220622
@ -1087,6 +1087,246 @@
|
|||||||
</colorGenerator>
|
</colorGenerator>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
|
|
||||||
|
<!--==================================== 티어C 마이스터 ====================================-->
|
||||||
|
<ThingDef ParentName="PN_RoyalApparelBase">
|
||||||
|
<defName>PN_ApparelRoyalmeister</defName>
|
||||||
|
<label>PnL royal meister uniform</label>
|
||||||
|
<description>This is the uniform worn by the automaton in the royal palace.\n\nThis clothing is made with PnL industry's unique technology that combines metal and fabric.\n\nThe built-in parts work with the automaton to give you excellent defense. It also has a function that assists users in their work.</description>
|
||||||
|
<graphicData>
|
||||||
|
<texPath>Things/Apparel/PNRoyalmeister1</texPath>
|
||||||
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
|
<shaderType>CutoutComplex</shaderType>
|
||||||
|
<drawSize>1</drawSize>
|
||||||
|
</graphicData>
|
||||||
|
<stuffCategories>
|
||||||
|
<li>Metallic</li>
|
||||||
|
</stuffCategories>
|
||||||
|
<costStuffCount>100</costStuffCount>
|
||||||
|
<costList>
|
||||||
|
<ComponentSpacer>4</ComponentSpacer>
|
||||||
|
<PN_Component>2</PN_Component>
|
||||||
|
<Hyperweave>30</Hyperweave>
|
||||||
|
</costList>
|
||||||
|
<recipeMaker>
|
||||||
|
<recipeUsers Inherit="false">
|
||||||
|
<li>PN_AutomatonBench</li>
|
||||||
|
</recipeUsers>
|
||||||
|
<skillRequirements Inherit="false">
|
||||||
|
<Crafting>8</Crafting>
|
||||||
|
</skillRequirements>
|
||||||
|
<researchPrerequisite>PNRP_TierC_Apparel</researchPrerequisite>
|
||||||
|
</recipeMaker>
|
||||||
|
<statBases>
|
||||||
|
<WorkToMake>75000</WorkToMake>
|
||||||
|
<MaxHitPoints>400</MaxHitPoints>
|
||||||
|
<Mass>15</Mass>
|
||||||
|
<Flammability>0.4</Flammability>
|
||||||
|
<StuffEffectMultiplierArmor>0.81</StuffEffectMultiplierArmor>
|
||||||
|
<Insulation_Cold>36</Insulation_Cold>
|
||||||
|
<Insulation_Heat>12</Insulation_Heat>
|
||||||
|
<EquipDelay>10</EquipDelay>
|
||||||
|
</statBases>
|
||||||
|
<equippedStatOffsets>
|
||||||
|
<GeneralLaborSpeed>0.20</GeneralLaborSpeed>
|
||||||
|
<MiningYield>0.20</MiningYield>
|
||||||
|
<ConstructSuccessChance>0.20</ConstructSuccessChance>
|
||||||
|
<FixBrokenDownBuildingSuccessChance>0.20</FixBrokenDownBuildingSuccessChance>
|
||||||
|
<Flammability>-0.20</Flammability>
|
||||||
|
</equippedStatOffsets>
|
||||||
|
<apparel>
|
||||||
|
<bodyPartGroups>
|
||||||
|
<li>Torso</li>
|
||||||
|
<li>Neck</li>
|
||||||
|
<li>Shoulders</li>
|
||||||
|
<li>Arms</li>
|
||||||
|
<li>Legs</li>
|
||||||
|
</bodyPartGroups>
|
||||||
|
<wornGraphicPath>Things/Apparel/PNRoyalmeister</wornGraphicPath>
|
||||||
|
<useWornGraphicMask>true</useWornGraphicMask>
|
||||||
|
<layers>
|
||||||
|
<li>OnSkin</li>
|
||||||
|
<li>Middle</li>
|
||||||
|
<li>Shell</li>
|
||||||
|
</layers>
|
||||||
|
<tags>
|
||||||
|
<li>Paniel_Basic</li>
|
||||||
|
</tags>
|
||||||
|
<defaultOutfitTags>
|
||||||
|
|
||||||
|
</defaultOutfitTags>
|
||||||
|
</apparel>
|
||||||
|
<colorGenerator Class="ColorGenerator_Options">
|
||||||
|
<options>
|
||||||
|
<li>
|
||||||
|
<weight>10</weight>
|
||||||
|
<only>(255,255,255)</only>
