2021-09-13 00:48:48 +09:00

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XML

<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<HediffDef ParentName="RoleStatBuff">
<defName>PN_CombatCommand</defName>
<label>combat command module</label>
<description>By encouraging and commanding nearby allies, this person can enhance their focus in combat and thus their battle performance.</description>
<hediffClass>HediffWithComps</hediffClass>
<comps>
<li Class="HediffCompProperties_RemoveIfApparelDropped" />
<li Class="HediffCompProperties_DisappearsOnDeath"/>
<li Class="HediffCompProperties_GiveHediffsInRange">
<range>9.9</range>
<mote>Mote_CombatCommand</mote>
<hideMoteWhenNotDrafted>true</hideMoteWhenNotDrafted>
<targetingParameters>
<canTargetBuildings>false</canTargetBuildings>
<canTargetAnimals>false</canTargetAnimals>
<canTargetMechs>false</canTargetMechs>
<onlyTargetColonists>true</onlyTargetColonists>
</targetingParameters>
<hediff>PN_CombatCommandBuff</hediff>
</li>
</comps>
<isBad>false</isBad>
</HediffDef>
<HediffDef ParentName="RoleStatBuff">
<defName>PN_CombatCommandBuff</defName>
<label>combat command</label>
<description>Combat abilities are boosted thanks to being near someone who is using the combat command ability.</description>
<hediffClass>HediffWithComps</hediffClass>
<comps>
<li Class="HediffCompProperties_Disappears">
<showRemainingTime>false</showRemainingTime>
</li>
<li Class="HediffCompProperties_DisappearsOnDeath"/>
<li Class="HediffCompProperties_Link">
<requireLinkOnOtherPawn>false</requireLinkOnOtherPawn>
<maxDistance>10</maxDistance>
<customMote>Mote_CombatCommandLinkLine</customMote>
</li>
</comps>
<isBad>false</isBad>
<stages>
<li>
<statOffsets>
<ShootingAccuracyPawn>2</ShootingAccuracyPawn>
<MeleeHitChance>2</MeleeHitChance>
<AimingDelayFactor>-0.20</AimingDelayFactor>
</statOffsets>
</li>
</stages>
</HediffDef>
</Defs>