copy ItemFormChange_Roo.dll from yuran.Merge ContDam,Torge to 2_AutomataRace.dll.
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1.5/Core/Assemblies/ItemFormChange_Roo.dll
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1.5/Core/Assemblies/ItemFormChange_Roo.dll
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@ -47,12 +47,12 @@
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<li Class="HediffCompProperties_GetsPermanent">
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<permanentLabel>cut scar</permanentLabel>
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</li>
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<!--<li Class="ContDamPN.HediffCompProperties_ContinuousDamage">
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<li Class="ContDamPN.HediffCompProperties_ContinuousDamage">
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<damageDef>PN_ChainCutDamage_Con</damageDef>
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<ticksPerDamage>6</ticksPerDamage>
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<damageAmount>2</damageAmount>
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<endTicks>18</endTicks>
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</li>-->
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</li>
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</comps>
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<injuryProps>
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<painPerSeverity>0.0125</painPerSeverity>
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@ -86,12 +86,12 @@
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<li Class="HediffCompProperties_GetsPermanent">
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<permanentLabel>permanent crack</permanentLabel>
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</li>
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<!--<li Class="ContDamPN.HediffCompProperties_ContinuousDamage">
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<li Class="ContDamPN.HediffCompProperties_ContinuousDamage">
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<damageDef>PN_ChainCrackDamage_Con</damageDef>
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<ticksPerDamage>6</ticksPerDamage>
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<damageAmount>1</damageAmount>
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<endTicks>12</endTicks>
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</li>-->
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</li>
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</comps>
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<injuryProps>
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<painPerSeverity>0.01</painPerSeverity>
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@ -364,8 +364,8 @@
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<comps>
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</comps>
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<verbs>
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<!--<li Class="PNTorgue.Verb_Properties_ShotGun">
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<verbClass>PNTorgue.Verb_Shoot_ShotGun</verbClass>
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<li Class="TorguePN.Verb_Properties_ShotGun">
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<verbClass>TorguePN.Verb_Shoot_ShotGun</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>PN_Bullet_Revolver_Volley</defaultProjectile>
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<warmupTime>0.5</warmupTime>
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@ -376,7 +376,7 @@
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<soundCastTail>GunTail_Light</soundCastTail>
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<muzzleFlashScale>9</muzzleFlashScale>
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<pelletCount>6</pelletCount>
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</li>-->
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</li>
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</verbs>
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<tools>
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<li>
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@ -450,7 +450,7 @@
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<ComponentIndustrial>5</ComponentIndustrial>
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</costList>
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<comps>
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<!--<li Class="SYS.CompProperties_Sheath">
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<li Class="SYS.CompProperties_Sheath">
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<sheathOnlyGraphicData>
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<texPath>Things/Weapons/SYS/PNRifle_Sheath</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@ -477,7 +477,7 @@
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<angle>30</angle>
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</westOffset>
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</li>
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<li Class="PN_ItemFormChange.CompPropertiesFormChange">
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<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
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<sharedComps>
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<li>RimWorld.CompProperties_Styleable</li>
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<li>RimWorld.CompStyleable</li>
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@ -499,7 +499,7 @@
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<iconSize>1</iconSize>
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</li>
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</transformData>
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</li>-->
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</li>
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</comps>
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<verbs>
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<li>