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
<weight>15</weight>
|
||||||
|
<only>(255,255,255)</only>
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
<weight>20</weight>
|
||||||
|
<only>(255,255,255)</only>
|
||||||
|
</li>
|
||||||
|
</options>
|
||||||
|
</colorGenerator>
|
||||||
|
</ThingDef>
|
||||||
|
|
||||||
|
<ThingDef ParentName="PN_RoyalHatBase">
|
||||||
|
<defName>PN_ApparelRoyalmeisterHat</defName>
|
||||||
|
<label>PnL royal meister hat</label>
|
||||||
|
<description>This is the hat worn by the automaton in the royal palace.\n\nThis clothing is made with PnL industry's unique technology that combines metal and fabric.\n\nThe built-in parts work with the automaton to give you excellent defense. It also has a function that assists users in their work.</description>
|
||||||
|
<graphicData>
|
||||||
|
<texPath>Things/Apparel/hats/PNRoyalmeisterhat1</texPath>
|
||||||
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
|
<shaderType>CutoutComplex</shaderType>
|
||||||
|
</graphicData>
|
||||||
|
<stuffCategories>
|
||||||
|
<li>Metallic</li>
|
||||||
|
</stuffCategories>
|
||||||
|
<costStuffCount>40</costStuffCount>
|
||||||
|
<costList>
|
||||||
|
<ComponentSpacer>2</ComponentSpacer>
|
||||||
|
<PN_Component>1</PN_Component>
|
||||||
|
<Hyperweave>10</Hyperweave>
|
||||||
|
</costList>
|
||||||
|
<recipeMaker>
|
||||||
|
<recipeUsers Inherit="false">
|
||||||
|
<li>PN_AutomatonBench</li>
|
||||||
|
</recipeUsers>
|
||||||
|
<skillRequirements Inherit="false">
|
||||||
|
<Crafting>8</Crafting>
|
||||||
|
</skillRequirements>
|
||||||
|
<researchPrerequisite>PNRP_TierC_Apparel</researchPrerequisite>
|
||||||
|
</recipeMaker>
|
||||||
|
<statBases>
|
||||||
|
<WorkToMake>26250</WorkToMake>
|
||||||
|
<MaxHitPoints>180</MaxHitPoints>
|
||||||
|
<Mass>2</Mass>
|
||||||
|
<Flammability>0.4</Flammability>
|
||||||
|
<StuffEffectMultiplierArmor>0.81</StuffEffectMultiplierArmor>
|
||||||
|
<Insulation_Cold>4</Insulation_Cold>
|
||||||
|
<Insulation_Heat>2</Insulation_Heat>
|
||||||
|
<EquipDelay>3</EquipDelay>
|
||||||
|
</statBases>
|
||||||
|
<equippedStatOffsets>
|
||||||
|
<GeneralLaborSpeed>0.10</GeneralLaborSpeed>
|
||||||
|
<MiningYield>0.10</MiningYield>
|
||||||
|
<ConstructSuccessChance>0.10</ConstructSuccessChance>
|
||||||
|
<FixBrokenDownBuildingSuccessChance>0.10</FixBrokenDownBuildingSuccessChance>
|
||||||
|
</equippedStatOffsets>
|
||||||
|
<apparel>
|
||||||
|
<bodyPartGroups>
|
||||||
|
<li>FullHead</li>
|
||||||
|
</bodyPartGroups>
|
||||||
|
<wornGraphicPath>Things/Apparel/hats/PNRoyalmeisterhat</wornGraphicPath>
|
||||||
|
<useWornGraphicMask>true</useWornGraphicMask>
|
||||||
|
<layers>
|
||||||
|
<li>Overhead</li>
|
||||||
|
</layers>
|
||||||
|
<tags>
|
||||||
|
<li>Paniel_Basic</li>
|
||||||
|
</tags>
|
||||||
|
<defaultOutfitTags>
|
||||||
|
|
||||||
|
</defaultOutfitTags>
|
||||||
|
</apparel>
|
||||||
|
<colorGenerator Class="ColorGenerator_Options">
|
||||||
|
<options>
|
||||||
|
<li>
|
||||||
|
<weight>10</weight>
|
||||||
|
<only>(255,255,255)</only>
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
<weight>15</weight>
|
||||||
|
<only>(255,255,255)</only>
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
<weight>20</weight>
|
