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ArachnaeSwarm/1.6/1.6/Defs/AbilityDefs/ARA_Abilities.xml
2025-09-10 23:53:25 +08:00

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<?xml version="1.0" encoding="utf-8"?>
<Defs>
<AbilityDef ParentName="AbilityTouchBase">
<defName>ARA_BindDrone</defName>
<label>信息素标记</label>
<description>使用信息素标记一只阿拉克涅督虫,受到标记的督虫和其麾下的辅虫将誓死效忠于女皇种,并与其建立心灵链接。</description>
<iconPath>ArachnaeSwarm/UI/Abilities/ARA_BindDrone</iconPath> <!-- Placeholder: You'll need to create this icon -->
<hotKey>Misc1</hotKey>
<jobDef>CastAbilityOnThing</jobDef>
<targetRequired>true</targetRequired>
<cooldownTicksRange>60</cooldownTicksRange> <!-- 1 second cooldown -->
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<warmupTime>0</warmupTime>
<range>99</range>
<targetParams>
<canTargetPawns>true</canTargetPawns>
<canTargetBuildings>false</canTargetBuildings>
<canTargetAnimals>true</canTargetAnimals>
<canTargetMechs>false</canTargetMechs>
<canTargetCorpses>false</canTargetCorpses>
<canTargetSelf>false</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="ArachnaeSwarm.CompProperties_AbilityBindDrone">
<!-- No custom properties needed for now -->
</li>
</comps>
</AbilityDef>
<AbilityDef>
<defName>ARA_TumorSpew</defName>
<label>菌瘤释放</label>
<description>排出一枚菌瘤,将附近的大片地区转变为菌毯地形,以方便虫群进行活动,并阻碍敌军的前进。</description>
<iconPath>UI/Commands/EggSpew</iconPath>
<cooldownTicksRange>5000</cooldownTicksRange>
<aiCanUse>false</aiCanUse>
<displayOrder>300</displayOrder>
<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
<targetRequired>false</targetRequired>
<hostile>false</hostile>
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
<warmupStartSound>AcidSpray_Warmup</warmupStartSound>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>13</range>
<warmupTime>1</warmupTime>
<soundCast>AcidSpray_Resolve</soundCast>
<violent>false</violent>
<targetable>false</targetable>
<drawAimPie>false</drawAimPie>
<targetParams>
<canTargetSelf>True</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="ArachnaeSwarm.CompProperties_AbilityNeedCost">
<needDef>Food</needDef>
<needCost>1</needCost>
<failMessage>营养值不足,需要进食</failMessage>
</li>
<li Class="CompProperties_AbilityLaunchProjectile">
<projectileDef>ARA_Proj_Tumor</projectileDef>
</li>
</comps>
</AbilityDef>
<ThingDef ParentName="ARA_EggSpew_Base_Proj">
<defName>ARA_Proj_Tumor</defName>
<label>阿拉克涅菌瘤</label>
<projectile>
<spawnsThingDef>ARA_Tumor_Smokepop</spawnsThingDef>
</projectile>
</ThingDef>
<ThingDef ParentName="BuildingNaturalBase">
<defName>ARA_Tumor_Smokepop</defName>
<label>阿拉克涅枯萎菌瘤</label>
<description>由少数虫族排出的特殊菌瘤,除了照明外还会在地上大范围地扩散菌毯,但是很快就会枯死。</description>
<thingClass>Building</thingClass>
<!-- <minifiedDef>MinifiedThing</minifiedDef> -->
<altitudeLayer>Building</altitudeLayer>
<passability>PassThroughOnly</passability>
<selectable>true</selectable>
<fillPercent>0.20</fillPercent>
<leaveResourcesWhenKilled>false</leaveResourcesWhenKilled>
<rotatable>false</rotatable>
<tickerType>Normal</tickerType>
