830 lines
32 KiB
XML
830 lines
32 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Defs>
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<ThingDef ParentName="ResourceBase">
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<defName>ARA_DummyAmmo</defName>
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<label>弹药</label>
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<description>阿拉克涅虫族使用的弹药.</description>
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<possessionCount>2</possessionCount>
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<graphicData>
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<texPath>ArachnaeSwarm/Item/ARA_DummyAmmo</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<destroyOnDrop>true</destroyOnDrop>
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<tradeability>None</tradeability>
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</ThingDef>
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<ThingDef ParentName="BaseFilth">
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<defName>ARA_Filth_SpentAcid</defName>
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<label>阿拉克涅残酸</label>
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<tickerType>Normal</tickerType>
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<statBases>
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<Beauty>-30</Beauty>
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<Cleanliness>-5</Cleanliness>
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</statBases>
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<graphicData>
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<texPath>Things/Filth/Acid</texPath>
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<graphicClass>Graphic_Random</graphicClass>
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<drawSize>2.5</drawSize>
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<color>(1,1,1,0.5)</color>
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</graphicData>
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<filth>
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<ignoreFilthMultiplierStat>true</ignoreFilthMultiplierStat>
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<disappearsInDays>0.5~1</disappearsInDays>
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<rainWashes>true</rainWashes>
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<cleaningWorkToReduceThickness>70</cleaningWorkToReduceThickness>
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<canFilthAttach>true</canFilthAttach>
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<maxThickness>1</maxThickness>
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<cleaningSound>Interact_CleanFilth_Fluid</cleaningSound>
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</filth>
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<thingClass>ArachnaeSwarm.Filth_Toxic</thingClass>
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<modExtensions>
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<li Class="ArachnaeSwarm.OPToxicDefs">
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<OPToxicHediff>ARA_AcidCoverd</OPToxicHediff> <!-- Name of HediffDef to apply, change to own
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HediffDef -->
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<OPToxicSeverity>0.1</OPToxicSeverity> <!-- Severity build up per Tick period -->
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<OPSevUpTickPeriod>240</OPSevUpTickPeriod> <!-- No of game ticks per each build up, recommend
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>= 120 -->
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</li>
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</modExtensions>
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</ThingDef>
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<EffecterDef>
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<defName>ARA_Shell_AcidSpitImpact</defName>
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<children>
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<li>
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<subEffecterClass>SubEffecter_SprayerChance</subEffecterClass>
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<fleckDef>Fleck_AcidSpitImpact</fleckDef>
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<burstCount>1</burstCount>
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<scale>5</scale>
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<chancePerTick>1</chancePerTick>
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<chancePeriodTicks>2</chancePeriodTicks>
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<lifespanMaxTicks>8</lifespanMaxTicks>
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<spawnLocType>OnSource</spawnLocType>
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</li>
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<li>
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<subEffecterClass>SubEffecter_SprayerTriggered</subEffecterClass>
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<fleckDef>Fleck_AcidSpitLaunchedMist</fleckDef>
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<scale>20</scale>
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<burstCount>3~6</burstCount>
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<spawnLocType>OnSource</spawnLocType>
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<absoluteAngle>false</absoluteAngle>
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<angle>0~100</angle>
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<positionRadius>1</positionRadius>
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<speed>-1~1</speed>
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<rotation>0</rotation>
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</li>
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<li>
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<subEffecterClass>SubEffecter_SprayerTriggered</subEffecterClass>
