로열라이플 변경
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@ -1026,7 +1026,7 @@
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<AccuracyShort>0.70</AccuracyShort>
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<AccuracyMedium>0.65</AccuracyMedium>
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<AccuracyLong>0.55</AccuracyLong>
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<RangedWeapon_Cooldown>1.5</RangedWeapon_Cooldown>
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<RangedWeapon_Cooldown>0.7</RangedWeapon_Cooldown>
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</statBases>
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<costList>
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<Plasteel>50</Plasteel>
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@ -1066,10 +1066,9 @@
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>PN_Bullet_RoyalRifle</defaultProjectile>
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<warmupTime>1</warmupTime>
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<range>25.9</range>
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<burstShotCount>2</burstShotCount>
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<ticksBetweenBurstShots>15</ticksBetweenBurstShots>
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<warmupTime>0.7</warmupTime>
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<range>30.9</range>
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<burstShotCount>1</burstShotCount>
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<soundCast>PNRoyalRifleSound</soundCast>
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<soundCastTail>GunTail_Heavy</soundCastTail>
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<muzzleFlashScale>9</muzzleFlashScale>
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@ -1108,10 +1107,10 @@
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<label>PnL rifle bullet</label>
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<projectile>
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<damageDef>Bullet</damageDef>
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<damageAmountBase>20</damageAmountBase>
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<damageAmountBase>22</damageAmountBase>
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<stoppingPower>1.5</stoppingPower>
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<armorPenetrationBase>0.42</armorPenetrationBase>
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<speed>70</speed>
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<armorPenetrationBase>0.35</armorPenetrationBase>
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<speed>100</speed>
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</projectile>
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<graphicData>
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<texPath>Things/Projectile/Bullet_big</texPath>
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BIN
Content/Sounds/Things/PNRoyalRifleSound.back
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BIN
Content/Sounds/Things/PNRoyalRifleSound.back
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