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Author SHA1 Message Date
ProjectKoi-Kalo\Kalo
7ed7fd9357 usingmaru version dll 2025-08-02 17:38:14 +08:00
ProjectKoi-Kalo\Kalo
148015a828 暂存改回去 2025-07-31 19:06:17 +08:00
ProjectKoi-Kalo\Kalo
823178a776 暂存 2025-07-31 19:00:31 +08:00
ProjectKoi-Kalo\Kalo
2e41d5a1d9 Merge branch 'main' of https://git.ra3battle.cn/Kalospacer/Paniel_the_Automata_temporary 2025-07-31 18:28:40 +08:00
ProjectKoi-Kalo\Kalo
6aae003204 修pnl头路径 换moyo的dll库 2025-07-31 18:28:38 +08:00
ProjectKoi-Kalo\Kalo
7c1a9d18cb 暂存 2025-07-05 22:07:16 +08:00
ProjectKoi-Kalo\Kalo
da4b6e4715 回滚误伤1.5 2025-07-05 20:18:06 +08:00
ProjectKoi-Kalo\Kalo
4aa24df4fe 暂存 2025-07-05 20:17:20 +08:00
ProjectKoi-Kalo\Kalo
137bb1c5b6 暂存 2025-07-05 15:41:42 +08:00
ProjectKoi-Kalo\Kalo
325dee704a 暂存 2025-07-05 15:28:31 +08:00
ProjectKoi-Kalo\Kalo
e6de4df4f4 暂存 2025-07-05 15:17:25 +08:00
ProjectKoi-Kalo\Kalo
d77150b1b1 暂存1.6重做 2025-07-05 14:36:31 +08:00
26 changed files with 248 additions and 334 deletions

View File

@@ -407,7 +407,7 @@
<path>Paniel/Body/Naked_Female</path>
</body>
<head>
<path>Paniel/Heads/PNHead/PNHead1</path>
<path>Paniel/Heads/PNHead/PNHead</path>
</head>
<skeleton>Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin</skeleton>
</graphicPaths>

View File

@@ -136,7 +136,7 @@
<label>Maintenance (flawless)</label>
<description>I feel like I'm made new!</description>
<baseMoodEffect>5</baseMoodEffect>
</li>
</li>
</stages>
</ThoughtDef>
</Defs>

Binary file not shown.

View File

@@ -1,6 +1,8 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!--==================================== 쿨타임 설정====================================-->
<AbilityGroupDef>
<defName>PNModule_2day</defName>
<cooldownTicks>120000</cooldownTicks>
@@ -25,10 +27,112 @@
<defName>PNModule_3hour</defName>
<cooldownTicks>7500</cooldownTicks>
</AbilityGroupDef>
<AbilityGroupDef>
<defName>PNModule_rightoff</defName>
<cooldownTicks>120</cooldownTicks>
</AbilityGroupDef>
<HediffDef Name="PN_ApparelIndustrialModuleHediffBase" Abstract="True">
<hediffClass>HediffWithComps</hediffClass>
<comps>
<li Class="HediffCompProperties_RemoveIfApparelDropped" />
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_PostRemoveTrigger_HediffAdd">
<triggeredHediff>
<li>PN_ModuleUnstable_Industrial</li>
</triggeredHediff>
</li>
</comps>
<isBad>false</isBad>
</HediffDef>
<HediffDef Name="PN_ApparelSpacerModuleHediffBase" Abstract="True">
<hediffClass>HediffWithComps</hediffClass>
<comps>
<li Class="HediffCompProperties_RemoveIfApparelDropped" />
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_PostRemoveTrigger_HediffAdd">
<triggeredHediff>
<li>PN_ModuleUnstable_Spacer</li>
</triggeredHediff>
</li>
</comps>
<isBad>false</isBad>
</HediffDef>
<!--<HediffDef ParentName="PN_ApparelModuleHediffBase">
<defName></defName>
<label></label>
<description></description>
<stages>
</stages>
<comps>
<li Class="HediffCompProperties_GiveAbility">
<abilityDef></abilityDef>
</li>
</comps>
</HediffDef>-->
<!--불안정-->
<HediffDef>
<defName>PN_ModuleUnstable_Industrial</defName>
<label>module system (unstable)</label>
<labelNoun>module system (unstable)</labelNoun>
<description>The module system is unstable. The module cannot be mounted until the system is stable.</description>
<hediffClass>HediffWithComps</hediffClass>
<isBad>false</isBad>
<comps>
<li Class="HediffCompProperties_Disappears">
<disappearsAfterTicks>20000</disappearsAfterTicks>
<showRemainingTime>True</showRemainingTime>
</li>
<li Class="HediffCompProperties_DisappearsOnDeath"/>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_HediffNullifier">
<hediffToNullify>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_OfficerCommand</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_MeisterAdvice</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_IntensiveMedical</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_FieldMedic</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_RapidFire</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_CQC</li>
</hediffToNullify>
<showMessage>false</showMessage>
</li>
</comps>
<stages>
</stages>
</HediffDef>
<HediffDef>
<defName>PN_ModuleUnstable_Spacer</defName>
<label>module system (unstable)</label>
<labelNoun>module system (unstable)</labelNoun>
<description>The module system is unstable. The module cannot be mounted until the system is stable.</description>
<hediffClass>HediffWithComps</hediffClass>
<isBad>false</isBad>
<comps>
<li Class="HediffCompProperties_Disappears">
<disappearsAfterTicks>120000</disappearsAfterTicks>
<showRemainingTime>True</showRemainingTime>
</li>
<li Class="HediffCompProperties_DisappearsOnDeath"/>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_HediffNullifier">
<hediffToNullify>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_OfficerCommand</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_MeisterAdvice</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_IntensiveMedical</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_FieldMedic</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_RapidFire</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_CQC</li>
</hediffToNullify>
<showMessage>false</showMessage>
</li>
</comps>
<stages>
</stages>
</HediffDef>
</Defs>

