This commit is contained in:
2025-12-17 17:32:25 +08:00
parent 15f6985623
commit 72be6db0c2
17 changed files with 485 additions and 695 deletions

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@@ -39,18 +39,23 @@
<li Class="ScenPart_StartingThing_Defined">
<def>StartingThing_Defined</def>
<thingDef>ARA_InsectJelly</thingDef>
<count>200</count>
<count>300</count>
</li>
<li Class="ScenPart_StartingThing_Defined">
<def>StartingThing_Defined</def>
<thingDef>ARA_Medicine</thingDef>
<count>10</count>
<count>30</count>
</li>
<li Class="ScenPart_StartingThing_Defined">
<def>StartingThing_Defined</def>
<thingDef>ARA_InteractiveEggSac_Start</thingDef>
<count>4</count>
</li>
<li Class="ScenPart_StartingThing_Defined">
<def>StartingThing_Defined</def>
<thingDef>ARA_Gene_Essence</thingDef>
<count>20</count>
</li>
<!-- <li Class="ScenPart_StartingThing_Defined">
<def>StartingThing_Defined</def>
<thingDef>ARA_Guide_Pheromone</thingDef>

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@@ -624,7 +624,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
@@ -694,7 +694,7 @@
<comps Inherit="False">
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
@@ -770,7 +770,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
@@ -841,7 +841,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
@@ -916,7 +916,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
@@ -997,99 +997,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
<maintenanceThresholdForJob>0.5</maintenanceThresholdForJob>
<allowedRaces>
<li>ArachnaeNode_Race_WeaponSmith</li>
</allowedRaces>
</li>
<li Class="CompProperties_Glower">
<glowRadius>7</glowRadius>
<glowColor>(220,210,171,0)</glowColor>
</li>
</comps>
</ThingDef>
<ThingDef ParentName="BuildingBase">
<defName>ARA_Research_Vat</defName>
<label>阿拉克涅进化腔</label>
<description>阿拉克涅虫群中由触手长成的活体组织,可以支撑屋顶不至于倒塌,发出较大范围的光亮,并且比普通的支撑柱结实很多。</description>
<terrainAffordanceNeeded>ARA_Creep</terrainAffordanceNeeded>
<thingClass>ArachnaeSwarm.Building_ResearchBlueprintReader</thingClass>
<designationCategory>ARA_Buildings</designationCategory>
<tickerType>Normal</tickerType>
<uiOrder>2040</uiOrder>
<altitudeLayer>Building</altitudeLayer>
<passability>PassThroughOnly</passability>
<fillPercent>0.25</fillPercent>
<pathCost>0</pathCost>
<uiIconScale>0.8</uiIconScale>
<graphicData>
<drawSize>(1.25,1.25)</drawSize>
<drawOffset>(0,0,0.2)</drawOffset>
<texPath>ArachnaeSwarm/Building/ARA_Column</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType>
<shadowData>
<volume>(0.3, 0.5, 0.3)</volume>
<offset>(0,0,-0.23)</offset>
</shadowData>
<damageData>
<rect>(0.2,0.2,0.6,0.6)</rect>
</damageData>
</graphicData>
<statBases>
<MaxHitPoints>1000</MaxHitPoints>
<WorkToBuild>750</WorkToBuild>
<Mass>10</Mass>
<Flammability>1.0</Flammability>
<Beauty>1</Beauty>
<StyleDominance MayRequire="Ludeon.RimWorld.Ideology">10</StyleDominance>
</statBases>
<researchPrerequisites>
<li>ARA_Base_Technology</li>
</researchPrerequisites>
<stuffCategories Inherit="False"/>
<costStuffCount>10</costStuffCount>
<stuffCategories Inherit="False">
<li>Woody</li>
<li>Stony</li>
<li>Metallic</li>
</stuffCategories>
<!-- 添加 ModExtension 配置 -->
<modExtensions>
<li Class="ArachnaeSwarm.ResearchBlueprintReaderExtension">
<researchSpeed>1</researchSpeed>
</li>
</modExtensions>
<costList>
<ARA_Carapace>2</ARA_Carapace>
</costList>
<holdsRoof>true</holdsRoof>
<canOverlapZones>false</canOverlapZones>
<rotatable>false</rotatable>
<fertility>0</fertility>
<specialDisplayRadius>6.9</specialDisplayRadius> <!-- must be kept in sync with roof hold-up radius -->
<building>
<isInert>true</isInert>
<ai_chillDestination>false</ai_chillDestination>
<paintable>true</paintable>
<relatedTerrain>
<li>ARA_InsectCreep</li>
</relatedTerrain>
</building>
<placeWorkers>
<li>PlaceWorker_GlowRadius</li>
</placeWorkers>
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
@@ -1255,7 +1163,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
@@ -1311,7 +1219,7 @@
<comps Inherit="False">
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>

View File

@@ -48,7 +48,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>

View File

@@ -38,7 +38,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
@@ -173,7 +173,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
@@ -467,7 +467,7 @@
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
@@ -674,7 +674,7 @@
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>

View File

@@ -155,7 +155,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
@@ -377,11 +377,6 @@
<glowRadius>6</glowRadius>
<glowColor>(113,141,117,0)</glowColor>
</li>
<li Class="ArachnaeSwarm.CompProperties_TemperatureRuinableDamage">
<minSafeTemperature>6</minSafeTemperature>
<maxSafeTemperature>36</maxSafeTemperature>
<damagePerTick>0.015</damagePerTick>
</li>
</comps>
</ThingDef>
@@ -474,7 +469,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
@@ -502,39 +497,34 @@
<glowRadius>6</glowRadius>
<glowColor>(113,141,117,0)</glowColor>
</li>
<li Class="ArachnaeSwarm.CompProperties_TemperatureRuinableDamage">
<minSafeTemperature>6</minSafeTemperature>
<maxSafeTemperature>36</maxSafeTemperature>
<damagePerTick>0.015</damagePerTick>
</li>
</comps>
</ThingDef>
<ThingDef ParentName="BuildingNaturalBase">
<defName>ARA_InteractiveEggSac_Techprint</defName>
<label>阿拉克涅基因试验卵</label>
<description>一个内部近乎无序发育的卵,无法孵化任何虫族,主要用于实验变异方向,可以产出阿拉克涅虫族科技的蓝图,阿拉克涅女皇种可以通过与其交互将其激活。\n\n该虫卵需要使用大量精华素维持工作并且能研究的项目以其落地时的研究完成度为准那些尚未解锁的科技将无法孵化其蓝图。</description>
<thingClass>Building</thingClass>
<description>一个内部近乎无序发育的卵,无法孵化任何虫族,主要用于实验变异方向,必须在零下环境中储存。\n\n需要蓝图的阿拉克涅科技只能由基因试验卵完成完成时科技的基因信息会被储存在卵中一旦所有储存同一科技的基因试验卵损坏则该科技将丢失</description>
<thingClass>ArachnaeSwarm.Building_ResearchBlueprintReader</thingClass>
<graphicData>
<texPath>ArachnaeSwarm/Building/ARA_InteractiveEggSac_Techprint</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>(1.1,1.1)</drawSize>
<drawSize>(2,2)</drawSize>
<shadowData>
<volume>(0.7, 0.4, 0.7)</volume>
<offset>(0,0,-0.1)</offset>
</shadowData>
</graphicData>
<size>(1,1)</size>
<size>(2,2)</size>
<designationCategory>ARA_Buildings</designationCategory>
<altitudeLayer>Building</altitudeLayer>
<passability>PassThroughOnly</passability>
<fillPercent>0.3</fillPercent>
<rotatable>false</rotatable>
<tickerType>Normal</tickerType>
<terrainAffordanceNeeded>ARA_Incubator_Nutrient_Solution</terrainAffordanceNeeded>
<terrainAffordanceNeeded>ARA_Creep</terrainAffordanceNeeded>
<statBases>
<MarketValue>2000</MarketValue>
<MaxHitPoints>50</MaxHitPoints>
<MaxHitPoints>250</MaxHitPoints>
<Flammability>1</Flammability>
</statBases>
<building>
@@ -547,48 +537,29 @@
<costList>
<ARA_InsectJelly>25</ARA_InsectJelly>
<ARA_Gene_Essence>20</ARA_Gene_Essence>
</costList>
<comps>
<!-- The new, GrowthVat-style fuel component -->
<li Class="ArachnaeSwarm.CompProperties_RefuelableNutrition">
<fuelCapacity>100</fuelCapacity>
<fuelLabel>精华素</fuelLabel>
<fuelFilter>
<thingDefs>
<li>ARA_Gene_Essence</li>
</thingDefs>
</fuelFilter>
<fuelConsumptionRate>0</fuelConsumptionRate> <!-- IMPORTANT: Disable base class consumption -->
<showAllowAutoRefuelToggle>false</showAllowAutoRefuelToggle>
<initialFuelPercent>0.02</initialFuelPercent>
<autoRefuelPercent>1</autoRefuelPercent>
<initialConfigurableTargetFuelLevel>0</initialConfigurableTargetFuelLevel>
<modExtensions>
<li Class="ArachnaeSwarm.ResearchBlueprintReaderExtension">
<researchSpeed>1</researchSpeed>
</li>
</modExtensions>
<comps>
<li Class="CompProperties_SpawnEffecterOnDestroy">
<effect>CocoonDestroyed</effect>
</li>
<!-- 研究生产组件 -->
<li Class="ArachnaeSwarm.CompProperties_ResearchProducer">
<whitelist>
<li>ARA_ArachnaeQueen</li>
</whitelist>
<destroyOnSpawn>true</destroyOnSpawn>
<damagePerTickWhenUnfueled>0.2</damagePerTickWhenUnfueled>
<minNutritionToStart>1.0</minNutritionToStart>
<nutritionPerResearchPoint>0.06</nutritionPerResearchPoint>
<productionTicksPerResearchPoint>30</productionTicksPerResearchPoint>
</li>
<li Class="ArachnaeSwarm.CompProperties_TemperatureRuinableDamage">
<minSafeTemperature>6</minSafeTemperature>
<maxSafeTemperature>36</maxSafeTemperature>
<minSafeTemperature>-200</minSafeTemperature>
<maxSafeTemperature>0</maxSafeTemperature>
<progressPerDegreePerTick>0.00005</progressPerDegreePerTick>
<damagePerTick>0.005</damagePerTick>
<recoveryRate>0.001</recoveryRate>
</li>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>

