1.4 har 마이그레이션 준비
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<Defs>
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<Defs>
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<AlienRace.ThingDef_AlienRace ParentName="BasePawn">
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<AlienRace.ThingDef_AlienRace ParentName="BasePawn">
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<defName>Paniel_Race</defName>
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<defName>Paniel_Race</defName>
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@ -136,7 +136,7 @@
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<alienPartGenerator>
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<alienPartGenerator>
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<atlasScale>4</atlasScale>
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<atlasScale>4</atlasScale>
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<borderScale>1</borderScale>
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<borderScale>1</borderScale>
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<aliencrowntypes>
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<headTypes Inherit="False">
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<!--<li>PNHead1</li>
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<!--<li>PNHead1</li>
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<li>PNHead2</li>
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<li>PNHead2</li>
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<li>PNHead3</li>
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<li>PNHead3</li>
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@ -145,14 +145,12 @@
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<li>PNHead6</li>
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<li>PNHead6</li>
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<li>PNHead7</li>
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<li>PNHead7</li>
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<li>PNHead8</li>-->
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<li>PNHead8</li>-->
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<li>HeadsAverage_Normal</li>
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<li>HeadsAverageNormal</li>
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</aliencrowntypes>
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</headTypes>
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<alienbodytypes>
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<bodyTypes>
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<li>Female</li>
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<li>Female</li>
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</alienbodytypes>
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</bodyTypes>
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<headOffset>(-0.1, 0.0)</headOffset>
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<headOffset>(-0.1, 0.0)</headOffset>
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<useGenderedHeads>false</useGenderedHeads>
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<useGenderedBodies>false</useGenderedBodies>
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<customDrawSize>(1, 1)</customDrawSize>
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<customDrawSize>(1, 1)</customDrawSize>
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<customPortraitDrawSize>(1, 1)</customPortraitDrawSize>
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<customPortraitDrawSize>(1, 1)</customPortraitDrawSize>
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<headBodyPartDef>PNHead</headBodyPartDef>
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<headBodyPartDef>PNHead</headBodyPartDef>
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@ -438,11 +436,16 @@
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</alienPartGenerator>
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</alienPartGenerator>
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</generalSettings>
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</generalSettings>
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<graphicPaths>
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<graphicPaths>
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<li>
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<body>Paniel/Body/</body>
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<body>Paniel/Body/</body>
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<head>Paniel/Heads/</head>
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<head>Paniel/Heads/</head>
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<!--<head>
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<path>Paniel/Heads/</path>
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<headtypeGraphics>
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<Male_AverageNormal>Path/To/Custom/Textures/Male_Custom</Male_AverageNormal>
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<Female_AverageNormal>Path/To/Custom/Textures/Female_Custom</Female_AverageNormal>
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</headtypeGraphics>
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</head>-->
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<skeleton>Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin</skeleton>
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<skeleton>Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin</skeleton>
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</li>
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</graphicPaths>
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</graphicPaths>
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<styleSettings>
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<styleSettings>
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<!--<li>
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<!--<li>
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@ -652,7 +655,8 @@
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<li MayRequire="Ludeon.RimWorld.Ideology">PN_MeisterAdviceThought</li>
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<li MayRequire="Ludeon.RimWorld.Ideology">PN_MeisterAdviceThought</li>
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</cannotReceiveThoughts>
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</cannotReceiveThoughts>
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</thoughtSettings>
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</thoughtSettings>
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<raceRestriction> <!--착용 장비 관련-->
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<raceRestriction>
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<!--착용 장비 관련-->
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<onlyUseRaceRestrictedApparel>true</onlyUseRaceRestrictedApparel>
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<onlyUseRaceRestrictedApparel>true</onlyUseRaceRestrictedApparel>
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<onlyUseRaceRestrictedWeapons>false</onlyUseRaceRestrictedWeapons>
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<onlyUseRaceRestrictedWeapons>false</onlyUseRaceRestrictedWeapons>
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<onlyBuildRaceRestrictedBuildings>false</onlyBuildRaceRestrictedBuildings>
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<onlyBuildRaceRestrictedBuildings>false</onlyBuildRaceRestrictedBuildings>
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@ -943,7 +947,6 @@
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<comps>
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<comps>
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<li Class="AutomataRace.CompPropeties_AutomataDataHolder"></li>
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<li Class="AutomataRace.CompPropeties_AutomataDataHolder"></li>
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</comps>
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</comps>
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<modExtensions>
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<modExtensions></modExtensions>