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@ -569,7 +569,7 @@
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<ComponentIndustrial>5</ComponentIndustrial>
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</costList>
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<comps>
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<!--<li Class="SYS.CompProperties_Sheath">
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<li Class="SYS.CompProperties_Sheath">
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<sheathOnlyGraphicData>
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<texPath>Things/Weapons/SYS/PNRifle_Sheath</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@ -596,7 +596,7 @@
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<angle>30</angle>
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</westOffset>
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</li>
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<li Class="PN_ItemFormChange.CompPropertiesFormChange">
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<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
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<sharedComps>
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<li>RimWorld.CompProperties_Styleable</li>
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<li>RimWorld.CompStyleable</li>
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@ -618,7 +618,7 @@
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<iconSize>1</iconSize>
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</li>
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</transformData>
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</li>-->
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</li>
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</comps>
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<verbs>
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<li>
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@ -706,7 +706,7 @@
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<ComponentIndustrial>10</ComponentIndustrial>
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</costList>
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<comps>
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<!--<li Class="SYS.CompProperties_Sheath">
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<li Class="SYS.CompProperties_Sheath">
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<sheathOnlyGraphicData>
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<texPath>Things/Weapons/SYS/PNMachinegun_Sheath</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@ -733,7 +733,7 @@
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<angle>-70</angle>
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</westOffset>
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</li>
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<li Class="PN_ItemFormChange.CompPropertiesFormChange">
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<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
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<sharedComps>
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<li>RimWorld.CompProperties_Styleable</li>
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<li>RimWorld.CompStyleable</li>
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@ -755,7 +755,7 @@
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<iconSize>1</iconSize>
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</li>
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</transformData>
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</li>-->
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</li>
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</comps>
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<verbs>
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<li>
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@ -824,7 +824,7 @@
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<ComponentIndustrial>10</ComponentIndustrial>
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</costList>
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<comps>
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<!--<li Class="SYS.CompProperties_Sheath">
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<li Class="SYS.CompProperties_Sheath">
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<sheathOnlyGraphicData>
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<texPath>Things/Weapons/SYS/PNMachinegun_Sheath</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@ -851,7 +851,7 @@
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<angle>-70</angle>
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</westOffset>
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</li>
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<li Class="PN_ItemFormChange.CompPropertiesFormChange">
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<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
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<sharedComps>
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<li>RimWorld.CompProperties_Styleable</li>
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<li>RimWorld.CompStyleable</li>
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@ -882,7 +882,7 @@
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<iconSize>1</iconSize>
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</li>
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</transformData>
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</li>-->
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</li>
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</comps>
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<verbs>
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<li>
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@ -951,7 +951,7 @@
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<ComponentIndustrial>10</ComponentIndustrial>
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</costList>
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<comps>
