform_Headband</li>
<li > WULA_Qipao</li>
<li > WULA_Bodystocking</li>
<li > WULA_Bodystocking_White</li>
<li > WULA_Body_Suit</li>
<li > WULA_Assault_Troop_PowerArmor</li>
<li > WULA_Assault_Troop_Helmet</li>
<li > WULA_Knight_Helmet</li>
<li > WULA_Heavy_Infantry_PowerArmor</li>
</apparelList>
<blackApparelList >
<li > Apparel_AdvancedHelmet</li>
<li > Apparel_ArmorHelmetRecon</li>
<li > Apparel_BowlerHat</li>
<li > Apparel_CowboyHat</li>
<li > Apparel_HatHood</li>
<li > Apparel_PowerArmorHelmet</li>
<li > Apparel_PsychicFoilHelmet</li>
<li > Apparel_SimpleHelmet</li>
<li > Apparel_TribalHeaddress</li>
<li > Apparel_Tuque</li>
<li > Apparel_WarMask</li>
<li > Apparel_WarVeil</li>
<li > Apparel_ArmorRecon</li>
<li > Apparel_BasicShirt</li>
<li > Apparel_Cape</li>
<li > Apparel_CollarShirt</li>
<li > Apparel_Duster</li>
<li > Apparel_FlakJacket</li>
<li > Apparel_FlakPants</li>
<li > Apparel_FlakVest</li>
<li > Apparel_Jacket</li>
<li > Apparel_Pants</li>
<li > Apparel_Parka</li>
<li > Apparel_PlateArmor</li>
<li > Apparel_PowerArmor</li>
<li > Apparel_Robe</li>
<li > Apparel_TribalA</li>
<li > Apparel_Sash</li>
<li > Apparel_Bandolier</li>
<li > Apparel_Broadwrap</li>
<li > Apparel_Headwrap</li>
<li > Apparel_Shadecone</li>
<li > Apparel_AuthorityCap</li>
<li > Apparel_Flophat</li>
<li > Apparel_Slicecap</li>
<li > Apparel_Tailcap</li>
<li > Apparel_VisageMask</li>
</blackApparelList>
<!-- 仅使用种族限制的服装 -->
<onlyUseRaceRestrictedApparel > true</onlyUseRaceRestrictedApparel>
<!-- 生育能力 -->
<onlyReproduceWithRestrictedRaces > true</onlyReproduceWithRestrictedRaces>
<canReproduce > false</canReproduce>
@@ -530,14 +477,6 @@
</workGiverList> -->
<!-- 允许的特质类型 -->
<traitList >
<li > WULA_Trait_Knight</li>
<li > WULA_Trait_Legal_Officer</li>
<li > WULA_Trait_Sculptor</li>
<li > WULA_Trait_Diplomat</li>
<li > WULA_Trait_Nun</li>
<li > WULA_Trait_Researcher</li>
<li > WULA_Trait_Connector</li>
<li > WULA_Trait_Broken_Personality</li>
</traitList>
<blackTraitList >
<li > BodyPurist</li>
@@ -557,11 +496,33 @@
<thoughtSettings >
<!-- 不会产生的想法 -->
<cannotReceiveThoughts >
<li > Naked</li>
<li > ApparelDamaged</li>
<li > ProsthophileHappy</li>
<li > ProsthophobeUnhappy</li>
<li > BrawlerUnhappy</li>
<li > PyromaniacHappy</li>
<li > Greedy</li>
<li > Jealous</li>
<li > SharedBed</li>
<li > AteWithoutTable</li>
<li > SleptOutside</li>
<li > SleptOnGround</li>
<li > SleptInCold</li>
<li > SleptInHeat</li>
<li > Ugly</li>
<li > AteKibble</li>
<li > AteInsectMeatDirect</li>
<li > AteInsectMeatAsIngredient</li>
<li > AteRawFood</li>
<li > AteHumanlikeMeatDirect</li>
