2025-8-4
@@ -97,6 +97,7 @@
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<armorCategory>Heat</armorCategory>
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<buildingDamageFactorImpassable>10</buildingDamageFactorImpassable>
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<buildingDamageFactorPassable>10</buildingDamageFactorPassable>
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<soundExplosion>Pawn_Revenant_StartledScream</soundExplosion>
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<additionalHediffs>
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<li>
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<hediff>Wula_Psi_Damage_Hediff</hediff>
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@@ -111,7 +112,8 @@
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<DamageDef>
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<defName>WULA_SP_Live_Shelter_Heal</defName>
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<label>灵能疗愈</label>
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<workerClass>DamageWorker_Nerve</workerClass>
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<workerClass>DamageWorker_Stab</workerClass>
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<stabChanceOfForcedInternal>0</stabChanceOfForcedInternal>
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<externalViolence>false</externalViolence>
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<deathMessage>{0} 被本该治愈伤口的武器杀死了。</deathMessage>
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<harmsHealth>false</harmsHealth>
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@@ -159,7 +159,9 @@
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</stages>
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<comps>
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<li Class="HediffCompProperties_SeverityPerDay">
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<severityPerDay>-10</severityPerDay>
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<severityPerDay>-50</severityPerDay>
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<showDaysToRecover>true</showDaysToRecover>
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<showHoursToRecover>true</showHoursToRecover>
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</li>
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<li Class="HediffCompProperties_DisappearsOnDeath"/>
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</comps>
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@@ -38,7 +38,78 @@
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<abilities>
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<li>FleshmelterBolt</li>
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<li>AgonyPulse</li>
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<li>Wula_Psi_Explosive_Shock</li>
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</abilities>
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</PawnKindDef>
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<AbilityDef>
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<defName>Wula_Psi_Explosive_Shock</defName>
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<label>乌拉帝国术式:灵能尖啸</label>
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<description>以灵能能量发出非人尖啸,使得周围的人员感觉到撕心裂肺的痛苦。这不会造成永久的伤害,但是很可能放倒那些无法承受此番痛苦的生灵。</description>
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<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Flash_Ability</iconPath>
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<writeCombatLog>True</writeCombatLog>
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<showPsycastEffects>True</showPsycastEffects>
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<cooldownTicksRange>36000</cooldownTicksRange> <!-- 15 seconds -->
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<statBases>
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<Ability_EffectRadius>5</Ability_EffectRadius>
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</statBases>
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<warmupEffecter>HoraxianSpellLight_Warmup</warmupEffecter>
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<verbProperties>
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<verbClass>Verb_CastAbility</verbClass>
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<defaultProjectile>Bullet_FleshmelterBolt</defaultProjectile>
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<range>5</range>
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<warmupTime>0.5</warmupTime>
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<soundCast>Pawn_Revenant_Death</soundCast>
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<ai_IsWeapon>true</ai_IsWeapon>
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<ai_ProjectileLaunchingIgnoresMeleeThreats>true</ai_ProjectileLaunchingIgnoresMeleeThreats>
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<targetable>false</targetable>
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<targetParams>
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<canTargetSelf>true</canTargetSelf>
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</targetParams>
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</verbProperties>
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<comps>
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<li Class="CompProperties_AbilityGiveHediffPsychic">
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<compClass>CompAbilityEffect_GiveHediffPsychic</compClass>
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<durationSecondsOverride>2000~4000</durationSecondsOverride> <!-- 2 to 4 days -->
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<replaceExisting>true</replaceExisting>
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<hediffDef>Wula_Psi_Explosive_Shock_Hediff</hediffDef>
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<onlyBrain>true</onlyBrain>
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<ignoreSelf>true</ignoreSelf>
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<severity>0</severity>
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</li>
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<li Class="CompProperties_AbilityFleckOnTarget">
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<fleckDef>PsycastPsychicEffect</fleckDef>
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</li>
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<li Class="CompProperties_AbilityEffecterOnTarget">
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<effecterDef>AgonyPulseExplosion</effecterDef>
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</li>
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</comps>
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</AbilityDef>
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<HediffDef>
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<hediffClass>HediffWithComps</hediffClass>
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<defName>Wula_Psi_Explosive_Shock_Hediff</defName>
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<label>灵能尖啸</label>
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<description>震耳欲聋、撕心裂肺的灵能尖啸所带来的极度痛苦,不会造成永久的伤害,但是需要时间缓解</description>
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<initialSeverity>0.001</initialSeverity>
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<maxSeverity>1</maxSeverity>
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<comps>
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<li Class="HediffCompProperties_Disappears">
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<showRemainingTime>true</showRemainingTime>
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</li>
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<li Class="HediffCompProperties_SeverityPerSecond">
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<severityPerSecondRange>0.01</severityPerSecondRange> <!-- 10 to 15 seconds -->