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<!--<li Class="SYS.CompProperties_Sheath">
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<li Class="SYS.CompProperties_Sheath">
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<sheathOnlyGraphicData>
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<texPath>Things/Weapons/SYS/PNMachinegun_Sheath</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@ -978,7 +978,7 @@
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<angle>-70</angle>
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</westOffset>
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</li>
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<li Class="PN_ItemFormChange.CompPropertiesFormChange">
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<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
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<sharedComps>
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<li>RimWorld.CompProperties_Styleable</li>
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<li>RimWorld.CompStyleable</li>
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@ -998,7 +998,7 @@
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<iconPath>UI/Commands/MG_cooling</iconPath>
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<iconSize>1</iconSize>
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</revertData>
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</li>-->
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</li>
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</comps>
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<verbs>
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<li>
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@ -1084,7 +1084,7 @@
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<ComponentIndustrial>10</ComponentIndustrial>
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</costList>
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<comps>
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<!--<li Class="SYS.CompProperties_Sheath">
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<li Class="SYS.CompProperties_Sheath">
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<sheathOnlyGraphicData>
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<texPath>Things/Weapons/SYS/PNCannon_Sheath</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@ -1111,7 +1111,7 @@
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<angle>-70</angle>
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</westOffset>
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</li>
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<li Class="PN_ItemFormChange.CompPropertiesFormChange">
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<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
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<sharedComps>
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<li>RimWorld.CompProperties_Styleable</li>
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<li>RimWorld.CompStyleable</li>
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@ -1133,7 +1133,7 @@
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<iconSize>1</iconSize>
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</li>
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</transformData>
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</li>-->
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</li>
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</comps>
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<verbs>
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<li>
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@ -1202,7 +1202,7 @@
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<ComponentIndustrial>10</ComponentIndustrial>
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</costList>
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<comps>
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<!--<li Class="SYS.CompProperties_Sheath">
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<li Class="SYS.CompProperties_Sheath">
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<sheathOnlyGraphicData>
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<texPath>Things/Weapons/SYS/PNCannon_Sheath</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@ -1229,7 +1229,7 @@
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<angle>-70</angle>
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</westOffset>
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</li>
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<li Class="PN_ItemFormChange.CompPropertiesFormChange">
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<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
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<sharedComps>
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<li>RimWorld.CompProperties_Styleable</li>
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<li>RimWorld.CompStyleable</li>
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@ -1251,7 +1251,7 @@
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<iconSize>1</iconSize>
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</li>
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</transformData>
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</li>-->
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</li>
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</comps>
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<verbs>
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<li>
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@ -1406,7 +1406,7 @@
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<explosiveDamageType>Bomb</explosiveDamageType>
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<requiredDamageTypeToExplode>Flame</requiredDamageTypeToExplode>
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</li>
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<!--<li Class="SYS.CompProperties_Sheath">
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<li Class="SYS.CompProperties_Sheath">