View File

@@ -343,4 +343,4 @@
</wearSetting>
</AutomataRace.WearSetting.WearSettingDef>
</Defs>
</Defs>

View File

@@ -407,7 +407,7 @@
<path>Paniel/Body/Naked_Female</path>
</body>
<head>
<path>Paniel/Heads/PNHead/PNHead1</path>
<path>Paniel/Heads/PNHead/PNHead</path>
</head>
<skeleton>Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin</skeleton>
</graphicPaths>

View File

@@ -78,6 +78,9 @@
<comps>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_MultipleHediff">
<hediffAndBodypart>
<li>
<hediff>PN_ateFuel</hediff>
</li>
<li>
<hediff>PN_AB_EffectBridge</hediff>
</li>
@@ -212,32 +215,4 @@
</li>
</stages>
</HediffDef>
<HediffDef>
<defName>PN_Antibiotics_High</defName>
<label>high-Antibiotics</label>
<description>A high-dose of antibiotics is active.</description>
<hediffClass>HediffWithComps</hediffClass>
<defaultLabelColor>(0.6, 0.8, 0.7)</defaultLabelColor>
<isBad>false</isBad>
<comps>
<li Class="HediffCompProperties_SeverityPerDay">
<severityPerDay>-1.0</severityPerDay>
</li>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_HediffExclusive">
<hediffToNullify>
<!-- <li>PN_Overclocking</li> -->
<!-- <li>PN_Overclocking_High</li> -->
</hediffToNullify>
<bodyDefBlackList>
<li>PNBody</li>
</bodyDefBlackList>
</li>
</comps>
<stages>
<li>
<becomeVisible>true</becomeVisible>
</li>
</stages>
</HediffDef>
</Defs>
</Defs>

