실버 케이스 추가 / PNL부품 그래픽 변경
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				@ -461,11 +461,12 @@
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    <description>This is a component used in special products of PnL Industry. It's tightly sealed, so reverse engineering looks difficult.</description>
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    <graphicData>
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      <texPath>Things/Item/PNComponent</texPath>
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      <graphicClass>Graphic_Single</graphicClass>
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      <graphicClass>Graphic_StackCount</graphicClass>
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    </graphicData>
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    <soundInteract>Metal_Drop</soundInteract>
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    <soundDrop>Standard_Drop</soundDrop>
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    <stackLimit>50</stackLimit>
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    <uiIconForStackCount>1</uiIconForStackCount>
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    <healthAffectsPrice>false</healthAffectsPrice>
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    <statBases>
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      <MaxHitPoints>70</MaxHitPoints>
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@ -496,7 +497,7 @@
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      <texPath>Things/Item/PNOTPCard</texPath>
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      <graphicClass>Graphic_Single</graphicClass>
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    </graphicData>
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    <stackLimit>50</stackLimit>
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    <stackLimit>10</stackLimit>
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    <healthAffectsPrice>false</healthAffectsPrice>
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    <statBases>
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      <MaxHitPoints>70</MaxHitPoints>
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@ -201,23 +201,7 @@
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            </titleSelectOne>
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          </value>
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        </li>
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        <!--은 신임장-->
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        <li Class="PatchOperationConditional">
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          <xpath>/Defs/ThingDef[defName = "Silver"]/statBases/RoyalFavorValue</xpath>
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          <nomatch Class="PatchOperationAdd">
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            <xpath>/Defs/ThingDef[defName = "Silver"]/statBases</xpath>
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            <value>
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              <RoyalFavorValue>0.0015</RoyalFavorValue>
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            </value>
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          </nomatch>
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          <match Class="PatchOperationReplace">
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            <xpath>/Defs/ThingDef[defName = "Silver"]/statBases/RoyalFavorValue</xpath>
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            <value>
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              <RoyalFavorValue>0.0015</RoyalFavorValue>
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            </value>
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          </match>
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        </li>
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      </operations>
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    </match>
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  </Operation>
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@ -117,4 +117,8 @@
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  <PN_Make_PsychicAmplifier_Automaton.label>오토마톤 정신력 증폭기 만들기</PN_Make_PsychicAmplifier_Automaton.label>
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  <PN_Make_PsychicAmplifier_Automaton.description>정신력 증폭기를 오토마톤이 사용할 수 있게 개조합니다.</PN_Make_PsychicAmplifier_Automaton.description>
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  <PN_Make_PsychicAmplifier_Automaton.jobString>오토마톤 정신력 증폭기 만드는 중.</PN_Make_PsychicAmplifier_Automaton.jobString>
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  <PN_UnlockSilverCase.label>실버 케이스 해체</PN_UnlockSilverCase.label>
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  <PN_UnlockSilverCase.description>실버 케이스를 해체합니다. 강제로 보안장치를 파괴하기 때문에 온전한 결과물을 얻을 순 없습니다.</PN_UnlockSilverCase.description>
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  <PN_UnlockSilverCase.jobString>실버 케이스 해체중.</PN_UnlockSilverCase.jobString>
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</LanguageData>
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@ -293,5 +293,6 @@
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  <PN_ApparelRoyalmeisterHat.description>왕실 공방에서 오토마톤에게 씌우는 모자.\n\n금속과 천을 결합하는 PnL industry만의 독특한 기술로 만들어졌습니다.\n\n내장된 부품이 오토마톤과 연동하여 뛰어난 방어력을 제공하고 사용자의 작업을 보조합니다.</PN_ApparelRoyalmeisterHat.description>
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  <PN_ApparelRoyalmeisterHatWithMonocle.label>파니엘 마이스터 모자 (단안경)</PN_ApparelRoyalmeisterHatWithMonocle.label>
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  <PN_ApparelRoyalmeisterHatWithMonocle.description>왕실 공방에서 오토마톤에게 씌우는 모자와 단안경.\n\n금속과 천을 결합하는 PnL industry만의 독특한 기술로 만들어졌습니다.\n\n내장된 부품이 오토마톤과 연동하여 뛰어난 방어력을 제공하고 사용자의 작업을 보조합니다.</PN_ApparelRoyalmeisterHatWithMonocle.description>
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  <PN_SilverCase.label>PnL 실버 케이스</PN_SilverCase.label>
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  <PN_SilverCase.description>800 은이 들어있는 케이스. PnL 성과평가원에게 상납하여 신임장을 얻을 수 있습니다.\n\n특별한 보안 장치가 되어있어 제작자도 열 수 없습니다. 강제로 여는데 많은 노력이 드므로 상인들은 가격을 깎으려 할 것입니다.</PN_SilverCase.description>
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</LanguageData>
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								Content/Textures/Things/Item/PNSilverCase/PNSilverCase_a.png
									