<repairEffect>EatVegetarian</repairEffect>
<filthLeaving>Filth_Slime</filthLeaving>
<statBases>
<MaxHitPoints>10</MaxHitPoints>
<Mass>4</Mass>
<Flammability>1.0</Flammability>
<MarketValue>50</MarketValue>
</statBases>
<graphicData>
<texPath>ArachnaeSwarm/Building/ARA_Tumor</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1.2</drawSize>
<shadowData>
<volume>(0.3, 0.6, 0.3)</volume>
<offset>(0,0,-0.1)</offset>
</shadowData>
</graphicData>
<placeWorkers>
<li>PlaceWorker_GlowRadius</li>
</placeWorkers>
<comps>
<li Class="CompProperties_Glower">
<glowRadius>13</glowRadius>
<glowColor>(220,210,171,0)</glowColor>
</li>
<li Class="CompProperties_Lifespan">
<lifespanTicks>9000</lifespanTicks>
</li>
<li Class="ArachnaeSwarm.CompProperties_DelayedTerrainSpawn">
<terrainToSpawn>ARA_InsectCreep</terrainToSpawn>
<spawnRadius>13</spawnRadius>
</li>
</comps>
</ThingDef>
<AbilityDef>
<defName>ARA_AcidSprayBurst_Queen</defName>
<label>女皇种酸液轰炸</label>
<description>阿拉克涅女皇种向目标地点喷射大量腐蚀性酸液,喷射将持续数秒以完全覆盖一片区域。</description>
<iconPath>UI/Abilities/AcidSpray</iconPath>
<cooldownTicksRange>5000</cooldownTicksRange> <!-- 2 hours -->
<aiCanUse>true</aiCanUse>
<displayOrder>300</displayOrder>
<warmupStartSound>AcidSpray_Warmup</warmupStartSound>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>32.9</range>
<warmupTime>2</warmupTime>
<soundCast>AcidSpray_Resolve</soundCast>
<targetParams>
<canTargetLocations>true</canTargetLocations>
</targetParams>
</verbProperties>
<comps>
<li Class="ArachnaeSwarm.CompProperties_AbilitySprayLiquidMulti">
<!-- CompProperties_AbilitySprayLiquid 的属性 -->
<projectileDef>ARA_Proj_StrongSludgeSpray</projectileDef>
<numCellsToHit>26</numCellsToHit>
<sprayEffecter>AcidSpray_Directional</sprayEffecter>
<!-- CompProperties_AbilitySprayLiquidMulti 新增的属性 -->
<shotCount>32</shotCount> <!-- 总共发射5次 -->
<ticksBetweenShots>3</ticksBetweenShots> <!-- 每次发射间隔12 Ticks (0.2秒) -->
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityNeedCost">
<needDef>Food</needDef>
<needCost>0.5</needCost>
<failMessage>营养值不足,需要进食</failMessage>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityBodyPartCheck">
<requiredPart>ARA_Acid_sac</requiredPart>
<failMessage>酸囊受损或缺失,无法喷射酸液</failMessage>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityResearchPrereq">
<requiredResearch>ARA_Technology_6VXI</requiredResearch>
<failMessage>需要科技 基因节点VXI-6"酸囊" 以解锁技能</failMessage>
</li>
</comps>
</AbilityDef>
<ThingDef>
<defName>ARA_Proj_StrongSludgeSpray</defName>
<label>阿拉克涅虫族酸液</label>
<thingClass>Projectile_Liquid</thingClass>
<category>Projectile</category>
<tickerType>Normal</tickerType>
<altitudeLayer>Projectile</altitudeLayer>
<useHitPoints>False</useHitPoints>
<neverMultiSelect>True</neverMultiSelect>
<graphicData>
<texPath>Things/Projectile/SludgeSpray</texPath>
<graphicClass>Graphic_Random</graphicClass>
<shaderType>MoteGlow</shaderType>
<drawSize>0.85</drawSize>
</graphicData>
<projectile>
<damageDef>ARA_AcidBurn</damageDef>
<speed>25</speed>
<damageAmountBase>2</damageAmountBase>
<arcHeightFactor>0.4</arcHeightFactor>