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<sheathOnlyGraphicData>
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<texPath>Things/Weapons/SYS/PNPrototypeRailGun_Sheath</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@ -1432,7 +1432,7 @@
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<position>(0.15,-0.3,0.05)</position>
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<angle>-70</angle>
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</westOffset>
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</li>-->
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</li>
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</comps>
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<equippedAngleOffset>45</equippedAngleOffset>
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</ThingDef>
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@ -61,7 +61,7 @@
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</skillRequirements>
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</recipeMaker>
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<comps>
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<!--<li Class="SYS.CompProperties_WeaponExtention">
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<li Class="SYS.CompProperties_WeaponExtention">
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<littleDown>True</littleDown>
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<northOffset>
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<position>(0.2,0,0.25)</position>
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@ -79,7 +79,7 @@
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<position>(-0.15,-0.3,0.2)</position>
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<angle>45</angle>
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</westOffset>
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</li>-->
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</li>
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</comps>
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<weaponClasses>
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@ -287,7 +287,7 @@
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</costList>
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<comps>
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<li Class="CompProperties_Styleable"></li>
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<!--<li Class="SYS.CompProperties_Sheath">
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<li Class="SYS.CompProperties_Sheath">
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<sheathOnlyGraphicData>
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<texPath>Things/Weapons/SYS/PNRoyalRifle_Sheath</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@ -314,7 +314,7 @@
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<angle>30</angle>
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</westOffset>
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</li>
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<li Class="PN_ItemFormChange.CompPropertiesFormChange">
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<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
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<sharedComps>
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<li>RimWorld.CompProperties_Styleable</li>
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<li>RimWorld.CompStyleable</li>
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@ -336,7 +336,7 @@
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<iconSize>1</iconSize>
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</li>
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</transformData>
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</li>-->
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</li>
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</comps>
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<verbs>
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<li>
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@ -413,7 +413,7 @@
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</costList>
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<comps>
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<li Class="CompProperties_Styleable"></li>
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<!--<li Class="SYS.CompProperties_Sheath">
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<li Class="SYS.CompProperties_Sheath">
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<sheathOnlyGraphicData>
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<texPath>Things/Weapons/SYS/PNRoyalRifle_Sheath</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@ -440,7 +440,7 @@
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<angle>30</angle>
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</westOffset>
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</li>
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<li Class="PN_ItemFormChange.CompPropertiesFormChange">
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<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
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<sharedComps>
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<li>RimWorld.CompProperties_Styleable</li>
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<li>RimWorld.CompStyleable</li>
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@ -462,7 +462,7 @@
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<iconSize>1</iconSize>
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</li>
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</transformData>
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</li>-->
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</li>
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</comps>
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<verbs>
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<li>
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@ -558,7 +558,7 @@
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</costList>
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<comps>
