favor 조정
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				@ -440,7 +440,7 @@
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    <healthAffectsPrice>false</healthAffectsPrice>
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    <statBases>
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      <MaxHitPoints>70</MaxHitPoints>
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      <MarketValue>1200</MarketValue>
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      <MarketValue>1000</MarketValue>
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      <Mass>0.6</Mass>
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      <Flammability>0.6</Flammability>
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      <DeteriorationRate>2.0</DeteriorationRate>
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@ -14,7 +14,7 @@
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  </RoyalTitlePermitDef>
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  <!--자원 드랍 베이스-->
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  <RoyalTitlePermitDef ParentName="PN_TitleBase" Name="PN_DropResourcesBase" Abstract="True">
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  <RoyalTitlePermitDef ParentName="PN_BenefitBase" Name="PN_DropResourcesBase" Abstract="True">
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    <workerClass>RoyalTitlePermitWorker_DropResources</workerClass>
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    <usableOnWorldMap>true</usableOnWorldMap>
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    <royalAid>
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@ -32,9 +32,9 @@
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    <uiPosition>(0,0)</uiPosition>
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    <royalAid>
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      <itemsToDrop>
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        <Silver>500</Silver>
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        <Silver>800</Silver>
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      </itemsToDrop>
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      <favorCost>6</favorCost>
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      <favorCost>1</favorCost>
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    </royalAid>
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  </RoyalTitlePermitDef>
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@ -48,9 +48,9 @@
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    <uiPosition>(1,0)</uiPosition>
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    <royalAid>
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      <itemsToDrop>
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        <Silver>2000</Silver>
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        <Silver>3200</Silver>
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      </itemsToDrop>
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      <favorCost>22</favorCost>
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      <favorCost>4</favorCost>
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    </royalAid>
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  </RoyalTitlePermitDef>
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@ -64,12 +64,11 @@
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    <permitPointCost>1</permitPointCost>
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    <uiPosition>(0,1)</uiPosition>
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    <royalAid>
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      <favorCost>25</favorCost>
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      <favorCost>4</favorCost>
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      <pawnKindDef>PN_Mid_CloseUnit</pawnKindDef>
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      <pawnCount>4</pawnCount>
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      <targetingRange>39.9</targetingRange>
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    </royalAid>
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    <cooldownDays>60</cooldownDays>
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  </RoyalTitlePermitDef>
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  <RoyalTitlePermitDef>
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@ -82,12 +81,11 @@
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    <prerequisite>PN_RequestSecurityUnitClose</prerequisite>
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    <uiPosition>(1,1)</uiPosition>
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    <royalAid>
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      <favorCost>45</favorCost>
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      <favorCost>6</favorCost>
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      <pawnKindDef>PN_EliteCloseUnit</pawnKindDef>
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      <pawnCount>4</pawnCount>
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      <targetingRange>39.9</targetingRange>
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    </royalAid>
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    <cooldownDays>60</cooldownDays>
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  </RoyalTitlePermitDef>
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  <!--전투니엘 지원 (원거리)-->
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@ -100,12 +98,11 @@
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    <permitPointCost>1</permitPointCost>
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    <uiPosition>(0,2)</uiPosition>
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    <royalAid>
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      <favorCost>25</favorCost>
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      <favorCost>4</favorCost>
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      <pawnKindDef>PN_Mid_RangeUnit</pawnKindDef>
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      <pawnCount>4</pawnCount>
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      <targetingRange>39.9</targetingRange>
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    </royalAid>
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    <cooldownDays>60</cooldownDays>
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  </RoyalTitlePermitDef>
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  <RoyalTitlePermitDef>
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@ -118,7 +115,7 @@
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    <prerequisite>PN_RequestSecurityUnitRange</prerequisite>
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    <uiPosition>(1,2)</uiPosition>
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    <royalAid>
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      <favorCost>45</favorCost>
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      <favorCost>6</favorCost>
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      <pawnKindDef>PN_EliteRangeUnit</pawnKindDef>
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      <pawnCount>4</pawnCount>
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      <targetingRange>39.9</targetingRange>
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@ -136,7 +133,7 @@
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    <permitPointCost>1</permitPointCost>
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    <uiPosition>(0,3)</uiPosition>
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    <royalAid>
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      <favorCost>25</favorCost>
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      <favorCost>4</favorCost>
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      <pawnKindDef>PN_AssociateP_EngineerA</pawnKindDef>
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      <pawnCount>4</pawnCount>
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      <aidDurationDays>4</aidDurationDays>
