확산소이탄 수정

This commit is contained in:
cocopomel 2021-08-30 11:29:26 +09:00
parent 8ffb057196
commit 3ab59c27ea

@ -392,7 +392,7 @@
<soundImpactAnticipate>MortarRound_PreImpact</soundImpactAnticipate> <soundImpactAnticipate>MortarRound_PreImpact</soundImpactAnticipate>
<soundAmbient>MortarRound_Ambient</soundAmbient> <soundAmbient>MortarRound_Ambient</soundAmbient>
<subProjectile>PN_Bullet_Shell_CI_Sub</subProjectile> <subProjectile>PN_Bullet_Shell_CI_Sub</subProjectile>
<clusterCount>18</clusterCount> <clusterCount>20</clusterCount>
<clusterRadius>8.1</clusterRadius> <clusterRadius>8.1</clusterRadius>
</projectile> </projectile>
</ThingDef> </ThingDef>
@ -419,11 +419,11 @@
<projectile> <projectile>
<damageDef>Flame</damageDef> <damageDef>Flame</damageDef>
<speed>6.5</speed> <speed>6.5</speed>
<explosionRadius>2.1</explosionRadius> <explosionRadius>2.4</explosionRadius>
<arcHeightFactor>60</arcHeightFactor> <arcHeightFactor>60</arcHeightFactor>
<shadowSize>0.6</shadowSize> <shadowSize>0.6</shadowSize>
<preExplosionSpawnThingDef>Filth_Fuel</preExplosionSpawnThingDef> <preExplosionSpawnThingDef>Filth_Fuel</preExplosionSpawnThingDef>
<preExplosionSpawnChance>0.25</preExplosionSpawnChance> <preExplosionSpawnChance>0.27</preExplosionSpawnChance>
<flyOverhead>true</flyOverhead> <flyOverhead>true</flyOverhead>
<soundHitThickRoof>Artillery_HitThickRoof</soundHitThickRoof> <soundHitThickRoof>Artillery_HitThickRoof</soundHitThickRoof>
<soundExplode>MortarIncendiary_Explode</soundExplode> <soundExplode>MortarIncendiary_Explode</soundExplode>