disassemble 생각 추가
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@ -13,7 +13,7 @@
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<li>
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<label>our automaton destroyed</label>
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<description>One of our automaton destroyed. That automaton was our property.</description>
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<baseMoodEffect>-1</baseMoodEffect>
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<baseMoodEffect>-2</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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@ -63,7 +63,7 @@
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<li>
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<label>witnessed ally's destroyed</label>
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<description>I saw one of our automaton destroyed. That automaton was our property.</description>
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<baseMoodEffect>-1</baseMoodEffect>
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<baseMoodEffect>-2</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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@ -81,7 +81,7 @@
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<li>
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<label>our automaton destroyed</label>
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<description>My colleague was destroyed. Did she fulfill her duties?</description>
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<baseMoodEffect>-1</baseMoodEffect>
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<baseMoodEffect>-2</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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@ -131,7 +131,7 @@
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<li>
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<label>witnessed ally's destroyed</label>
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<description>I saw one of our colleague destroyed. Did she fulfill her duties?</description>
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<baseMoodEffect>-1</baseMoodEffect>
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<baseMoodEffect>-2</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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@ -149,7 +149,7 @@
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<li>
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<label>our automaton lost</label>
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<description>One of our automaton lost. That automaton was our property.</description>
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<baseMoodEffect>-1</baseMoodEffect>
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<baseMoodEffect>-2</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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@ -198,7 +198,7 @@
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<li>
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<label>our automaton lost</label>
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<description>My colleague was lost. Did she do her duty?</description>
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<baseMoodEffect>-1</baseMoodEffect>
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<baseMoodEffect>-2</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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@ -233,4 +233,102 @@
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</li>
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</stages>
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</ThoughtDef>
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<!--==================================== 파니엘 분해 ====================================-->
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<ThoughtDef>
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<defName>PN_ColonyAutomatondisassemble</defName>
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<durationDays>6</durationDays>
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<stackLimit>5</stackLimit>
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<showBubble>true</showBubble>
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<nullifyingTraits>
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<li>Psychopath</li>
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</nullifyingTraits>
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<stages>
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<li>
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<label>our automaton disassembled</label>
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<description>One of our automaton disassembled. it's a pity we won't be able to see it again.</description>
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<baseMoodEffect>-1</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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<ThoughtDef ParentName="LostMemory">
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<defName>PN_AutomatonWithGoodOpiniondisassemble</defName>
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<durationDays>10</durationDays>
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<stackLimit>5</stackLimit>
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<stackLimitForSameOtherPawn>1</stackLimitForSameOtherPawn>
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<nullifyingTraits>
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<li>Psychopath</li>
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</nullifyingTraits>
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<stages>
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<li>
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<label>my friend {0} disassemble</label>
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<description>Such a wonderful automaton, disassembled. It was a colony decision, but I can't stand the disappointment.</description>
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<baseMoodEffect>-3</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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<ThoughtDef ParentName="LostMemory">
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<defName>PN_AutomatonWithBadOpiniondisassemble</defName>
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<durationDays>10</durationDays>
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<stackLimit>5</stackLimit>
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<stackLimitForSameOtherPawn>1</stackLimitForSameOtherPawn>
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<stages>
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<li>
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<label>my rival {0} disassemble</label>
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<description>That scrap was finally disassembled.</description>
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<baseMoodEffect>3</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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<!--==================================== 파니엘 분해 for 파니엘 ====================================-->
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<ThoughtDef>
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<defName>PN_ColonyAutomatondisassembleforPN</defName>
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<durationDays>6</durationDays>
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<stackLimit>5</stackLimit>
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<showBubble>true</showBubble>
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<nullifyingTraits>
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<li>Psychopath</li>
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</nullifyingTraits>
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<stages>
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<li>
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<label>our automaton disassembled</label>
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<description>My colleague was disassembled. Did she do her duty?</description>
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<baseMoodEffect>-2</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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<ThoughtDef ParentName="LostMemory">
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<defName>PN_AutomatonWithGoodOpiniondisassembleforPN</defName>
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<durationDays>10</durationDays>
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<stackLimit>5</stackLimit>
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<stackLimitForSameOtherPawn>1</stackLimitForSameOtherPawn>
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<nullifyingTraits>
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<li>Psychopath</li>
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</nullifyingTraits>
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<stages>
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<li>
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<label>my friend {0} disassemble</label>
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<description>My friend was disassemble. It's so sad that we can't carry out our duties with her.</description>
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<baseMoodEffect>-5</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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<ThoughtDef ParentName="LostMemory">
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<defName>PN_AutomatonWithBadOpiniondisassembleforPN</defName>
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<durationDays>10</durationDays>
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<stackLimit>5</stackLimit>
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<stackLimitForSameOtherPawn>1</stackLimitForSameOtherPawn>
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<stages>
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<li>
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<label>my rival {0} disassemble</label>
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<description>That scrap was finally disassembled.</description>
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<baseMoodEffect>5</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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</Defs>
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