View File

@@ -65,7 +65,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>

View File

@@ -290,7 +290,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
@@ -439,7 +439,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>
@@ -611,7 +611,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>

View File

@@ -41,7 +41,7 @@
<comps>
<li Class="ArachnaeSwarm.CompProperties_SwarmMaintenance">
<maxMaintenance>100</maxMaintenance>
<maintenanceDecayPerDay>85</maintenanceDecayPerDay>
<maintenanceDecayPerDay>45</maintenanceDecayPerDay>
<damagePerSecondWhenEmpty>2</damagePerSecondWhenEmpty>
<warningThreshold>0.2</warningThreshold>
<assignJobCheckInterval>1800</assignJobCheckInterval>

View File

@@ -929,6 +929,29 @@
<li Class="ThinkNode_SubtreesByTag">
<insertTag>Humanlike_PreMain</insertTag>
</li>
<!-- 挤蜜 -->
<li Class="ThinkNode_ConditionalPawnKind">
<pawnKind>ArachnaeNode_Race_Myrmecocystus</pawnKind>
<subNodes>
<li Class="ArachnaeSwarm.ThinkNode_JobGiver_ExtractHoney" />
</subNodes>
</li>
<!-- 脱壳 -->
<li Class="ThinkNode_ConditionalHasHediff">
<hediff>ARA_HiveMindMaster</hediff>
<severityRange>0~5</severityRange>
<subNodes>
<li Class="ArachnaeSwarm.ThinkNode_JobGiver_StripChitin" />
</subNodes>
</li>
<li Class="ThinkNode_ConditionalHasHediff">
<hediff>ARA_HiveMindDrone</hediff>
<severityRange>0~5</severityRange>
<subNodes>
<li Class="ArachnaeSwarm.ThinkNode_JobGiver_StripChitin" />
</subNodes>
</li>
<!-- Main colonist behavior core -->
<li Class="ThinkNode_ConditionalColonist">
@@ -947,28 +970,6 @@
<li Class="ArachnaeSwarm.ThinkNode_JobGiver_FeedWithHoney" />
</subNodes>
</li>
<li Class="ThinkNode_ConditionalPawnKind">
<pawnKind>ArachnaeNode_Race_Myrmecocystus</pawnKind>
<subNodes>
<li Class="ArachnaeSwarm.ThinkNode_JobGiver_ExtractHoney" />
</subNodes>
</li>
<!-- 脱壳 -->
<li Class="ThinkNode_ConditionalHasHediff">
<hediff>ARA_HiveMindMaster</hediff>
<severityRange>0~5</severityRange>
<subNodes>
<li Class="ArachnaeSwarm.ThinkNode_JobGiver_StripChitin" />
</subNodes>
</li>
<li Class="ThinkNode_ConditionalHasHediff">
<hediff>ARA_HiveMindDrone</hediff>
<severityRange>0~5</severityRange>
<subNodes>
<li Class="ArachnaeSwarm.ThinkNode_JobGiver_StripChitin" />
</subNodes>
</li>
<!-- Main wild man behavior core -->
<li Class="ThinkNode_ConditionalPawnKind">