<armorPenetrationBase>0.1</armorPenetrationBase>
<stoppingPower>1</stoppingPower>
<shadowSize>0</shadowSize>
<spawnTerrain>ARA_InsectCreep</spawnTerrain>
<terrainChance>0.75</terrainChance>
<filth>Filth_SpentAcid</filth>
<filthCount>1</filthCount>
<filthChance>0.25</filthChance>
</projectile>
</ThingDef>
<AbilityDef>
<defName>ARA_AcidSprayBurst</defName>
<label>酸液轰炸</label>
<description>阿拉克涅督虫向目标地点喷射大量腐蚀性酸液,虽然不如女皇种所喷射的酸雨那样强劲,但是虫酸的伤害依然是实打实的。</description>
<iconPath>UI/Abilities/AcidSpray</iconPath>
<cooldownTicksRange>12000</cooldownTicksRange> <!-- 2 hours -->
<aiCanUse>true</aiCanUse>
<displayOrder>300</displayOrder>
<warmupStartSound>AcidSpray_Warmup</warmupStartSound>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>15.9</range>
<warmupTime>3</warmupTime>
<soundCast>AcidSpray_Resolve</soundCast>
<targetParams>
<canTargetLocations>true</canTargetLocations>
</targetParams>
</verbProperties>
<comps>
<li Class="ArachnaeSwarm.CompProperties_AbilitySprayLiquidMulti">
<!-- CompProperties_AbilitySprayLiquid 的属性 -->
<projectileDef>ARA_Proj_StrongSludgeSpray</projectileDef>
<numCellsToHit>6</numCellsToHit>
<sprayEffecter>AcidSpray_Directional</sprayEffecter>
<!-- CompProperties_AbilitySprayLiquidMulti 新增的属性 -->
<shotCount>16</shotCount> <!-- 总共发射5次 -->
<ticksBetweenShots>3</ticksBetweenShots> <!-- 每次发射间隔12 Ticks (0.2秒) -->
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityNeedCost">
<needDef>Food</needDef>
<needCost>0.5</needCost>
<failMessage>营养值不足,需要进食</failMessage>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityBodyPartCheck">
<requiredPart>ARA_Acid_sac</requiredPart>
<failMessage>酸囊受损或缺失,无法喷射酸液</failMessage>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityResearchPrereq">
<requiredResearch>ARA_Technology_6VXI</requiredResearch>
<failMessage>需要科技 基因节点VXI-6"酸囊" 以解锁技能</failMessage>
</li>
</comps>
</AbilityDef>
<AbilityDef>
<defName>ARA_Toxic_Needle_Fire</defName>
<label>毒针连射</label>
<description>阿拉克涅督虫使用可以喷射剧毒尾针的毒针腺对敌方进行一轮射击。</description>
<writeCombatLog>True</writeCombatLog>
<showPsycastEffects>False</showPsycastEffects>
<cooldownTicksRange>6000</cooldownTicksRange>
<iconPath>UI/Abilities/AcidSpray</iconPath>
<verbProperties>
<verbClass>Verb_AbilityShoot</verbClass>
<defaultProjectile>Bullet_ARA_RW_Basic_Fist_Needle_Gun</defaultProjectile>
<range>24.9</range>
<soundCast>Heatspikes_Shot</soundCast>
<soundCastTail>Heatspikes_Tail</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
<ticksBetweenBurstShots>6</ticksBetweenBurstShots>
<warmupTime>0</warmupTime>
<burstShotCount>12</burstShotCount>
<accuracyTouch>0.9</accuracyTouch>
<accuracyShort>0.8</accuracyShort>
<accuracyMedium>0.7</accuracyMedium>
<accuracyLong>0.6</accuracyLong>
<ai_IsWeapon>false</ai_IsWeapon>
</verbProperties>
<comps>
<li Class="ArachnaeSwarm.CompProperties_AbilityNeedCost">
<needDef>Food</needDef>
<needCost>0.1</needCost>
<failMessage>营养值不足,需要进食</failMessage>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityBodyPartCheck">
<requiredPart>ARA_Toxic_Needle</requiredPart>