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@ -155,7 +152,7 @@
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    <prerequisite>PN_RequestEngineerUnit</prerequisite>
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    <uiPosition>(1,3)</uiPosition>
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    <royalAid>
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      <favorCost>45</favorCost>
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      <favorCost>6</favorCost>
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      <pawnKindDef>PN_ManageUnit_Enginer</pawnKindDef>
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      <pawnCount>4</pawnCount>
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      <aidDurationDays>4</aidDurationDays>
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@ -174,7 +171,7 @@
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    <permitPointCost>1</permitPointCost>
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    <uiPosition>(0,4)</uiPosition>
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    <royalAid>
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      <favorCost>25</favorCost>
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      <favorCost>4</favorCost>
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      <pawnKindDef>PN_AssociateP_DomesticA</pawnKindDef>
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      <pawnCount>4</pawnCount>
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      <aidDurationDays>4</aidDurationDays>
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@ -190,10 +187,10 @@
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    <workerClass>RoyalTitlePermitWorker_CallAid</workerClass>
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    <minTitle>PN_Title_SeniorManager</minTitle>
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    <permitPointCost>1</permitPointCost>
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    <prerequisite>PN_RequestSecurityUnit</prerequisite>
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    <prerequisite>PN_RequestDomesticUnit</prerequisite>
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    <uiPosition>(1,4)</uiPosition>
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    <royalAid>
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      <favorCost>45</favorCost>
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      <favorCost>6</favorCost>
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      <pawnKindDef>PN_ManageUnit_Domestic</pawnKindDef>
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      <pawnCount>4</pawnCount>
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      <aidDurationDays>4</aidDurationDays>
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@ -214,7 +211,7 @@
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      <itemsToDrop>
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        <PN_Component>3</PN_Component>
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      </itemsToDrop>
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      <favorCost>20</favorCost>
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      <favorCost>3</favorCost>
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    </royalAid>
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  </RoyalTitlePermitDef>
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@ -230,7 +227,7 @@
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      <itemsToDrop>
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        <PN_OTPCard>1</PN_OTPCard>
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      </itemsToDrop>
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      <favorCost>6</favorCost>
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      <favorCost>1</favorCost>
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    </royalAid>
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  </RoyalTitlePermitDef>
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@ -246,7 +243,7 @@
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      <itemsToDrop>
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        <Packaged_NormalAutomatonSoldier>1</Packaged_NormalAutomatonSoldier>
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      </itemsToDrop>
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      <favorCost>35</favorCost>
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      <favorCost>4</favorCost>
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    </royalAid>
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  </RoyalTitlePermitDef>
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@ -263,7 +260,7 @@
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      <itemsToDrop>
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        <Packaged_PremiumAutomatonSoldier>1</Packaged_PremiumAutomatonSoldier>
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      </itemsToDrop>
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      <favorCost>90</favorCost>
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      <favorCost>10</favorCost>
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    </royalAid>
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  </RoyalTitlePermitDef>
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@ -279,7 +276,7 @@
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      <itemsToDrop>
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        <Packaged_NormalAutomatonWorker>1</Packaged_NormalAutomatonWorker>
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      </itemsToDrop>
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      <favorCost>35</favorCost>
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      <favorCost>4</favorCost>
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    </royalAid>
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  </RoyalTitlePermitDef>
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@ -296,7 +293,7 @@
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      <itemsToDrop>
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        <Packaged_PremiumAutomatonWorker>1</Packaged_PremiumAutomatonWorker>
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      </itemsToDrop>
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      <favorCost>90</favorCost>
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      <favorCost>10</favorCost>
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    </royalAid>
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  </RoyalTitlePermitDef>
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@ -313,7 +310,7 @@
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      <itemsToDrop>
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        <Packaged_NormalAutomatonMaid>1</Packaged_NormalAutomatonMaid>
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      </itemsToDrop>
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      <favorCost>35</favorCost>
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      <favorCost>4</favorCost>
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    </royalAid>
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  </RoyalTitlePermitDef>
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@ -330,7 +327,7 @@
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      <itemsToDrop>
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        <Packaged_PremiumAutomatonMaid>1</Packaged_PremiumAutomatonMaid>
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      </itemsToDrop>
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      <favorCost>90</favorCost>
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      <favorCost>10</favorCost>
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    </royalAid>
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  </RoyalTitlePermitDef>
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</Defs>
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@ -1,33 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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  <ThingDef ParentName="ResourceBase">