View File

@@ -7,13 +7,17 @@
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},
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"RelativeMoniker": "D:0:0:{EAE0DB6B-E282-C812-7F5A-6D13E9D24581}|ArachnaeSwarm.csproj|solutionrelative:buildings\\building_researchblueprintreader\\researchblueprintreadermanager.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
"AbsoluteMoniker": "D:0:0:{EAE0DB6B-E282-C812-7F5A-6D13E9D24581}|ArachnaeSwarm.csproj|d:\\steamlibrary\\steamapps\\common\\rimworld\\mods\\arachnaeswarm\\source\\arachnaeswarm\\buildings\\building_researchblueprintreader\\researchblueprintdata.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
"RelativeMoniker": "D:0:0:{EAE0DB6B-E282-C812-7F5A-6D13E9D24581}|ArachnaeSwarm.csproj|solutionrelative:buildings\\building_researchblueprintreader\\researchblueprintdata.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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"RelativeMoniker": "D:0:0:{EAE0DB6B-E282-C812-7F5A-6D13E9D24581}|ArachnaeSwarm.csproj|solutionrelative:buildings\\building_researchblueprintreader\\researchblueprintreadermanager.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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{
"AbsoluteMoniker": "D:0:0:{EAE0DB6B-E282-C812-7F5A-6D13E9D24581}|ArachnaeSwarm.csproj|D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\harmonypatches\\destroyremovesresearch\\compproperties_destroyremovesresearch.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
"RelativeMoniker": "D:0:0:{EAE0DB6B-E282-C812-7F5A-6D13E9D24581}|ArachnaeSwarm.csproj|solutionrelative:harmonypatches\\destroyremovesresearch\\compproperties_destroyremovesresearch.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
@@ -114,17 +118,30 @@
"DocumentGroups": [
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"Title": "ResearchBlueprintData.cs",
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"RelativeToolTip": "Buildings\\Building_ResearchBlueprintReader\\ResearchBlueprintData.cs",
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"WhenOpened": "2025-12-17T08:53:33.402Z",
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},
{
"$type": "Document",
"DocumentIndex": 3,
"Title": "ResearchBlueprintReaderManager.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Buildings\\Building_ResearchBlueprintReader\\ResearchBlueprintReaderManager.cs",
"RelativeDocumentMoniker": "Buildings\\Building_ResearchBlueprintReader\\ResearchBlueprintReaderManager.cs",
"ToolTip": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Buildings\\Building_ResearchBlueprintReader\\ResearchBlueprintReaderManager.cs",
"RelativeToolTip": "Buildings\\Building_ResearchBlueprintReader\\ResearchBlueprintReaderManager.cs",
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@@ -137,7 +154,7 @@
"RelativeDocumentMoniker": "Buildings\\Building_ResearchBlueprintReader\\ResearchBlueprintReaderExtension.cs",
"ToolTip": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Buildings\\Building_ResearchBlueprintReader\\ResearchBlueprintReaderExtension.cs*",
"RelativeToolTip": "Buildings\\Building_ResearchBlueprintReader\\ResearchBlueprintReaderExtension.cs*",
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"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
"WhenOpened": "2025-12-17T03:27:11.518Z",
"EditorCaption": ""
@@ -150,14 +167,14 @@
"RelativeDocumentMoniker": "Buildings\\Building_ResearchBlueprintReader\\Building_ResearchBlueprintReader.cs",
"ToolTip": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Buildings\\Building_ResearchBlueprintReader\\Building_ResearchBlueprintReader.cs",
"RelativeToolTip": "Buildings\\Building_ResearchBlueprintReader\\Building_ResearchBlueprintReader.cs",
"ViewState": "AgIAAE8BAAAAAAAAAAAswGIBAAAhAAAAAAAAAA==",
"ViewState": "AgIAAAAAAAAAAAAAAAAAAA0AAAAyAAAAAAAAAA==",
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
"WhenOpened": "2025-12-17T01:51:43.528Z",
"EditorCaption": ""
},
{
"$type": "Document",
"DocumentIndex": 5,
"DocumentIndex": 6,
"Title": "Building_NutrientVat.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Building_Comps\\ARA_NutrientVat\\Building_NutrientVat.cs",
"RelativeDocumentMoniker": "Building_Comps\\ARA_NutrientVat\\Building_NutrientVat.cs",
@@ -170,7 +187,7 @@
},
{
"$type": "Document",
"DocumentIndex": 6,
"DocumentIndex": 7,
"Title": "DefModExtension_NutrientVat.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Building_Comps\\ARA_NutrientVat\\DefModExtension_NutrientVat.cs",
"RelativeDocumentMoniker": "Building_Comps\\ARA_NutrientVat\\DefModExtension_NutrientVat.cs",
@@ -187,7 +204,7 @@
},
{
"$type": "Document",
"DocumentIndex": 4,
"DocumentIndex": 5,
"Title": "Patch_ResearchManager_AddRemoveMethod.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\HarmonyPatches\\Patch_ResearchManager_AddRemoveMethod.cs",
"RelativeDocumentMoniker": "HarmonyPatches\\Patch_ResearchManager_AddRemoveMethod.cs",
@@ -200,7 +217,7 @@
},
{
"$type": "Document",
"DocumentIndex": 3,
"DocumentIndex": 4,
"Title": "CompProperties_DestroyRemovesResearch.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\HarmonyPatches\\DestroyRemovesResearch\\CompProperties_DestroyRemovesResearch.cs",
"RelativeDocumentMoniker": "HarmonyPatches\\DestroyRemovesResearch\\CompProperties_DestroyRemovesResearch.cs",
@@ -213,7 +230,7 @@
},
{
"$type": "Document",
"DocumentIndex": 7,
"DocumentIndex": 8,
"Title": "CompDestroyRemovesResearch.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\HarmonyPatches\\DestroyRemovesResearch\\CompDestroyRemovesResearch.cs",
"RelativeDocumentMoniker": "HarmonyPatches\\DestroyRemovesResearch\\CompDestroyRemovesResearch.cs",
@@ -226,7 +243,7 @@
},
{
"$type": "Document",
"DocumentIndex": 8,
"DocumentIndex": 9,
"Title": "JobDriver_StripChitin.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Jobs\\JobDriver_StripChitin\\JobDriver_StripChitin.cs",
"RelativeDocumentMoniker": "Jobs\\JobDriver_StripChitin\\JobDriver_StripChitin.cs",
@@ -238,7 +255,7 @@
},
{
"$type": "Document",
"DocumentIndex": 9,
"DocumentIndex": 10,
"Title": "CompProperties_ChitinStripping.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Jobs\\JobDriver_StripChitin\\CompProperties_ChitinStripping.cs",
"RelativeDocumentMoniker": "Jobs\\JobDriver_StripChitin\\CompProperties_ChitinStripping.cs",
@@ -250,7 +267,7 @@
},
{
"$type": "Document",
"DocumentIndex": 10,
"DocumentIndex": 11,
"Title": "Comp_ChitinStripping.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Jobs\\JobDriver_StripChitin\\Comp_ChitinStripping.cs",
"RelativeDocumentMoniker": "Jobs\\JobDriver_StripChitin\\Comp_ChitinStripping.cs",
@@ -262,7 +279,7 @@
},
{
"$type": "Document",
"DocumentIndex": 11,
"DocumentIndex": 12,
"Title": "Verb_ShootSelfUnderfoot.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Verbs\\Verb_ShootSelfUnderfoot.cs",
"RelativeDocumentMoniker": "Verbs\\Verb_ShootSelfUnderfoot.cs",
@@ -274,7 +291,7 @@
},
{
"$type": "Document",
"DocumentIndex": 12,
"DocumentIndex": 13,
"Title": "HediffComp_TopTurret.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Hediffs\\ARA_HediffComp_TopTurret\\HediffComp_TopTurret.cs",
"RelativeDocumentMoniker": "Hediffs\\ARA_HediffComp_TopTurret\\HediffComp_TopTurret.cs",
@@ -286,7 +303,7 @@
},
{
"$type": "Document",
"DocumentIndex": 13,
"DocumentIndex": 14,
"Title": "RoomRoleWorker_Incubator.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\RoomRole\\RoomRoleWorker_Incubator.cs",
"RelativeDocumentMoniker": "RoomRole\\RoomRoleWorker_Incubator.cs",
@@ -298,7 +315,7 @@
},
{
"$type": "Document",
"DocumentIndex": 14,
"DocumentIndex": 15,
"Title": "CompResearchProducer.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Building_Comps\\ARA_CompInteractiveProducer\\CompResearchProducer.cs",
"RelativeDocumentMoniker": "Building_Comps\\ARA_CompInteractiveProducer\\CompResearchProducer.cs",
@@ -310,7 +327,7 @@
},
{
"$type": "Document",
"DocumentIndex": 16,
"DocumentIndex": 17,
"Title": "CompCorpseConverter.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Building_Comps\\ARA_CorpseConverter\\CompCorpseConverter.cs",
"RelativeDocumentMoniker": "Building_Comps\\ARA_CorpseConverter\\CompCorpseConverter.cs",
@@ -322,7 +339,7 @@
},
{
"$type": "Document",
"DocumentIndex": 15,
"DocumentIndex": 16,
"Title": "ARA_HediffDefOf.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\ARA_HediffDefOf.cs",
"RelativeDocumentMoniker": "ARA_HediffDefOf.cs",
@@ -334,7 +351,7 @@
},
{
"$type": "Document",
"DocumentIndex": 17,
"DocumentIndex": 18,
"Title": "CompProperties_CorpseConverter.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Building_Comps\\ARA_CorpseConverter\\CompProperties_CorpseConverter.cs",
"RelativeDocumentMoniker": "Building_Comps\\ARA_CorpseConverter\\CompProperties_CorpseConverter.cs",
@@ -346,7 +363,7 @@
},
{
"$type": "Document",
"DocumentIndex": 20,
"DocumentIndex": 21,
"Title": "CompRefuelableNutrition_WithKey.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Building_Comps\\WULA_MutiFuelSpawner\\CompRefuelableNutrition_WithKey.cs",
"RelativeDocumentMoniker": "Building_Comps\\WULA_MutiFuelSpawner\\CompRefuelableNutrition_WithKey.cs",
@@ -358,7 +375,7 @@
},
{
"$type": "Document",
"DocumentIndex": 18,
"DocumentIndex": 19,
"Title": "CompTerrainChanger.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Building_Comps\\ARA_TerrainChanger\\CompTerrainChanger.cs",
"RelativeDocumentMoniker": "Building_Comps\\ARA_TerrainChanger\\CompTerrainChanger.cs",
@@ -370,7 +387,7 @@
},
{
"$type": "Document",
"DocumentIndex": 19,
"DocumentIndex": 20,
"Title": "CompProperties_TerrainChanger.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Building_Comps\\ARA_TerrainChanger\\CompProperties_TerrainChanger.cs",
"RelativeDocumentMoniker": "Building_Comps\\ARA_TerrainChanger\\CompProperties_TerrainChanger.cs",
@@ -382,7 +399,7 @@
},
{
"$type": "Document",
"DocumentIndex": 21,
"DocumentIndex": 22,
"Title": "Building_RefuelingVat.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Building_Comps\\ARA_Building_RefuelingVat\\Building_RefuelingVat.cs",
"RelativeDocumentMoniker": "Building_Comps\\ARA_Building_RefuelingVat\\Building_RefuelingVat.cs",
@@ -394,7 +411,7 @@
},
{
"$type": "Document",
"DocumentIndex": 22,
"DocumentIndex": 23,
"Title": "OothecaIncubatorExtension.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Buildings\\Building_Ootheca\\OothecaIncubatorExtension.cs",
"RelativeDocumentMoniker": "Buildings\\Building_Ootheca\\OothecaIncubatorExtension.cs",
@@ -406,7 +423,7 @@
},
{
"$type": "Document",
"DocumentIndex": 25,
"DocumentIndex": 26,
"Title": "Building_EquipmentOotheca.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Buildings\\Building_EquipmentOotheca\\Building_EquipmentOotheca.cs",
"RelativeDocumentMoniker": "Buildings\\Building_EquipmentOotheca\\Building_EquipmentOotheca.cs",
@@ -418,7 +435,7 @@
},
{
"$type": "Document",
"DocumentIndex": 23,
"DocumentIndex": 24,
"Title": "Building_Ootheca.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Buildings\\Building_Ootheca\\Building_Ootheca.cs",
"RelativeDocumentMoniker": "Buildings\\Building_Ootheca\\Building_Ootheca.cs",
@@ -430,7 +447,7 @@
},
{
"$type": "Document",
"DocumentIndex": 24,
"DocumentIndex": 25,
"Title": "CompProperties_EquipmentIncubatorData.cs",
"DocumentMoniker": "D:\\SteamLibrary\\steamapps\\common\\RimWorld\\Mods\\ArachnaeSwarm\\Source\\ArachnaeSwarm\\Buildings\\Building_EquipmentOotheca\\CompProperties_EquipmentIncubatorData.cs",
"RelativeDocumentMoniker": "Buildings\\Building_EquipmentOotheca\\CompProperties_EquipmentIncubatorData.cs",

