thought fix
This commit is contained in:
@@ -422,6 +422,7 @@
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</hairSettings>
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<thoughtSettings>
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<replacerList>
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<!--연료-->
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<li>
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<original>PN_Ateplusfuel_nopn</original>
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<replacer>PN_Ateplusfuel_yespn</replacer>
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@@ -430,6 +431,35 @@
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<original>PN_Atepremiumfuel_nopn</original>
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<replacer>PN_Atepremiumfuel_yespn</replacer>
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</li>
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<!--오토마톤사망실종-->
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<li>
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<original>PN_KnowColonyAutomatonDied</original>
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<replacer>PN_KnowColonyAutomatonDiedforPN</replacer>
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</li>
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<li>
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<original>PN_AutomatonWithGoodOpinionDied</original>
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<replacer>PN_AutomatonWithGoodOpinionDiedforPN</replacer>
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</li>
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<li>
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<original>PN_AutomatonWithBadOpinionDied</original>
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<replacer>PN_AutomatonWithBadOpinionDiedforPN</replacer>
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</li>
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<li>
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<original>PN_ColonyAutomatonLost</original>
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<replacer>PN_ColonyAutomatonLostforPN</replacer>
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</li>
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<li>
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<original>PN_AutomatonWithGoodOpinionLost</original>
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<replacer>PN_AutomatonWithGoodOpinionLostforPN</replacer>
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</li>
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<li>
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<original>PN_AutomatonWithBadOpinionLost</original>
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<replacer>PN_AutomatonWithBadOpinionLostforPN</replacer>
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</li>
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<li>
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<original>PN_WitnessedDestroyedAlly</original>
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<replacer>PN_WitnessedDestroyedAllyforPN</replacer>
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</li>
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</replacerList>
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<cannotReceiveThoughtsAtAll>true</cannotReceiveThoughtsAtAll>
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<canStillReceiveThoughts>
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@@ -441,6 +471,10 @@
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<li>BrawlerUnhappy</li>
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<li>PyromaniacHappy</li>
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<li>MoodOffsetTorturedArtist</li>
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<li>NeedFood</li>
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<li>NeedJoy</li>
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<li>NeedRest</li>
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<li>AnestheticHigh</li>
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<!--정착민 관련-->
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<li>KnowColonistExecuted</li>
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<li>KnowColonistDied</li>
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@@ -506,9 +540,16 @@
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<li>Affair</li>
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<li>OpinionOfMyLover</li>
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<li>WantToSleepWithSpouseOrLover</li>
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<!--연료-->
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<!--오토마톤관련-->
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<li>PN_Ateplusfuel_yespn</li>
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<li>PN_Atepremiumfuel_yespn</li>
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<li>PN_KnowColonyAutomatonDiedforPN</li>
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<li>PN_AutomatonWithGoodOpinionDiedforPN</li>
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<li>PN_AutomatonWithBadOpinionDiedforPN</li>
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<li>PN_ColonyAutomatonLostforPN</li>
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<li>PN_AutomatonWithGoodOpinionLostforPN</li>
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<li>PN_AutomatonWithBadOpinionLostforPN</li>
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<li>PN_WitnessedDestroyedAllyforPN</li>
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</canStillReceiveThoughts>
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</thoughtSettings>
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<raceRestriction> <!--착용 장비 관련-->
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@@ -546,7 +587,7 @@
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<!--스펙설정(일반)-->
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<MarketValue>2000</MarketValue>
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<Mass>70</Mass>
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<MoveSpeed>4.8</MoveSpeed>
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<MoveSpeed>4.6</MoveSpeed>
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<Flammability>1.0</Flammability>
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<RoyalFavorValue>0</RoyalFavorValue>
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<ComfyTemperatureMax>24</ComfyTemperatureMax>
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@@ -555,28 +596,31 @@
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<HungerRateMultiplier>0.2</HungerRateMultiplier>
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<EatingSpeed>1</EatingSpeed>
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<ImmunityGainSpeed>0</ImmunityGainSpeed>
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<CarryingCapacity>150</CarryingCapacity>
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<CarryingCapacity>100</CarryingCapacity>
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<PainShockThreshold>0.99</PainShockThreshold>
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<ToxicSensitivity>0.5</ToxicSensitivity>
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<ToxicSensitivity>0.4</ToxicSensitivity>
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<PsychicSensitivity>0</PsychicSensitivity>
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<GlobalLearningFactor>0</GlobalLearningFactor>
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<MeatAmount>0</MeatAmount>