<li > AteHumanlikeMeatAsIngredient</li>
<li > KnowButcheredHumanlikeCorpse</li>
<li > ButcheredHumanlikeCorpseOpinion</li>
<li > AteRawHumanlikeMeat</li>
</cannotReceiveThoughts>
<!-- 该种族特有想法 -->
<restrictedThoughts >
<li > Mech_WULA_Cat_Cute_Though</li>
</restrictedThoughts>
</thoughtSettings>
<!-- 关系设置,不会生成任何随机关系 -->
@@ -578,77 +539,87 @@
<relationChanceModifierSibling > 0</relationChanceModifierSibling>
</relationSettings>
</alienRace>
<!-- 基础属性设置 -->
<statBases >
<!-- 市场价值 -->
<MarketValue > 2000</MarketValue>
<RoyalFavorValue > 5</RoyalFavorValue>
<!-- 移动速度 -->
<MoveSpeed > 1.75</MoveSpeed >
<Mass > 250</Mass >
<!-- 基础属性设置 -->
<statBases >
<!-- 市场价值 -- >
<MarketValue > 2000</MarketValue>
<RoyalFavorValue > 5</RoyalFavorValue>
<!-- <RestRateMultiplier>1</RestRateMultiplier> -->
<!-- <HungerRateMultiplier>1</HungerRateMultiplier> -- >
<EatingSpeed > 2</EatingSpeed >
<!-- 女皇很长时间才需要补充一次食物 -->
<MaxNutrition > 0.5</MaxNutrition>
<!-- 移动速度 -->
<MoveSpeed > 1.75</MoveSpeed >
<Mass > 250 </Mass >
<!-- 女皇的负重,设为0以避免女皇能背东西 -->
<CarryingCapacity > 0</CarryingCapacity >
<MeatAmount > 450</MeatAmount >
<LeatherAmount > 600</LeatherAmount >
<!-- <RestRateMultiplier>1</RestRateMultiplier> -->
<!-- <HungerRateMultiplier>1</HungerRateMultiplier> -- >
<EatingSpeed > 2</EatingSpeed >
<!-- 女皇很长时间才需要补充一次食物 -- >
<MaxNutrition > 0.5</MaxNutrition>
<!-- 疼痛休克,女皇很难因为疼痛而倒下,虽并不是像机器人一样不会休克 -->
<PainShockThreshold > 1 </PainShockThreshold >
<!-- 女皇非常擅长灵能,以维持蜂群的蜂巢意识链接 -- >
<PsychicSensitivity > 5</PsychicSensitivity >
<!-- 女皇的崩溃概率 -->
<MentalBreakThreshold > 0</MentalBreakThreshold>
<!-- 女皇的高耸身躯和强健循环系统使得很难被毒倒下 -->
<ToxicResistance > 0.95</ToxicResistance>
<ToxicEnvironmentResistance MayRequire= "Ludeon.RimWorld.Biotech" > 0.95</ToxicEnvironmentResistance>
<!-- 女皇的甲壳可以抵御火焰侵袭,难以燃烧 -->
<Flammability > 0.1</Flammability>
<!-- 女皇的负重,设为0以避免女皇能背东西 -->
<CarryingCapacity > 0 </CarryingCapacity >
<MeatAmount > 450</MeatAmount >
<LeatherAmount > 600</LeatherAmount >
<!-- 女皇的庞大申请很难闪开近战 -->
<MeleeDodgeChance > 0.25</MeleeDodgeChance >
<!-- <MeleeHitChance>1</MeleeHitChance> -->
<!-- 疼痛休克,女皇很难因为疼痛而倒下,虽并不是像机器人一样不会休克 -->
<PainShockThreshold > 1</PainShockThreshold >
<!-- 女皇非常擅长灵能,以维持蜂群的蜂巢意识链接 -->
<PsychicSensitivity > 5</PsychicSensitivity>
<!-- 女皇的崩溃概率 -->
<MentalBreakThreshold > 0</MentalBreakThreshold>
<!-- 女皇的高耸身躯和强健循环系统使得很难被毒倒下 -->
<ToxicResistance > 0.95</ToxicResistance>
<ToxicEnvironmentResistance MayRequire= "Ludeon.RimWorld.Biotech" > 0.95</ToxicEnvironmentResistance>
<!-- 女皇的甲壳可以抵御火焰侵袭,难以燃烧 -->
<Flammability > 0.1</Flammability>
<!-- <NegotiationAbility>1</NegotiationAbility> -->