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<fleckDef>Fleck_AcidSpitLaunchedGlobFast</fleckDef>
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<burstCount>6~10</burstCount>
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<spawnLocType>OnSource</spawnLocType>
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<absoluteAngle>false</absoluteAngle>
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<positionRadius>.7</positionRadius>
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<positionRadiusMin>.7</positionRadiusMin>
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<fleckUsesAngleForVelocity>true</fleckUsesAngleForVelocity>
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<rotateTowardsTargetCenter>true</rotateTowardsTargetCenter>
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<angle>0~100</angle>
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<scale>2.5</scale>
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<speed>20~45</speed>
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<rotation>0~360</rotation>
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</li>
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</children>
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</EffecterDef>
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<ThingDef ParentName="BuildingBase">
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<defName>ARA_Turret_Beespikeshooter</defName>
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<label>蜂刺射手</label>
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<description>射出毒刺的小炮塔.</description>
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<thingClass>Building_TurretGun</thingClass>
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<drawerType>MapMeshAndRealTime</drawerType>
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<graphicData>
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<texPath>ArachnaeSwarm/Plant/ARA_BeeSpikePlant</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<damageData>
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<rect>(0.2,0.2,0.6,0.6)</rect>
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</damageData>
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<shadowData>
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<volume>(0.27,0.25,0.27)</volume>
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<offset>(0,0,0)</offset>
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</shadowData>
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<drawSize>(1.2, 1.2)</drawSize>
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</graphicData>
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<altitudeLayer>Building</altitudeLayer>
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<stealable>false</stealable>
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<rotatable>false</rotatable>
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<statBases>
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<MaxHitPoints>100</MaxHitPoints>
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<Flammability>0.7</Flammability>
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<WorkToBuild>1800</WorkToBuild>
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<Mass>8</Mass>
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<Beauty>-20</Beauty>
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<ShootingAccuracyTurret>0.96</ShootingAccuracyTurret>
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</statBases>
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<tickerType>Normal</tickerType>
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<comps>
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<li Class="CompProperties_Forbiddable"/>
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<li Class="ArachnaeSwarm.CompProperties_ForceTargetable" />
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<li Class="ArachnaeSwarm.CompProperties_RefuelableNutrition_WithKey">
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<saveKeysPrefix>nutrition</saveKeysPrefix>
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<fuelCapacity>3</fuelCapacity>
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<initialFuelPercent>1</initialFuelPercent>
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<fuelFilter>
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<thingDefs>
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<li>ARA_InsectJelly</li>
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</thingDefs>
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</fuelFilter>
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<fuelGizmoLabel>虫蜜</fuelGizmoLabel>
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<showAllowAutoRefuelToggle>false</showAllowAutoRefuelToggle>
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<targetFuelLevelConfigurable>true</targetFuelLevelConfigurable>
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<consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed>
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<destroyOnNoFuel>true</destroyOnNoFuel>
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</li>
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<li Class="CompProperties_Lifespan">
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<lifespanTicks>3600000</lifespanTicks>
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</li>
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</comps>
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<passability>PassThroughOnly</passability>
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<pathCost>50</pathCost>
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<fillPercent>0.4</fillPercent>
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<hasTooltip>true</hasTooltip>
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<terrainAffordanceNeeded>Light</terrainAffordanceNeeded>
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<building>