View File

@@ -125,6 +125,7 @@
<Compile Include="Buildings\Building_Ootheca\JobDriver_OperateIncubator.cs" />
<Compile Include="Buildings\Building_Ootheca\OothecaIncubatorExtension.cs" />
<Compile Include="Buildings\Building_ResearchBlueprintReader\Building_ResearchBlueprintReader.cs" />
<Compile Include="Buildings\Building_ResearchBlueprintReader\ResearchBlueprintData.cs" />
<Compile Include="Buildings\Building_ResearchBlueprintReader\ResearchBlueprintReaderExtension.cs" />
<Compile Include="Buildings\Building_ResearchBlueprintReader\ResearchBlueprintReaderManager.cs" />
<Compile Include="HarmonyPatches\DestroyRemovesResearch\CompDestroyRemovesResearch.cs" />

View File

@@ -10,37 +10,28 @@ namespace ArachnaeSwarm
{
public class Building_ResearchBlueprintReader : Building
{
// 当前正在研究的科技
private ResearchProjectDef currentResearch;
// 储存的科技
private ResearchProjectDef storedResearch;
// 当前研究进度
private float progress;
// 自动研究标志
private bool autoResearch;
// 储存的科技
private ResearchProjectDef storedResearch;
// 锁定信息
private ResearchBlueprintLockInfo lockInfo;
// 管理器引用
private ResearchBlueprintReaderManager manager;
// 是否正在研究
private bool isResearching = false;
// 电力组件
private CompPowerTrader powerComp;
public ResearchProjectDef CurrentResearch => currentResearch;
public float Progress => progress;
public float ProgressPercent => currentResearch != null ? progress / currentResearch.baseCost : 0f;
// 锁定信息
private int researchStartTime;
public ResearchProjectDef StoredResearch => storedResearch;
public float Progress => progress;
public bool IsLocked => storedResearch != null;
public ResearchBlueprintReaderManager Manager
{
get => manager;
set => manager = value;
}
public bool IsResearching => isResearching && storedResearch != null && !storedResearch.IsFinished;
// 获取研究速度
private float ResearchSpeed
@@ -52,34 +43,19 @@ namespace ArachnaeSwarm
}
}
// 是否允许储存科技
private bool CanStoreResearch
{
get
{
var ext = this.def.GetModExtension<ResearchBlueprintReaderExtension>();
return ext?.canStoreResearch ?? true;
}
}
public override void ExposeData()
{
base.ExposeData();
Scribe_Defs.Look(ref currentResearch, "currentResearch");
Scribe_Values.Look(ref progress, "progress", 0f);
Scribe_Values.Look(ref autoResearch, "autoResearch", false);
Scribe_Defs.Look(ref storedResearch, "storedResearch");
Scribe_Deep.Look(ref lockInfo, "lockInfo");
Scribe_Values.Look(ref progress, "progress", 0f);
Scribe_Values.Look(ref isResearching, "isResearching", false);
Scribe_Values.Look(ref researchStartTime, "researchStartTime", 0);
if (Scribe.mode == LoadSaveMode.LoadingVars)
{
// 加载时重建管理器连接
// 重建管理器连接
manager = ResearchBlueprintReaderManager.Instance;
if (manager != null)
{
manager.RegisterReader(this);
}
}
}
@@ -97,29 +73,19 @@ namespace ArachnaeSwarm
// 获取电力组件
powerComp = GetComp<CompPowerTrader>();
Log.Message($"[ResearchBlueprintReader] Spawned at {Position}, Manager: {manager != null}");
// 如果加载时有储存的科技,确保注册到管理器
if (storedResearch != null && manager != null)
{
manager.RegisterResearch(this, storedResearch);
}
}
public override void Destroy(DestroyMode mode = DestroyMode.Vanish)
{
// 如果建筑储存了科技,先释放
if (storedResearch != null)
// 通知管理器建筑被摧毁
if (manager != null && storedResearch != null)
{
if (manager != null)
{
manager.ReleaseStoredResearch(storedResearch);
}
else
{
// 如果没有管理器,直接移除科技
Utilities.ResearchRemover.RemoveResearchProject(storedResearch, false);
}
}
// 注销建筑
if (manager != null)
{
manager.UnregisterReader(this);
manager.OnBuildingDestroyed(this, storedResearch);
}
base.Destroy(mode);
@@ -129,114 +95,81 @@ namespace ArachnaeSwarm
{
base.Tick();
// 如果没有储存科技或者科技已完成,不进行研究
if (storedResearch == null || storedResearch.IsFinished)
{
isResearching = false;
return;
}
// 检查电力
bool hasPower = powerComp == null || powerComp.PowerOn;
// 如果启用了自动研究且有研究项目,则增加进度
if (hasPower && autoResearch && currentResearch != null && !currentResearch.IsFinished && !IsLocked)
// 如果正在研究且有储存的科技,则增加进度
if (hasPower && isResearching)
{
float speed = ResearchSpeed;
// 应用电力效率
if (powerComp != null)
if (powerComp != null && powerComp.PowerNet != null)
{
var ext = this.def.GetModExtension<ResearchBlueprintReaderExtension>();
if (ext != null)
var batteryComps = powerComp.PowerNet.batteryComps;
if (batteryComps != null && batteryComps.Count > 0)
{
float efficiency = powerComp.PowerNet.CurrentStoredEnergy() / powerComp.PowerNet.batteryComps.Sum(b => b.Props.storedEnergyMax);
speed *= Mathf.Lerp(0.5f, 1f, efficiency);
float storedEnergy = powerComp.PowerNet.CurrentStoredEnergy();
float maxEnergy = batteryComps.Sum(b => b.Props.storedEnergyMax);
if (maxEnergy > 0)
{
float efficiency = storedEnergy / maxEnergy;
speed *= Mathf.Lerp(0.5f, 1f, efficiency);
}
}
}
AddResearchProgress(speed / 60f); // 转换为每Tick
// 检查是否完成
if (progress >= currentResearch.baseCost)
{
CompleteCurrentResearch();
}
// 增加进度
AddResearchProgress(speed / 60f);
}
}
private void AddResearchProgress(float amount)
{
if (storedResearch == null || storedResearch.IsFinished) return;
progress += amount;
// 将进度添加到研究管理器
Find.ResearchManager.AddProgress(currentResearch, amount);
// 获取全局进度
float globalProgress = Find.ResearchManager.GetProgress(storedResearch);
// 更新进度显示
if (Find.TickManager.TicksGame % 60 == 0) // 每秒更新一次视觉效果
// 检查科技是否已完成
if (!storedResearch.IsFinished && progress >= storedResearch.baseCost)
{
// 可以添加一些视觉效果,比如闪烁灯光
}
}
private void CompleteCurrentResearch()
{
if (currentResearch != null && !currentResearch.IsFinished)
{
Log.Message($"[ResearchBlueprintReader] Completing research: {currentResearch.defName} at {Position}");
// 完成科技
Find.ResearchManager.AddProgress(storedResearch, storedResearch.baseCost - globalProgress);
if (CanStoreResearch && manager != null)
// 停止研究
isResearching = false;
// 发送消息
Messages.Message($"科技研究完成: {storedResearch.LabelCap}",
MessageTypeDefOf.PositiveEvent);
Log.Message($"[ResearchBlueprintReader] Research completed: {storedResearch.defName}");
}
else
{
// 只添加未完成的进度
float remaining = storedResearch.baseCost - globalProgress;
float toAdd = Mathf.Min(amount, remaining);
if (toAdd > 0)
{
// 请求管理器处理完成和储存
manager.RequestResearchCompletion(this, currentResearch);
}
else
{
// 如果不能储存,直接完成
Find.ResearchManager.FinishProject(currentResearch, doCompletionDialog: false);
Messages.Message($"研究完成: {currentResearch.LabelCap}",
MessageTypeDefOf.PositiveEvent);
// 重置状态
currentResearch = null;
progress = 0f;
autoResearch = false;
Find.ResearchManager.AddProgress(storedResearch, toAdd);
}
}
}
/// <summary>
/// 锁定建筑以储存科技(由管理器调用)
/// 开始研究新科技
/// </summary>
public void LockForStorage(ResearchProjectDef project, ResearchBlueprintLockInfo info)
{
if (project == null || info == null) return;
storedResearch = project;
lockInfo = info;
// 停止当前研究
currentResearch = null;
progress = 0f;
autoResearch = false;
Log.Message($"[ResearchBlueprintReader] Locked for storing {project.defName}");
}
/// <summary>
/// 解锁建筑(释放储存的科技)
/// </summary>
public void UnlockBuilding()
{
if (storedResearch != null)
{
var project = storedResearch;
storedResearch = null;
lockInfo = null;
// 移除科技完成状态
Utilities.ResearchRemover.RemoveResearchProject(project, false);
Messages.Message($"建筑已解锁,科技已移除: {project.LabelCap}",
MessageTypeDefOf.NeutralEvent);
Log.Message($"[ResearchBlueprintReader] Unlocked and removed {project.defName}");
}
}
public void StartResearch(ResearchProjectDef project)
{
if (IsLocked)
@@ -249,31 +182,71 @@ namespace ArachnaeSwarm
if (project == null || project.IsFinished || project.techprintCount <= 0)
return;
// 检查科技是否已被其他建筑储存
if (manager != null && manager.IsResearchStored(project))
// 检查前置条件
if (!AreAllPrerequisitesCompleted(project))
{