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<LeatherAmount>0</LeatherAmount>
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<!-- 전투 -->
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<MeleeDodgeChance>1.1</MeleeDodgeChance>
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<MeleeHitChance>1.1</MeleeHitChance>
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<AimingDelayFactor>1</AimingDelayFactor>
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<NegotiationAbility>0.5</NegotiationAbility>
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<MeleeDodgeChance>1.0</MeleeDodgeChance>
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<MeleeHitChance>1.0</MeleeHitChance>
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<AimingDelayFactor>1.0</AimingDelayFactor>
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<ShootingAccuracyPawn>1.0</ShootingAccuracyPawn>
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<!-- 사교 -->
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<NegotiationAbility>1.0</NegotiationAbility>
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<SellPriceFactor>0.8</SellPriceFactor>
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<SocialImpact>1.0</SocialImpact>
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<MentalBreakThreshold>0.30</MentalBreakThreshold>
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<!-- 작업 -->
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<WorkSpeedGlobal>1.1</WorkSpeedGlobal>
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<MedicalTendSpeed>1.1</MedicalTendSpeed>
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<MedicalTendQuality>1.1</MedicalTendQuality>
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<MedicalOperationSpeed>1.1</MedicalOperationSpeed>
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<MedicalSurgerySuccessChance>1.1</MedicalSurgerySuccessChance>
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<WorkSpeedGlobal>1.0</WorkSpeedGlobal>
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<MedicalTendSpeed>1.0</MedicalTendSpeed>
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<MedicalTendQuality>1.0</MedicalTendQuality>
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<MedicalOperationSpeed>1.0</MedicalOperationSpeed>
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<MedicalSurgerySuccessChance>1.0</MedicalSurgerySuccessChance>
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<!-- 테크 -->
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<ConstructionSpeed>1.1</ConstructionSpeed>
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<ConstructionSpeed>1.0</ConstructionSpeed>
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<ResearchSpeed>0.2</ResearchSpeed>
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</statBases>
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<!--맨손 전투-->
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@@ -586,14 +630,14 @@
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<capacities>
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<li>Blunt</li>
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</capacities>
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<power>6</power>
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<cooldownTime>1.6</cooldownTime>
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<power>10.25</power>
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<cooldownTime>2</cooldownTime>
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<linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup>
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<surpriseAttack>
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<extraMeleeDamages>
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<li>
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<def>Stun</def>
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<amount>22</amount>
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<amount>14</amount>
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</li>
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</extraMeleeDamages>
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</surpriseAttack>
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@@ -603,14 +647,14 @@
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<capacities>
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<li>Blunt</li>
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</capacities>
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<power>6</power>
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<cooldownTime>1.6</cooldownTime>
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<power>10.25</power>
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<cooldownTime>2</cooldownTime>
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<linkedBodyPartsGroup>RightHand</linkedBodyPartsGroup>
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<surpriseAttack>
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<extraMeleeDamages>
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<li>
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<def>Stun</def>
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<amount>22</amount>
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<amount>14</amount>
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</li>
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</extraMeleeDamages>
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</surpriseAttack>
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@@ -620,19 +664,22 @@
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<capacities>
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<li>Bite</li>
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</capacities>
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<power>7.0</power>
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<power>10.25</power>
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<cooldownTime>2</cooldownTime>
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<linkedBodyPartsGroup>Teeth</linkedBodyPartsGroup>
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<chanceFactor>0.1</chanceFactor>
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<chanceFactor>0.07</chanceFactor>
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<soundMeleeHit>Pawn_Melee_HumanBite_Hit</soundMeleeHit>
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<soundMeleeMiss>Pawn_Melee_HumanBite_Miss</soundMeleeMiss>
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</li>
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<li>
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<label>head</label>
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<capacities>
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<li>Blunt</li>
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</capacities>
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<power>6</power>
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<cooldownTime>1.8</cooldownTime>
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<power>6.25</power>
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<cooldownTime>2</cooldownTime>
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<linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
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<ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable>
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<chanceFactor>0.2</chanceFactor>
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</li>
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</tools>
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