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<combatPower>45</combatPower> <!-- same as a scavenger -->
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<ai_combatDangerous>true</ai_combatDangerous>
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<turretGunDef>ARA_Gun_Beespikeshooter</turretGunDef>
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<turretBurstWarmupTime>0.5</turretBurstWarmupTime>
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<turretBurstCooldownTime>2.4</turretBurstCooldownTime>
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<claimable>false</claimable>
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<expandHomeArea>false</expandHomeArea>
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<turretTopDrawSize>1.2</turretTopDrawSize>
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</building>
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<placeWorkers>
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<li>PlaceWorker_TurretTop</li>
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<li>PlaceWorker_ShowTurretRadius</li>
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</placeWorkers>
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<designationHotKey>Misc2</designationHotKey>
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</ThingDef>
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<ThingDef ParentName="BaseWeaponTurret">
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<defName>ARA_Gun_Beespikeshooter</defName>
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<label>蜂刺射手</label>
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<description>会发射小毒刺的组织.</description>
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<graphicData>
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<texPath>ArachnaeSwarm/Weapon/ARA_BeeSpikePlant_Gun</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<statBases>
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<AccuracyTouch>0.77</AccuracyTouch>
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<AccuracyShort>0.70</AccuracyShort>
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<AccuracyMedium>0.45</AccuracyMedium>
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<AccuracyLong>0.24</AccuracyLong>
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<RangedWeapon_Cooldown>4.8</RangedWeapon_Cooldown>
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<DeteriorationRate>0</DeteriorationRate>
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<Mass>5</Mass>
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<Flammability>0</Flammability>
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</statBases>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<defaultProjectile>Bullet_ARA_RW_Basic_Fist_Needle_Gun</defaultProjectile>
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<warmupTime>0</warmupTime>
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<range>19.9</range> <!-- Must be kept in sync with "explosion radius" of Grenade_TurretPack -->
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<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
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<burstShotCount>2</burstShotCount>
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<soundCast>SpitterSpit</soundCast>
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<muzzleFlashScale>9</muzzleFlashScale>
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<consumeFuelPerShot>0.05</consumeFuelPerShot>
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</li>
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</verbs>
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</ThingDef>
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<ThingDef>
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<defName>Arachnae_AcidlingTrap</defName>
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<label>阿拉克涅爆裂茧</label>
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<description>一种阿拉克涅休眠茧,内藏有休眠中的阿拉克涅虫族。如果靠太近则会唤醒其中的虫族。</description>
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<thingClass>ArachnaeSwarm.Building_TrapReleaseRandom</thingClass>
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<category>Building</category>
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<!-- 基础外观和物理属性 -->
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<size>(1,1)</size>
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<altitudeLayer>Building</altitudeLayer>
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<passability>PassThroughOnly</passability>
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<selectable>true</selectable>
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<fillPercent>0.20</fillPercent>
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<leaveResourcesWhenKilled>false</leaveResourcesWhenKilled>
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<rotatable>false</rotatable>
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<tickerType>Normal</tickerType>
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<building>
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<isTrap>true</isTrap>
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<trapDestroyOnSpring>true</trapDestroyOnSpring>
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<expandHomeArea>false</expandHomeArea>
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<ai_chillDestination>false</ai_chillDestination>
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<claimable>false</claimable>
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</building>
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<repairEffect>EatVegetarian</repairEffect>
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<filthLeaving>Filth_Slime</filthLeaving>
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<statBases>
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<MaxHitPoints>10</MaxHitPoints>
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<Mass>4</Mass>
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<Flammability>1.0</Flammability>