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</modExtensions>
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</AlienRace.ThingDef_AlienRace>
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</AlienRace.ThingDef_AlienRace>
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</Defs>
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</Defs>
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@ -19,56 +19,56 @@
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<defName>Paniel_Backstory</defName>
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<defName>Paniel_Backstory</defName>
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<title>name</title>
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<title>name</title>
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<titleShort>name</titleShort>
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<titleShort>name</titleShort>
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<baseDescription>backstory</baseDescription>
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<baseDesc>backstory</baseDesc>
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<slot>hood</slot>
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<slot>hood</slot>
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<skillGains>
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<skillGains>
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<li>
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<li>
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<defName>Shooting</defName>
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<key>Shooting</key>
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<amount>2</amount>
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<value>2</value>
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</li>
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</li>
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<li>
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<li>
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<defName>Melee</defName>
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<key>Melee</key>
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<amount>2</amount>
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<value>2</value>
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</li>
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</li>
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<li>
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<li>
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<defName>Construction</defName>
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<key>Construction</key>
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<amount>2</amount>
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<value>2</value>
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</li>
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</li>
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<li>
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<li>
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<defName>Mining</defName>
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<key>Mining</key>
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<amount>2</amount>
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<value>2</value>
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</li>
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</li>
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<li>
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<li>
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<defName>Cooking</defName>
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<key>Cooking</key>
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<amount>2</amount>
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<value>2</value>
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</li>
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</li>
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<li>
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<li>
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<defName>Plants</defName>
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<key>Plants</key>
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<amount>2</amount>
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<value>2</value>
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</li>
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</li>
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<li>
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<li>
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<defName>Animals</defName>
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<key>Animals</key>
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<amount>2</amount>
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<value>2</value>
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</li>
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</li>
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<li>
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<li>
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<defName>Crafting</defName>
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<key>Crafting</key>
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<amount>2</amount>
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<value>2</value>
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</li>
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</li>
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<li>
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<li>
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<defName>Artistic</defName>
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<key>Artistic</key>
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<amount>2</amount>
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<value>2</value>
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</li>
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</li>
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<li>
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<li>
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<defName>Medicine</defName>
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<key>Medicine</key>
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<amount>2</amount>
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<value>2</value>
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</li>
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</li>
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<li>
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<li>
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<defName>Social</defName>
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<key>Social</key>
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<amount>2</amount>
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<value>2</value>
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</li>
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</li>
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<li>
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<li>
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<defName>Intellectual</defName>
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<key>Intellectual</key>
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<amount>2</amount>
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<value>2</value>
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</li>
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</li>
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</skillGains>
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</skillGains>
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<workDisables>
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<workDisables>
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<forcedTraits>
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<forcedTraits>
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<li>
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<li>