||||||
|
<only>(255,255,255)</only>
|
||||||
|
</li>
|
||||||
|
</options>
|
||||||
|
</colorGenerator>
|
||||||
|
</ThingDef>
|
||||||
|
|
||||||
|
<ThingDef ParentName="PN_RoyalHatBase">
|
||||||
|
<defName>PN_ApparelRoyalmeisterHatWithMonocle</defName>
|
||||||
|
<label>PnL royal meister hat with monocle</label>
|
||||||
|
<description>This is the hat with monocle worn by the automaton in the royal palace.\n\nThis clothing is made with PnL industry's unique technology that combines metal and fabric.\n\nThe built-in parts work with the automaton to give you excellent defense. It also has a function that assists users in their work.</description>
|
||||||
|
<graphicData>
|
||||||
|
<texPath>Things/Apparel/hats/PNRoyalmaidhat1</texPath>
|
||||||
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
|
<shaderType>CutoutComplex</shaderType>
|
||||||
|
</graphicData>
|
||||||
|
<stuffCategories>
|
||||||
|
<li>Metallic</li>
|
||||||
|
</stuffCategories>
|
||||||
|
<costStuffCount>40</costStuffCount>
|
||||||
|
<costList>
|
||||||
|
<ComponentSpacer>2</ComponentSpacer>
|
||||||
|
<PN_Component>1</PN_Component>
|
||||||
|
<Hyperweave>10</Hyperweave>
|
||||||
|
</costList>
|
||||||
|
<recipeMaker>
|
||||||
|
<recipeUsers Inherit="false">
|
||||||
|
<li>PN_AutomatonBench</li>
|
||||||
|
</recipeUsers>
|
||||||
|
<skillRequirements Inherit="false">
|
||||||
|
<Crafting>8</Crafting>
|
||||||
|
</skillRequirements>
|
||||||
|
<researchPrerequisite>PNRP_TierC_Apparel</researchPrerequisite>
|
||||||
|
</recipeMaker>
|
||||||
|
<statBases>
|
||||||
|
<WorkToMake>26250</WorkToMake>
|
||||||
|
<MaxHitPoints>180</MaxHitPoints>
|
||||||
|
<Mass>2</Mass>
|
||||||
|
<Flammability>0.4</Flammability>
|
||||||
|
<StuffEffectMultiplierArmor>0.81</StuffEffectMultiplierArmor>
|
||||||
|
<Insulation_Cold>4</Insulation_Cold>
|
||||||
|
<Insulation_Heat>2</Insulation_Heat>
|
||||||
|
<EquipDelay>3</EquipDelay>
|
||||||
|
</statBases>
|
||||||
|
<equippedStatOffsets>
|
||||||
|
<GeneralLaborSpeed>0.10</GeneralLaborSpeed>
|
||||||
|
<MiningYield>0.10</MiningYield>
|
||||||
|
<ConstructSuccessChance>0.10</ConstructSuccessChance>
|
||||||
|
<FixBrokenDownBuildingSuccessChance>0.10</FixBrokenDownBuildingSuccessChance>
|
||||||
|
</equippedStatOffsets>
|
||||||
|
<apparel>
|
||||||
|
<bodyPartGroups>
|
||||||
|
<li>FullHead</li>
|
||||||
|
</bodyPartGroups>
|
||||||
|
<wornGraphicPath>Things/Apparel/hats/PNRoyalmaidhat</wornGraphicPath>
|
||||||
|
<useWornGraphicMask>true</useWornGraphicMask>
|
||||||
|
<layers>
|
||||||
|
<li>Overhead</li>
|
||||||
|
</layers>
|
||||||
|
<tags>
|
||||||
|
<li>Paniel_Basic</li>
|
||||||
|
</tags>
|
||||||
|
<defaultOutfitTags>
|
||||||
|
|
||||||
|
</defaultOutfitTags>
|
||||||
|
</apparel>
|
||||||
|
<colorGenerator Class="ColorGenerator_Options">
|
||||||
|
<options>
|
||||||
|
<li>
|
||||||
|
<weight>10</weight>
|
||||||
|
<only>(255,255,255)</only>
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
<weight>15</weight>
|
||||||
|
<only>(255,255,255)</only>
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
<weight>20</weight>
|
||||||
|
<only>(255,255,255)</only>
|
||||||
|
</li>
|
||||||
|
</options>
|
||||||
|
</colorGenerator>
|
||||||
|
</ThingDef>
|
||||||