Messages.Message($"科技已被其他建筑储存: {project.LabelCap}",
Messages.Message("未满足前置科技条件",
MessageTypeDefOf.RejectInput);
return;
}
currentResearch = project;
// 立即绑定科技
storedResearch = project;
progress = Find.ResearchManager.GetProgress(project);
isResearching = true;
researchStartTime = Find.TickManager.TicksGame;
Messages.Message($"开始研究: {project.LabelCap}",
// 通知管理器
if (manager != null)
{
manager.RegisterResearch(this, project);
}
Messages.Message($"开始研究: {project.LabelCap}(已绑定)",
MessageTypeDefOf.NeutralEvent);
}
public void StopResearch()
/// <summary>
/// 解锁建筑(释放储存的科技)
/// </summary>
public void UnlockBuilding()
{
if (currentResearch != null)
if (storedResearch != null && manager != null)
{
Messages.Message($"停止研究: {currentResearch.LabelCap}",
MessageTypeDefOf.NeutralEvent);
var project = storedResearch;
currentResearch = null;
// 如果科技未完成,需要移除进度
if (!project.IsFinished)
{
// 计算当前建筑的贡献
float contributedProgress = progress;
float globalProgress = Find.ResearchManager.GetProgress(project);
// 移除这个建筑的贡献(简化处理:减去当前建筑的进度)
// 注意:这里可能有多个建筑同时研究,所以不能简单减去
// 我们让管理器来处理复杂的逻辑
manager.OnBuildingUnlocked(this, project);
}
storedResearch = null;
progress = 0f;
autoResearch = false;
isResearching = false;
researchStartTime = 0;
Messages.Message($"建筑已解锁: {project.LabelCap}",
MessageTypeDefOf.NeutralEvent);
}
}
/// <summary>
/// 强制完成研究(用于调试)
/// </summary>
public void ForceCompleteResearch()
{
if (storedResearch != null && !storedResearch.IsFinished)
{
progress = storedResearch.baseCost;
AddResearchProgress(0); // 触发完成检查
}
}
@@ -293,12 +266,7 @@ namespace ArachnaeSwarm
unlockCmd.icon = ContentFinder<Texture2D>.Get("UI/Designators/Unlock", false);
unlockCmd.action = delegate
{
if (manager != null)
{
manager.ReleaseStoredResearch(storedResearch);
storedResearch = null;
lockInfo = null;
}
UnlockBuilding();
};
yield return unlockCmd;
@@ -310,6 +278,7 @@ namespace ArachnaeSwarm
infoCmd.action = delegate
{
Messages.Message($"此建筑储存着: {storedResearch.LabelCap}\n" +
$"状态: {(storedResearch.IsFinished ? "" : "")}\n" +
$"描述: {storedResearch.description.StripTags()}",
MessageTypeDefOf.NeutralEvent);
};
@@ -321,7 +290,7 @@ namespace ArachnaeSwarm
// 选择研究按钮
var selectCmd = new Command_Action();
selectCmd.defaultLabel = "选择研究项目";
selectCmd.defaultDesc = "选择要自动研究的科技项目";
selectCmd.defaultDesc = "选择要研究的科技项目(一旦选择将永久绑定)";
selectCmd.icon = ContentFinder<Texture2D>.Get("UI/Designators/Research", false);
selectCmd.action = delegate
{
@@ -329,42 +298,16 @@ namespace ArachnaeSwarm
};
yield return selectCmd;
// 如果已有研究项目,显示停止按钮
if (currentResearch != null)
{
var stopCmd = new Command_Action();
stopCmd.defaultLabel = "停止研究";
stopCmd.defaultDesc = "停止当前的研究项目";
stopCmd.icon = ContentFinder<Texture2D>.Get("UI/Designators/Cancel", false);
stopCmd.action = StopResearch;
yield return stopCmd;
}
// 自动研究切换按钮
var autoCmd = new Command_Toggle();
autoCmd.defaultLabel = "自动研究";
autoCmd.defaultDesc = "开启/关闭自动研究功能";
autoCmd.icon = ContentFinder<Texture2D>.Get("UI/Widgets/CheckOn", false);
autoCmd.isActive = () => autoResearch;
autoCmd.toggleAction = delegate
{
autoResearch = !autoResearch;
Messages.Message($"自动研究: {(autoResearch ? "" : "")}",
MessageTypeDefOf.NeutralEvent);
};
yield return autoCmd;
// 调试按钮:快速完成研究
if (DebugSettings.godMode && currentResearch != null)
// 调试按钮:强制完成研究
if (DebugSettings.godMode && storedResearch != null && !storedResearch.IsFinished)
{
var debugCmd = new Command_Action();
debugCmd.defaultLabel = "调试: 快速完成";
debugCmd.defaultLabel = "调试: 强制完成";
debugCmd.defaultDesc = "立即完成当前研究";
debugCmd.icon = ContentFinder<Texture2D>.Get("UI/Designators/Dev", false);
debugCmd.action = delegate
{
progress = currentResearch.baseCost;
CompleteCurrentResearch();
ForceCompleteResearch();
};
yield return debugCmd;
}
@@ -398,20 +341,13 @@ namespace ArachnaeSwarm
{
bool allPrerequisitesMet = AreAllPrerequisitesCompleted(project);
// 检查是否已被储存
bool isStored = manager != null && manager.IsResearchStored(project);
string label = project.LabelCap.RawText ?? project.defName;
float currentProgress = Find.ResearchManager.GetProgress(project);
if (currentProgress > 0)
label += $" ({currentProgress:F0}/{project.baseCost:F0})";
if (isStored)
{
label = $"<color=#ff9900>{label} [已储存]</color>";
}
else if (!allPrerequisitesMet)
if (!allPrerequisitesMet)
{
bool missingHidden = HasMissingHiddenPrerequisites(project);
if (missingHidden)
@@ -422,8 +358,8 @@ namespace ArachnaeSwarm
var option = new FloatMenuOption(label, () => StartResearch(project))
{
Disabled = !allPrerequisitesMet || isStored,
tooltip = GetProjectTooltip(project, allPrerequisitesMet, isStored)
Disabled = !allPrerequisitesMet,
tooltip = GetProjectTooltip(project, allPrerequisitesMet)
};
options.Add(option);
@@ -480,7 +416,7 @@ namespace ArachnaeSwarm
return false;
}
private string GetProjectTooltip(ResearchProjectDef project, bool prerequisitesMet, bool isStored)
private string GetProjectTooltip(ResearchProjectDef project, bool prerequisitesMet)
{
var builder = new System.Text.StringBuilder();
@@ -489,17 +425,7 @@ namespace ArachnaeSwarm
builder.AppendLine($"成本: {project.baseCost}");
builder.AppendLine($"所需蓝图数量: {project.techprintCount}");
if (isStored)
{
builder.AppendLine();
builder.AppendLine("<color=#ff9900>⚠ 此科技已被其他建筑储存</color>");
var storageBuilding = manager?.GetStorageBuildingFor(project);
if (storageBuilding != null)
{
builder.AppendLine($"储存建筑: {storageBuilding.Position}");
}
}
builder.AppendLine($"当前全球进度: {Find.ResearchManager.GetProgress(project):F0}/{project.baseCost:F0}");
// 检查所有未完成的前置(包括隐藏的)
List<ResearchProjectDef> missingPrereqs = new List<ResearchProjectDef>();
@@ -552,24 +478,29 @@ namespace ArachnaeSwarm
if (builder.Length > 0)
builder.AppendLine();
if (IsLocked)
if (storedResearch != null)
{
builder.AppendLine($"<color=#ff9900>🔒 储存科技: {storedResearch.LabelCap}</color>");
if (lockInfo != null)
if (storedResearch.IsFinished)
{
int days = lockInfo.storeTime / 60000;
builder.AppendLine($"储存时间: {days}天");
builder.AppendLine($"<color=#00ff00>✓ 已研究: {storedResearch.LabelCap}</color>");
}
else
{
builder.AppendLine($"<color=#ff9900>🔒 正在研究: {storedResearch.LabelCap}</color>");
builder.AppendLine($"本建筑进度: {progress:F0}/{storedResearch.baseCost:F0} ({(progress / storedResearch.baseCost * 100):F1}%)");
builder.Append($"全球进度: {Find.ResearchManager.GetProgress(storedResearch):F0}/{storedResearch.baseCost:F0}");
// 显示研究速度
builder.AppendLine();
builder.Append($"研究速度: {ResearchSpeed:F1}/秒");
if (researchStartTime > 0)
{
int days = (Find.TickManager.TicksGame - researchStartTime) / 60000;
builder.AppendLine();
builder.Append($"已研究时间: {days}天");
}
}
}
else if (currentResearch != null)
{
builder.AppendLine($"正在研究: {currentResearch.LabelCap}");
builder.AppendLine($"进度: {progress:F0}/{currentResearch.baseCost:F0} ({ProgressPercent:P0})");
builder.Append($"自动研究: {(autoResearch ? "" : "")}");
// 显示研究速度
builder.AppendLine();
builder.Append($"研究速度: {ResearchSpeed:F1}/秒");
}
else
{
@@ -579,20 +510,12 @@ namespace ArachnaeSwarm
return builder.ToString().TrimEndNewlines();
}
// 供其他系统调用的方法
public bool IsResearchingProject(ResearchProjectDef project)
/// <summary>
/// 供管理器调用的方法
/// </summary>
public void UpdateProgress(float newProgress)
{
return currentResearch == project;
}
public bool CanResearchProject(ResearchProjectDef project)
{
if (project == null) return false;
if (project.tab == null || project.tab.defName != "ARA_ResearchTab") return false;
if (project.techprintCount <= 0) return false;
if (project.IsFinished) return false;
if (manager != null && manager.IsResearchStored(project)) return false;
return AreAllPrerequisitesCompleted(project);
progress = newProgress;
}
}
}