View File

@@ -43,11 +43,11 @@
<useEatingSpeedStat>false</useEatingSpeedStat>
<chairSearchRadius>25</chairSearchRadius>
<outcomeDoers>
<!-- <li Class="IngestionOutcomeDoer_GiveHediff">
<li Class="IngestionOutcomeDoer_GiveHediff">
<hediffDef>PN_ateFuel</hediffDef>
<severity>1</severity>
<doToGeneratedPawnIfAddicted>true</doToGeneratedPawnIfAddicted>
</li> -->
</li>
<li Class="IngestionOutcomeDoer_GiveHediff">
<hediffDef>PN_deletFuel</hediffDef>
<severity>1</severity>
@@ -99,6 +99,36 @@
<!--==================================== 오토마톤 연료 효과 ====================================-->
<HediffDef>
<defName>PN_ateFuel</defName>
<hediffClass>HediffWithComps</hediffClass>
<label>Ate automaton fuel</label>
<labelNoun>Ate Automaton Fuel</labelNoun>
<description>...</description>
<defaultLabelColor>(1,0,0.5)</defaultLabelColor>
<scenarioCanAdd>false</scenarioCanAdd>
<maxSeverity>1.0</maxSeverity>
<isBad>false</isBad>
<comps>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_MultipleHediff">
<hediffAndBodypart>
<li>
<hediff>PsychiteAddiction</hediff>
</li>
<li>
<hediff>FoodPoisoning</hediff>
</li>
<li>
<hediff>PN_deletFuel</hediff>
</li>
</hediffAndBodypart>
<bodyDefBlackList>
<li>PNBody</li>
</bodyDefBlackList>
<debug>false</debug>
</li>
</comps>
</HediffDef>
<HediffDef>
<defName>PN_deletFuel</defName>
@@ -111,7 +141,6 @@
<maxSeverity>1.0</maxSeverity>
<isBad>false</isBad>
<comps>
<li Class="HediffCompProperties_DisappearsOnDeath"/>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_HediffExclusive">
<hediffToNullify>
<li>PN_AutomatonFuel_Addiction</li>
@@ -138,29 +167,16 @@
<label>Automaton Fuel</label>
<description>A condition that requires PnL fuel.</description>
<defaultLabelColor>(222,90,90)</defaultLabelColor>
<chemicalNeed>PN_Need_Fuel</chemicalNeed>
<scenarioCanAdd>false</scenarioCanAdd>
<everCurableByItem>false</everCurableByItem>
<isBad>false</isBad>
<comps>
<li Class="HediffCompProperties_SeverityPerDay">
<severityPerDay>-1.0</severityPerDay>
</li>
<!-- <li Class="AutomataRace.MoharHediffs.HediffCompProperties_HediffExclusive">
<hediffToNullify>
<li>PN_Overclocking</li>
<li>PN_Overclocking_High</li>
</hediffToNullify>
<bodyDefBlackList>
<li>PNBody</li>
</bodyDefBlackList>
</li> -->
</comps>
<stages>
<li>
<label>stable</label>
<enablesNeeds>
<li>PN_Need_Fuel</li>
</enablesNeeds>
</li>
<li>
<label>required</label>
@@ -183,10 +199,7 @@
</li>
</capMods>
<hungerRateFactor>8.0</hungerRateFactor>
<enablesNeeds>
<li>PN_Need_Fuel</li>
</enablesNeeds>
</li>
</stages>
</HediffDef>
</Defs>
</Defs>

View File

@@ -1,89 +0,0 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<HediffDef Name="PN_ApparelIndustrialModuleHediffBase" Abstract="True">
<hediffClass>HediffWithComps</hediffClass>
<comps>
<li Class="HediffCompProperties_RemoveIfApparelDropped" />
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_PostRemoveTrigger_HediffAdd">
<triggeredHediff>
<li>PN_ModuleUnstable_Industrial</li>
</triggeredHediff>
</li>
</comps>
<isBad>false</isBad>
</HediffDef>
<HediffDef Name="PN_ApparelSpacerModuleHediffBase" Abstract="True">
<hediffClass>HediffWithComps</hediffClass>
<comps>
<li Class="HediffCompProperties_RemoveIfApparelDropped" />
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_PostRemoveTrigger_HediffAdd">
<triggeredHediff>
<li>PN_ModuleUnstable_Spacer</li>
</triggeredHediff>
</li>
</comps>
<isBad>false</isBad>
</HediffDef>
<HediffDef Name="PN_AbilityHediffBase" Abstract="True">
<hediffClass>HediffWithComps</hediffClass>
<isBad>false</isBad>
</HediffDef>
<HediffDef>
<defName>PN_ModuleUnstable_Industrial</defName>
<label>module system (unstable)</label>
<labelNoun>module system (unstable)</labelNoun>
<description>The module system is unstable. The module cannot be mounted until the system is stable.</description>
<hediffClass>HediffWithComps</hediffClass>
<isBad>false</isBad>
<comps>
<li Class="HediffCompProperties_Disappears">
<disappearsAfterTicks>20000</disappearsAfterTicks>
<showRemainingTime>True</showRemainingTime>
</li>
<li Class="HediffCompProperties_DisappearsOnDeath"/>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_HediffNullifier">
<hediffToNullify>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_OfficerCommand</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_MeisterAdvice</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_IntensiveMedical</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_FieldMedic</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_RapidFire</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_CQC</li>
</hediffToNullify>
<showMessage>false</showMessage>
</li>
</comps>
</HediffDef>
<HediffDef>
<defName>PN_ModuleUnstable_Spacer</defName>
<label>module system (unstable)</label>
<labelNoun>module system (unstable)</labelNoun>
<description>The module system is unstable. The module cannot be mounted until the system is stable.</description>
<hediffClass>HediffWithComps</hediffClass>
<isBad>false</isBad>
<comps>
<li Class="HediffCompProperties_Disappears">
<disappearsAfterTicks>120000</disappearsAfterTicks>
<showRemainingTime>True</showRemainingTime>
</li>
<li Class="HediffCompProperties_DisappearsOnDeath"/>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_HediffNullifier">
<hediffToNullify>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_OfficerCommand</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_MeisterAdvice</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_IntensiveMedical</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_FieldMedic</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_RapidFire</li>
<li MayRequire="Ludeon.RimWorld.Ideology">PN_CQC</li>
</hediffToNullify>
<showMessage>false</showMessage>
</li>
</comps>
</HediffDef>
</Defs>