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<MarketValue>50</MarketValue>
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</statBases>
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<graphicData>
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<texPath>ArachnaeSwarm/Plant/ARA_AcidlingTrapPlant</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>1.2</drawSize>
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<shadowData>
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<volume>(0.3, 0.6, 0.3)</volume>
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<offset>(0,0,-0.1)</offset>
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</shadowData>
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</graphicData>
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<!-- 正确的配置方式 -->
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<modExtensions>
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<li Class="ArachnaeSwarm.TrapReleaseRandomExtension">
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<detectionRadius>5</detectionRadius>
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<countToSpawn>3</countToSpawn>
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<pawnKinds>
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<li>ArachnaeBase_Race_Acidling</li>
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<!-- <li>ArachnaeBase_Race_Acid</li> -->
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</pawnKinds>
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</li>
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</modExtensions>
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<!-- 组件:发光、生命周期、延迟地面生成(与风格示例对应) -->
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<comps>
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<li Class="CompProperties_Lifespan">
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<lifespanTicks>600000</lifespanTicks>
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</li>
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</comps>
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</ThingDef>
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<ThingDef ParentName="BuildingBase">
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<defName>ARA_AutoSniperCannon</defName>
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<label>血链千兆炮组织</label>
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<description>阿拉克涅虫族用于防御巢穴的组织之一。它由大量没有自主意识的高度特化器官共同构成,能以较高射速连续地发射棘刺,重创大型敌人或来犯集群。作为阿拉克涅防御组织,其可以通过获取营养来自行生成补充弹药。</description>
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<thingClass>ArachnaeSwarm.Building_TurretGunHasSpeed</thingClass>
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<drawerType>MapMeshAndRealTime</drawerType>
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<drawHighlight>true</drawHighlight>
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<drawHighlightOnlyForHostile>true</drawHighlightOnlyForHostile>
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<uiIconPath>ArachnaeSwarm/Building/ARA_AutoSniperCannon_Icon</uiIconPath>
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<graphicData>
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<texPath>ArachnaeSwarm/Building/ARA_AutoSniperCannon_Base</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutComplex</shaderType>
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<drawSize>(3,3)</drawSize>
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<drawOffset>(0,0,-0.1)</drawOffset>
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<shadowData>
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<volume>(1.5, 1.5, 1.75)</volume>
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<offset>(0,0,-0.35)</offset>
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</shadowData>
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</graphicData>
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<researchPrerequisites>
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<li>ARA_Technology_8PAV</li>
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</researchPrerequisites>
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<receivesSignals>true</receivesSignals>
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<altitudeLayer>Building</altitudeLayer>
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<stealable>false</stealable>
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<size>(3,3)</size>
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<passability>PassThroughOnly</passability>
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<pathCost>50</pathCost>
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<fillPercent>0.4</fillPercent>
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<tickerType>Normal</tickerType>
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<terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
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<comps>
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<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
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<maxMaintenance>100</maxMaintenance>
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<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
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<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
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<warningThreshold>0.2</warningThreshold>
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<assignJobCheckInterval>1800</assignJobCheckInterval>
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<maintenanceThresholdForJob>0.5</maintenanceThresholdForJob>
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<allowedRaces>
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<li>ArachnaeNode_Race_WeaponSmith</li>
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</allowedRaces>
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</li>
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<li Class="CompProperties_Forbiddable" />