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</li>
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</comps>
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<stages>
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<li>
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<minSeverity>0</minSeverity>
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<painOffset>1</painOffset>
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<label>撕裂</label>
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</li>
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<li>
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<minSeverity>0.5</minSeverity>
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<painOffset>0.25</painOffset>
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<label>恢复</label>
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</li>
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</stages>
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</HediffDef>
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</Defs>
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@@ -374,14 +374,14 @@
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<techLevel>Archotech</techLevel>
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<!-- <techLevel>Spacer</techLevel> -->
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<graphicData>
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<texPath>Wula/Weapon/WULA_MW_Scepter_Of_Explosive</texPath>
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<texPath>Wula/Weapon/WULA_MW_Scepter_Of_Feather</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>1.3</drawSize>
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</graphicData>
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<descriptionHyperlinks>
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<ThingDef>WULA_Soul_Wedge</ThingDef>
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</descriptionHyperlinks>
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<uiIconPath>Wula/Weapon/WULA_SP_Spear_Impale</uiIconPath>
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<uiIconPath>Wula/Weapon/WULA_SP_Live_Shelter</uiIconPath>
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<weaponTags>
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<li>Wula_Spell_Weapon_T1</li>
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</weaponTags>
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@@ -422,7 +422,7 @@
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<conductFriendly>True</conductFriendly>
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<conductHostile>false</conductHostile>
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<conductNum>3</conductNum>
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<beamMoteDef>WULA_SP_Spear_Impale_ArcBeam</beamMoteDef>
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<beamMoteDef>WULA_SP_Live_Shelter_ArcBeam</beamMoteDef>
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<aimingChargeMote>Mote_HellsphereCannon_Charge</aimingChargeMote>
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</li>
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</verbs>
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@@ -583,6 +583,14 @@
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<range>48</range>
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<soundCast>AgonyPulse_Cast</soundCast>
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<muzzleFlashScale>12</muzzleFlashScale>
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<aimingLineMote>Mote_FleshmelterBolt_Aim</aimingLineMote>
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<aimingChargeMote>Mote_FleshmelterBolt_Charge</aimingChargeMote>
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<aimingChargeMoteOffset>1.07</aimingChargeMoteOffset>
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<aimingLineMoteFixedLength>15.9</aimingLineMoteFixedLength>
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<aimingTargetMote>Mote_FleshmelterBolt_Target</aimingTargetMote>
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<!-- <soundAiming>FleshmelterBolt_Charging</soundAiming> -->
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<targetParams>
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<canTargetLocations>true</canTargetLocations>
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</targetParams>
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@@ -616,7 +624,7 @@
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<customDamageDef>Bomb</customDamageDef>
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<customDamageAmount>8</customDamageAmount>
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<customExplosionRadius>1</customExplosionRadius>
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<customSoundExplode>MortarBomb_Explode</customSoundExplode>
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<customSoundExplode>Pawn_Revenant_StartledScream</customSoundExplode>
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<useSubExplosions>true</useSubExplosions>
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<subExplosionCount>0</subExplosionCount>
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@@ -627,7 +635,7 @@
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<subSoundExplode>MortarBomb_Explode</subSoundExplode>
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</li>
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</modExtensions>
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<projectile>
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<projectile>FleshmelterBolt_Launch
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<damageDef>Wula_Psi_Bomb</damageDef>
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<damageAmountBase>1</damageAmountBase>
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<speed>22</speed>
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@@ -635,7 +643,7 @@
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<armorPenetrationBase>1.5</armorPenetrationBase>
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<flyOverhead>true</flyOverhead>
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<soundHitThickRoof>Artillery_HitThickRoof</soundHitThickRoof>
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<soundExplode>MortarBomb_Explode</soundExplode>
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<soundExplode>Pawn_Revenant_StartledScream</soundExplode>
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<soundImpactAnticipate>MortarRound_PreImpact</soundImpactAnticipate>
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<soundAmbient>MortarRound_Ambient</soundAmbient>
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</projectile>
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@@ -853,120 +853,6 @@
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</li>
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</comps>
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</AbilityDef>
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<ThingDef ParentName="BaseMeleeWeapon_Blunt">
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<defName>WULA_MW_Scepter_Of_Feather</defName>
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<label>APs-72"羽之杖"</label>
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<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,为大范围内的所有殖民者和机械体提供持续数天的额外移动速度和工作速度。</description>
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<graphicData>
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<texPath>Wula/Weapon/WULA_MW_Scepter_Of_Feather</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>1.3</drawSize>
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</graphicData>
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<uiIconScale>1.1</uiIconScale>
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<relicChance>0</relicChance>
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<descriptionHyperlinks>