View File

@@ -60,7 +60,8 @@
</HediffDef>
<!--==================================== 오토마톤 기본 ====================================-->
<HediffDef Name="PanielBaseHediff_Abstract" Abstract="True">
<HediffDef>
<defName>PanielBaseHediff</defName>
<hediffClass>HediffWithComps</hediffClass>
<label>Automaton base</label>
<description>This pawn is Automaton.</description>
@@ -72,6 +73,13 @@
<countsAsAddedPartOrImplant>true</countsAsAddedPartOrImplant>
<stages>
<li>
<disablesNeeds>
<li>Outdoors</li>
<li>DrugDesire</li>
<li>RoomSize</li>
<li>Comfort</li>
<li MayRequire="Dubwise.DubsBadHygiene">Bladder</li>
</disablesNeeds>
<becomeVisible>false</becomeVisible>
<painFactor>0</painFactor>
<foodPoisoningChanceFactor>0</foodPoisoningChanceFactor>
@@ -84,7 +92,6 @@
</li>
</stages>
<comps>
<li Class="HediffCompProperties_DisappearsOnDeath"/>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_HediffNullifier">
<hediffToNullify>
<li>Carcinoma</li>
@@ -111,18 +118,9 @@
<li MayRequire="Ludeon.RimWorld.Biotech">PregnantHuman</li>
</hediffToNullify>
<showMessage>true</showMessage>
<nullifyKey>PN_HediffNullifier</nullifyKey>
</li>
<!-- <li Class="HediffCompProperties_DisableNeed">
<needs>
<li>Food</li>
<li>Rest</li>
</needs>
</li> -->
</comps>
</HediffDef>
<HediffDef ParentName="PanielBaseHediff_Abstract">
<defName>PanielBaseHediff</defName>
<modExtensions>
<li Class="AutomataRace.YourOwnRaceHediffGiver.HediffDefModExtension">
<race>Paniel_Race</race>
@@ -298,4 +296,4 @@
</li>
</stages>
</HediffDef>
</Defs>
</Defs>

View File

@@ -28,7 +28,6 @@
</li>
</stages>
<comps>
<li Class="HediffCompProperties_DisappearsOnDeath"/>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_PostRemoveTrigger_HediffAdd">
<triggeredHediff>
<li>PN_Ex_filterA</li>
@@ -321,12 +320,12 @@
<label>Engineer model (legd)</label>
</HediffDef>
<!--==================================== 가형 ====================================-->
<!--==================================== 가형 ====================================-->
<!--평범-->
<HediffDef ParentName="PN_Give_Base">
<label>PAfilter(PNgrade H norm)</label>
<label>PAfilter(PNgrade D norm)</label>
<defName>PN_Give_Normal_Domestic_PA</defName>
<comps>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_MultipleHediff">
@@ -354,7 +353,7 @@
<!--상급-->
<HediffDef ParentName="PN_Give_Base">
<label>PAfilter(PNgrade H good)</label>
<label>PAfilter(PNgrade D good)</label>
<defName>PN_Give_Good_Domestic_PA</defName>
<comps>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_MultipleHediff">
@@ -382,7 +381,7 @@
<!--완벽-->
<HediffDef ParentName="PN_Give_Base">
<label>PAfilter(PNgrade H exc)</label>
<label>PAfilter(PNgrade D exc)</label>
<defName>PN_Give_Excellent_Domestic_PA</defName>
<comps>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_MultipleHediff">
@@ -410,7 +409,7 @@
<!--걸작-->
<HediffDef ParentName="PN_Give_Base">
<label>PAfilter(PNgrade H mast)</label>
<label>PAfilter(PNgrade D mast)</label>
<defName>PN_Give_Masterwork_Domestic_PA</defName>
<comps>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_MultipleHediff">
@@ -438,7 +437,7 @@
<!--전설-->
<HediffDef ParentName="PN_Give_Base">
<label>PAfilter(PNgrade H legd)</label>
<label>PAfilter(PNgrade D legd)</label>
<defName>PN_Give_Legendary_Domestic_PA</defName>
<comps>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_MultipleHediff">
@@ -463,25 +462,29 @@
<label>Domestic model (legd)</label>
</HediffDef>
<!--==================================== 실험체 ====================================-->
<!--==================================== 기타 ====================================-->
<!--실험체-->
<HediffDef ParentName="PN_Give_Base">
<label>filter(PNgrade test)</label>
<defName>PN_Give_Testsubject</defName>
<label>Test subject</label>
<comps>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_MultipleHediff">
<bodyDef>PNBody</bodyDef>
<hediffAndBodypart>
<li>
<hediff>PN_Learning_Limit_System</hediff>
<hediff>PN_SyncGood_Testsubject</hediff>
</li>
<li>
<hediff>PN_PnLAuthenticated</hediff>
</li>
</hediffAndBodypart>
</li>
<li Class="AutomataRace.MoharHediffs.HeDiffCompProperties_HediffExclusive">
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_HediffExclusive">
<hediffToApply>PN_SyncGood_Testsubject</hediffToApply>
<hediffToNullify>
<li>PN_SyncAwful_Failure</li>
<li>PN_SyncPoor_Failure</li>
<li>PN_Learning_Limit_System</li>
</hediffToNullify>
<bodyDef>PNBody</bodyDef>
</li>
@@ -490,7 +493,34 @@
<HediffDef ParentName="PN_SyncGood_Base">
<defName>PN_SyncGood_Testsubject</defName>
<label>Test subject(good)</label>
<label>Test model (good)</label>
<stages Inherit="false">
<li>
<capMods>
<li>
<capacity>Consciousness</capacity>
<offset>0.05</offset>
</li>
<li>
<capacity>Moving</capacity>
<offset>0.10</offset>
</li>
<li>
<capacity>Sight</capacity>
<offset>0.10</offset>
</li>
<li>
<capacity>Manipulation</capacity>
<offset>0.10</offset>
</li>
</capMods>
<statOffsets>
<PsychicSensitivity>1.0</PsychicSensitivity>
<ResearchSpeed>0.9</ResearchSpeed>
<GlobalLearningFactor>1.50</GlobalLearningFactor>
<MentalBreakThreshold>0.12</MentalBreakThreshold>
</statOffsets>
</li>
</stages>
</HediffDef>
</Defs>

