SimpleLootBox/LoadFolders/ayayouling/Defs/PawnKinds/PawnKindsExampleYouling.xml
ProjectKoi-Kalo\Kalo c7660fe2c6 zc
2025-05-10 15:38:46 +08:00

48 lines
1.5 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<PawnKindDef ParentName="HAR_Idhale_KindBase">
<defName>HAR_Idhale_Player_kami</defName><!--■プレイヤー-->
<label>盒装幽灵姬</label>
<combatPower>100</combatPower><!-- 袭击占用分数 -->
<defaultFactionType>Idhale_P_Faction</defaultFactionType>
<isFighter>true</isFighter>
<backstoryFilters><!--↓1.4以降 ■生い立ち-->
<li>
<categories>
<li>HAR_Idhale_Player</li>
</categories>
</li>
</backstoryFilters>
<techHediffsMoney>0</techHediffsMoney><!-- Bionic value -->
<apparelMoney>0</apparelMoney><!-- Apparel value -->
<weaponMoney>0</weaponMoney><!-- Weapon value -->
<techHediffsTags Inherit="False"><!-- 用来去除可能从parentName里继承的仿生体tag -->
</techHediffsTags>
<weaponTags Inherit="False"><!-- 用来去除可能从parentName里继承的武器tag -->
</weaponTags>
<apparelTags Inherit="False"><!-- 用来去除可能从parentName里继承的服装tag -->
</apparelTags>
<inventoryOptions Inherit="False"><!-- 用来去除可能从parentName里继承的随身携带物品 -->
</inventoryOptions>
<styleItemTags><!--■1.3以降 初期意志範囲-->
<li>
<tag>HAR_IH_C_Hair</tag>
<baseWeight>1</baseWeight>
<weightFactor>1</weightFactor>
</li>
</styleItemTags>
<!--<apparelRequired>
<li>HAR_CO_Apparel_Tops_a</li>
</apparelRequired>-->
<skills>
<li>
<skill>Melee</skill>
<range>5~10</range>
</li>
</skills>
</PawnKindDef>
</Defs>