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<li Class="ArachnaeSwarm.CompProperties_RefuelableNutrition_WithKey">
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<saveKeysPrefix>nutrition</saveKeysPrefix>
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<fuelCapacity>100.0</fuelCapacity>
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<initialConfigurableTargetFuelLevel>100</initialConfigurableTargetFuelLevel>
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<initialFuelPercent>1</initialFuelPercent>
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<fuelFilter>
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<thingDefs>
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<li>ARA_InsectJelly</li>
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</thingDefs>
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</fuelFilter>
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<fuelGizmoLabel>虫蜜</fuelGizmoLabel>
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<showAllowAutoRefuelToggle>false</showAllowAutoRefuelToggle>
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<targetFuelLevelConfigurable>true</targetFuelLevelConfigurable>
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<consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed>
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</li>
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<li Class="ArachnaeSwarm.CompProperties_ForceTargetable" />
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<li Class="CompProperties_AffectedByFacilities">
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<linkableFacilities>
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<li>ARA_NutrientNetworkTower</li>
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</linkableFacilities>
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</li>
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</comps>
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<modExtensions>
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<li Class="ArachnaeSwarm.ModExt_HasSpeedTurret">
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<speed>0.5</speed> <!-- 旋转速度 (度/Tick)。值越大,旋转越快。 -->
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</li>
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</modExtensions>
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<statBases>
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<MaxHitPoints>260</MaxHitPoints>
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<Flammability>0</Flammability>
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<Mass>30</Mass>
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<ShootingAccuracyTurret>0.9</ShootingAccuracyTurret>
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<Beauty>-20</Beauty>
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</statBases>
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<costStuffCount>300</costStuffCount>
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<stuffCategories Inherit="False">
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<li>Stony</li>
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<li>Metallic</li>
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</stuffCategories>
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<costList>
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<ARA_Activated_Bacterium>70</ARA_Activated_Bacterium>
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<ARA_Carapace>100</ARA_Carapace>
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</costList>
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<damageMultipliers>
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<li>
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<damageDef>Flame</damageDef>
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<multiplier>0</multiplier>
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</li>
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</damageMultipliers>
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<generateCommonality>4</generateCommonality> <!-- generate more often than other problem causers
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for mech clusters -->
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<building>
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<turretGunDef>Gun_ARA_AutoSniperCannonTurret</turretGunDef>
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<turretBurstWarmupTime>0.1</turretBurstWarmupTime>
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<turretTopDrawSize>4.0</turretTopDrawSize>
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<relatedTerrain>
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<li>ARA_InsectCreep</li>
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</relatedTerrain>
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</building>
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<designationCategory>ARA_Buildings</designationCategory>
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<terrainAffordanceNeeded>ARA_Creep</terrainAffordanceNeeded>
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<constructionSkillPrerequisite>8</constructionSkillPrerequisite>
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</ThingDef>
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<ThingDef ParentName="BaseWeaponTurret"> <!-- Should reorganize this XML relation at some point -->
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<defName>Gun_ARA_AutoSniperCannonTurret</defName> <!-- Should be called ChargeBlasterLightTurret,
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but we keep this defName for compatibility -->
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<label>血链千兆机炮</label>
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<description>血链千兆机炮.</description>
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<graphicData>
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<texPath>ArachnaeSwarm/Building/ARA_AutoSniperCannon_Tower</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<statBases>