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<defname>Psychopath</defname>
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<defname>Psychopath</defname>
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<chance>100</chance>
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</li>
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</li>
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</forcedTraits>
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</forcedTraits>
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<disallowedTraits>
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<disallowedTraits>
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<li>
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<li>
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<defname>Bloodlust</defname>
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<defname>Bloodlust</defname>
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<chance>100</chance>
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</li>
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</li>
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</disallowedTraits>
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</disallowedTraits>
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</AlienRace.BackstoryDef>
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</AlienRace.BackstoryDef>
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<defName>Paniel_Awful_Backstory</defName>
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<defName>Paniel_Awful_Backstory</defName>
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<title>Automaton (awful)</title>
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<title>Automaton (awful)</title>
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<titleShort>Automaton (awfl)</titleShort>
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<titleShort>Automaton (awfl)</titleShort>
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<baseDescription>This automaton is made wrong. Seriously.</baseDescription>
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<baseDesc>This automaton is made wrong. Seriously.</baseDesc>
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<slot>Childhood</slot>
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<slot>Childhood</slot>
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<skillGains>
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<skillGains>
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<defName>Paniel_Poor_Backstory</defName>
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<defName>Paniel_Poor_Backstory</defName>
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<title>Automaton (poor)</title>
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<title>Automaton (poor)</title>
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<titleShort>Automaton (poor)</titleShort>
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<titleShort>Automaton (poor)</titleShort>
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<baseDescription>This automaton is made wrong.</baseDescription>
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<baseDesc>This automaton is made wrong.</baseDesc>
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<slot>Childhood</slot>
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<slot>Childhood</slot>
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<skillGains>
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<skillGains>
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<defName>Paniel_Normal_Backstory</defName>
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<defName>Paniel_Normal_Backstory</defName>
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<title>Automaton (normal)</title>
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<title>Automaton (normal)</title>
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<titleShort>Automaton (norm)</titleShort>
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<titleShort>Automaton (norm)</titleShort>
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<baseDescription>It's an ordinary automaton.</baseDescription>
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<baseDesc>It's an ordinary automaton.</baseDesc>
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<slot>Childhood</slot>
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<slot>Childhood</slot>
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<skillGains>
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<skillGains>
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<defName>Paniel_Good_Backstory</defName>
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<defName>Paniel_Good_Backstory</defName>
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<title>Automaton (good)</title>
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<title>Automaton (good)</title>
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<titleShort>Automaton (good)</titleShort>
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<titleShort>Automaton (good)</titleShort>
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<baseDescription>It's a well-made automaton.</baseDescription>
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<baseDesc>It's a well-made automaton.</baseDesc>
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<slot>Childhood</slot>
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<slot>Childhood</slot>
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<skillGains>
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<skillGains>
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<defName>Paniel_Excellent_Backstory</defName>
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<defName>Paniel_Excellent_Backstory</defName>
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<title>Automaton (excellent)</title>
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<title>Automaton (excellent)</title>
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<titleShort>Automaton (exc)</titleShort>
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<titleShort>Automaton (exc)</titleShort>
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<baseDescription>It's a very well-made automaton. It is mainly used by nobles.</baseDescription>
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<baseDesc>It's a very well-made automaton. It is mainly used by nobles.</baseDesc>
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<slot>Childhood</slot>
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<slot>Childhood</slot>
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<skillGains>
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<skillGains>
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<defName>Paniel_Masterwork_Backstory</defName>
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<defName>Paniel_Masterwork_Backstory</defName>
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<title>Automaton (masterwork)</title>
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<title>Automaton (masterwork)</title>
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<titleShort>Automaton (mast)</titleShort>
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<titleShort>Automaton (mast)</titleShort>
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<baseDescription>It's an automaton perfected by Meister. Everything works perfectly. It is mainly used by nobles.</baseDescription>
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<baseDesc>It's an automaton perfected by Meister. Everything works perfectly. It is mainly used by nobles.</baseDesc>
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<slot>Childhood</slot>
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<slot>Childhood</slot>
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<skillGains>
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<skillGains>
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<defName>Paniel_Legendary_Backstory</defName>
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<defName>Paniel_Legendary_Backstory</defName>
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<title>Automaton (legendary)</title>
