2025-8-4
@@ -97,6 +97,7 @@
|
|||||||
<armorCategory>Heat</armorCategory>
|
<armorCategory>Heat</armorCategory>
|
||||||
<buildingDamageFactorImpassable>10</buildingDamageFactorImpassable>
|
<buildingDamageFactorImpassable>10</buildingDamageFactorImpassable>
|
||||||
<buildingDamageFactorPassable>10</buildingDamageFactorPassable>
|
<buildingDamageFactorPassable>10</buildingDamageFactorPassable>
|
||||||
|
<soundExplosion>Pawn_Revenant_StartledScream</soundExplosion>
|
||||||
<additionalHediffs>
|
<additionalHediffs>
|
||||||
<li>
|
<li>
|
||||||
<hediff>Wula_Psi_Damage_Hediff</hediff>
|
<hediff>Wula_Psi_Damage_Hediff</hediff>
|
||||||
@@ -111,7 +112,8 @@
|
|||||||
<DamageDef>
|
<DamageDef>
|
||||||
<defName>WULA_SP_Live_Shelter_Heal</defName>
|
<defName>WULA_SP_Live_Shelter_Heal</defName>
|
||||||
<label>灵能疗愈</label>
|
<label>灵能疗愈</label>
|
||||||
<workerClass>DamageWorker_Nerve</workerClass>
|
<workerClass>DamageWorker_Stab</workerClass>
|
||||||
|
<stabChanceOfForcedInternal>0</stabChanceOfForcedInternal>
|
||||||
<externalViolence>false</externalViolence>
|
<externalViolence>false</externalViolence>
|
||||||
<deathMessage>{0} 被本该治愈伤口的武器杀死了。</deathMessage>
|
<deathMessage>{0} 被本该治愈伤口的武器杀死了。</deathMessage>
|
||||||
<harmsHealth>false</harmsHealth>
|
<harmsHealth>false</harmsHealth>
|
||||||
|
|||||||
@@ -159,7 +159,9 @@
|
|||||||
</stages>
|
</stages>
|
||||||
<comps>
|
<comps>
|
||||||
<li Class="HediffCompProperties_SeverityPerDay">
|
<li Class="HediffCompProperties_SeverityPerDay">
|
||||||
<severityPerDay>-10</severityPerDay>
|
<severityPerDay>-50</severityPerDay>
|
||||||
|
<showDaysToRecover>true</showDaysToRecover>
|
||||||
|
<showHoursToRecover>true</showHoursToRecover>
|
||||||
</li>
|
</li>
|
||||||
<li Class="HediffCompProperties_DisappearsOnDeath"/>
|
<li Class="HediffCompProperties_DisappearsOnDeath"/>
|
||||||
</comps>
|
</comps>
|
||||||
|
|||||||
@@ -38,7 +38,78 @@
|
|||||||
|
|
||||||
<abilities>
|
<abilities>
|
||||||
<li>FleshmelterBolt</li>
|
<li>FleshmelterBolt</li>
|
||||||
<li>AgonyPulse</li>
|
<li>Wula_Psi_Explosive_Shock</li>
|
||||||
</abilities>
|
</abilities>
|
||||||
</PawnKindDef>
|
</PawnKindDef>
|
||||||
|
<AbilityDef>
|
||||||
|
<defName>Wula_Psi_Explosive_Shock</defName>
|
||||||
|
<label>乌拉帝国术式:灵能尖啸</label>
|
||||||
|
<description>以灵能能量发出非人尖啸,使得周围的人员感觉到撕心裂肺的痛苦。这不会造成永久的伤害,但是很可能放倒那些无法承受此番痛苦的生灵。</description>
|
||||||
|
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Flash_Ability</iconPath>
|
||||||
|
<writeCombatLog>True</writeCombatLog>
|
||||||
|
<showPsycastEffects>True</showPsycastEffects>
|
||||||
|
<cooldownTicksRange>36000</cooldownTicksRange> <!-- 15 seconds -->
|
||||||
|
<statBases>
|
||||||
|
<Ability_EffectRadius>5</Ability_EffectRadius>
|
||||||
|
</statBases>
|
||||||
|
<warmupEffecter>HoraxianSpellLight_Warmup</warmupEffecter>
|
||||||
|
<verbProperties>
|
||||||
|
<verbClass>Verb_CastAbility</verbClass>
|
||||||
|
<defaultProjectile>Bullet_FleshmelterBolt</defaultProjectile>
|
||||||
|
<range>5</range>
|
||||||
|
<warmupTime>0.5</warmupTime>
|
||||||
|
<soundCast>Pawn_Revenant_Death</soundCast>
|
||||||
|
<ai_IsWeapon>true</ai_IsWeapon>
|
||||||
|
<ai_ProjectileLaunchingIgnoresMeleeThreats>true</ai_ProjectileLaunchingIgnoresMeleeThreats>
|
||||||
|
<targetable>false</targetable>
|
||||||
|
<targetParams>
|
||||||
|
<canTargetSelf>true</canTargetSelf>
|
||||||
|
</targetParams>
|
||||||
|
</verbProperties>
|
||||||
|
<comps>
|
||||||
|