View File

@@ -0,0 +1,39 @@
// File: Data/ResearchBlueprintData.cs
using RimWorld;
using System;
using Verse;
namespace ArachnaeSwarm
{
// 研究锁定信息
public class ResearchBlueprintLockInfo : IExposable
{
public ResearchProjectDef storedProject;
public Building_ResearchBlueprintReader storingBuilding;
public int storeTime;
public int mapIndex;
public void ExposeData()
{
Scribe_Defs.Look(ref storedProject, "storedProject");
Scribe_References.Look(ref storingBuilding, "storingBuilding");
Scribe_Values.Look(ref storeTime, "storeTime", 0);
Scribe_Values.Look(ref mapIndex, "mapIndex", 0);
}
}
// 研究完成请求
public class ResearchCompletionRequest : IExposable
{
public Building_ResearchBlueprintReader reader;
public ResearchProjectDef project;
public int timestamp;
public void ExposeData()
{
Scribe_References.Look(ref reader, "reader");
Scribe_Defs.Look(ref project, "project");
Scribe_Values.Look(ref timestamp, "timestamp", 0);
}
}
}

View File

@@ -9,10 +9,7 @@ namespace ArachnaeSwarm
// 研究速度(每秒增加的点数),可以配置
public float researchSpeed = 10f;
// 是否允许储存科技(锁定功能)
public bool canStoreResearch = true;
// 科技储存的持续时间0表示永久
public float researchStorageDays = 0f;
// 是否允许解锁建筑
public bool canUnlock = false;
}
}