<!-- <SellPriceFactor>1 </S ellPriceFactor> -- >
<!-- <SocialImpact>1</SocialImpact > -->
<!-- <TradePriceImprovement>0.5</TradePriceImprovement> -->
<!-- 女皇的庞大申请很难闪开近战 -->
<MeleeDodgeChance > 0.25 </M eleeDodgeChance >
<!-- <MeleeHitChance>1</MeleeHitChance > -->
<!-- 自带的甲壳可以防御外部攻击 -->
<ArmorRating_Blunt > 0.6</ArmorRating_Blunt >
<ArmorRating_Sharp > 0.8</ArmorRating_Sharp >
<ArmorRating_Heat > 0.5 </ArmorRating_Heat >
<!-- <NegotiationAbility>1</NegotiationAbility> -->
<!-- <SellPriceFactor>1</SellPriceFactor> -- >
<!-- <SocialImpact>1</SocialImpact> -- >
<!-- <TradePriceImprovement> 0.5</TradePriceImprovement> -- >
<!-- 虫群拥有惊人的愈合速度 -->
<InjuryHealingFactor > 5</InjuryHealingFactor >
<!-- 自带的甲壳可以防御外部攻击 -->
<ArmorRating_Blunt > 0.6</ArmorRating_Blunt >
<ArmorRating_Sharp > 0.8</ArmorRating_Sharp>
<ArmorRating_Heat > 0.5</ArmorRating_Heat>
<!-- 在野外采集的营养 -->
<ForagedNutritionPerDay > 0 </ForagedNutritionPerDay >
</statBases>
<!-- 虫群拥有惊人的愈合速度 -->
<InjuryHealingFactor > 5 </InjuryHealingFactor >
<!-- 在野外采集的营养 -->
<ForagedNutritionPerDay > 0</ForagedNutritionPerDay>
</statBases>
<race >
<!-- <fleshType>WULA_Fleshtype</fleshType> -->
<!-- AI行为, 勿改 -- >
<thinkTreeMain > Humanlike</thinkTreeMain >
<!-- 智力水平 -->
<intelligence > Humanlike</intelligence >
<!-- 血液 -->
<!-- 身体类型 -->
<body > ArachnaeQueen_Body</body >
<fleshType > Normal</fleshType >
<!-- AI行为, 勿改 -->
<thinkTreeMain > Humanlike</thinkTreeMain >
<!-- 智力水平 -->
<intelligence > Humanlike</intelligence>
<!-- 肉和皮革的定义 -->
<leatherDef > Leather_Light</leatherDef>
<specificMeatDef > Meat_Megaspider</specificMeatDef>
<nameCategory > HumanStandard</nameCategory>
<bloodDef > Filth_BloodInsect</bloodDef>
<bloodSmearDef > Filth_BloodSmear</bloodSmearDef>
<!-- 身形大小 -->
<baseBodySize > 10</baseBodySize>
<!-- 基础血量,很高 -->
<baseHealthScale > 10</baseHealthScale>
<!-- 解剖产物 -->
<leatherDef > Steel</leatherDef>
<baseHealthScale > 10</baseHealthScale>
<!-- 解剖产物 -->
<leatherDef > Steel</leatherDef>
<specificMeatDef > Steel</specificMeatDef>
<!-- 身体类型 -->
<body > ArachnaeQu een _Body</body >
<soundMeleeHitPawn > Pawn_Mel ee_BigBash_HitPawn</soundMeleeHitPawn >
<soundMeleeHitBuilding > Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding>
<soundMeleeMiss > Pawn_Melee_BigBash_Miss</soundMeleeMiss>
<soundMeleeDodge > Pawn_MeleeDodge</soundMeleeDodge>
<!-- 年龄阶段 -->
<!-- <lifeExpectancy>5000</lifeExpectancy> -->
<lifeStageWorkSettings MayRequire= "Ludeon.RimWorld.Biotech" >
@@ -679,62 +650,61 @@
<li >
<def > ARA_Queen_Adult</def>
<minAge > 0</minAge>
<soundWounded > Pawn_HiveQueen_Wounded</soundWounded>