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<title>Automaton (legendary)</title>
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<titleShort>Automaton (legd)</titleShort>
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<titleShort>Automaton (legd)</titleShort>
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<baseDescription>It's an incredibly perfect automaton. It's showing performance that goes beyond its original intentions. It is mainly used by royalty.</baseDescription>
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<baseDesc>It's an incredibly perfect automaton. It's showing performance that goes beyond its original intentions. It is mainly used by royalty.</baseDesc>
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<slot>Childhood</slot>
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<slot>Childhood</slot>
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<skillGains>
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<skillGains>
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<defName>Paniel_Automaton_Backstory</defName>
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<defName>Paniel_Automaton_Backstory</defName>
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<title>Automaton</title>
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<title>Automaton</title>
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<titleShort>Automaton</titleShort>
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<titleShort>Automaton</titleShort>
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<baseDescription>backstory</baseDescription>
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<baseDesc>backstory</baseDesc>
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<slot>Adulthood</slot>
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<slot>Adulthood</slot>
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<skillGains>
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<skillGains>
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</skillGains>
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</skillGains>
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<defName>Paniel_AutomatonB_Backstory</defName>
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<defName>Paniel_AutomatonB_Backstory</defName>
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<title>Automaton for Noble</title>
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<title>Automaton for Noble</title>
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<titleShort>Noble Automaton</titleShort>
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<titleShort>Noble Automaton</titleShort>
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<baseDescription>backstory</baseDescription>
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<baseDesc>backstory</baseDesc>
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<slot>Adulthood</slot>
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<slot>Adulthood</slot>
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<skillGains>
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<skillGains>
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<defName>Paniel_Royalmaiden_Backstory</defName>
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<defName>Paniel_Royalmaiden_Backstory</defName>
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<title>Automaton for Royal</title>
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<title>Automaton for Royal</title>
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<titleShort>Royal Automaton</titleShort>
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<titleShort>Royal Automaton</titleShort>
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<baseDescription>backstory</baseDescription>
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<baseDesc>backstory</baseDesc>
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<slot>Adulthood</slot>
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<slot>Adulthood</slot>
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<skillGains>
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<skillGains>
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</skillGains>
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</skillGains>
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<defName>Paniel_FailureA_Backstory</defName>
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<defName>Paniel_FailureA_Backstory</defName>
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<title>Automaton Failure</title>
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<title>Automaton Failure</title>
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<titleShort>Failure</titleShort>
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<titleShort>Failure</titleShort>
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<baseDescription>This automaton is made wrong. Seriously.</baseDescription>
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<baseDesc>This automaton is made wrong. Seriously.</baseDesc>
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<slot>Adulthood</slot>
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<slot>Adulthood</slot>
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<workDisables>
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<workDisables>
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<li>ManualSkilled</li>
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<li>ManualSkilled</li>
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</workDisables>
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</workDisables>
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<skillGains>
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<skillGains>
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<li>
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<li>
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<defName>Artistic</defName>
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<key>Artistic</key>
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<amount>20</amount>
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<value>20</value>
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</li>
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</li>
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</skillGains>
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</skillGains>
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<spawnCategories>
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<spawnCategories>
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<defName>Paniel_FailureB_Backstory</defName>
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<defName>Paniel_FailureB_Backstory</defName>
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<title>Automaton Failure</title>
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<title>Automaton Failure</title>
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<titleShort>Failure</titleShort>
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<titleShort>Failure</titleShort>
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<baseDescription>This automaton is made wrong.</baseDescription>
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<baseDesc>This automaton is made wrong.</baseDesc>
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<slot>Adulthood</slot>
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<slot>Adulthood</slot>
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<workDisables>
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<workDisables>
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<li>ManualSkilled</li>
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<li>ManualSkilled</li>
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<disallowedTraits>
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<disallowedTraits>
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<li>
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<li>
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<defName>Industriousness</defName>
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<defName>Industriousness</defName>