|
|
||||||
<!--==================================== 티어C 로열메이드 ====================================-->
|
<!--==================================== 티어C 로열메이드 ====================================-->
|
||||||
<ThingDef ParentName="PN_RoyalApparelBase">
|
<ThingDef ParentName="PN_RoyalApparelBase">
|
||||||
<defName>PN_ApparelRoyalmaid</defName>
|
<defName>PN_ApparelRoyalmaid</defName>
|
||||||
@ -1127,10 +1367,7 @@
|
|||||||
<EquipDelay>10</EquipDelay>
|
<EquipDelay>10</EquipDelay>
|
||||||
</statBases>
|
</statBases>
|
||||||
<equippedStatOffsets>
|
<equippedStatOffsets>
|
||||||
<GeneralLaborSpeed>0.20</GeneralLaborSpeed>
|
<GeneralLaborSpeed>0.10</GeneralLaborSpeed>
|
||||||
<MiningYield>0.20</MiningYield>
|
|
||||||
<ConstructSuccessChance>0.20</ConstructSuccessChance>
|
|
||||||
<FixBrokenDownBuildingSuccessChance>0.20</FixBrokenDownBuildingSuccessChance>
|
|
||||||
<ButcheryFleshEfficiency>0.20</ButcheryFleshEfficiency>
|
<ButcheryFleshEfficiency>0.20</ButcheryFleshEfficiency>
|
||||||
<PlantHarvestYield>0.20</PlantHarvestYield>
|
<PlantHarvestYield>0.20</PlantHarvestYield>
|
||||||
<MedicalTendQuality>0.30</MedicalTendQuality>
|
<MedicalTendQuality>0.30</MedicalTendQuality>
|
||||||
@ -1217,10 +1454,7 @@
|
|||||||
<EquipDelay>3</EquipDelay>
|
<EquipDelay>3</EquipDelay>
|
||||||
</statBases>
|
</statBases>
|
||||||
<equippedStatOffsets>
|
<equippedStatOffsets>
|
||||||
<GeneralLaborSpeed>0.10</GeneralLaborSpeed>
|
<GeneralLaborSpeed>0.05</GeneralLaborSpeed>
|
||||||
<MiningYield>0.10</MiningYield>
|
|
||||||
<ConstructSuccessChance>0.10</ConstructSuccessChance>
|
|
||||||
<FixBrokenDownBuildingSuccessChance>0.10</FixBrokenDownBuildingSuccessChance>
|
|
||||||
<ButcheryFleshEfficiency>0.10</ButcheryFleshEfficiency>
|
<ButcheryFleshEfficiency>0.10</ButcheryFleshEfficiency>
|
||||||
<PlantHarvestYield>0.10</PlantHarvestYield>
|
<PlantHarvestYield>0.10</PlantHarvestYield>
|
||||||
<MedicalTendQuality>0.15</MedicalTendQuality>
|
<MedicalTendQuality>0.15</MedicalTendQuality>
|
||||||
|
@ -400,16 +400,16 @@
|
|||||||
</graphicData>
|
</graphicData>
|
||||||
</ThingDef>
|
</ThingDef>
|
||||||
|
|
||||||
<!--==================================== 로열 핸드캐논 ====================================-->
|
<!--==================================== 로열 헤비 슬러그 ====================================-->
|
||||||
|
|
||||||
<ThingDef ParentName="PN_BaseMakeableGun">
|
<ThingDef ParentName="PN_BaseMakeableGun">
|
||||||
<defName>PN_RoyalHandCannon</defName>
|
<defName>PN_RoyalHeavySlug</defName>
|
||||||
<label>PnL royal hand cannon</label>
|
<label>PnL royal heavy slug rifle</label>
|
||||||
<description>[caution] : Automaton exclusive weapon.\n\nroyla guard rifle produced by PnL industry. Users can choose between rapid fire mode and accuracy mode.</description>
|
<description>[caution] : Automaton exclusive weapon.\n\nroyla guard rifle produced by PnL industry.</description>
|
||||||
<techLevel>Spacer</techLevel>
|
<techLevel>Spacer</techLevel>
|
||||||
<relicChance>1</relicChance>
|
<relicChance>1</relicChance>
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Things/Weapons/PNRoyalHandcannon</texPath>
|
<texPath>Things/Weapons/PNRoyalHeavyslug</texPath>
|
||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