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    <defName>PN_ResultReceipt</defName>
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    <label>PnL result receipt</label>
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    <description>...</description>
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    <graphicData>
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      <texPath>Things/Item/Special/AIPersonaCore</texPath>
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      <graphicClass>Graphic_Single</graphicClass>
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    </graphicData>
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    <stackLimit>75</stackLimit>
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    <healthAffectsPrice>false</healthAffectsPrice>
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    <statBases>
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      <MaxHitPoints>10</MaxHitPoints>
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      <MarketValue>100</MarketValue>
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      <RoyalFavorValue>1</RoyalFavorValue>
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      <Mass>0.01</Mass>
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      <Flammability>1</Flammability>
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      <DeteriorationRate>2.0</DeteriorationRate>
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    </statBases>
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    <intricate>true</intricate>
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    <thingCategories>
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      <li>PN_AutomatonCatagory</li>
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    </thingCategories>
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    <tradeTags Inherit="false">
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      <li>PN_ResultReceipt</li>
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    </tradeTags>
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    <tradeability>Buyable</tradeability>
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    <thingSetMakerTags Inherit="false">
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    </thingSetMakerTags>
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  </ThingDef>
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</Defs>
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@ -19,7 +19,7 @@
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    <label>Intern</label>
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    <description>Intern of PnL Logistics.</description>
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    <seniority>0</seniority>
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    <favorCost>50</favorCost>
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    <favorCost>1</favorCost>
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    <changeHeirQuestPoints>1000</changeHeirQuestPoints>
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  </RoyalTitleDef>
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@ -29,7 +29,7 @@
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    <label>Associate</label>
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    <description>Associate of PnL Logistics.</description>
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    <seniority>100</seniority>
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    <favorCost>50</favorCost>
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    <favorCost>6</favorCost>
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    <changeHeirQuestPoints>1200</changeHeirQuestPoints>
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    <recruitmentResistanceOffset>10</recruitmentResistanceOffset>
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  </RoyalTitleDef>
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@ -40,7 +40,7 @@
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    <label>Senior</label>
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    <description>Senior of PnL Logistics.</description>
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    <seniority>200</seniority>
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    <favorCost>50</favorCost>
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    <favorCost>8</favorCost>
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    <changeHeirQuestPoints>1600</changeHeirQuestPoints>
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    <recruitmentResistanceOffset>25</recruitmentResistanceOffset>
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    <requiredMinimumApparelQuality>Normal</requiredMinimumApparelQuality>
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@ -52,7 +52,7 @@
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    <label>Manager</label>
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    <description>Manager of PnL Logistics.</description>
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    <seniority>300</seniority>
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    <favorCost>50</favorCost>
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    <favorCost>10</favorCost>
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    <minExpectation>Moderate</minExpectation>
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    <changeHeirQuestPoints>2200</changeHeirQuestPoints>
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    <recruitmentResistanceOffset>40</recruitmentResistanceOffset>
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@ -102,7 +102,7 @@
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    <label>Senior Manager</label>
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    <description>Senior Manager of PnL Logistics.</description>
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    <seniority>400</seniority>
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    <favorCost>50</favorCost>
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    <favorCost>15</favorCost>
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    <minExpectation>Moderate</minExpectation>
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    <changeHeirQuestPoints>2800</changeHeirQuestPoints>
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    <recruitmentResistanceOffset>60</recruitmentResistanceOffset>
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@ -160,7 +160,7 @@
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    <label>Director</label>
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    <description>Director of PnL Logistics.</description>
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    <seniority>500</seniority>
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    <favorCost>50</favorCost>
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    <favorCost>20</favorCost>
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    <minExpectation>High</minExpectation>
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    <changeHeirQuestPoints>3500</changeHeirQuestPoints>
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    <recruitmentResistanceOffset>75</recruitmentResistanceOffset>
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@ -12,7 +12,7 @@
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    <stockGenerators>
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      <!-- Buying -->
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      <li Class="StockGenerator_BuySingleDef">
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        <thingDef>PN_ResultReceipt</thingDef>
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        <thingDef>Gold</thingDef>
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      </li>
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    </stockGenerators>
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  </TraderKindDef>
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