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<li Class="CompProperties_Styleable"></li>
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<!--<li Class="SYS.CompProperties_Sheath">
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<li Class="SYS.CompProperties_Sheath">
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<sheathOnlyGraphicData>
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<texPath>Things/Weapons/SYS/PNRoyalHeavyslug_Sheath</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@ -584,7 +584,7 @@
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<position>(0.15,-0.3,0.05)</position>
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<angle>-70</angle>
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</westOffset>
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</li>-->
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</li>
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</comps>
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<verbs>
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<li>
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@ -679,7 +679,7 @@
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</costList>
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<comps>
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<li Class="CompProperties_Styleable"></li>
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<!--<li Class="SYS.CompProperties_Sheath">
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<li Class="SYS.CompProperties_Sheath">
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<sheathOnlyGraphicData>
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<texPath>Things/Weapons/SYS/PNRoyalMachinegun_Sheath</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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@ -706,7 +706,7 @@
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<angle>-70</angle>
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</westOffset>
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</li>
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<li Class="PN_ItemFormChange.CompPropertiesFormChange">
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<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
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<sharedComps>
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<li>RimWorld.CompProperties_Styleable</li>
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<li>RimWorld.CompStyleable</li>
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@ -728,7 +728,7 @@
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<iconSize>1</iconSize>
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||||
</li>
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||||
</transformData>
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</li>-->
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</li>
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</comps>
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<verbs>
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<li>
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@ -801,7 +801,7 @@
|
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</costList>
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<comps>
|
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<li Class="CompProperties_Styleable"></li>
|
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<!--<li Class="SYS.CompProperties_Sheath">
|
||||
<li Class="SYS.CompProperties_Sheath">
|
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<sheathOnlyGraphicData>
|
||||
<texPath>Things/Weapons/SYS/PNRoyalMachinegun_Sheath</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
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@ -828,7 +828,7 @@
|
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<angle>-70</angle>
|
||||
</westOffset>
|
||||
</li>
|
||||
<li Class="PN_ItemFormChange.CompPropertiesFormChange">
|
||||
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
|
||||
<sharedComps>
|
||||
<li>RimWorld.CompProperties_Styleable</li>
|
||||
<li>RimWorld.CompStyleable</li>
|
||||
@ -859,7 +859,7 @@
|
||||
<iconSize>1</iconSize>
|
||||
</li>
|
||||
</transformData>
|
||||
</li>-->
|
||||
</li>
|
||||
</comps>
|
||||
<verbs>
|
||||
<li>
|
||||
@ -932,7 +932,7 @@
|
||||
</costList>
|
||||
<comps>
|
||||
<li Class="CompProperties_Styleable"></li>
|
||||
<!--<li Class="SYS.CompProperties_Sheath">
|
||||
<li Class="SYS.CompProperties_Sheath">
|
||||
<sheathOnlyGraphicData>
|
||||
<texPath>Things/Weapons/SYS/PNRoyalMachinegun_Sheath</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
@ -959,7 +959,7 @@
|
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<angle>-70</angle>
|
||||
</westOffset>
|
||||
</li>
|
||||
<li Class="PN_ItemFormChange.CompPropertiesFormChange">
|
||||
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
|
||||
<sharedComps>
|
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<li>RimWorld.CompProperties_Styleable</li>
|
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<li>RimWorld.CompStyleable</li>
|
||||
@ -979,7 +979,7 @@
|
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<iconPath>UI/Commands/MG_cooling</iconPath>
|
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<iconSize>1</iconSize>
|
||||
</revertData>
|
||||
</li>-->
|
||||
</li>
|
||||
</comps>
|
||||
<verbs>
|
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<li>
|
||||
@ -1066,7 +1066,7 @@
|
||||
<PN_Component>2</PN_Component>
|
||||
</costList>
|
||||
<comps>
|
||||
<!--<li Class="SYS.CompProperties_Sheath">
|
||||
<li Class="SYS.CompProperties_Sheath">
|
||||
<sheathOnlyGraphicData>
|
||||
<texPath>Things/Weapons/SYS/PNRoyalLSW_Sheath</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
@ -1093,7 +1093,7 @@
|
||||
<angle>-70</angle>
|
||||
</westOffset>
|
||||
</li>
|
||||
<li Class="PN_ItemFormChange.CompPropertiesFormChange">
|
||||
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
|
||||
<sharedComps>
|
||||
<li>RimWorld.CompProperties_Styleable</li>
|
||||
<li>RimWorld.CompStyleable</li>
|
||||
@ -1142,7 +1142,7 @@
|
||||
<iconSize>1</iconSize>
|
||||
</li>
|
||||
</transformData>
|
||||
</li>-->
|
||||