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<chance>100</chance>
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</li>
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</li>
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<li>
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<li>
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<defName>TorturedArtist</defName>
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<defName>TorturedArtist</defName>
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<chance>100</chance>
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</li>
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</li>
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</disallowedTraits>
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</disallowedTraits>
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<workDisables>
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<workDisables>
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<defName>Paniel_MilitiaA_Backstory</defName>
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<defName>Paniel_MilitiaA_Backstory</defName>
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<title>Automaton Militia</title>
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<title>Automaton Militia</title>
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<titleShort>Militia</titleShort>
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<titleShort>Militia</titleShort>
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<baseDescription>This automaton is mainly used by militias.</baseDescription>
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<baseDesc>This automaton is mainly used by militias.</baseDesc>
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<slot>Adulthood</slot>
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<slot>Adulthood</slot>
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<skillGains>
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<skillGains>
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<li>
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<li>
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<defName>Shooting</defName>
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<key>Shooting</key>
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<amount>3</amount>
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<value>3</value>
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</li>
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</li>
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<li>
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<li>
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<defName>Melee</defName>
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<key>Melee</key>
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<amount>3</amount>
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<value>3</value>
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</li>
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</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Animals</defName>
|
<key>Animals</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -415,24 +419,24 @@
|
|||||||
<defName>Paniel_MilitiaB_Backstory</defName>
|
<defName>Paniel_MilitiaB_Backstory</defName>
|
||||||
<title>Automaton Militia</title>
|
<title>Automaton Militia</title>
|
||||||
<titleShort>Militia</titleShort>
|
<titleShort>Militia</titleShort>
|
||||||
<baseDescription>This automaton is mainly used by militias.</baseDescription>
|
<baseDesc>This automaton is mainly used by militias.</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Shooting</defName>
|
<key>Shooting</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Melee</defName>
|
<key>Melee</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Animals</defName>
|
<key>Animals</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>1</amount>
|
<value>1</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -447,24 +451,24 @@
|
|||||||
<defName>Paniel_SoldierA_Backstory</defName>
|
<defName>Paniel_SoldierA_Backstory</defName>
|
||||||
<title>Automaton Soldier</title>
|
<title>Automaton Soldier</title>
|
||||||
<titleShort>Soldier</titleShort>
|
<titleShort>Soldier</titleShort>
|
||||||
<baseDescription>This automaton is used as a soldier in the military.</baseDescription>
|
<baseDesc>This automaton is used as a soldier in the military.</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Shooting</defName>
|
<key>Shooting</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Melee</defName>
|
<key>Melee</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Animals</defName>
|
<key>Animals</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -479,24 +483,24 @@
|
|||||||
<defName>Paniel_SoldierB_Backstory</defName>
|
<defName>Paniel_SoldierB_Backstory</defName>
|
||||||
<title>Automaton Soldier</title>
|
<title>Automaton Soldier</title>
|
||||||
<titleShort>Soldier</titleShort>
|
<titleShort>Soldier</titleShort>
|
||||||
<baseDescription>This automaton is used as a soldier in the military.</baseDescription>
|
<baseDesc>This automaton is used as a soldier in the military.</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Shooting</defName>
|
<key>Shooting</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Melee</defName>
|
<key>Melee</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Animals</defName>
|
<key>Animals</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>5</amount>
|
<value>5</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -511,24 +515,24 @@
|
|||||||
<defName>Paniel_Royalguard_Backstory</defName>
|
<defName>Paniel_Royalguard_Backstory</defName>
|
||||||
<title>Automaton Royal guard</title>
|
<title>Automaton Royal guard</title>
|
||||||
<titleShort>Royal guard</titleShort>
|
<titleShort>Royal guard</titleShort>
|
||||||
<baseDescription>This automaton is used by the Royal Guard.</baseDescription>
|
<baseDesc>This automaton is used by the Royal Guard.</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Shooting</defName>
|
<key>Shooting</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Melee</defName>
|
<key>Melee</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Animals</defName>
|
<key>Animals</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>7</amount>
|
<value>7</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -544,6 +548,7 @@
|
|||||||
<disallowedTraits>
|
<disallowedTraits>
|
||||||
<li>
|
<li>
|
||||||
<defName>Brawler</defName>
|
<defName>Brawler</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
</disallowedTraits>
|
</disallowedTraits>
|
||||||
<workDisables>
|
<workDisables>
|
||||||
@ -573,20 +578,20 @@
|
|||||||
<defName>Paniel_ApprenticeA_Backstory</defName>
|
<defName>Paniel_ApprenticeA_Backstory</defName>
|
||||||
<title>Automaton Apprentice</title>
|
<title>Automaton Apprentice</title>
|
||||||
<titleShort>Apprentice</titleShort>
|
<titleShort>Apprentice</titleShort>
|
||||||
<baseDescription>This automaton is used in many workshops for chores.</baseDescription>
|
<baseDesc>This automaton is used in many workshops for chores.</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Construction</defName>
|
<key>Construction</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Mining</defName>
|
<key>Mining</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Crafting</defName>
|
<key>Crafting</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -602,24 +607,24 @@
|
|||||||
<defName>Paniel_ApprenticeB_Backstory</defName>
|
<defName>Paniel_ApprenticeB_Backstory</defName>
|
||||||
<title>Automaton Apprentice</title>
|
<title>Automaton Apprentice</title>
|
||||||
<titleShort>Apprentice</titleShort>
|
<titleShort>Apprentice</titleShort>
|
||||||
<baseDescription>This automaton is used in many workshops for chores.</baseDescription>
|
<baseDesc>This automaton is used in many workshops for chores.</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Construction</defName>
|
<key>Construction</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Mining</defName>
|
<key>Mining</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Crafting</defName>
|
<key>Crafting</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Intellectual</defName>
