모듈 수정
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@@ -9,7 +9,7 @@
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<AbilityDef>
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<defName>PN_TriggerHappyAbility</defName>
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<label>rapid fire</label>
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<description>...</description>
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<description>This ability allows users to shoot quickly, but lowers the hit rate.</description>
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<jobDef>CastAbilityOnThing</jobDef>
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<targetRequired>False</targetRequired>
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<canUseAoeToGetTargets>False</canUseAoeToGetTargets>
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@@ -9,7 +9,7 @@
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<AbilityDef>
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<defName>PN_OfficerCommandAbility</defName>
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<label>officer command</label>
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<description>...</description>
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<description>Create an aura that boosts the combat skills of everyone nearby. The effect lasts 24 hours and remains attached to the leader for the duration.</description>
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<jobDef>CastAbilityOnThing</jobDef>
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<targetRequired>False</targetRequired>
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<canUseAoeToGetTargets>False</canUseAoeToGetTargets>
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@@ -24,7 +24,7 @@
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<uiOrder>3</uiOrder>
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<warmupStartSound>CombatCommand_Warmup</warmupStartSound>
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<statBases>
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<Ability_Duration>334</Ability_Duration>
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<Ability_Duration>250</Ability_Duration>
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<Ability_EffectRadius>9.9</Ability_EffectRadius>
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</statBases>
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<verbProperties>
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@@ -57,7 +57,7 @@
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<AbilityDef>
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<defName>PN_MeisterAdviceAbility</defName>
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<label>meister's advice</label>
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<description>...</description>
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<description>Call on person and give advice on the work.</description>
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<jobDef>CastAbilityOnThingMelee</jobDef>
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<iconPath>UI/Abilities/PNMeisterAdvice</iconPath>
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<warmupMoteSocialSymbol>UI/Abilities/PNMeisterAdvice</warmupMoteSocialSymbol>
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@@ -99,7 +99,7 @@
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<AbilityDef>
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<defName>PN_IntensiveMedicalAbility</defName>
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<label>intensive medical mode</label>
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<description>...</description>
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<description>This ability makes users more proficient in medical work.</description>
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<jobDef>CastAbilityOnThing</jobDef>
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<targetRequired>False</targetRequired>
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<canUseAoeToGetTargets>False</canUseAoeToGetTargets>
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@@ -109,7 +109,7 @@
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<showPsycastEffects>False</showPsycastEffects>
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<displayGizmoWhileUndrafted>True</displayGizmoWhileUndrafted>
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<disableGizmoWhileUndrafted>False</disableGizmoWhileUndrafted>
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<groupDef>PNModule_2day</groupDef>
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<groupDef>PNModule_1day</groupDef>
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<hotKey>Misc12</hotKey>
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<uiOrder>3</uiOrder>
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<warmupStartSound>CombatCommand_Warmup</warmupStartSound>
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@@ -145,7 +145,7 @@
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<AbilityDef>
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<defName>PN_ImmunityDriveAbility</defName>
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<label>Immunity drive</label>
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<description>Offer moral support that energizes the body, boosting someone's immunity gain for one day.</description>
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<description>Offer module support that energizes the body, boosting someone's immunity gain for one day.</description>
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<groupDef>PNModule_rightoff</groupDef>
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<iconPath>UI/Abilities/PNImmunityDrive</iconPath>
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<warmupMoteSocialSymbol>UI/Abilities/PNImmunityDrive</warmupMoteSocialSymbol>
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@@ -181,8 +181,8 @@
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<!--==================================== 야전 의료 모듈 ====================================-->
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<AbilityDef>
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<defName>PN_FieldMedicAbility</defName>
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<label>Field medic mode</label>
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<description>...</description>
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<label>field medic mode</label>
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<description>This ability enables users to provide rapid medical support in the field.</description>
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<jobDef>CastAbilityOnThing</jobDef>
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<targetRequired>False</targetRequired>
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<canUseAoeToGetTargets>False</canUseAoeToGetTargets>
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@@ -197,7 +197,7 @@
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<uiOrder>3</uiOrder>
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<warmupStartSound>CombatCommand_Warmup</warmupStartSound>
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<statBases>
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<Ability_Duration>334</Ability_Duration>
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<Ability_Duration>250</Ability_Duration>
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</statBases>
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<verbProperties>
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<verbClass>Verb_CastAbility</verbClass>
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@@ -228,7 +228,7 @@
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<AbilityDef>
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<defName>PN_StimPackAbility</defName>
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<label>injection stim pack</label>
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<description>...</description>
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<description>Inject a drug similar to A into the person. It is not addictive, but side effects occur when the effect is over.</description>
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<groupDef>PNModule_rightoff</groupDef>
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<iconPath>UI/Abilities/PNStimPack</iconPath>
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<warmupMoteSocialSymbol>UI/Abilities/PNStimPack</warmupMoteSocialSymbol>
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