View File

@@ -13,29 +13,21 @@ namespace ArachnaeSwarm
// 单例实例
private static ResearchBlueprintReaderManager instance;
// 储存已锁定科技的建筑列表
private Dictionary<ResearchProjectDef, ResearchBlueprintLockInfo> lockedResearches;
// 所有建筑
private List<Building_ResearchBlueprintReader> allReaders;
// 所有正在运行的建筑
private List<Building_ResearchBlueprintReader> activeReaders;
// 所有储存科技的建筑
private List<Building_ResearchBlueprintReader> storageReaders;
// 待处理的完成研究列表(防止竞争条件)
private List<ResearchCompletionRequest> pendingCompletions;
// 科技到研究建筑的映射
private Dictionary<ResearchProjectDef, List<Building_ResearchBlueprintReader>> researchBuildings;
// 清理计时器
private int cleanupTimer;
private const int CleanupInterval = 2500; // 每2500ticks清理一次
private const int CleanupInterval = 2500;
public ResearchBlueprintReaderManager(Game game) : base()
{
instance = this;
lockedResearches = new Dictionary<ResearchProjectDef, ResearchBlueprintLockInfo>();
activeReaders = new List<Building_ResearchBlueprintReader>();
storageReaders = new List<Building_ResearchBlueprintReader>();
pendingCompletions = new List<ResearchCompletionRequest>();
allReaders = new List<Building_ResearchBlueprintReader>();
researchBuildings = new Dictionary<ResearchProjectDef, List<Building_ResearchBlueprintReader>>();
}
public static ResearchBlueprintReaderManager Instance => instance;
@@ -44,32 +36,32 @@ namespace ArachnaeSwarm
{
base.ExposeData();
Scribe_Collections.Look(ref lockedResearches, "lockedResearches", LookMode.Def, LookMode.Deep);
Scribe_Collections.Look(ref activeReaders, "activeReaders", LookMode.Reference);
Scribe_Collections.Look(ref storageReaders, "storageReaders", LookMode.Reference);
Scribe_Collections.Look(ref pendingCompletions, "pendingCompletions", LookMode.Deep);
Scribe_Collections.Look(ref allReaders, "allReaders", LookMode.Reference);
// 修复引用丢失问题
if (Scribe.mode == LoadSaveMode.LoadingVars)
// 序列化研究建筑映射
if (Scribe.mode == LoadSaveMode.Saving)
{
lockedResearches = lockedResearches ?? new Dictionary<ResearchProjectDef, ResearchBlueprintLockInfo>();
activeReaders = activeReaders ?? new List<Building_ResearchBlueprintReader>();
storageReaders = storageReaders ?? new List<Building_ResearchBlueprintReader>();
pendingCompletions = pendingCompletions ?? new List<ResearchCompletionRequest>();
List<ResearchProjectDef> keys = researchBuildings.Keys.ToList();
List<List<Building_ResearchBlueprintReader>> values = researchBuildings.Values.ToList();
Scribe_Collections.Look(ref keys, "researchKeys", LookMode.Def);
Scribe_Collections.Look(ref values, "researchValues", LookMode.Deep);
}
if (Scribe.mode == LoadSaveMode.PostLoadInit)
else if (Scribe.mode == LoadSaveMode.LoadingVars)
{
// 移除空引用
activeReaders.RemoveAll(r => r == null || r.Destroyed);
storageReaders.RemoveAll(r => r == null || r.Destroyed);
allReaders = allReaders ?? new List<Building_ResearchBlueprintReader>();
// 重建管理器与建筑的连接
foreach (var reader in activeReaders.Concat(storageReaders))
List<ResearchProjectDef> keys = null;
List<List<Building_ResearchBlueprintReader>> values = null;
Scribe_Collections.Look(ref keys, "researchKeys", LookMode.Def);
Scribe_Collections.Look(ref values, "researchValues", LookMode.Deep);
researchBuildings = new Dictionary<ResearchProjectDef, List<Building_ResearchBlueprintReader>>();
if (keys != null && values != null && keys.Count == values.Count)
{
if (reader != null && !reader.Destroyed)
for (int i = 0; i < keys.Count; i++)
{
reader.Manager = this;
if (keys[i] != null)
researchBuildings[keys[i]] = values[i] ?? new List<Building_ResearchBlueprintReader>();
}
}
}
@@ -79,198 +71,173 @@ namespace ArachnaeSwarm
{
base.GameComponentTick();
// 清理计时器
cleanupTimer++;
if (cleanupTimer >= CleanupInterval)
{
CleanupDestroyedBuildings();
cleanupTimer = 0;
}
// 处理待完成的请求
if (pendingCompletions.Count > 0)
{
ProcessPendingCompletions();
}
}
/// <summary>
/// 注册活动建筑
/// 注册建筑
/// </summary>
public void RegisterReader(Building_ResearchBlueprintReader reader)
{
if (reader == null || reader.Destroyed) return;
if (!activeReaders.Contains(reader))
if (!allReaders.Contains(reader))
{
activeReaders.Add(reader);
reader.Manager = this;
Log.Message($"[ResearchManager] Registered reader at {reader.Position}");
allReaders.Add(reader);
}
}
/// <summary>
/// 注销建筑
/// 注册研究
/// </summary>
public void UnregisterReader(Building_ResearchBlueprintReader reader)
public void RegisterResearch(Building_ResearchBlueprintReader reader, ResearchProjectDef project)
{
activeReaders.Remove(reader);
storageReaders.Remove(reader);
if (reader == null || project == null) return;
// 如果建筑储存了科技,释放该科技
if (reader.StoredResearch != null)
{
ReleaseStoredResearch(reader.StoredResearch);
Log.Message($"[ResearchManager] Unregistered and released research from reader at {reader.Position}");
}
if (!researchBuildings.ContainsKey(project))
researchBuildings[project] = new List<Building_ResearchBlueprintReader>();
if (!researchBuildings[project].Contains(reader))
researchBuildings[project].Add(reader);
Log.Message($"[ResearchManager] Registered research: {project.defName} at building {reader.Position}");
}
/// <summary>
/// 请求完成研究(由建筑调用)
/// 建筑被摧毁时的处理
/// </summary>
public void RequestResearchCompletion(Building_ResearchBlueprintReader reader, ResearchProjectDef project)
public void OnBuildingDestroyed(Building_ResearchBlueprintReader building, ResearchProjectDef project)
{
if (reader == null || project == null || reader.Destroyed) return;
// 检查是否已经有建筑在储存这个科技
if (lockedResearches.ContainsKey(project))
if (project == null)
{
Log.Message($"[ResearchManager] {project.defName} is already stored, rejecting request from {reader.Position}");
reader.StopResearch();
Messages.Message($"科技已由其他建筑储存: {project.LabelCap}",
MessageTypeDefOf.RejectInput);
Log.Message("[ResearchManager] Project is null, cannot process building destruction");
return;
}
// 添加待处理请求
var request = new ResearchCompletionRequest
{
reader = reader,
project = project,
timestamp = Find.TickManager.TicksGame
};
Log.Message($"[ResearchManager] Processing building destruction for project: {project.defName}");
pendingCompletions.Add(request);
Log.Message($"[ResearchManager] Added completion request for {project.defName} from {reader.Position}");
// 从列表中移除
if (researchBuildings.ContainsKey(project))
{
researchBuildings[project].Remove(building);
Log.Message($"[ResearchManager] Removed building from project list. Remaining buildings: {researchBuildings[project].Count}");
// 检查是否还有建筑
CheckResearchStatus(project);
}
// 从所有建筑列表中移除
allReaders.Remove(building);
}
/// <summary>
/// 处理待完成的请求
/// 检查科技状态
/// </summary>
private void ProcessPendingCompletions()
private void CheckResearchStatus(ResearchProjectDef project)
{
// 按时间顺序处理
var sortedRequests = pendingCompletions
.OrderBy(r => r.timestamp)
.ToList();
if (project == null) return;
foreach (var request in sortedRequests)
// 检查是否还有建筑研究这个科技
bool hasBuildings = false;
if (researchBuildings.ContainsKey(project))
{
if (request.reader == null || request.reader.Destroyed ||
request.project == null || request.project.IsFinished)
{
pendingCompletions.Remove(request);
continue;
}
// 清理列表中的空引用
researchBuildings[project].RemoveAll(b => b == null || b.Destroyed);
hasBuildings = researchBuildings[project].Count > 0;
// 检查是否仍然有效
if (!lockedResearches.ContainsKey(request.project))
if (!hasBuildings)
{
CompleteResearchAndStore(request.reader, request.project);
pendingCompletions.Remove(request);
return; // 一次只处理一个
}
else
{
// 已经被其他建筑储存,拒绝这个请求
request.reader.StopResearch();
pendingCompletions.Remove(request);
Log.Message($"[ResearchManager] Rejected duplicate request for {request.project.defName}");