|
<key>Intellectual</key>
|
||||||
<amount>1</amount>
|
<value>1</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -634,24 +639,24 @@
|
|||||||
<defName>Paniel_JourneymanA_Backstory</defName>
|
<defName>Paniel_JourneymanA_Backstory</defName>
|
||||||
<title>Automaton journeyman</title>
|
<title>Automaton journeyman</title>
|
||||||
<titleShort>Journeyman</titleShort>
|
<titleShort>Journeyman</titleShort>
|
||||||
<baseDescription>This automaton is used to assist the meister.</baseDescription>
|
<baseDesc>This automaton is used to assist the meister.</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Construction</defName>
|
<key>Construction</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Mining</defName>
|
<key>Mining</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Crafting</defName>
|
<key>Crafting</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Intellectual</defName>
|
<key>Intellectual</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -666,24 +671,24 @@
|
|||||||
<defName>Paniel_JourneymanB_Backstory</defName>
|
<defName>Paniel_JourneymanB_Backstory</defName>
|
||||||
<title>Automaton journeyman</title>
|
<title>Automaton journeyman</title>
|
||||||
<titleShort>Journeyman</titleShort>
|
<titleShort>Journeyman</titleShort>
|
||||||
<baseDescription>This automaton is used to assist the meister.</baseDescription>
|
<baseDesc>This automaton is used to assist the meister.</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Construction</defName>
|
<key>Construction</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Mining</defName>
|
<key>Mining</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Crafting</defName>
|
<key>Crafting</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Intellectual</defName>
|
<key>Intellectual</key>
|
||||||
<amount>5</amount>
|
<value>5</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -698,24 +703,24 @@
|
|||||||
<defName>Paniel_Meister_Backstory</defName>
|
<defName>Paniel_Meister_Backstory</defName>
|
||||||
<title>Automaton Meister</title>
|
<title>Automaton Meister</title>
|
||||||
<titleShort>Meister</titleShort>
|
<titleShort>Meister</titleShort>
|
||||||
<baseDescription>This automaton has better crafting skills than humans.</baseDescription>
|
<baseDesc>This automaton has better crafting skills than humans.</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Construction</defName>
|
<key>Construction</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Mining</defName>
|
<key>Mining</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Crafting</defName>
|
<key>Crafting</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Intellectual</defName>
|
<key>Intellectual</key>
|
||||||
<amount>7</amount>
|
<value>7</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -731,9 +736,11 @@
|
|||||||
<disallowedTraits>
|
<disallowedTraits>
|
||||||
<li>
|
<li>
|
||||||
<defName>Brawler</defName>
|
<defName>Brawler</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>TorturedArtist</defName>
|
<defName>TorturedArtist</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
</disallowedTraits>
|
</disallowedTraits>
|
||||||
<workDisables>
|
<workDisables>
|
||||||
@ -761,20 +768,20 @@
|
|||||||
<defName>Paniel_MaidA_Backstory</defName>
|
<defName>Paniel_MaidA_Backstory</defName>
|
||||||
<title>Automaton Maid</title>
|
<title>Automaton Maid</title>
|
||||||
<titleShort>Maid</titleShort>
|
<titleShort>Maid</titleShort>
|
||||||
<baseDescription>This automaton is used as a maid in many homes.</baseDescription>
|
<baseDesc>This automaton is used as a maid in many homes.</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Cooking</defName>
|
<key>Cooking</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Plants</defName>
|
<key>Plants</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -790,24 +797,24 @@
|
|||||||
<defName>Paniel_MaidB_Backstory</defName>
|
<defName>Paniel_MaidB_Backstory</defName>
|
||||||
<title>Automaton Maid</title>
|
<title>Automaton Maid</title>
|
||||||
<titleShort>Maid</titleShort>
|
<titleShort>Maid</titleShort>
|
||||||
<baseDescription>This automaton is used as a maid in many homes.</baseDescription>
|
<baseDesc>This automaton is used as a maid in many homes.</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Cooking</defName>
|
<key>Cooking</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Plants</defName>
|
<key>Plants</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Social</defName>
|
<key>Social</key>
|
||||||
<amount>1</amount>
|
<value>1</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -822,24 +829,24 @@
|
|||||||
<defName>Paniel_HousemaidA_Backstory</defName>
|
<defName>Paniel_HousemaidA_Backstory</defName>
|
||||||
<title>Automaton Housekeeper maid</title>
|
<title>Automaton Housekeeper maid</title>
|
||||||
<titleShort>Housekeeper Maid</titleShort>
|
<titleShort>Housekeeper Maid</titleShort>
|
||||||
<baseDescription>This automaton leads the other maids in the noble mansion.</baseDescription>
|
<baseDesc>This automaton leads the other maids in the noble mansion.</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Cooking</defName>
|
<key>Cooking</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Plants</defName>
|
<key>Plants</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Social</defName>
|
<key>Social</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -854,24 +861,24 @@
|
|||||||
<defName>Paniel_HousemaidB_Backstory</defName>
|
<defName>Paniel_HousemaidB_Backstory</defName>
|
||||||
<title>Automaton Housekeeper maid</title>
|
<title>Automaton Housekeeper maid</title>
|
||||||
<titleShort>Housekeeper</titleShort>
|
<titleShort>Housekeeper</titleShort>
|
||||||
<baseDescription>This automaton leads the other maids in the noble mansion.</baseDescription>
|
<baseDesc>This automaton leads the other maids in the noble mansion.</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Cooking</defName>
|
<key>Cooking</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Plants</defName>
|
<key>Plants</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Social</defName>
|
<key>Social</key>
|
||||||
<amount>5</amount>
|
<value>5</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -886,24 +893,24 @@
|
|||||||
<defName>Paniel_Ladysmaid_Backstory</defName>
|
<defName>Paniel_Ladysmaid_Backstory</defName>
|
||||||
<title>Automaton Lady's maid</title>
|
<title>Automaton Lady's maid</title>
|
||||||
<titleShort>Lady's maid</titleShort>
|
<titleShort>Lady's maid</titleShort>
|
||||||
<baseDescription>This automaton is used as a royal servant.</baseDescription>
|
<baseDesc>This automaton is used as a royal servant.</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Cooking</defName>
|
<key>Cooking</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Plants</defName>
|
<key>Plants</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Social</defName>
|
<key>Social</key>
|
||||||
<amount>7</amount>
|
<value>7</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
|
@ -5,15 +5,19 @@
|
|||||||
<disallowedTraits>
|
<disallowedTraits>
|
||||||
<li>
|
<li>
|
||||||
<defName>Pyromaniac</defName>
|
<defName>Pyromaniac</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>TooSmart</defName>
|
<defName>TooSmart</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>FastLearner</defName>
|
<defName>FastLearner</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>SlowLearner</defName>
|
<defName>SlowLearner</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
</disallowedTraits>
|
</disallowedTraits>
|
||||||
</AlienRace.BackstoryDef>
|
</AlienRace.BackstoryDef>
|
||||||
@ -22,20 +26,20 @@
|
|||||||
<defName>Paniel_MilitiaA_Backstory_PA</defName>
|
<defName>Paniel_MilitiaA_Backstory_PA</defName>
|
||||||
<title>Automaton Militia (PA)</title>
|
<title>Automaton Militia (PA)</title>
|
||||||
<titleShort>Militia</titleShort>
|
<titleShort>Militia</titleShort>
|
||||||
<baseDescription>This automaton is mainly used by militias.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton is mainly used by militias.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Shooting</defName>
|
<key>Shooting</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Melee</defName>
|
