巡飞弹和次抛

This commit is contained in:
Tourswen
2025-08-29 21:59:12 +08:00
parent a1d8cbb9a1
commit 00fbc2b96c
13 changed files with 154 additions and 5 deletions

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@@ -149,6 +149,17 @@
<li>WULA_Synth_Weapon_Technology</li>
</prerequisites>
</ResearchProjectDef>
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Synth_Weapon_2_Missile_Technology</defName>
<label>导弹武装套件</label>
<description>开发能够发射追踪巡飞弹的乌拉帝国武备,以对抗难以消灭的重甲敌军。</description>
<baseCost>1600</baseCost>
<researchViewX>3.00</researchViewX>
<researchViewY>1.00</researchViewY>
<prerequisites>
<li>WULA_Synth_Weapon_Technology</li>
</prerequisites>
</ResearchProjectDef>
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Synth_Weapon_2_Stun_Technology</defName>
<label>镇暴武装套件</label>
@@ -174,6 +185,7 @@
</prerequisites>
</ResearchProjectDef>
<ResearchProjectDef ParentName="WULAtechBase">
<defName>WULA_Synth_Weapon_2_Laser_Technology</defName>
<researchViewX>3.00</researchViewX>
@@ -223,6 +235,7 @@
<li>BeamWeapons</li>
<li>WULA_Adv_WorkTable_Technology</li>
<li>WULA_Synth_Weapon_2_Plasma_Technology</li>
<li>WULA_Synth_Weapon_2_Missile_Technology</li>
</prerequisites>
</ResearchProjectDef>
<ResearchProjectDef ParentName="WULAtechBase">

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@@ -1519,6 +1519,131 @@
</projectile>
</ThingDef>
<!-- 特殊 -->
<ThingDef ParentName="ApparelNoQualityBase">
<defName>Apparel_WULA_Manpack_Loitering_Munition</defName>
<label>MPl_8"蛭石"</label>
<description>派发给乌拉帝国突击队的一次性巡飞弹发射器,装有温压炸药,能对大量软目标造成范围性的伤害——而且不需要占用编制,允许突击队携带其他武器。</description>
<graphicData>
<texPath>Wula/Apparel/WULA_Manpack_Loitering_Munition</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<techLevel>Spacer</techLevel>
<thingSetMakerTags>
<li>RewardStandardLowFreq</li>
</thingSetMakerTags>
<statBases>
<WorkToMake>1000</WorkToMake>
<Mass>1</Mass>
<EquipDelay>1</EquipDelay>
<MaxHitPoints>150</MaxHitPoints>
</statBases>
<recipeMaker>
<recipeUsers Inherit="False">
<li>WULA_Cube_Productor_Energy</li>
</recipeUsers>
<researchPrerequisite>WULA_Synth_Weapon_2_Missile_Technology</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker>
<costList Inherit="False">
<Steel>30</Steel>
<ComponentIndustrial>1</ComponentIndustrial>
</costList>
<tickerType>Normal</tickerType>
<thingCategories>
<li>ApparelUtility</li>
</thingCategories>
<apparel>
<countsAsClothingForNudity>false</countsAsClothingForNudity>
<scoreOffset>4</scoreOffset>
<careIfWornByCorpse>false</careIfWornByCorpse>
<careIfDamaged>false</careIfDamaged>
<ignoredByNonViolent>true</ignoredByNonViolent>
<wearPerDay>0</wearPerDay>
<bodyPartGroups>
<li>Waist</li>
</bodyPartGroups>
<layers>
<li>Belt</li>
</layers>
<wornGraphicPath>Wula/Apparel/WULA_Manpack_Loitering_Munition</wornGraphicPath>
<wornGraphicData>
<renderUtilityAsPack>true</renderUtilityAsPack>
<north>
<!-- <scale>(0.7,0.7)</scale> -->
</north>
<south>
<offset>(0,0)</offset>
</south>
<east>
<offset>(-0.1,0)</offset>
</east>
<west>
<offset>(0.1,0)</offset>
</west>
</wornGraphicData>
</apparel>
<smeltable>false</smeltable>
<burnableByRecipe>false</burnableByRecipe>
<drawGUIOverlay>false</drawGUIOverlay>
<comps>
<li Class="CompProperties_ApparelReloadable">
<maxCharges>1</maxCharges>
<destroyOnEmpty>true</destroyOnEmpty>
<hotKey>Misc4</hotKey>
<chargeNoun>蛭石巡飞弹</chargeNoun>
<displayGizmoWhileUndrafted>false</displayGizmoWhileUndrafted>
</li>
</comps>
<verbs>
<li>
<verbClass>Verb_LaunchProjectileStaticPsychic</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<!-- <defaultProjectile>Bullet_AssaultRifle</defaultProjectile> -->
<defaultProjectile>Bullet_WULA_Manpack_Loitering_Munition</defaultProjectile>
<warmupTime>1</warmupTime>
<range>25</range>
<burstShotCount>1</burstShotCount>
<soundCast>RocketswarmLauncher_Fire</soundCast>
<soundCastTail>GunTail_Heavy</soundCastTail>
<muzzleFlashScale>12</muzzleFlashScale>
</li>
</verbs>
</ThingDef>
<ThingDef ParentName="BaseBullet">
<defName>Bullet_WULA_Manpack_Loitering_Munition</defName>
<label>蛭石巡飞弹</label>
<graphicData>
<texPath>Wula/Projectile/WULA_Loitering_Munition</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<thingClass>WulaFallenEmpire.Projectile_ExplosiveTrackingBullet</thingClass>
<projectile>
<speed>25</speed>
<damageDef>Bomb</damageDef>
<damageAmountBase>60</damageAmountBase>
<armorPenetrationBase>0.25</armorPenetrationBase>
<stoppingPower>10</stoppingPower>
</projectile>
<modExtensions>
<li Class="WulaFallenEmpire.ExplosiveTrackingBulletDef">
<explosionRadius>4.5</explosionRadius>
<damageDef>Bomb</damageDef>
</li>
<li Class="WulaFallenEmpire.TrackingBulletDef">
<homingSpeed>0.75</homingSpeed>
<initRotateAngle>0</initRotateAngle>
<destroyTicksAfterLosingTrack>
<min>60</min>
<max>120</max>
</destroyTicksAfterLosingTrack>
<tailFleckDef>WULA_GunTail_Blue</tailFleckDef>
<impactThreshold>1</impactThreshold>
</li>
</modExtensions>
</ThingDef>
<ApparelLayerDef>
<defName>Shield</defName>