View File

@@ -2,6 +2,7 @@
<Defs>
<HediffDef>
<defName>PN_Maintenance</defName>
<hediffClass>AutomataRace.Hediff_Maintenance</hediffClass>
<label>Maintenance</label> <!--정비상태-->
<defaultLabelColor>(0.8, 0.8, 0.8)</defaultLabelColor>
<description>The maintenance status of the automaton.\nIf it is low, it will cause malfunction.\n\nMaintenance is required every year (60 rimworld days).</description>
@@ -11,6 +12,7 @@
<RecipeDef>PN_Maintenance</RecipeDef>
<RecipeDef>PN_Repair</RecipeDef>
</descriptionHyperlinks>
<chemicalNeed>PN_Need_Maintenance</chemicalNeed>
<scenarioCanAdd>false</scenarioCanAdd>
<countsAsAddedPartOrImplant>true</countsAsAddedPartOrImplant>
<isBad>false</isBad>
@@ -44,9 +46,6 @@
<WorkSpeedGlobal>-0.20</WorkSpeedGlobal>
<MoveSpeed>-0.8</MoveSpeed>
</statOffsets>
<enablesNeeds>
<li>PN_Need_Maintenance</li>
</enablesNeeds>
</li>
<li>
<label>required</label>
@@ -76,9 +75,6 @@
<WorkSpeedGlobal>-0.10</WorkSpeedGlobal>
<MoveSpeed>-0.4</MoveSpeed>
</statOffsets>
<enablesNeeds>
<li>PN_Need_Maintenance</li>
</enablesNeeds>
</li>
<li>
<label>stable</label>
@@ -95,9 +91,6 @@
<WorkSpeedGlobal>0.0</WorkSpeedGlobal>
<MoveSpeed>0.0</MoveSpeed>-->
</statOffsets>
<enablesNeeds>
<li>PN_Need_Maintenance</li>
</enablesNeeds>
</li>
<li>
<label>flawless</label>
@@ -111,16 +104,13 @@
<WorkSpeedGlobal>0.10</WorkSpeedGlobal>
<MoveSpeed>0.2</MoveSpeed>
</statOffsets>
<enablesNeeds>
<li>PN_Need_Maintenance</li>
</enablesNeeds>
</li>
</stages>
<modExtensions>
<li Class="AutomataRace.YourOwnRaceHediffGiver.HediffDefModExtension">
<race>Paniel_Race</race>
</li>
</modExtensions>
<li Class="AutomataRace.YourOwnRaceHediffGiver.HediffDefModExtension">
<race>Paniel_Race</race>
</li>
</modExtensions>
</HediffDef>
<ThoughtDef>
@@ -149,4 +139,4 @@
</li>
</stages>
</ThoughtDef>
</Defs>
</Defs>