</li>
|
||||
</comps>
|
||||
<verbs>
|
||||
<li>
|
||||
@ -1217,7 +1217,7 @@
|
||||
<PN_Component>2</PN_Component>
|
||||
</costList>
|
||||
<comps>
|
||||
<!--<li Class="SYS.CompProperties_Sheath">
|
||||
<li Class="SYS.CompProperties_Sheath">
|
||||
<sheathOnlyGraphicData>
|
||||
<texPath>Things/Weapons/SYS/PNRoyalLSW_Sheath</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
@ -1244,7 +1244,7 @@
|
||||
<angle>-70</angle>
|
||||
</westOffset>
|
||||
</li>
|
||||
<li Class="PN_ItemFormChange.CompPropertiesFormChange">
|
||||
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
|
||||
<sharedComps>
|
||||
<li>RimWorld.CompProperties_Styleable</li>
|
||||
<li>RimWorld.CompStyleable</li>
|
||||
@ -1293,7 +1293,7 @@
|
||||
<iconSize>1</iconSize>
|
||||
</li>
|
||||
</transformData>
|
||||
</li>-->
|
||||
</li>
|
||||
</comps>
|
||||
<verbs>
|
||||
<li>
|
||||
@ -1368,7 +1368,7 @@
|
||||
<PN_Component>2</PN_Component>
|
||||
</costList>
|
||||
<comps>
|
||||
<!--<li Class="SYS.CompProperties_Sheath">
|
||||
<li Class="SYS.CompProperties_Sheath">
|
||||
<sheathOnlyGraphicData>
|
||||
<texPath>Things/Weapons/SYS/PNRoyalLSW_Sheath</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
@ -1395,7 +1395,7 @@
|
||||
<angle>-70</angle>
|
||||
</westOffset>
|
||||
</li>
|
||||
<li Class="PN_ItemFormChange.CompPropertiesFormChange">
|
||||
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
|
||||
<sharedComps>
|
||||
<li>RimWorld.CompProperties_Styleable</li>
|
||||
<li>RimWorld.CompStyleable</li>
|
||||
@ -1444,7 +1444,7 @@
|
||||
<iconSize>1</iconSize>
|
||||
</li>
|
||||
</transformData>
|
||||
</li>-->
|
||||
</li>
|
||||
</comps>
|
||||
<verbs>
|
||||
<li>
|
||||
@ -1519,7 +1519,7 @@
|
||||
<PN_Component>2</PN_Component>
|
||||
</costList>
|
||||
<comps>
|
||||
<!--<li Class="SYS.CompProperties_Sheath">
|
||||
<li Class="SYS.CompProperties_Sheath">
|
||||
<sheathOnlyGraphicData>
|
||||
<texPath>Things/Weapons/SYS/PNRoyalLSW_Sheath</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
@ -1546,7 +1546,7 @@
|
||||
<angle>-70</angle>
|
||||
</westOffset>
|
||||
</li>
|
||||
<li Class="PN_ItemFormChange.CompPropertiesFormChange">
|
||||
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
|
||||
<sharedComps>
|
||||
<li>RimWorld.CompProperties_Styleable</li>
|
||||
<li>RimWorld.CompStyleable</li>
|
||||
@ -1595,7 +1595,7 @@
|
||||
<iconSize>1</iconSize>
|
||||
</li>
|
||||
</transformData>
|
||||
</li>-->
|
||||
</li>
|
||||
</comps>
|
||||
<verbs>
|
||||
<li>
|
||||
@ -1670,7 +1670,7 @@
|
||||
<PN_Component>2</PN_Component>
|
||||
</costList>
|
||||
<comps>
|
||||
<!--<li Class="SYS.CompProperties_Sheath">
|
||||
<li Class="SYS.CompProperties_Sheath">
|
||||
<sheathOnlyGraphicData>
|
||||
<texPath>Things/Weapons/SYS/PNRoyalLSW_Sheath</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
@ -1697,7 +1697,7 @@
|
||||
<angle>-70</angle>
|
||||
</westOffset>
|
||||
</li>
|
||||
<li Class="PN_ItemFormChange.CompPropertiesFormChange">
|
||||
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
|
||||
<sharedComps>
|
||||
<li>RimWorld.CompProperties_Styleable</li>
|
||||
<li>RimWorld.CompStyleable</li>
|
||||
@ -1746,7 +1746,7 @@
|
||||
<iconSize>1</iconSize>
|
||||
</li>
|
||||
</transformData>
|
||||
</li>-->
|
||||
</li>
|
||||
</comps>
|
||||
<verbs>
|
||||
<li>
|
||||
|
@ -49,12 +49,12 @@
|
||||
<li Class="HediffCompProperties_GetsPermanent">
|
||||
<permanentLabel>cut scar</permanentLabel>
|
||||
</li>
|
||||
<!--<li Class="ContDamPN.HediffCompProperties_ContinuousDamage">
|
||||
<li Class="ContDamPN.HediffCompProperties_ContinuousDamage">
|
||||
<damageDef>PN_ChainCutDamage_ConMono</damageDef>
|
||||
<ticksPerDamage>6</ticksPerDamage>
|
||||
<damageAmount>4</damageAmount>
|
||||
<endTicks>18</endTicks>
|
||||
</li>-->
|
||||
</li>
|
||||
</comps>
|
||||
<injuryProps>
|
||||
<painPerSeverity>0.0125</painPerSeverity>
|
||||
@ -88,12 +88,12 @@
|
||||
<li Class="HediffCompProperties_GetsPermanent">
|
||||
<permanentLabel>permanent crack</permanentLabel>
|
||||
</li>
|
||||
<!--<li Class="ContDamPN.HediffCompProperties_ContinuousDamage">
|
||||
<li Class="ContDamPN.HediffCompProperties_ContinuousDamage">
|
||||
<damageDef>PN_ChainCrackDamage_ConMono</damageDef>
|
||||
<ticksPerDamage>6</ticksPerDamage>
|
||||
<damageAmount>2</damageAmount>
|
||||
<endTicks>12</endTicks>
|
||||
</li>-->
|
||||
</li>
|
||||
</comps>
|
||||
<injuryProps>
|
||||
<painPerSeverity>0.01</painPerSeverity>
|
||||
@ -155,12 +155,12 @@
|
||||
<li Class="HediffCompProperties_GetsPermanent">
|
||||
<permanentLabel>mangled scar</permanentLabel>
|
||||
</li>
|
||||
<!--<li Class="ContDamPN.HediffCompProperties_ContinuousDamage">
|
||||
<li Class="ContDamPN.HediffCompProperties_ContinuousDamage">
|
||||
<damageDef>PN_ElectricalBurnDamage_Con</damageDef>
|
||||
<ticksPerDamage>6</ticksPerDamage>
|
||||
<damageAmount>4</damageAmount>
|
||||
<endTicks>18</endTicks>
|
||||
</li>-->
|
||||
</li>
|
||||
</comps>
|
||||
<injuryProps>
|
||||
<painPerSeverity>0.0125</painPerSeverity>
|
||||
@ -182,12 +182,12 @@
|
||||
<labelTendedWellInner>tended</labelTendedWellInner>
|
||||
<labelSolidTendedWell>set</labelSolidTendedWell>
|
||||
</li>
|
||||
<!--<li Class="ContDamPN.HediffCompProperties_ContinuousDamage">
|
||||
<li Class="ContDamPN.HediffCompProperties_ContinuousDamage">
|
||||
<damageDef>PN_ElectricalBurnDamage_Con</damageDef>
|
||||
<ticksPerDamage>6</ticksPerDamage>
|
||||
<damageAmount>4</damageAmount>
|
||||
<endTicks>18</endTicks>
|
||||
</li>-->
|
||||
</li>
|
||||
</comps>
|
||||
<injuryProps>
|
||||
<painPerSeverity>0.0125</painPerSeverity>
|
||||
@ -283,12 +283,12 @@
|
||||
<li Class="HediffCompProperties_GetsPermanent">
|
||||
<permanentLabel>stab scar</permanentLabel>
|
||||
</li>
|
||||
<!--<li Class="ContDamPN.HediffCompProperties_ContinuousDamage">
|
||||
<li Class="ContDamPN.HediffCompProperties_ContinuousDamage">
|
||||
<damageDef>PN_ElectricalBurnDamage_Con</damageDef>
|
||||
<ticksPerDamage>6</ticksPerDamage>
|
||||
<damageAmount>4</damageAmount>
|
||||
<endTicks>12</endTicks>
|
||||
</li>-->
|
||||
</li>
|
||||
</comps>
|
||||
<injuryProps>
|
||||
<painPerSeverity>0.0125</painPerSeverity>
|
||||
|
Loading…
x
Reference in New Issue
Block a user