<key>Melee</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Animals</defName>
|
<key>Animals</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -50,24 +54,24 @@
|
|||||||
<defName>Paniel_MilitiaB_Backstory_PA</defName>
|
<defName>Paniel_MilitiaB_Backstory_PA</defName>
|
||||||
<title>Automaton Militia (PA)</title>
|
<title>Automaton Militia (PA)</title>
|
||||||
<titleShort>Militia</titleShort>
|
<titleShort>Militia</titleShort>
|
||||||
<baseDescription>This automaton is mainly used by militias.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton is mainly used by militias.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Shooting</defName>
|
<key>Shooting</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Melee</defName>
|
<key>Melee</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Animals</defName>
|
<key>Animals</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>1</amount>
|
<value>1</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -82,24 +86,24 @@
|
|||||||
<defName>Paniel_SoldierA_Backstory_PA</defName>
|
<defName>Paniel_SoldierA_Backstory_PA</defName>
|
||||||
<title>Automaton Soldier (PA)</title>
|
<title>Automaton Soldier (PA)</title>
|
||||||
<titleShort>Soldier</titleShort>
|
<titleShort>Soldier</titleShort>
|
||||||
<baseDescription>This automaton is used as a soldier in the military.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton is used as a soldier in the military.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Shooting</defName>
|
<key>Shooting</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Melee</defName>
|
<key>Melee</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Animals</defName>
|
<key>Animals</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -114,24 +118,24 @@
|
|||||||
<defName>Paniel_SoldierB_Backstory_PA</defName>
|
<defName>Paniel_SoldierB_Backstory_PA</defName>
|
||||||
<title>Automaton Soldier (PA)</title>
|
<title>Automaton Soldier (PA)</title>
|
||||||
<titleShort>Soldier</titleShort>
|
<titleShort>Soldier</titleShort>
|
||||||
<baseDescription>This automaton is used as a soldier in the military.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton is used as a soldier in the military.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Shooting</defName>
|
<key>Shooting</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Melee</defName>
|
<key>Melee</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Animals</defName>
|
<key>Animals</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>5</amount>
|
<value>5</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -146,24 +150,24 @@
|
|||||||
<defName>Paniel_Royalguard_Backstory_PA</defName>
|
<defName>Paniel_Royalguard_Backstory_PA</defName>
|
||||||
<title>Automaton Royal guard (PA)</title>
|
<title>Automaton Royal guard (PA)</title>
|
||||||
<titleShort>Royal guard</titleShort>
|
<titleShort>Royal guard</titleShort>
|
||||||
<baseDescription>This automaton is used by the Royal Guard.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton is used by the Royal Guard.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Shooting</defName>
|
<key>Shooting</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Melee</defName>
|
<key>Melee</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Animals</defName>
|
<key>Animals</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>7</amount>
|
<value>7</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -179,15 +183,19 @@
|
|||||||
<disallowedTraits>
|
<disallowedTraits>
|
||||||
<li>
|
<li>
|
||||||
<defName>Pyromaniac</defName>
|
<defName>Pyromaniac</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>TooSmart</defName>
|
<defName>TooSmart</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>FastLearner</defName>
|
<defName>FastLearner</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>SlowLearner</defName>
|
<defName>SlowLearner</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
</disallowedTraits>
|
</disallowedTraits>
|
||||||
</AlienRace.BackstoryDef>
|
</AlienRace.BackstoryDef>
|
||||||
@ -196,20 +204,20 @@
|
|||||||
<defName>Paniel_ApprenticeA_Backstory_PA</defName>
|
<defName>Paniel_ApprenticeA_Backstory_PA</defName>
|
||||||
<title>Automaton Apprentice (PA)</title>
|
<title>Automaton Apprentice (PA)</title>
|
||||||
<titleShort>Apprentice</titleShort>
|
<titleShort>Apprentice</titleShort>
|
||||||
<baseDescription>This automaton is used in many workshops for chores.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton is used in many workshops for chores.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Construction</defName>
|
<key>Construction</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Mining</defName>
|
<key>Mining</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Crafting</defName>
|
<key>Crafting</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -224,24 +232,24 @@
|
|||||||
<defName>Paniel_ApprenticeB_Backstory_PA</defName>
|
<defName>Paniel_ApprenticeB_Backstory_PA</defName>
|
||||||
<title>Automaton Apprentice (PA)</title>
|
<title>Automaton Apprentice (PA)</title>
|
||||||
<titleShort>Apprentice</titleShort>
|
<titleShort>Apprentice</titleShort>
|
||||||
<baseDescription>This automaton is used in many workshops for chores.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton is used in many workshops for chores.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Construction</defName>
|
<key>Construction</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Mining</defName>
|
<key>Mining</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Crafting</defName>
|
<key>Crafting</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Intellectual</defName>
|
<key>Intellectual</key>
|
||||||
<amount>1</amount>
|
<value>1</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -256,24 +264,24 @@
|
|||||||
<defName>Paniel_JourneymanA_Backstory_PA</defName>
|
<defName>Paniel_JourneymanA_Backstory_PA</defName>
|
||||||
<title>Automaton journeyman (PA)</title>
|
<title>Automaton journeyman (PA)</title>
|
||||||
<titleShort>Journeyman</titleShort>
|
<titleShort>Journeyman</titleShort>
|
||||||
<baseDescription>This automaton is used to assist the meister.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton is used to assist the meister.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Construction</defName>
|
<key>Construction</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Mining</defName>
|
<key>Mining</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Crafting</defName>
|
<key>Crafting</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Intellectual</defName>
|
<key>Intellectual</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -288,24 +296,24 @@
|
|||||||
<defName>Paniel_JourneymanB_Backstory_PA</defName>
|
<defName>Paniel_JourneymanB_Backstory_PA</defName>
|
||||||
<title>Automaton journeyman (PA)</title>
|
<title>Automaton journeyman (PA)</title>
|
||||||
<titleShort>Journeyman</titleShort>
|
<titleShort>Journeyman</titleShort>
|
||||||
<baseDescription>This automaton is used to assist the meister.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton is used to assist the meister.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Construction</defName>
|
<key>Construction</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Mining</defName>
|
<key>Mining</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Crafting</defName>
|
<key>Crafting</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Intellectual</defName>
|
<key>Intellectual</key>
|
||||||
<amount>5</amount>
|
<value>5</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -320,24 +328,24 @@
|
|||||||
<defName>Paniel_Meister_Backstory_PA</defName>
|
<defName>Paniel_Meister_Backstory_PA</defName>
|
||||||
<title>Automaton Meister (PA)</title>
|
<title>Automaton Meister (PA)</title>
|
||||||
<titleShort>Meister</titleShort>
|
<titleShort>Meister</titleShort>
|
||||||
<baseDescription>This automaton has better crafting skills than humans.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton has better crafting skills than humans.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Construction</defName>
|
<key>Construction</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Mining</defName>
|