									
									
									
									
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@ -15,7 +15,7 @@
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        <thingDef>Gold</thingDef>
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      </li>
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      <li Class="StockGenerator_BuySingleDef">
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        <thingDef>PN_SilverChest</thingDef>
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        <thingDef>PN_SilverCase</thingDef>
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      </li>
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    </stockGenerators>
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  </TraderKindDef>
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@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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  <!--PnL shuttle-->
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  <ThingDef ParentName="ShuttleBase">
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    <defName>PN_Shuttle</defName>
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    <label>PnL shuttle</label>
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    <description>A spacer-tech shuttle designed for transit between surface and orbit, or between moons of a planetary system.</description>
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    <graphicData>
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      <texPath>Things/Building/Misc/Shuttle</texPath>
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      <color>(162,164,149)</color>
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    </graphicData>
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  </ThingDef>
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</Defs>
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								Royalty/Defs/Royal_ThingDef_Misc.xml
									
									
									
									
									
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								Royalty/Defs/Royal_ThingDef_Misc.xml
									
									
									
									
									
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							@ -0,0 +1,96 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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  <!--PnL shuttle-->
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  <!--<ThingDef ParentName="ShuttleBase">
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    <defName>PN_Shuttle</defName>
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    <label>PnL shuttle</label>
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    <description>A spacer-tech shuttle designed for transit between surface and orbit, or between moons of a planetary system.</description>
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    <graphicData>
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      <texPath>Things/Building/Misc/Shuttle</texPath>
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      <color>(162,164,149)</color>
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    </graphicData>
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  </ThingDef>-->
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  <!--==================================== 상납용 은 ====================================-->
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  <ThingDef ParentName="ResourceBase">
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    <defName>PN_SilverCase</defName>
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    <label>PnL silver case</label>
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    <description>the case of 800 silvers. can get a result point by submitting it to PnL result appraiser.\n\nIt is locked with a special security device that even the maker cannot open. It takes a lot of effort to unlock, so the merchant will try to cut the price of it.</description>
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    <graphicData Inherit="false">
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      <texPath>Things/Item/PNSilverCase</texPath>
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      <graphicClass>Graphic_StackCount</graphicClass>
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      <drawSize>1.0</drawSize>
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    </graphicData>
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    <stackLimit>10</stackLimit>
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    <uiIconForStackCount>1</uiIconForStackCount>
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    <healthAffectsPrice>false</healthAffectsPrice>
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    <statBases>
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      <MarketValue>800</MarketValue>
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      <Mass>6.4</Mass>
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      <RoyalFavorValue>1</RoyalFavorValue>
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      <WorkToMake>700</WorkToMake>
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    </statBases>
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    <thingCategories>
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      <li>PN_AutomatonCatagory</li>
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    </thingCategories>
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    <tradeTags Inherit="false">
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      <li>PN_SilverChest</li>
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    </tradeTags>
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    <thingSetMakerTags Inherit="false">
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    </thingSetMakerTags>
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    <costList>
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      <Silver>800</Silver>
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      <Steel>15</Steel>
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      <ComponentIndustrial>1</ComponentIndustrial>
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    </costList>
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    <recipeMaker>
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      <workSpeedStat>GeneralLaborSpeed</workSpeedStat>
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      <workSkill>Crafting</workSkill>
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      <effectWorking>Smith</effectWorking>
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      <soundWorking>Recipe_Smith</soundWorking>
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      <unfinishedThingDef>UnfinishedComponent</unfinishedThingDef>
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      <skillRequirements>
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        <Crafting>4</Crafting>
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      </skillRequirements>
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      <recipeUsers>
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        <li>PN_AutomatonBench</li>
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      </recipeUsers>
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    </recipeMaker>
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  </ThingDef>
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  <RecipeDef>
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    <defName>PN_UnlockSilverCase</defName>
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    <label>Unlock PnL silver case</label>
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    <description>unlock PnL silver case. can't get the perfect result by forcibly breaking the security device.</description>
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    <jobString>unlocking PnL silver case.</jobString>
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    <workSpeedStat>GeneralLaborSpeed</workSpeedStat>
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    <effectWorking>Smith</effectWorking>
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    <soundWorking>Recipe_Smith</soundWorking>
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    <workAmount>1600</workAmount>
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    <allowMixingIngredients>true</allowMixingIngredients>
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    <recipeUsers>
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      <li>PN_AutomatonBench</li>
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    </recipeUsers>
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    <ingredients>
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      <li>
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        <filter>
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          <thingDefs>
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            <li>PN_SilverCase</li>
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          </thingDefs>
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        </filter>
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        <count>1</count>
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      </li>
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    </ingredients>
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    <products>
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      <Silver>480</Silver>
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      <Steel>5</Steel>
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    </products>
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    <skillRequirements>
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    </skillRequirements>
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    <workSkill>Crafting</workSkill>
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    <researchPrerequisite></researchPrerequisite>
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  </RecipeDef>
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</Defs>
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