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@@ -3,19 +3,21 @@
<ThingDef ParentName="BaseHumanMakeableGun">
<defName>WULA_RW_Base_Loitering_Munition</defName>
<label>WLl-35"沸石"</label>
<description>乌拉帝国使用的一种基础反装甲肩扛式巡飞弹,开火速度和飞弹飞行速度都较慢,但是可以在远距离上击穿装甲并造成伤害,通常给派发给个殖民地用于对付凶猛的大型野兽</description>
<description>乌拉帝国使用的一种反装甲肩扛式巡飞弹,开火速度和飞弹飞行速度都较慢,但是可以在远距离上击穿装甲并造成伤害。</description>
<tickerType>Normal</tickerType>
<techLevel>Spacer</techLevel>
<graphicData>
<texPath>Wula/Weapon/WULA_RW_Base_AR</texPath>
<texPath>Wula/Weapon/WULA_RW_Base_Loitering_Munition</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1.35</drawSize>
</graphicData>
<uiIconScale>0.8</uiIconScale>
<soundInteract>Interact_Rifle</soundInteract>
<recipeMaker>
<recipeUsers Inherit="False">
<li>WULA_Cube_Productor_Energy</li>
</recipeUsers>
<researchPrerequisite>WULA_Synth_Weapon_Technology</researchPrerequisite>
<researchPrerequisite>WULA_Synth_Weapon_2_Missile_Technology</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker>
<statBases>
@@ -57,8 +59,8 @@
<defName>Bullet_WULA_RW_Base_Loitering_Munition</defName>
<label>沸石巡飞弹</label>
<graphicData>
<texPath>Wula/Building/WULA_Charging_Station_Synth</texPath>
<graphicClass>Graphic_Multi</graphicClass>
<texPath>Wula/Projectile/WULA_Loitering_Munition</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<thingClass>WulaFallenEmpire.Projectile_ExplosiveTrackingBullet</thingClass>
<projectile>

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@@ -162,6 +162,7 @@
</tools>
<recipeMaker>
<recipeUsers Inherit="False" />
<researchPrerequisite Inherit="False" />
</recipeMaker>
</ThingDef>

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@@ -24,6 +24,7 @@
<soundInteract>Gorehulk_Spine_Launch</soundInteract>
<recipeMaker>
<recipeUsers Inherit="False"/>
<researchPrerequisite Inherit="False" />
</recipeMaker>
<costList Inherit="False">
<WULA_Soul_Wedge>2000</WULA_Soul_Wedge>
@@ -221,6 +222,7 @@
<soundInteract>Heatspikes_Shot</soundInteract>
<recipeMaker>
<recipeUsers Inherit="False"/>
<researchPrerequisite Inherit="False" />
</recipeMaker>
<costList Inherit="False">
<WULA_Soul_Wedge>2000</WULA_Soul_Wedge>
@@ -403,6 +405,7 @@
<soundInteract>Gorehulk_Spine_Launch</soundInteract>
<recipeMaker>
<recipeUsers Inherit="False"/>
<researchPrerequisite Inherit="False" />
</recipeMaker>
<costList Inherit="False">
<WULA_Soul_Wedge>2000</WULA_Soul_Wedge>
@@ -592,6 +595,7 @@
</costList>
<recipeMaker>
<recipeUsers Inherit="False"/>
<researchPrerequisite Inherit="False" />
</recipeMaker>
<verbs>
<li>
@@ -744,6 +748,10 @@
<AccuracyLong>0.3</AccuracyLong>
<RangedWeapon_Cooldown>0</RangedWeapon_Cooldown>
</statBases>
<recipeMaker>
<recipeUsers Inherit="False"/>
<researchPrerequisite Inherit="False" />
</recipeMaker>
<verbs>
<li>
<verbClass>Verb_Shoot</verbClass>

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