<key>Mining</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Crafting</defName>
|
<key>Crafting</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Intellectual</defName>
|
<key>Intellectual</key>
|
||||||
<amount>7</amount>
|
<value>7</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -353,15 +361,19 @@
|
|||||||
<disallowedTraits>
|
<disallowedTraits>
|
||||||
<li>
|
<li>
|
||||||
<defName>Pyromaniac</defName>
|
<defName>Pyromaniac</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>TooSmart</defName>
|
<defName>TooSmart</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>FastLearner</defName>
|
<defName>FastLearner</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>SlowLearner</defName>
|
<defName>SlowLearner</defName>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
</disallowedTraits>
|
</disallowedTraits>
|
||||||
</AlienRace.BackstoryDef>
|
</AlienRace.BackstoryDef>
|
||||||
@ -370,20 +382,20 @@
|
|||||||
<defName>Paniel_MaidA_Backstory_PA</defName>
|
<defName>Paniel_MaidA_Backstory_PA</defName>
|
||||||
<title>Automaton Maid (PA)</title>
|
<title>Automaton Maid (PA)</title>
|
||||||
<titleShort>Maid</titleShort>
|
<titleShort>Maid</titleShort>
|
||||||
<baseDescription>This automaton is used as a maid in many homes.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton is used as a maid in many homes.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Cooking</defName>
|
<key>Cooking</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Plants</defName>
|
<key>Plants</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -398,24 +410,24 @@
|
|||||||
<defName>Paniel_MaidB_Backstory_PA</defName>
|
<defName>Paniel_MaidB_Backstory_PA</defName>
|
||||||
<title>Automaton Maid (PA)</title>
|
<title>Automaton Maid (PA)</title>
|
||||||
<titleShort>Maid</titleShort>
|
<titleShort>Maid</titleShort>
|
||||||
<baseDescription>This automaton is used as a maid in many homes.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton is used as a maid in many homes.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Cooking</defName>
|
<key>Cooking</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Plants</defName>
|
<key>Plants</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>6</amount>
|
<value>6</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Social</defName>
|
<key>Social</key>
|
||||||
<amount>1</amount>
|
<value>1</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -430,24 +442,24 @@
|
|||||||
<defName>Paniel_HousemaidA_Backstory_PA</defName>
|
<defName>Paniel_HousemaidA_Backstory_PA</defName>
|
||||||
<title>Automaton Housekeeper maid (PA)</title>
|
<title>Automaton Housekeeper maid (PA)</title>
|
||||||
<titleShort>Housekeeper Maid</titleShort>
|
<titleShort>Housekeeper Maid</titleShort>
|
||||||
<baseDescription>This automaton leads the other maids in the noble mansion.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton leads the other maids in the noble mansion.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Cooking</defName>
|
<key>Cooking</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Plants</defName>
|
<key>Plants</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>9</amount>
|
<value>9</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Social</defName>
|
<key>Social</key>
|
||||||
<amount>3</amount>
|
<value>3</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -462,24 +474,24 @@
|
|||||||
<defName>Paniel_HousemaidB_Backstory_PA</defName>
|
<defName>Paniel_HousemaidB_Backstory_PA</defName>
|
||||||
<title>Automaton Housekeeper maid (PA)</title>
|
<title>Automaton Housekeeper maid (PA)</title>
|
||||||
<titleShort>Housekeeper</titleShort>
|
<titleShort>Housekeeper</titleShort>
|
||||||
<baseDescription>This automaton leads the other maids in the noble mansion.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton leads the other maids in the noble mansion.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Cooking</defName>
|
<key>Cooking</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Plants</defName>
|
<key>Plants</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>12</amount>
|
<value>12</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Social</defName>
|
<key>Social</key>
|
||||||
<amount>5</amount>
|
<value>5</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -494,24 +506,24 @@
|
|||||||
<defName>Paniel_Ladysmaid_Backstory_PA</defName>
|
<defName>Paniel_Ladysmaid_Backstory_PA</defName>
|
||||||
<title>Automaton Lady's maid (PA)</title>
|
<title>Automaton Lady's maid (PA)</title>
|
||||||
<titleShort>Lady's maid</titleShort>
|
<titleShort>Lady's maid</titleShort>
|
||||||
<baseDescription>This automaton is used as a royal servant.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton is used as a royal servant.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Cooking</defName>
|
<key>Cooking</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Plants</defName>
|
<key>Plants</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>18</amount>
|
<value>18</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Social</defName>
|
<key>Social</key>
|
||||||
<amount>7</amount>
|
<value>7</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<spawnCategories>
|
<spawnCategories>
|
||||||
@ -528,36 +540,36 @@
|
|||||||
<defName>Paniel_Testsubject_Backstory</defName>
|
<defName>Paniel_Testsubject_Backstory</defName>
|
||||||
<title>Automaton Test subject (PA)</title>
|
<title>Automaton Test subject (PA)</title>
|
||||||
<titleShort>Test subject</titleShort>
|
<titleShort>Test subject</titleShort>
|
||||||
<baseDescription>This automaton was built to test a new module at PnL industry. It is showing signs of mental instability.\n\n(PA) : PnL authenticated</baseDescription>
|
<baseDesc>This automaton was built to test a new module at PnL industry. It is showing signs of mental instability.\n\n(PA) : PnL authenticated</baseDesc>
|
||||||
<slot>Adulthood</slot>
|
<slot>Adulthood</slot>
|
||||||
<skillGains>
|
<skillGains>
|
||||||
<li>
|
<li>
|
||||||
<defName>Shooting</defName>
|
<key>Shooting</key>
|
||||||
<amount>4</amount>
|
<value>4</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Melee</defName>
|
<key>Melee</key>
|
||||||
<amount>4</amount>
|
<value>4</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Construction</defName>
|
<key>Construction</key>
|
||||||
<amount>4</amount>
|
<value>4</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Plants</defName>
|
<key>Plants</key>
|
||||||
<amount>4</amount>
|
<value>4</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Crafting</defName>
|
<key>Crafting</key>
|
||||||
<amount>4</amount>
|
<value>4</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Medicine</defName>
|
<key>Medicine</key>
|
||||||
<amount>4</amount>
|
<value>4</value>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Intellectual</defName>
|
<key>Intellectual</key>
|
||||||
<amount>4</amount>
|
<value>4</value>
|
||||||
</li>
|
</li>
|
||||||
</skillGains>
|
</skillGains>
|
||||||
<workDisables>
|
<workDisables>
|
||||||
@ -578,26 +590,32 @@
|
|||||||
<li>
|
<li>
|
||||||
<defName>NaturalMood</defName>
|
<defName>NaturalMood</defName>
|
||||||
<degree>2</degree>
|
<degree>2</degree>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>NaturalMood</defName>
|
<defName>NaturalMood</defName>
|
||||||
<degree>1</degree>
|
<degree>1</degree>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Nerves</defName>
|
<defName>Nerves</defName>
|
||||||
<degree>2</degree>
|
<degree>2</degree>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>Nerves</defName>
|
<defName>Nerves</defName>
|
||||||
<degree>1</degree>
|
<degree>1</degree>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>PsychicSensitivity</defName>
|
<defName>PsychicSensitivity</defName>
|
||||||
<degree>-1</degree>
|
<degree>-1</degree>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<defName>PsychicSensitivity</defName>
|
<defName>PsychicSensitivity</defName>
|
||||||
<degree>-2</degree>
|
<degree>-2</degree>
|
||||||
|
<chance>100</chance>
|
||||||
</li>
|
</li>
|
||||||
</disallowedTraits>
|
</disallowedTraits>
|
||||||
</AlienRace.BackstoryDef>
|
</AlienRace.BackstoryDef>
|
||||||
|
Loading…
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Reference in New Issue
Block a user