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<ThingDef>WULA_Soul_Wedge</ThingDef>
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</descriptionHyperlinks>
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<techLevel>Ultra</techLevel>
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<statBases>
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<WorkToMake>10000</WorkToMake>
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<Mass>2</Mass>
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</statBases>
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<costList>
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<WULA_Soul_Wedge>20</WULA_Soul_Wedge>
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<Steel>50</Steel>
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</costList>
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<equippedAngleOffset>-65</equippedAngleOffset>
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<recipeMaker>
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<recipeUsers Inherit="False">
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<li>WULA_Cube_Productor_Energy</li>
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</recipeUsers>
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<researchPrerequisite>WULA_Synth_Psi_2_Technology</researchPrerequisite>
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<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
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</recipeMaker>
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<tools>
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<li>
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<label>棍柄</label>
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<capacities>
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<li>Poke</li>
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</capacities>
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<power>9</power>
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<cooldownTime>1</cooldownTime>
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<chanceFactor>0.5</chanceFactor>
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</li>
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</tools>
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<comps Inherit="False">
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<li Class="CompProperties_Forbiddable"/>
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<li Class="CompProperties_EquippableAbilityReloadable">
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<abilityDef>WULA_MW_Scepter_Of_Feather_Ability</abilityDef>
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<maxCharges>1</maxCharges>
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<soundReload>AnomalyAbilityWarmup</soundReload>
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<chargeNoun>魂锲</chargeNoun>
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<ammoDef>WULA_Soul_Wedge</ammoDef>
|
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<ammoCountPerCharge>20</ammoCountPerCharge>
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<baseReloadTicks>60</baseReloadTicks>
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</li>
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</comps>
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</ThingDef>
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<AbilityDef ParentName="PsycastBase">
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<defName>WULA_MW_Scepter_Of_Feather_Ability</defName>
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<label>羽之杖:激励</label>
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<description>以自身为中心,为大范围内的所有殖民者和机械体提供持续数天的额外移动速度和工作速度。</description>
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<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Feather_Ability</iconPath>
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<writeCombatLog>True</writeCombatLog>
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<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
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<level>-1</level>
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<statBases>
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<Ability_EntropyGain>0</Ability_EntropyGain>
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<Ability_PsyfocusCost>-1</Ability_PsyfocusCost>
|
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<Ability_Duration>4000</Ability_Duration>
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<Ability_EffectRadius>500</Ability_EffectRadius>
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</statBases>
|
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<verbProperties>
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<warmupTime>5</warmupTime>
|
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<range>60</range>
|
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<drawAimPie>true</drawAimPie>
|
||||
<requireLineOfSight>false</requireLineOfSight>
|
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<nonInterruptingSelfCast>true</nonInterruptingSelfCast>
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<soundCast>VoidTerrorCast</soundCast>
|
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<targetable>false</targetable>
|
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<targetParams>
|
||||
<canTargetSelf>true</canTargetSelf>
|
||||
</targetParams>
|
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</verbProperties>
|
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<comps>
|
||||
<li Class = "CompProperties_AbilityGiveHediff">
|
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<compClass>CompAbilityEffect_GiveHediff</compClass>
|
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<hediffDef>WULA_MW_Scepter_Of_Feather_Hediff</hediffDef>
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<durationMultiplier>PsychicSensitivity</durationMultiplier>
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<psychic>True</psychic>
|
||||
</li>
|
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<li Class="CompProperties_AbilityFleckOnTarget">
|
||||
<fleckDef>PsycastPsychicEffect</fleckDef>
|
||||
</li>
|
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</comps>
|
||||
</AbilityDef>
|
||||
<HediffDef>
|
||||
<defName>WULA_MW_Scepter_Of_Feather_Hediff</defName>
|
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<label>羽之杖:激励</label>
|
||||
<description>这个殖民者受到了乌拉帝国灵能法术的激励,行动和生产变得更加有效率了。</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
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<stages>
|
||||
<li>
|
||||
<statFactors>
|
||||
<MoveSpeed>1.5</MoveSpeed>
|
||||
<WorkSpeedGlobal>1.3</WorkSpeedGlobal>
|
||||
</statFactors>
|
||||
</li>
|
||||
</stages>
|
||||
<comps>
|
||||
<li Class="HediffCompProperties_Disappears">
|
||||
<disappearsAfterTicks>240000~240000</disappearsAfterTicks> <!-- 1~2 days -->
|
||||
<showRemainingTime>true</showRemainingTime>
|
||||
</li>
|
||||
</comps>
|
||||
</HediffDef>
|
||||
|
||||
<!-- 乌拉帝国镇爆枪 -->
|
||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||
|
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|
Before Width: | Height: | Size: 20 KiB |
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Before Width: | Height: | Size: 39 KiB |
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Before Width: | Height: | Size: 34 KiB |
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Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 20 KiB |
|
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 38 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 38 KiB |
|
Before Width: | Height: | Size: 20 KiB |
|
Before Width: | Height: | Size: 39 KiB |
|
Before Width: | Height: | Size: 34 KiB |
|
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 26 KiB |
|
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 46 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 49 KiB |