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89
1.2/Defs/TraderKindDefs/TraderKinds_Caravan
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89
1.2/Defs/TraderKindDefs/TraderKinds_Caravan
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<TraderKindDef>
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<defName>Caravan_PN_Automaton</defName>
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<label>Automaton parts trader</label>
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<stockGenerators>
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<!-- Resources -->
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<li Class="StockGenerator_SingleDef">
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<thingDef>Silver</thingDef>
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<countRange>1000~1600</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>ComponentIndustrial</thingDef>
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<countRange>3~10</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>ComponentSpacer</thingDef>
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<countRange>1~1</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>Plasteel</thingDef>
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<countRange>20~100</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>Gold</thingDef>
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<countRange>40~80</countRange>
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</li>
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<li Class="StockGenerator_SingleDef">
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<thingDef>MedicineUltratech</thingDef>
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<countRange>1~3</countRange>
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</li>
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<!-- Drugs -->
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<!-- none -->
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<!-- Techprints -->
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<!-- none -->
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<!-- Weapons -->
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<!--<li Class="StockGenerator_SingleDef" MayRequire="Ludeon.RimWorld.Royalty">
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<thingDef>Nr_MiniSword</thingDef>
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<countRange>0~1</countRange>
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</li>-->
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<!-- Apparel -->
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<!-- none -->
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<!-- Implants -->
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<!--<li Class="StockGenerator_Tag">
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<tradeTag>TechHediff</tradeTag>
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<thingDefCountRange>3</thingDefCountRange>
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<countRange>1</countRange>
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</li>-->
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<!-- Buildings -->
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<!-- none -->
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<!-- Exotic -->
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<!-- none -->
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<!-- Slaves -->
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<!-- none -->
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<!-- Animals -->
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<!-- none -->
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<!-- Buying -->
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<!--<li Class="StockGenerator_BuyExpensiveSimple" />
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<li Class="StockGenerator_BuyTradeTag">
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<tag>Art</tag>
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</li>
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<li Class="StockGenerator_BuyTradeTag">
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<tag>ImplantEmpireCommon</tag>
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</li>
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<li Class="StockGenerator_BuyTradeTag">
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<tag>ImplantEmpireRoyal</tag>
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</li>
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<li Class="StockGenerator_BuyTradeTag">
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<tag>PsylinkNeuroformer</tag>
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</li>
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<li Class="StockGenerator_BuyTradeTag">
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<tag>ExoticBuilding</tag>
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</li>
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<li Class="StockGenerator_BuyTradeTag">
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<tag>MusicalInstrument</tag>
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</li>-->
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</stockGenerators>
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</TraderKindDef>
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</Defs>
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