researchBuildings.Remove(project);
Log.Message($"[ResearchManager] No buildings left for project: {project.defName}");
}
}
// 如果没有建筑了,移除科技
if (!hasBuildings)
{
RemoveResearchProject(project);
}
}
/// <summary>
/// 完成研究并储存在建筑中
/// 移除科技
/// </summary>
private void CompleteResearchAndStore(Building_ResearchBlueprintReader reader, ResearchProjectDef project)
private void RemoveResearchProject(ResearchProjectDef project)
{
if (project == null) return;
Log.Message($"[ResearchManager] Removing research project: {project.defName}");
try
{
Log.Message($"[ResearchManager] Completing and storing {project.defName} at {reader.Position}");
// 1. 标记科技为已完成
Find.ResearchManager.FinishProject(project, doCompletionDialog: false);
// 2. 创建锁定信息
var lockInfo = new ResearchBlueprintLockInfo
{
storedProject = project,
storingBuilding = reader,
storeTime = Find.TickManager.TicksGame,
mapIndex = reader.Map.Index
};
// 3. 将建筑移到储存列表
activeReaders.Remove(reader);
if (!storageReaders.Contains(reader))
{
storageReaders.Add(reader);
}
// 4. 锁定建筑
reader.LockForStorage(project, lockInfo);
// 5. 记录锁定信息
lockedResearches[project] = lockInfo;
// 6. 发送消息
Messages.Message($"科技已储存至建筑: {project.LabelCap}",
MessageTypeDefOf.PositiveEvent);
Log.Message($"[ResearchManager] Successfully stored {project.defName} at {reader.Position}");
}
catch (Exception ex)
{
Log.Error($"[ResearchManager] Error storing research {project.defName}: {ex}");
Messages.Message($"储存科技时出错: {ex.Message}",
MessageTypeDefOf.NegativeEvent);
}
}
/// <summary>
/// 检查建筑是否正在研究已储存的科技
/// </summary>
public bool IsResearchStored(ResearchProjectDef project)
{
return lockedResearches.ContainsKey(project);
}
/// <summary>
/// 释放储存的科技(当建筑被摧毁时)
/// </summary>
public void ReleaseStoredResearch(ResearchProjectDef project)
{
if (lockedResearches.TryGetValue(project, out var lockInfo))
{
// 移除科技完成状态
Utilities.ResearchRemover.RemoveResearchProject(project, false);
// 从字典中移除
lockedResearches.Remove(project);
// 从储存列表中移除建筑
if (lockInfo.storingBuilding != null && !lockInfo.storingBuilding.Destroyed)
{
storageReaders.Remove(lockInfo.storingBuilding);
activeReaders.Remove(lockInfo.storingBuilding);
}
Messages.Message($"科技已丢失: {project.LabelCap}",
// 发送消息
Messages.Message($"科技已丢失: {project.LabelCap}",
MessageTypeDefOf.NegativeEvent);
Log.Message($"[ResearchManager] Released stored research: {project.defName}");
Log.Message($"[ResearchManager] Successfully removed research project: {project.defName}");
}
catch (Exception ex)
{
Log.Error($"[ResearchManager] Error removing research project {project.defName}: {ex}");
}
}
/// <summary>
/// 建筑解锁时的处理
/// </summary>
public void OnBuildingUnlocked(Building_ResearchBlueprintReader building, ResearchProjectDef project)
{
if (project == null) return;
Log.Message($"[ResearchManager] Processing building unlock for project: {project.defName}");
// 从研究中移除
if (researchBuildings.ContainsKey(project))
{
researchBuildings[project].Remove(building);
Log.Message($"[ResearchManager] Removed building from project list due to unlock. Remaining buildings: {researchBuildings[project].Count}");
// 检查是否还有建筑
CheckResearchStatus(project);
}
}
/// <summary>
/// 检查科技是否还有建筑研究
/// </summary>
public bool HasResearchBuildings(ResearchProjectDef project)
{
if (project == null) return false;
if (researchBuildings.ContainsKey(project))
{
researchBuildings[project].RemoveAll(b => b == null || b.Destroyed);
return researchBuildings[project].Count > 0;
}
return false;
}
/// <summary>
/// 获取研究某个科技的建筑数量
/// </summary>
public int GetResearchBuildingCount(ResearchProjectDef project)
{
if (researchBuildings.ContainsKey(project))
{
researchBuildings[project].RemoveAll(b => b == null || b.Destroyed);
return researchBuildings[project].Count;
}
return 0;
}
/// <summary>
@@ -278,58 +245,40 @@ namespace ArachnaeSwarm
/// </summary>
private void CleanupDestroyedBuildings()
{
// 清理活动建筑
int activeCount = activeReaders.Count;
activeReaders.RemoveAll(r => r == null || r.Destroyed);
int removedCount = 0;
// 清理储存建筑
int storageCount = storageReaders.Count;
storageReaders.RemoveAll(r => r == null || r.Destroyed);
// 清理所有建筑列表
allReaders.RemoveAll(b => b == null || b.Destroyed);
// 清理锁定的研究中已摧毁的建筑
var toRemove = new List<ResearchProjectDef>();
foreach (var kvp in lockedResearches)
// 清理研究建筑映射,并检查科技状态
List<ResearchProjectDef> projectsToCheck = new List<ResearchProjectDef>();
foreach (var kvp in researchBuildings.ToList())
{
var building = kvp.Value.storingBuilding;
if (building == null || building.Destroyed)
kvp.Value.RemoveAll(b => b == null || b.Destroyed);
removedCount += kvp.Value.Count(b => b == null || b.Destroyed);
if (kvp.Value.Count == 0)
{
toRemove.Add(kvp.Key);
projectsToCheck.Add(kvp.Key);
}
}
foreach (var project in toRemove)
// 检查需要处理的科技
foreach (var project in projectsToCheck)
{
ReleaseStoredResearch(project);
CheckResearchStatus(project);
}
// 清理待处理请求
pendingCompletions.RemoveAll(r =>
r.reader == null || r.reader.Destroyed ||
r.project == null || r.project.IsFinished);
Log.Message($"[ResearchManager] Cleanup: removed {activeCount - activeReaders.Count} active, {storageCount - storageReaders.Count} storage, {toRemove.Count} locked");
if (removedCount > 0)
{
Log.Message($"[ResearchManager] Cleanup: removed {removedCount} destroyed buildings");
}
}
/// <summary>
/// 获取所有储存的建筑
/// 调试命令
/// </summary>
public IEnumerable<Building_ResearchBlueprintReader> GetStorageBuildings()
{
return storageReaders.Where(r => r != null && !r.Destroyed);
}
/// <summary>
/// 获取特定科技的储存建筑
/// </summary>
public Building_ResearchBlueprintReader GetStorageBuildingFor(ResearchProjectDef project)
{
if (lockedResearches.TryGetValue(project, out var lockInfo))
{
return lockInfo.storingBuilding;
}
return null;
}
public static void ShowManagerStatus()
{
if (Instance == null)
@@ -339,48 +288,27 @@ namespace ArachnaeSwarm
}
Log.Message($"=== 研究管理器状态 ===");
Log.Message($"活动建筑: {Instance.activeReaders.Count}");
Log.Message($"储存建筑: {Instance.storageReaders.Count}");
Log.Message($"锁定科技: {Instance.lockedResearches.Count}");
Log.Message($"待处理请求: {Instance.pendingCompletions.Count}");
Log.Message($"所有建筑: {Instance.allReaders.Count}");
Log.Message($"进行中研究: {Instance.researchBuildings.Count}");
foreach (var kvp in Instance.lockedResearches)
foreach (var kvp in Instance.researchBuildings)
{
var building = kvp.Value.storingBuilding;
Log.Message($" - {kvp.Key.defName}: 储存于 {building?.Position.ToString() ?? ""}");
int activeBuildings = kvp.Value.Count(b => b != null && !b.Destroyed);
Log.Message($" {kvp.Key.defName}: {activeBuildings}个活跃建筑 / {kvp.Value.Count}个总建筑");
}
}
/// <summary>
/// 强制检查所有科技状态(调试用)
/// </summary>
public static void ForceCheckAllResearch()
{
if (Instance == null) return;
foreach (var project in Instance.researchBuildings.Keys.ToList())
{
Instance.CheckResearchStatus(project);
}
}
}
// 研究锁定信息
public class ResearchBlueprintLockInfo : IExposable
{
public ResearchProjectDef storedProject;
public Building_ResearchBlueprintReader storingBuilding;
public int storeTime;
public int mapIndex;
public void ExposeData()
{
Scribe_Defs.Look(ref storedProject, "storedProject");
Scribe_References.Look(ref storingBuilding, "storingBuilding");
Scribe_Values.Look(ref storeTime, "storeTime", 0);
Scribe_Values.Look(ref mapIndex, "mapIndex", 0);
}
}
// 研究完成请求
public class ResearchCompletionRequest : IExposable
{
public Building_ResearchBlueprintReader reader;
public ResearchProjectDef project;
public int timestamp;
public void ExposeData()
{
Scribe_References.Look(ref reader, "reader");
Scribe_Defs.Look(ref project, "project");
Scribe_Values.Look(ref timestamp, "timestamp", 0);
}
}
}