View File

@@ -477,7 +477,7 @@
<angle>30</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -495,8 +495,6 @@
<thingDef>PN_Rifle_Point</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/Snipe</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>
@@ -596,7 +594,7 @@
<angle>30</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -614,8 +612,6 @@
<thingDef>PN_Rifle</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/Pew</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>
@@ -733,7 +729,7 @@
<angle>-70</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -751,8 +747,6 @@
<thingDef>PN_Machinegun_Mount</thingDef>
<transformCooldown>120</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/MG_Mount</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>
@@ -851,7 +845,7 @@
<angle>-70</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -868,8 +862,6 @@
<thingDef>PN_Machinegun_Overheated</thingDef>
<revertAfterTicks>800</revertAfterTicks>
<transformCooldown>2000</transformCooldown>
<iconPath>UI/Commands/MG_overheat</iconPath>
<iconSize>1</iconSize>
</revertData>
<transformData>
<li>
@@ -878,8 +870,6 @@
<thingDef>PN_Machinegun_Overheated</thingDef>
<transformCooldown>2000</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/MG_withdrawal</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>
@@ -978,7 +968,7 @@
<angle>-70</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -995,8 +985,6 @@
<thingDef>PN_Machinegun</thingDef>
<revertAfterTicks>1700</revertAfterTicks>
<transformCooldown>2500</transformCooldown>
<iconPath>UI/Commands/MG_cooling</iconPath>
<iconSize>1</iconSize>
</revertData>
</li>
</comps>
@@ -1111,7 +1099,7 @@
<angle>-70</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -1129,8 +1117,6 @@
<thingDef>PN_Cannon_HE</thingDef>
<transformCooldown>120</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/HE</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>
@@ -1229,7 +1215,7 @@
<angle>-70</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -1247,8 +1233,6 @@
<thingDef>PN_Cannon</thingDef>
<transformCooldown>120</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/AP</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>