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<AccuracyTouch>0.4</AccuracyTouch>
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<AccuracyShort>0.7</AccuracyShort>
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<AccuracyMedium>0.86</AccuracyMedium>
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<AccuracyLong>0.9</AccuracyLong>
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<RangedWeapon_Cooldown>2.2</RangedWeapon_Cooldown>
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</statBases>
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<verbs>
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<li>
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<verbClass>ArachnaeSwarm.Verb_ShootWithOffset</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>ARA_Bullet_SniperCannon</defaultProjectile>
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<warmupTime>0.1</warmupTime>
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<minRange>3.9</minRange>
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<range>65.9</range>
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<ticksBetweenBurstShots>7</ticksBetweenBurstShots>
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<burstShotCount>3</burstShotCount>
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<soundCast>Shot_ToxicNeedleGun</soundCast>
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<soundCastTail>GunTail_Heavy</soundCastTail>
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<muzzleFlashScale>18</muzzleFlashScale>
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<consumeFuelPerShot>1</consumeFuelPerShot>
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</li>
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</verbs>
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<modExtensions>
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<li Class="ArachnaeSwarm.ModExtension_ShootWithOffset">
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<offsets>
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<li>(0, -2.5)</li>
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</offsets>
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</li>
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</modExtensions>
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</ThingDef>
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<!-- Auto mortar -->
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<ThingDef ParentName="BuildingBase">
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<defName>ARA_Acidling_AutoMortar</defName>
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<label>爆裂种投射巢组织</label>
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<description>阿拉克涅虫族用于防御巢穴的组织之一。它由大量没有自主意识的高度特化器官共同构成,能向进犯巢穴的敌军发射多只阿拉克涅爆裂种辅虫,这些辅虫将自行寻找目标以发起自杀性袭击。作为阿拉克涅防御组织,其可以通过获取营养来自行生成补充弹药。</description>
|
|
<thingClass>ArachnaeSwarm.Building_TurretGunHasSpeed</thingClass>
|
|
<drawerType>MapMeshAndRealTime</drawerType>
|
|
<drawHighlight>true</drawHighlight>
|
|
<drawHighlightOnlyForHostile>true</drawHighlightOnlyForHostile>
|
|
<uiIconPath>ArachnaeSwarm/Building/ARA_Acidling_AutoMortar_Icon</uiIconPath>
|
|
<graphicData>
|
|
<texPath>ArachnaeSwarm/Building/ARA_AutoSniperCannon_Base</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
<shaderType>CutoutComplex</shaderType>
|
|
<drawSize>(3,3)</drawSize>
|
|
<drawOffset>(0,0,-0.1)</drawOffset>
|
|
<shadowData>
|
|
<volume>(1.5, 1.5, 1.75)</volume>
|
|
<offset>(0,0,-0.35)</offset>
|
|
</shadowData>
|
|
</graphicData>
|
|
<researchPrerequisites>
|
|
<li>ARA_Technology_7SPV</li>
|
|
</researchPrerequisites>
|
|
<receivesSignals>true</receivesSignals>
|
|
<altitudeLayer>Building</altitudeLayer>
|
|
<stealable>false</stealable>
|
|
<size>(3,3)</size>
|
|
<passability>PassThroughOnly</passability>
|
|
<pathCost>50</pathCost>
|
|
<fillPercent>0.4</fillPercent>
|
|
<tickerType>Normal</tickerType>
|
|
<terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded>
|
|
<comps>
|
|
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
|
|
<maxMaintenance>100</maxMaintenance>
|
|
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
|
|
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
|
|
<warningThreshold>0.2</warningThreshold>
|
|
<assignJobCheckInterval>1800</assignJobCheckInterval>
|
|
<maintenanceThresholdForJob>0.5</maintenanceThresholdForJob>
|
|
<allowedRaces>
|
|
<li>ArachnaeNode_Race_WeaponSmith</li>
|
|
</allowedRaces>
|
|
</li>
|
|
<li Class="CompProperties_Forbiddable" />
|
|
<li Class="ArachnaeSwarm.CompProperties_RefuelableNutrition_WithKey">
|
|
<saveKeysPrefix>nutrition</saveKeysPrefix>
|
|
<fuelCapacity>18</fuelCapacity>
|
|
<initialFuelPercent>1</initialFuelPercent>
|
|
<fuelFilter>
|
|
<thingDefs>
|
|
<li>ARA_InsectJelly</li>
|
|
</thingDefs>
|
|
</fuelFilter>
|
|
<fuelGizmoLabel>虫蜜</fuelGizmoLabel>
|
|
<showAllowAutoRefuelToggle>false</showAllowAutoRefuelToggle>
|
|
<targetFuelLevelConfigurable>true</targetFuelLevelConfigurable>
|
|
<consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed>
|
|
</li>
|
|
<li Class="ArachnaeSwarm.CompProperties_ForceTargetable" />
|
|
<li Class="CompProperties_AffectedByFacilities">
|
|
<linkableFacilities>
|
|
<li>ARA_NutrientNetworkTower</li>
|
|
</linkableFacilities>
|
|
</li>
|
|
</comps>
|
|
<modExtensions>
|
|
<li Class="ArachnaeSwarm.ModExt_HasSpeedTurret">
|
|
<speed>0.5</speed> <!-- 旋转速度 (度/Tick)。值越大,旋转越快。 -->
|
|
</li>
|
|
</modExtensions>
|
|
<statBases>
|
|
<MaxHitPoints>260</MaxHitPoints>
|
|
<Flammability>0</Flammability>
|
|
<Mass>30</Mass>
|
|
<ShootingAccuracyTurret>0.9</ShootingAccuracyTurret>
|
|
<Beauty>-20</Beauty>
|
|
</statBases>
|
|
<costStuffCount>200</costStuffCount>
|
|
<stuffCategories Inherit="False">
|
|
<li>Stony</li>
|
|
<li>Metallic</li>
|
|
</stuffCategories>
|
|
<costList>
|
|
<ARA_Activated_Bacterium>100</ARA_Activated_Bacterium>
|
|
<ARA_Carapace>100</ARA_Carapace>
|
|
</costList>
|
|
<damageMultipliers>
|
|
<li>
|
|
<damageDef>Flame</damageDef>
|
|