<soundInteract>Interact_Rifle</soundInteract>
|
<soundInteract>Interact_Rifle</soundInteract>
|
||||||
@ -441,11 +441,11 @@
|
|||||||
<li Class="CompProperties_Styleable"></li>
|
<li Class="CompProperties_Styleable"></li>
|
||||||
<li Class="SYS.CompProperties_Sheath">
|
<li Class="SYS.CompProperties_Sheath">
|
||||||
<sheathOnlyGraphicData>
|
<sheathOnlyGraphicData>
|
||||||
<texPath>Things/Weapons/SYS/PNRoyalHandcannon_Sheath</texPath>
|
<texPath>Things/Weapons/SYS/PNRoyalHeavyslug_Sheath</texPath>
|
||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
</sheathOnlyGraphicData>
|
</sheathOnlyGraphicData>
|
||||||
<fullGraphicData>
|
<fullGraphicData>
|
||||||
<texPath>Things/Weapons/SYS/PNRoyalHandcannon_Full</texPath>
|
<texPath>Things/Weapons/SYS/PNRoyalHeavyslug_Full</texPath>
|
||||||
<graphicClass>Graphic_Multi</graphicClass>
|
<graphicClass>Graphic_Multi</graphicClass>
|
||||||
</fullGraphicData>
|
</fullGraphicData>
|
||||||
<drawPosition>Back</drawPosition>
|
<drawPosition>Back</drawPosition>
|
||||||
@ -471,7 +471,7 @@
|
|||||||
<li>
|
<li>
|
||||||
<verbClass>Verb_Shoot</verbClass>
|
<verbClass>Verb_Shoot</verbClass>
|
||||||
<hasStandardCommand>true</hasStandardCommand>
|
<hasStandardCommand>true</hasStandardCommand>
|
||||||
<defaultProjectile>PN_Bullet_HandCannon</defaultProjectile>
|
<defaultProjectile>PN_Bullet_HeavySlug</defaultProjectile>
|
||||||
<warmupTime>0.7</warmupTime>
|
<warmupTime>0.7</warmupTime>
|
||||||
<range>12.9</range>
|
<range>12.9</range>
|
||||||
<soundCast>PNRoyalHCSound</soundCast>
|
<soundCast>PNRoyalHCSound</soundCast>
|
||||||
@ -508,8 +508,8 @@
|
|||||||
</ThingDef>
|
</ThingDef>
|
||||||
|
|
||||||
<ThingDef ParentName="PN_BaseBullet">
|
<ThingDef ParentName="PN_BaseBullet">
|
||||||
<defName>PN_Bullet_HandCannon</defName>
|
<defName>PN_Bullet_HeavySlug</defName>
|
||||||
<label>PnL hand cannon bullet</label>
|
<label>PnL heavy slug bullet</label>
|
||||||
<projectile>
|
<projectile>
|
||||||
<damageDef>Bullet</damageDef>
|
<damageDef>Bullet</damageDef>
|
||||||
<damageAmountBase>40</damageAmountBase>
|
<damageAmountBase>40</damageAmountBase>
|
||||||
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 48 KiB |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 22 KiB |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 27 KiB |
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 31 KiB |
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Content/Textures/Things/Apparel/PNRoyalmeister1.png
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After Width: | Height: | Size: 38 KiB |
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Content/Textures/Things/Apparel/PNRoyalmeister1m.png
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After Width: | Height: | Size: 1.6 KiB |
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Content/Textures/Things/Apparel/PNRoyalmeister_Female_east.png
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After Width: | Height: | Size: 22 KiB |
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Content/Textures/Things/Apparel/PNRoyalmeister_Female_eastm.png
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After Width: | Height: | Size: 1.6 KiB |