View File

@@ -314,7 +314,7 @@
<angle>30</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -332,8 +332,6 @@
<thingDef>PN_RoyalRifle_Point</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/Snipe</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>
@@ -440,7 +438,7 @@
<angle>30</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -458,8 +456,6 @@
<thingDef>PN_RoyalRifle</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/Pew</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>
@@ -706,7 +702,7 @@
<angle>-70</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -724,8 +720,6 @@
<thingDef>PN_RoyalMachinegun_Mount</thingDef>
<transformCooldown>120</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/MG_Mount</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>
@@ -828,7 +822,7 @@
<angle>-70</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -845,8 +839,6 @@
<thingDef>PN_RoyalMachinegun_Overheated</thingDef>
<revertAfterTicks>800</revertAfterTicks>
<transformCooldown>2000</transformCooldown>
<iconPath>UI/Commands/MG_overheat</iconPath>
<iconSize>1</iconSize>
</revertData>
<transformData>
<li>
@@ -855,8 +847,6 @@
<thingDef>PN_RoyalMachinegun_Overheated</thingDef>
<transformCooldown>2000</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/MG_withdrawal</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>
@@ -959,7 +949,7 @@
<angle>-70</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -976,8 +966,6 @@
<thingDef>PN_RoyalMachinegun</thingDef>
<revertAfterTicks>1700</revertAfterTicks>
<transformCooldown>2500</transformCooldown>
<iconPath>UI/Commands/MG_cooling</iconPath>
<iconSize>1</iconSize>
</revertData>
</li>
</comps>
@@ -1093,7 +1081,7 @@
<angle>-70</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -1111,8 +1099,6 @@
<thingDef>PN_RoyalLSW_IE</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/Flame</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change EMP shell</label>
@@ -1120,8 +1106,6 @@
<thingDef>PN_RoyalLSW_EMP</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/EMP</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change Smoke shell</label>
@@ -1129,8 +1113,6 @@
<thingDef>PN_RoyalLSW_Smoke</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/Smoke</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change Firefoam shell</label>
@@ -1138,8 +1120,6 @@
<thingDef>PN_RoyalLSW_FF</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/FF</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>
@@ -1244,7 +1224,7 @@
<angle>-70</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -1262,8 +1242,6 @@
<thingDef>PN_RoyalLSW</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/HE</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change EMP shell</label>
@@ -1271,8 +1249,6 @@
<thingDef>PN_RoyalLSW_EMP</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/EMP</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change Smoke shell</label>
@@ -1280,8 +1256,6 @@
<thingDef>PN_RoyalLSW_Smoke</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/Smoke</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change Firefoam shell</label>
@@ -1289,8 +1263,6 @@
<thingDef>PN_RoyalLSW_FF</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/FF</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>
@@ -1395,7 +1367,7 @@
<angle>-70</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -1413,8 +1385,6 @@
<thingDef>PN_RoyalLSW</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/HE</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change Incendiary shell</label>
@@ -1422,8 +1392,6 @@
<thingDef>PN_RoyalLSW_IE</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/Flame</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change Smoke shell</label>
@@ -1431,8 +1399,6 @@
<thingDef>PN_RoyalLSW_Smoke</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/Smoke</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change Firefoam shell</label>
@@ -1440,8 +1406,6 @@
<thingDef>PN_RoyalLSW_FF</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/FF</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>
@@ -1546,7 +1510,7 @@
<angle>-70</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -1564,8 +1528,6 @@
<thingDef>PN_RoyalLSW</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/HE</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change Incendiary shell</label>
@@ -1573,8 +1535,6 @@
<thingDef>PN_RoyalLSW_IE</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/Flame</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change EMP shell</label>
@@ -1582,8 +1542,6 @@
<thingDef>PN_RoyalLSW_EMP</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/EMP</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change Firefoam shell</label>
@@ -1591,8 +1549,6 @@
<thingDef>PN_RoyalLSW_FF</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/FF</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>
@@ -1697,7 +1653,7 @@
<angle>-70</angle>
</westOffset>
</li>
<li Class="ItemFormChange_Roo.CompPropertiesFormChange">
<li Class="ItemFormChange_Maru.CompPropertiesFormChange">
<sharedComps>
<li>RimWorld.CompProperties_Styleable</li>
<li>RimWorld.CompStyleable</li>
@@ -1715,8 +1671,6 @@
<thingDef>PN_RoyalLSW</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/HE</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change Incendiary shell</label>
@@ -1724,8 +1678,6 @@
<thingDef>PN_RoyalLSW_IE</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/Flame</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change EMP shell</label>
@@ -1733,8 +1685,6 @@
<thingDef>PN_RoyalLSW_EMP</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/EMP</iconPath>
<iconSize>1</iconSize>
</li>
<li>
<label>change Smoke shell</label>
@@ -1742,8 +1692,6 @@
<thingDef>PN_RoyalLSW_Smoke</thingDef>
<transformCooldown>30</transformCooldown>
<soundOnTransform>Interact_Rifle</soundOnTransform>
<iconPath>UI/Commands/Smoke</iconPath>
<iconSize>1</iconSize>
</li>
</transformData>
</li>

View File

@@ -9,7 +9,7 @@
<operations>
<!-- 오토마톤 면역 -->
<li Class="PatchOperationAdd">
<xpath>/Defs/HediffDef[defName = "PanielBaseHediff"]/comps/li[@Class = "MoharHediffs.HediffCompProperties_HediffNullifier"]/hediffToNullify</xpath>
<xpath>/Defs/HediffDef[defName = "PanielBaseHediff"]/comps/li[@Class = "AutomataRace.MoharHediffs.HediffCompProperties_HediffNullifier"]/hediffToNullify</xpath>
<value>
<!--<li>BloodRot</li>
<li>Abasia</li>-->