<multiplier>0</multiplier>
|
|
</li>
|
|
</damageMultipliers>
|
|
<generateCommonality>4</generateCommonality> <!-- generate more often than other problem causers
|
|
for mech clusters -->
|
|
<building>
|
|
<buildingTags>
|
|
<li>Artillery</li>
|
|
</buildingTags>
|
|
<turretGunDef>ARA_Acidling_Artillery_AutoMortar</turretGunDef>
|
|
<turretBurstWarmupTime>10.0</turretBurstWarmupTime>
|
|
<turretTopDrawSize>3.0</turretTopDrawSize>
|
|
<relatedTerrain>
|
|
<li>ARA_InsectCreep</li>
|
|
</relatedTerrain>
|
|
</building>
|
|
<placeWorkers>
|
|
<li>PlaceWorker_NotUnderRoof</li>
|
|
</placeWorkers>
|
|
<designationCategory>ARA_Buildings</designationCategory>
|
|
<terrainAffordanceNeeded>ARA_Creep</terrainAffordanceNeeded>
|
|
<constructionSkillPrerequisite>8</constructionSkillPrerequisite>
|
|
</ThingDef>
|
|
<ThingDef ParentName="BaseArtilleryWeapon">
|
|
<defName>ARA_Acidling_Artillery_AutoMortar</defName>
|
|
<label>爆裂种投射巢</label>
|
|
<graphicData>
|
|
<texPath>ArachnaeSwarm/Building/ARA_Acidling_Artillery_AutoMortar_Tower</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<uiIconScale>1.25</uiIconScale>
|
|
<weaponTags>
|
|
<li>Artillery_BaseDestroyer</li>
|
|
</weaponTags>
|
|
<verbs>
|
|
<li>
|
|
<verbClass>ArachnaeSwarm.Verb_ShootWithOffset</verbClass>
|
|
<defaultProjectile>ArachnaeBase_Race_Acidling_Proj</defaultProjectile>
|
|
<ai_AvoidFriendlyFireRadius>3</ai_AvoidFriendlyFireRadius>
|
|
<warmupTime>2</warmupTime>
|
|
<range>500</range>
|
|
<burstShotCount>3</burstShotCount>
|
|
<ticksBetweenBurstShots>16</ticksBetweenBurstShots>
|
|
<soundCast>Mortar_LaunchA</soundCast>
|
|
<soundCastTail>GunTail_Light</soundCastTail>
|
|
<muzzleFlashScale>16</muzzleFlashScale>
|
|
<requireLineOfSight>false</requireLineOfSight>
|
|
<consumeFuelPerShot>3</consumeFuelPerShot>
|
|
<targetParams>
|
|
<canTargetLocations>true</canTargetLocations>
|
|
</targetParams>
|
|
</li>
|
|
</verbs>
|
|
<modExtensions>
|
|
<li Class="ArachnaeSwarm.ModExtension_ShootWithOffset">
|
|
<offsets>
|
|
<li>(0, -1.4)</li>
|
|
</offsets>
|
|
</li>
|
|
</modExtensions>
|
|
</ThingDef>
|
|
<ThingDef ParentName="BaseGrenadeProjectile">
|
|
<defName>ArachnaeBase_Race_Acidling_Proj</defName>
|
|
<label>阿拉克涅爆裂种</label>
|
|
<thingClass>Projectile_SpawnsPawnZeroAge</thingClass>
|
|
<graphicData>
|
|
<texPath>ArachnaeSwarm/Things/ARA_Acidling/Bodies/Naked_Thin</texPath>
|
|
<graphicClass>Graphic_Multi</graphicClass>
|
|
</graphicData>
|
|
<projectile>
|
|
<speed>41</speed>
|
|
<spawnsPawnKind>ArachnaeBase_Race_Acidling</spawnsPawnKind>
|
|
<tryAdjacentFreeSpaces>true</tryAdjacentFreeSpaces>
|
|
<damageDef>ARA_AcidBurn</damageDef>
|
|
<damageAmountBase>10</damageAmountBase>
|
|
<flyOverhead>true</flyOverhead>
|
|
<soundAmbient>MortarRound_Ambient</soundAmbient>
|
|
</projectile>
|
|
</ThingDef>
|
|
|
|
<ThingDef ParentName="BuildingBase">
|
|
<defName>CatastropheMissileSilo</defName>
|
|
<label>天灾酸烧炮组织</label>
|
|
<description>阿拉克涅虫族所进化出的终极生物武器之一。它由大量没有自主意识的高度特化器官共同构成,骇人的酸烧炮可以发射令生灵闻风丧胆的天灾酸烧导弹。作为复合型防御系统,它既可以向本地的目标发射导弹,也可以向远处的威胁实施精确打击,其可以通过获取营养来自行生成补充弹药。</description>
|
|
<thingClass>ArachnaeSwarm.Building_CatastropheMissileSilo</thingClass>
|
|
<drawerType>MapMeshAndRealTime</drawerType>
|
|
<uiIconPath>ArachnaeSwarm/Building/ARA_CatastropheMissileSilo_Icon</uiIconPath>
|
|
<graphicData>
|
|
<texPath>ArachnaeSwarm/Building/ARA_CatastropheMissileSilo_Base</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
<shaderType>CutoutComplex</shaderType>
|
|
<drawSize>(5,5)</drawSize>
|
|
<drawOffset>(0,0,0)</drawOffset>
|
|
<shadowData>
|
|
<volume>(2, 2, 2.5)</volume>
|
|
<offset>(0,0,-0.15)</offset>
|
|
</shadowData>
|
|
</graphicData>
|
|
<researchPrerequisites>
|
|
<li>ARA_Technology_11VXI</li>
|
|
</researchPrerequisites>
|
|
<size>(5,5)</size>
|
|
<altitudeLayer>Building</altitudeLayer>
|
|
<passability>PassThroughOnly</passability>
|
|
<pathCost>50</pathCost>
|
|
<fillPercent>0.5</fillPercent>
|
|
<stealable>false</stealable>
|
|
<statBases>
|
|
<MaxHitPoints>500</MaxHitPoints>
|
|
<WorkToBuild>12000</WorkToBuild>
|
|
<Mass>800</Mass>
|
|
<Beauty>-20</Beauty>
|
|
</statBases>
|
|
<tickerType>Normal</tickerType>
|
|
<comps>
|
|
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
|
|
<maxMaintenance>100</maxMaintenance>
|
|
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
|
|
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
|
|
<warningThreshold>0.2</warningThreshold>
|
|
<assignJobCheckInterval>1800</assignJobCheckInterval>
|
|
<maintenanceThresholdForJob>0.5</maintenanceThresholdForJob>
|
|
<allowedRaces>
|
|
<li>ArachnaeNode_Race_WeaponSmith</li>
|
|
</allowedRaces>
|
|
</li>
|
|
<li Class="ArachnaeSwarm.CompProperties_RefuelableNutrition_WithKey">
|
|
<saveKeysPrefix>nutrition</saveKeysPrefix>
|
|
<fuelCapacity>50.0</fuelCapacity>
|
|
<fuelFilter>
|
|
<thingDefs>
|
|
<li>ARA_InsectJelly</li>
|
|
</thingDefs>
|
|
</fuelFilter>
|
|
<fuelGizmoLabel>虫蜜</fuelGizmoLabel>
|
|
<showAllowAutoRefuelToggle>false</showAllowAutoRefuelToggle>
|
|
<targetFuelLevelConfigurable>true</targetFuelLevelConfigurable>
|
|
<consumeFuelOnlyWhenUsed>true</consumeFuelOnlyWhenUsed>
|
|
</li>
|
|
<li Class="CompProperties_Forbiddable" />
|
|
<li Class="CompProperties_Breakdownable" />
|
|
<li Class="ArachnaeSwarm.CompProperties_ForceTargetable" />
|
|
<li Class="CompProperties_AffectedByFacilities">
|
|
<linkableFacilities>
|
|
<li>ARA_NutrientNetworkTower</li>
|
|
</linkableFacilities>
|
|
</li>
|
|
</comps>
|
|
<modExtensions>
|
|
<li Class="ArachnaeSwarm.ModExt_HasSpeedTurret">
|
|
<speed>0.3</speed>
|
|
</li>
|
|
</modExtensions>
|
|
<building>
|
|
<turretGunDef>CatastropheMissile_Weapon</turretGunDef>
|
|
<turretBurstCooldownTime>15.0</turretBurstCooldownTime>
|
|
<turretTopDrawSize>7.0</turretTopDrawSize>
|
|
<turretTopOffset>(0,0)</turretTopOffset>
|
|
<buildingTags>
|
|
<li>Artillery</li>
|
|
</buildingTags>
|
|
<relatedTerrain>
|
|
<li>ARA_InsectCreep</li>
|
|
</relatedTerrain>
|
|
</building>
|
|
<costStuffCount>300</costStuffCount>
|
|
<stuffCategories Inherit="False">
|
|
<li>Stony</li>
|
|
<li>Metallic</li>
|
|