<failMessage>毒针腺受损或缺失,无法发射毒针</failMessage>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityResearchPrereq">
<requiredResearch>ARA_Technology_5PAV</requiredResearch>
<failMessage>需要科技 基因节点PAV-5"毒刺" 以解锁技能</failMessage>
</li>
</comps>
</AbilityDef>
<AbilityDef>
<defName>ARA_BaseRace_Acid_Launcher</defName>
<label>酸噬种投射</label>
<description>将一只阿拉克涅酸噬种辅虫发射到指定地点,落地后这只寿命有限的辅虫将立刻对敌人展开攻击。</description>
<iconPath>UI/Commands/EggSpew</iconPath>
<cooldownTicksRange>5000</cooldownTicksRange>
<aiCanUse>true</aiCanUse>
<displayOrder>300</displayOrder>
<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
<warmupStartSound>AcidSpray_Warmup</warmupStartSound>
<charges>3</charges>
<cooldownPerCharge>true</cooldownPerCharge>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>24</range>
<warmupTime>1</warmupTime>
<soundCast>AcidSpray_Resolve</soundCast>
<violent>false</violent>
<targetParams>
<canTargetLocations>true</canTargetLocations>
</targetParams>
</verbProperties>
<comps>
<li Class="CompProperties_AbilityLaunchProjectile">
<projectileDef>ArachnaeBase_Race_Acid_Proj</projectileDef>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityNeedCost">
<needDef>Food</needDef>
<needCost>0.5</needCost>
<failMessage>营养值不足,需要进食</failMessage>
</li>
</comps>
</AbilityDef>
<ThingDef ParentName="BaseGrenadeProjectile">
<defName>ArachnaeBase_Race_Acid_Proj</defName>
<label>阿拉克涅酸噬种</label>
<thingClass>Projectile_SpawnsPawnZeroAge</thingClass>
<uiIconPath>Wula/Things/WULA_Attack_Cat/WULA_Cat_Thin_south</uiIconPath>
<graphicData>
<texPath>Things/Pawn/Animal/Spelopede/Spelopede</texPath>
<graphicClass>Graphic_Multi</graphicClass>
</graphicData>
<projectile>
<speed>41</speed>
<spawnsPawnKind>ArachnaeBase_Race_Acid</spawnsPawnKind>
<tryAdjacentFreeSpaces>true</tryAdjacentFreeSpaces>
<damageDef>ARA_AcidBurn</damageDef>
<damageAmountBase>10</damageAmountBase>
</projectile>
</ThingDef>
<AbilityDef>
<defName>ARA_BaseRace_Skyhive_Launcher</defName>
<label>天巢种喷射巢</label>
<description>将三只阿拉克涅天巢种辅虫发射到目标身上,天巢种将附着到敌人身上撕咬,脱落后仍然能继续对敌人展开攻击。</description>
<iconPath>UI/Commands/EggSpew</iconPath>
<cooldownTicksRange>5000</cooldownTicksRange>
<aiCanUse>true</aiCanUse>
<displayOrder>300</displayOrder>
<displayGizmoWhileUndrafted>true</displayGizmoWhileUndrafted>
<disableGizmoWhileUndrafted>false</disableGizmoWhileUndrafted>
<warmupStartSound>AcidSpray_Warmup</warmupStartSound>
<charges>3</charges>
<cooldownPerCharge>true</cooldownPerCharge>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<range>24</range>
<warmupTime>1</warmupTime>
<soundCast>AcidSpray_Resolve</soundCast>
<violent>false</violent>
<targetParams>
<canTargetPawns>True</canTargetPawns>
</targetParams>
</verbProperties>
<comps>
<li Class="ArachnaeSwarm.CompProperties_AbilityLaunchMultiProjectile">
<projectileDef>Bullet_ARA_RW_Basic_SkyHive_Gun</projectileDef>
<numProjectiles>3</numProjectiles>
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityNeedCost">
<needDef>Food</needDef>
<needCost>0.25</needCost>
<failMessage>营养值不足,需要进食</failMessage>
