RoyalRifle verb fix

This commit is contained in:
Cocopomel 2021-03-01 03:33:41 +09:00
parent 2fba217104
commit 29433810b6

View File

@ -832,26 +832,55 @@
<statBases> <statBases>
<WorkToMake>45000</WorkToMake> <WorkToMake>45000</WorkToMake>
<Mass>4.6</Mass> <Mass>4.6</Mass>
<AccuracyTouch>0.55</AccuracyTouch> <AccuracyTouch>0.65</AccuracyTouch>
<AccuracyShort>0.64</AccuracyShort> <AccuracyShort>0.70</AccuracyShort>
<AccuracyMedium>0.55</AccuracyMedium> <AccuracyMedium>0.65</AccuracyMedium>
<AccuracyLong>0.45</AccuracyLong> <AccuracyLong>0.55</AccuracyLong>
<RangedWeapon_Cooldown>0.7</RangedWeapon_Cooldown> <RangedWeapon_Cooldown>0.7</RangedWeapon_Cooldown>
</statBases> </statBases>
<costList> <costList>
<Plasteel>50</Plasteel> <Plasteel>50</Plasteel>
<ComponentSpacer>2</ComponentSpacer> <ComponentSpacer>2</ComponentSpacer>
</costList> </costList>
<verbs> <comps>
<li> <li>
<compClass>AdditionalVerb.Comp_VerbSaveable</compClass>
</li>
</comps>
<verbs>
<li Class="AdditionalVerb.VerbProperties_Custom">
<verbClass>Verb_Shoot</verbClass> <verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand> <hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>PN_Bullet_RoyalRifle</defaultProjectile> <defaultProjectile>PN_Bullet_RoyalRifle</defaultProjectile>
<warmupTime>0.7</warmupTime> <warmupTime>0.7</warmupTime>
<range>25.9</range> <range>25.9</range>
<soundCast>Shot_NeedleGun</soundCast> <soundCast>Shot_NeedleGun</soundCast>
<soundCastTail>GunTail_Medium</soundCastTail> <soundCastTail>GunTail_Heavy</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale> <muzzleFlashScale>9</muzzleFlashScale>
<desc>...</desc>
<label>quick shot</label>
<texPath>UI/Commands/Pew</texPath>
<accuracyTouch>0.0</accuracyTouch>
<accuracyShort>0.0</accuracyShort>
<accuracyMedium>0.0</accuracyMedium>
<accuracyLong>0.0</accuracyLong>
</li>
<li Class="AdditionalVerb.VerbProperties_Custom">
<verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>PN_Bullet_RoyalRifle</defaultProjectile>
<warmupTime>2.3</warmupTime>
<range>31.9</range>
<soundCast>Shot_NeedleGun</soundCast>
<soundCastTail>GunTail_Heavy</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
<desc>...</desc>
<label>accurate shot</label>
<texPath>UI/Commands/Snipe</texPath>
<accuracyTouch>0.0</accuracyTouch>
<accuracyShort>0.10</accuracyShort>
<accuracyMedium>0.25</accuracyMedium>
<accuracyLong>0.25</accuracyLong>
</li> </li>
</verbs> </verbs>
<weaponTags> <weaponTags>