</stuffCategories>
|
|
<costList>
|
|
<ARA_Activated_Bacterium>150</ARA_Activated_Bacterium>
|
|
<ARA_Carapace>200</ARA_Carapace>
|
|
</costList>
|
|
<placeWorkers>
|
|
<li>PlaceWorker_NotUnderRoof</li>
|
|
</placeWorkers>
|
|
<designationCategory>ARA_Buildings</designationCategory>
|
|
<constructionSkillPrerequisite>12</constructionSkillPrerequisite>
|
|
<terrainAffordanceNeeded>ARA_Creep</terrainAffordanceNeeded>
|
|
<researchPrerequisites>
|
|
</researchPrerequisites>
|
|
</ThingDef>
|
|
<ThingDef ParentName="BaseArtilleryWeapon">
|
|
<defName>CatastropheMissile_Weapon</defName>
|
|
<label>天灾酸烧炮</label>
|
|
<description>天灾酸烧炮组织的主体结构,负责发射和引导具有半自主意识的天灾酸烧导弹。</description>
|
|
<graphicData>
|
|
<texPath>ArachnaeSwarm/Building/ARA_CatastropheMissileSilo_Tower</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
<drawSize>(7,7)</drawSize>
|
|
</graphicData>
|
|
<statBases>
|
|
<RangedWeapon_Cooldown>15.0</RangedWeapon_Cooldown>
|
|
<Mass>50</Mass>
|
|
</statBases>
|
|
<verbs>
|
|
<li>
|
|
<verbClass>ArachnaeSwarm.Verb_ShootWithOffset</verbClass>
|
|
<hasStandardCommand>true</hasStandardCommand>
|
|
<defaultProjectile>Projectile_CatastropheMissile</defaultProjectile>
|
|
<consumeFuelPerShot>10</consumeFuelPerShot>
|
|
<warmupTime>3.0</warmupTime>
|
|
<forcedMissRadius>1</forcedMissRadius>
|
|
<isMortar>true</isMortar>
|
|
<requireLineOfSight>false</requireLineOfSight>
|
|
<minRange>10.9</minRange>
|
|
<burstShotCount>1</burstShotCount>
|
|
<range>500</range>
|
|
<soundCast>AcidSpray_Resolve</soundCast>
|
|
<muzzleFlashScale>16</muzzleFlashScale>
|
|
<targetParams>
|
|
<canTargetLocations>true</canTargetLocations>
|
|
</targetParams>
|
|
</li>
|
|
</verbs>
|
|
<modExtensions>
|
|
<li Class="ArachnaeSwarm.ModExtension_ShootWithOffset">
|
|
<offsets>
|
|
<li>(0, -5)</li>
|
|
</offsets>
|
|
</li>
|
|
</modExtensions>
|
|
</ThingDef>
|
|
<ThingDef ParentName="ResourceBase">
|
|
<defName>ARA_CatastropheMissile_Shell</defName>
|
|
<label>天灾酸烧导弹</label>
|
|
<description>阿拉克涅虫族使用的天灾酸烧导弹,只有天灾酸烧炮组织可以发射它。</description>
|
|
<possessionCount>2</possessionCount>
|
|
<graphicData>
|
|
<texPath>ArachnaeSwarm/Mote/ARA_CatastropheMissile_Shell</texPath>
|
|
<graphicClass>Graphic_Single</graphicClass>
|
|
</graphicData>
|
|
<statBases>
|
|
<Mass>8</Mass>
|
|
</statBases>
|
|
<comps>
|
|
</comps>
|
|
</ThingDef>
|
|
<ThingDef ParentName="BaseBullet">
|
|
<defName>Projectile_CatastropheMissile</defName>
|
|
<label>天灾酸烧导弹</label>
|
|
<thingClass>ArachnaeSwarm.Projectile_CruiseMissile</thingClass>
|
|
<graphicData>
|
|
<graphicClass>Graphic_Single_AgeSecs</graphicClass>
|
|
<texPath>ArachnaeSwarm/Mote/ARA_CatastropheMissile_Shell</texPath>
|
|
<drawSize>(3,3)</drawSize>
|
|
<shaderType>MoteGlow</shaderType>
|
|
</graphicData>
|
|
<projectile>
|
|
<useGraphicClass>True</useGraphicClass>
|
|
<shadowSize>1</shadowSize>
|
|
<damageDef>ARA_AcidBurn</damageDef>
|
|
<damageAmountBase>150</damageAmountBase>
|
|
<speed>80</speed>
|
|
<flyOverhead>true</flyOverhead>
|
|
<filth>ARA_Filth_SpentAcid</filth>
|
|
<filthCount>2</filthCount>
|
|
<explosionEffect>ARA_Shell_AcidSpitImpact</explosionEffect>
|
|
<explosionEffectLifetimeTicks>60</explosionEffectLifetimeTicks>
|
|
<doExplosionVFX>false</doExplosionVFX>
|
|
<explosionRadius>10.9</explosionRadius>
|
|
<soundExplode>MortarBomb_Explode</soundExplode>
|
|
</projectile>
|
|
<modExtensions>
|
|
<li Class="ArachnaeSwarm.CruiseMissileProperties">
|
|
<customDamageDef>ARA_AcidBurn</customDamageDef>
|
|
<customDamageAmount>150</customDamageAmount>
|
|
<customExplosionRadius>10.9</customExplosionRadius>
|
|
<customSoundExplode>MortarBomb_Explode</customSoundExplode>
|
|
<useSubExplosions>true</useSubExplosions>
|
|
<subExplosionCount>8</subExplosionCount>
|
|
<subExplosionRadius>2.9</subExplosionRadius>
|
|
<subExplosionDamage>50</subExplosionDamage>
|
|
<subExplosionSpread>15</subExplosionSpread>
|
|
<subDamageDef>ARA_AcidBurn</subDamageDef>
|
|
<subSoundExplode>MortarBomb_Explode</subSoundExplode>
|
|
<bezierArcHeightFactor>0.01</bezierArcHeightFactor>
|
|
<bezierMinArcHeight>1</bezierMinArcHeight>
|
|
<bezierMaxArcHeight>5</bezierMaxArcHeight>
|
|
<bezierHorizontalOffsetFactor>0.05</bezierHorizontalOffsetFactor>
|
|
<bezierSideOffsetFactor>0.05</bezierSideOffsetFactor>
|
|
<bezierRandomOffsetScale>1.5</bezierRandomOffsetScale>
|
|
</li>
|
|
</modExtensions>
|
|
<comps>
|
|
<li Class="CompProperties_ProjectileEffecter">
|
|
<effecterDef>Shell_AcidSpitStream</effecterDef>
|
|
</li>
|
|
<li Class="CompProperties_ProjectileEffecter">
|
|
<effecterDef>Shell_AcidSpitLaunched</effecterDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
<ThingDef ParentName="BaseBullet">
|
|
<defName>Projectile_CatastropheMissile_Fake</defName>
|
|
<label>天灾酸烧导弹</label>
|
|
<thingClass>ArachnaeSwarm.Projectile_CruiseMissile</thingClass>
|
|
<graphicData>
|
|
<graphicClass>Graphic_Single_AgeSecs</graphicClass>
|
|
<texPath>ArachnaeSwarm/Mote/ARA_CatastropheMissile_Shell</texPath>
|
|
<drawSize>(3,3)</drawSize>
|
|
<shaderType>MoteGlow</shaderType>
|
|
</graphicData>
|
|
<projectile>
|
|
<useGraphicClass>True</useGraphicClass>
|
|
<shadowSize>1</shadowSize>
|
|
<damageDef>ARA_AcidBurn</damageDef>
|
|
<damageAmountBase>0</damageAmountBase>
|
|
<speed>80</speed>
|
|
<flyOverhead>true</flyOverhead>
|
|
</projectile>
|
|
<modExtensions>
|
|
<li Class="ArachnaeSwarm.CruiseMissileProperties">
|
|
<isDummy>true</isDummy>
|
|
<useSubExplosions>false</useSubExplosions>
|
|
<bezierArcHeightFactor>0.01</bezierArcHeightFactor>
|
|
<bezierMinArcHeight>1</bezierMinArcHeight>
|
|
<bezierMaxArcHeight>5</bezierMaxArcHeight>
|
|
<bezierHorizontalOffsetFactor>0.05</bezierHorizontalOffsetFactor>
|
|
<bezierSideOffsetFactor>0.05</bezierSideOffsetFactor>
|
|
<bezierRandomOffsetScale>1.5</bezierRandomOffsetScale>
|
|
</li>
|
|
</modExtensions>
|
|
<comps>
|
|
<li Class="CompProperties_ProjectileEffecter">
|
|
<effecterDef>Shell_AcidSpitStream</effecterDef>
|
|
</li>
|
|
<li Class="CompProperties_ProjectileEffecter">
|
|
<effecterDef>Shell_AcidSpitLaunched</effecterDef>
|
|
</li>
|
|
</comps>
|
|
</ThingDef>
|
|
</Defs> |