View File

@@ -1,16 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<HediffDef Name="PN_HediffAsImplantBase" Abstract="True">
<hediffClass>HediffWithComps</hediffClass>
<isBad>false</isBad>
<defaultLabelColor>(0.6, 0.8, 0.7)</defaultLabelColor>
<scenarioCanAdd>true</scenarioCanAdd>
<makesSickThought>false</makesSickThought>
<tendable>false</tendable>
<countsAsAddedPartOrImplant>true</countsAsAddedPartOrImplant>
</HediffDef>
<!--==================================== 전투 지휘 모듈 ====================================-->
<HediffDef ParentName="RoleStatBuff">
<defName>PN_OfficerCommand</defName>
@@ -32,7 +22,7 @@
<canTargetMechs>false</canTargetMechs>
<onlyTargetColonists>true</onlyTargetColonists>
</targetingParameters>
<hediff><li>PN_OfficerCommandBuff</li></hediff>
<hediff>PN_OfficerCommandBuff</hediff>
</li>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_PostRemoveTrigger_HediffAdd">
<triggeredHediff>
@@ -99,7 +89,7 @@
<ThoughtDef>
<defName>PN_OfficerCommandThought</defName>
<workerClass>ThoughtWorker_Hediff</workerClass>
<hediff><li>PN_OfficerCommandBuff</li></hediff>
<hediff>PN_OfficerCommandBuff</hediff>
<validWhileDespawned>true</validWhileDespawned>
<stages>
<li>
@@ -112,7 +102,7 @@
<ThoughtDef>
<defName>PN_OfficerCommandThoughtforPN</defName>
<workerClass>AutomataRace.ThoughtWorker_RaceBPHediff</workerClass>
<workerClass>AutomataRace.ThoughtWorker.ThoughtWorker_RaceBPHediff</workerClass>
<stages>
<li>
<label>command from officer</label>
@@ -120,19 +110,17 @@
<baseMoodEffect>5</baseMoodEffect>
</li>
</stages>
<modExtensions>
<li Class="AutomataRace.ThoughtWorkerDef_RaceBPHediff">
<race>Paniel_Race</race>
<hediff><li>PN_OfficerCommandBuff</li></hediff>
<bodyPart>PNBrain</bodyPart>
<bodyPartCount>
<min>1</min>
<max>999</max>
</bodyPartCount>
</li>
</modExtensions>
</ThoughtDef>
<AutomataRace.MoharThoughts.MTWDef>
<defName>PNMTW_OfficerCommandThoughtforPN</defName>
<thought>PN_OfficerCommandThoughtforPN</thought>
<race>Paniel_Race</race>
<hediff>PN_OfficerCommandBuff</hediff>
<bodyPart>PNBrain</bodyPart>
<bpNum>1</bpNum>
</AutomataRace.MoharThoughts.MTWDef>
<HediffDef>
<defName>PN_OfficerCommandOverload</defName>
<label>module overloaded</label>
@@ -511,19 +499,4 @@
</li>
</stages>
</ThoughtDef>
<HediffDef ParentName="PN_HediffAsImplantBase">
<defName>PN_HediffMechanicNullifierSpacer</defName>
<label>Paniel Mechanic nullifier (spacer)</label>
<description>Paniel Mechanic nullifier (spacer).</description>
<hediffClass>HediffWithComps</hediffClass>
<comps>
<li Class="AutomataRace.MoharHediffs.HediffCompProperties_HediffNullifier">
<hediffToNullify>
<li>PN_MeisterAdvice</li>
<li>PN_IntensiveMedical</li>
</hediffToNullify>
</li>
</comps>
</HediffDef>
</Defs>
</Defs>

View File

@@ -7,7 +7,6 @@
<description>An experimental engine core. allow automata to power without fuel. using this can be extrame dangerous.\n\n
Warning: This implant cannot be safety removed after installation.</description>
<hediffClass>HediffWithComps</hediffClass>
<descriptionHyperlinks>
<ThingDef>PN_ExperimentalEngineCore</ThingDef>
</descriptionHyperlinks>
@@ -18,20 +17,12 @@
</addedPartProps>
<stages>
<li>
<disablesNeeds>
<li>PN_Need_Fuel</li>
</disablesNeeds>
<hungerRateFactorOffset>0.75</hungerRateFactorOffset>
</li>
</stages>
<comps>
<!-- <li Class="HediffCompProperties_DisableNeed">
<needs>
<li>Outdoors</li>
<li>DrugDesire</li>
<li>RoomSize</li>
<li>Comfort</li>
<li MayRequire="Dubwise.DubsBadHygiene">Bladder</li>
</needs>
</li> -->
</comps>
</HediffDef>
<ThingDef ParentName="PN_BodyPartNormalBase">

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@@ -9,6 +9,9 @@
</supportedVersions>
<modIconPath IgnoreIfNoMatchingField="True">Icon/Paniel_Logi</modIconPath>
<description>
For Rimworld 1.6 Mohar Framework is integrated.
For Rimworld 1.5 you still need to install Mohar Framework.
Paniel the Automata
Humanoid alien race mod
@@ -45,12 +48,6 @@ and Rimworld Korea Discord members.
<steamWorkshopUrl>steam://url/CommunityFilePage/2009463077</steamWorkshopUrl>
<downloadUrl>https://github.com/pardeike/HarmonyRimWorld/releases/latest</downloadUrl>
</li>
<li>
<packageId>goudaquiche.MoharFramework</packageId>
<displayName>MoHAR framework</displayName>
<steamWorkshopUrl>steam://url/CommunityFilePage/2057001924</steamWorkshopUrl>
<downloadUrl>https://github.com/goudaQuiche/MoharFramework</downloadUrl>
</li>
</modDependencies>
<loadAfter>
<li>Ludeon.RimWorld</li>

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about/preview.psd Normal file

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