</li>
</comps>
</AbilityDef>
<AbilityDef Name="LongJump">
<defName>ARA_Skyraider_jump</defName>
<label>高空机动</label>
<description>使用强壮的翅膀瞬间加力,以重定位至一处新的地点。</description>
<iconPath>UI/Abilities/Longjump</iconPath>
<cooldownTicksRange>60</cooldownTicksRange>
<hostile>false</hostile>
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
<verbProperties>
<verbClass>Verb_CastAbilityJump</verbClass>
<label>jump</label>
<violent>false</violent>
<forceNormalTimeSpeed>false</forceNormalTimeSpeed>
<warmupTime>0</warmupTime>
<range>150</range>
<requireLineOfSight>true</requireLineOfSight>
<soundCast>Longjump_Jump</soundCast>
<soundLanding>Longjump_Land</soundLanding>
<targetParams>
<canTargetLocations>true</canTargetLocations>
<canTargetPawns>false</canTargetPawns>
<canTargetBuildings>false</canTargetBuildings>
</targetParams>
</verbProperties>
<jobDef>CastJump</jobDef>
<comps>
<li Class="ArachnaeSwarm.CompProperties_AbilityNeedCost">
<needDef>Food</needDef>
<needCost>0.1</needCost>
<failMessage>营养值不足,需要进食</failMessage>
</li>
</comps>
</AbilityDef>
<AbilityDef>
<defName>ARA_Ability_Possess</defName>
<label>原虫种突袭寄生</label>
<description>跃向目标,随后尝试使用长尾刺穿对象并截断其神经中枢信号,以自己的控制信号取而代之,进而完全侵占目标躯体。\n\n被侵占躯体的对象视为阿拉克涅虫族的一员需要接受女皇种的信息素标记并且不再拥有感情和高级需求仅作为躯壳活着。目标的技能熟练度和背景故事会替换为原虫种的技能熟练度和背景故事一旦宿主死亡原虫种将从宿主身上逃离。</description>
<iconPath>ArachnaeSwarm/UI/Abilities/ARA_Ability_Possess</iconPath>
<cooldownTicksRange>800</cooldownTicksRange>
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
<hotKey>Misc1</hotKey>
<verbProperties>
<!-- 使用我们新的Verb -->
<verbClass>ArachnaeSwarm.Verb_JumpAndCastOnLanding</verbClass>
<warmupTime>1.0</warmupTime>
<range>9.9</range>
<requireLineOfSight>true</requireLineOfSight>
<soundCast>Longjump_Jump</soundCast>
<soundLanding>Longjump_Land</soundLanding>
<targetParams>
<canTargetPawns>true</canTargetPawns>
<canTargetBuildings>false</canTargetBuildings>
<canTargetSelf>false</canTargetSelf>
<canTargetLocations>false</canTargetLocations>
</targetParams>
</verbProperties>
<comps>
<!-- comps部分现在只包含夺舍效果因为跳跃由Verb处理 -->
<li Class="ArachnaeSwarm.CompProperties_AbilityPossess">
<!-- Base success chance range (60% to 100%) -->
<successChance>0.1</successChance>
<!-- Bonus success chance per point of damage dealt (1%) -->
<successChanceBonusPerDamage>0.01</successChanceBonusPerDamage>
<!-- Optional: Hediff to apply on successful possession -->
<hediffToApplyOnSuccess>ARA_HiveMindDrone</hediffToApplyOnSuccess>
<!-- Optional: A list of race ThingDefs that cannot be possessed -->
<raceBlacklist>
<li>ArachnaeQueen_Race</li>
</raceBlacklist>
</li>
</comps>
</AbilityDef>
<AbilityDef>
<defName>ARA_Ability_Smokepop</defName>
<label>信息素浓雾释放</label>
<description>浓雾种将其腹部的大量释放阿拉克涅信息素烟雾,形成一大片足以遮蔽虫族身形的烟雾,并防止敌方使用火焰武器点燃虫族集群。这些信息素会吸引附近的阿拉克涅辅虫破土而出支援虫群,沾染信息素的目标越多(无论敌我),前来支援的虫族就越多。</description>
<iconPath>UI/Abilities/MechSmokepop</iconPath>
<cooldownTicksRange>6000</cooldownTicksRange>
<targetRequired>false</targetRequired>
<hostile>false</hostile>
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
<warmupTime>1</warmupTime>