<soundDeath > Pawn_HiveQueen_Death</soundDeath>
<soundCall > Pawn_HiveQueen_Call</soundCall>
<soundAngry > Pawn_HiveQueen_Angry</soundAngry>
</li>
</lifeStageAges>
<canFlyInVacuum > false</canFlyInVacuum>
<!-- 身形大小 -->
<baseBodySize > 10</baseBodySize>
<soundMeleeHitPawn > Pawn_Melee_BigBash_HitPawn</soundMeleeHitPawn>
<soundMeleeHitBuilding > Pawn_Melee_BigBash_HitBuilding</soundMeleeHitBuilding>
<soundMeleeMiss > Pawn_Melee_BigBash_Miss</soundMeleeMiss>
<soundMeleeDodge > Pawn_MeleeDodge</soundMeleeDodge>
</race>
<!-- 工具设置(攻击方式) -->
<tools >
<li >
<label > 头顶</label>
<capacities >
<li > Poke</li>
</capacities>
<power > 16</power>
<cooldownTime > 2</cooldownTime>
<linkedBodyPartsGroup > HeadAttackTool</linkedBodyPartsGroup>
<ensureLinkedBodyPartsGroupAlwaysUsable > true</ensureLinkedBodyPartsGroupAlwaysUsable>
<chanceFactor > 0.01</chanceFactor>
</li>
<li >
<label > 踩踏</label>
<capacities >
<!-- 工具设置(攻击方式) -->
<tools >
<li >
<label > 头顶</label>
<capacities >
<li > Poke</li>
</capacities>
<power > 16</power>
<cooldownTime > 2</cooldownTime>
<linkedBodyPartsGroup > HeadAttackTool</linkedBodyPartsGroup>
<ensureLinkedBodyPartsGroupAlwaysUsable > true</ensureLinkedBodyPartsGroupAlwaysUsable>
<chanceFactor > 0.01</chanceFactor>
</li>
<li >
<label > 踩踏</label>
<capacities >
<li > Blunt</li>
<li > Poke</li>
</capacities>
<power > 35</power>
<cooldownTime > 2.5</cooldownTime>
<linkedBodyPartsGroup > Legs</linkedBodyPartsGroup>
</li>
<li >
<label > 腿部穿刺</label>
<capacities >
<li > Stab</li>
</capacities>
<power > 50</power>
<cooldownTime > 3</cooldownTime>
<linkedBodyPartsGroup > Legs</linkedBodyPartsGroup>
</li>
<li >
<label > 钳击</label>
<capacities >
<li > Cut</li>
</capacities>
<power > 30</power>
<cooldownTime > 2</cooldownTime>
<linkedBodyPartsGroup > Hands</linkedBodyPartsGroup>
</li>
</tools>
</capacities>
<power > 35</power>
<cooldownTime > 2.5</cooldownTime>
<linkedBodyPartsGroup > Legs</linkedBodyPartsGroup>
</li>
<li >
<label > 腿部穿刺</label>
<capacities >
<li > Stab</li>
</capacities>
<power > 50</power>
<cooldownTime > 3</cooldownTime>
<linkedBodyPartsGroup > Legs</linkedBodyPartsGroup>
</li>
<li >
<label > 钳击</label>
<capacities >
<li > Cut</li>
</capacities>
<power > 30</power>
<cooldownTime > 2</cooldownTime>
<linkedBodyPartsGroup > Hands</linkedBodyPartsGroup>
</li>
</tools>
<recipes Inherit= "False" >
</recipes>
</recipes>
<comps >
<!-- <li MayRequire="Nals.FacialAnimation">
@@ -766,5 +736,5 @@
</li> -->
<!-- <li Class="CompProperties_DrugAddict"/> -->
</comps>
</AlienRace.ThingDef_AlienRace>
</AlienRace.ThingDef_AlienRace>
</Defs>