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Content/Textures/Things/Apparel/PNRoyalmeister_Female_north.png
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After Width: | Height: | Size: 24 KiB |
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Content/Textures/Things/Apparel/PNRoyalmeister_Female_northm.png
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After Width: | Height: | Size: 1.6 KiB |
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Content/Textures/Things/Apparel/PNRoyalmeister_Female_south.png
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After Width: | Height: | Size: 25 KiB |
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Content/Textures/Things/Apparel/PNRoyalmeister_Female_southm.png
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After Width: | Height: | Size: 1.6 KiB |
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Content/Textures/Things/Apparel/hats/PNRoyalmeisterhat1.png
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After Width: | Height: | Size: 25 KiB |
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Content/Textures/Things/Apparel/hats/PNRoyalmeisterhat1m.png
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After Width: | Height: | Size: 1.6 KiB |
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Content/Textures/Things/Apparel/hats/PNRoyalmeisterhat_east.png
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After Width: | Height: | Size: 9.0 KiB |
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Content/Textures/Things/Apparel/hats/PNRoyalmeisterhat_eastm.png
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After Width: | Height: | Size: 1.6 KiB |
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Content/Textures/Things/Apparel/hats/PNRoyalmeisterhat_north.png
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After Width: | Height: | Size: 8.7 KiB |
After Width: | Height: | Size: 1.6 KiB |
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Content/Textures/Things/Apparel/hats/PNRoyalmeisterhat_south.png
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After Width: | Height: | Size: 9.1 KiB |
After Width: | Height: | Size: 1.6 KiB |
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Content/Textures/Things/Apparel/old/PNRoyalguard1.png
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After Width: | Height: | Size: 31 KiB |
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Content/Textures/Things/Apparel/old/PNRoyalguard_Female_east.png
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After Width: | Height: | Size: 16 KiB |
After Width: | Height: | Size: 16 KiB |
After Width: | Height: | Size: 22 KiB |
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Content/Textures/Things/Weapons/PNRoyalHeavyslug.png
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After Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 35 KiB |
Before Width: | Height: | Size: 35 KiB |
Before Width: | Height: | Size: 35 KiB |
After Width: | Height: | Size: 28 KiB |
After Width: | Height: | Size: 28 KiB |
After Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 355 B After Width: | Height: | Size: 355 B |
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 35 KiB |