<range>10</range>
<drawAimPie>false</drawAimPie>
<targetParams>
<canTargetSelf>true</canTargetSelf>
</targetParams>
</verbProperties>
<comps>
<li Class="ArachnaeSwarm.CompProperties_AbilityNeedCost">
<needDef>Food</needDef>
<needCost>0.25</needCost>
<failMessage>营养值不足,需要进食</failMessage>
</li>
<!--<li Class="CompProperties_AbilityFirefoampop">
<firefoamRadius>10</firefoamRadius>
<clamorType>Ability</clamorType>
<clamorRadius>15</clamorRadius>
</li>-->
<li Class="ArachnaeSwarm.CompProperties_AbilityDRM_Deaddustpop">
<damageDef>ARA_ReinforceGas</damageDef>
<damageAmount>5</damageAmount>
<armorPenetration>2.0</armorPenetration>
<smokeRadius>10</smokeRadius>
<explosionSound>Explosion_Smoke</explosionSound>
<clamorType>Ability</clamorType>
<clamorRadius>15</clamorRadius>
<postExplosionSpawnThingDef>ARA_ReinforceGasCloud</postExplosionSpawnThingDef> <!-- ARL_ToxicGasCloud -->
<postExplosionSpawnChance>1</postExplosionSpawnChance>
<postExplosionSpawnThingCount>1</postExplosionSpawnThingCount>
</li>
<!-- <li Class="ArachnaeSwarm.CompProperties_AbilityBodyPartCheck">
<requiredPart>ARA_Toxic_Needle</requiredPart>
<failMessage>毒针腺受损或缺失,无法发射毒针</failMessage>
</li> -->
</comps>
</AbilityDef>
<AbilityDef>
<defName>ARA_Ability_TrackingCharge</defName>
<label>追踪冲撞</label>
<description>阿拉克涅盾头种对目标发起蓄势冲撞,对路径上的一切造成伤害。飞行的距离越远,伤害越高。</description>
<iconPath>UI/Commands/WarTrumpet</iconPath> <!-- Placeholder Icon -->
<cooldownTicksRange>600</cooldownTicksRange>
<verbProperties>
<verbClass>ArachnaeSwarm.Verb_CastAbilityTrackingCharge</verbClass>
<label>追踪冲撞</label>
<targetParams>
<canTargetPawns>true</canTargetPawns>
<canTargetBuildings>false</canTargetBuildings>
<canTargetAnimals>true</canTargetAnimals>
<canTargetMechs>true</canTargetMechs>
<canTargetSelf>false</canTargetSelf>
</targetParams>
<range>30</range>
<warmupTime>1.0</warmupTime>
</verbProperties>
<comps>
<li Class="ArachnaeSwarm.CompProperties_TrackingCharge">
<homingSpeed>1.5</homingSpeed>
<initialDamage>15</initialDamage>
<damagePerTile>2</damagePerTile>
<inertiaDistance>6</inertiaDistance>
<collisionDamageDef>Blunt</collisionDamageDef>
<flyerDef>ARA_Flyer_TrackingCharge</flyerDef>
<collisionRadius>1.5</collisionRadius> <!-- Larger collision radius -->
<impactSound>Pawn_Melee_BigBash_HitPawn</impactSound>
<damageHostileOnly>true</damageHostileOnly> <!-- Set to false to damage everyone in the path -->
</li>
<li Class="CompProperties_AbilityEffecterOnCaster">
<effecterDef>WarTrumpet</effecterDef>
<maintainTicks>20</maintainTicks> <!-- Long enough for the "2nd wave" to spawn -->
</li>
<li Class="ArachnaeSwarm.CompProperties_AbilityResearchPrereq">
<requiredResearch>ARA_Technology_1VTE</requiredResearch>
<failMessage>需要科技 基因节点VTE-1"爆发激素" 以解锁技能</failMessage>
</li>
</comps>
</AbilityDef>
<ThingDef ParentName="PawnFlyerBase">
<defName>ARA_Flyer_TrackingCharge</defName>
<thingClass>ArachnaeSwarm.PawnFlyer_TrackingCharge</thingClass>
<pawnFlyer>
<flightSpeed>0.5</flightSpeed>
<heightFactor>0</heightFactor>
</pawnFlyer>
</ThingDef>
</Defs>