<li Class="CompProperties_AbilityGiveHediffPsychic">
|
||||||
|
<compClass>CompAbilityEffect_GiveHediffPsychic</compClass>
|
||||||
|
<durationSecondsOverride>2000~4000</durationSecondsOverride> <!-- 2 to 4 days -->
|
||||||
|
<replaceExisting>true</replaceExisting>
|
||||||
|
<hediffDef>Wula_Psi_Explosive_Shock_Hediff</hediffDef>
|
||||||
|
<onlyBrain>true</onlyBrain>
|
||||||
|
<ignoreSelf>true</ignoreSelf>
|
||||||
|
<severity>0</severity>
|
||||||
|
</li>
|
||||||
|
<li Class="CompProperties_AbilityFleckOnTarget">
|
||||||
|
<fleckDef>PsycastPsychicEffect</fleckDef>
|
||||||
|
</li>
|
||||||
|
<li Class="CompProperties_AbilityEffecterOnTarget">
|
||||||
|
<effecterDef>AgonyPulseExplosion</effecterDef>
|
||||||
|
</li>
|
||||||
|
</comps>
|
||||||
|
</AbilityDef>
|
||||||
|
<HediffDef>
|
||||||
|
<hediffClass>HediffWithComps</hediffClass>
|
||||||
|
<defName>Wula_Psi_Explosive_Shock_Hediff</defName>
|
||||||
|
<label>灵能尖啸</label>
|
||||||
|
<description>震耳欲聋、撕心裂肺的灵能尖啸所带来的极度痛苦,不会造成永久的伤害,但是需要时间缓解</description>
|
||||||
|
<initialSeverity>0.001</initialSeverity>
|
||||||
|
<maxSeverity>1</maxSeverity>
|
||||||
|
<comps>
|
||||||
|
<li Class="HediffCompProperties_Disappears">
|
||||||
|
<showRemainingTime>true</showRemainingTime>
|
||||||
|
</li>
|
||||||
|
<li Class="HediffCompProperties_SeverityPerSecond">
|
||||||
|
<severityPerSecondRange>0.01</severityPerSecondRange> <!-- 10 to 15 seconds -->
|
||||||
|
</li>
|
||||||
|
</comps>
|
||||||
|
<stages>
|
||||||
|
<li>
|
||||||
|
<minSeverity>0</minSeverity>
|
||||||
|
<painOffset>1</painOffset>
|
||||||
|
<label>撕裂</label>
|
||||||
|
</li>
|
||||||
|
<li>
|
||||||
|
<minSeverity>0.5</minSeverity>
|
||||||
|
<painOffset>0.25</painOffset>
|
||||||
|
<label>恢复</label>
|
||||||
|
</li>
|
||||||
|
</stages>
|
||||||
|
</HediffDef>
|
||||||
</Defs>
|
</Defs>
|
||||||
@@ -374,14 +374,14 @@
|
|||||||
<techLevel>Archotech</techLevel>
|
<techLevel>Archotech</techLevel>
|
||||||
<!-- <techLevel>Spacer</techLevel> -->
|
<!-- <techLevel>Spacer</techLevel> -->
|
||||||
<graphicData>
|
<graphicData>
|
||||||
<texPath>Wula/Weapon/WULA_MW_Scepter_Of_Explosive</texPath>
|
<texPath>Wula/Weapon/WULA_MW_Scepter_Of_Feather</texPath>
|
||||||
<graphicClass>Graphic_Single</graphicClass>
|
<graphicClass>Graphic_Single</graphicClass>
|
||||||
<drawSize>1.3</drawSize>
|
<drawSize>1.3</drawSize>
|
||||||
</graphicData>
|
</graphicData>
|
||||||
<descriptionHyperlinks>
|
<descriptionHyperlinks>
|
||||||
<ThingDef>WULA_Soul_Wedge</ThingDef>
|
<ThingDef>WULA_Soul_Wedge</ThingDef>
|
||||||
</descriptionHyperlinks>
|
</descriptionHyperlinks>
|
||||||
<uiIconPath>Wula/Weapon/WULA_SP_Spear_Impale</uiIconPath>
|
<uiIconPath>Wula/Weapon/WULA_SP_Live_Shelter</uiIconPath>
|
||||||
<weaponTags>
|
<weaponTags>
|
||||||
<li>Wula_Spell_Weapon_T1</li>
|
<li>Wula_Spell_Weapon_T1</li>
|
||||||
</weaponTags>
|
</weaponTags>
|
||||||
@@ -422,7 +422,7 @@
|
|||||||
<conductFriendly>True</conductFriendly>
|
<conductFriendly>True</conductFriendly>
|
||||||
<conductHostile>false</conductHostile>
|
<conductHostile>false</conductHostile>
|
||||||
<conductNum>3</conductNum>
|
<conductNum>3</conductNum>
|
||||||
<beamMoteDef>WULA_SP_Spear_Impale_ArcBeam</beamMoteDef>
|
<beamMoteDef>WULA_SP_Live_Shelter_ArcBeam</beamMoteDef>
|
||||||
<aimingChargeMote>Mote_HellsphereCannon_Charge</aimingChargeMote>
|
<aimingChargeMote>Mote_HellsphereCannon_Charge</aimingChargeMote>
|
||||||
</li>
|
</li>
|
||||||
</verbs>
|
</verbs>
|
||||||
@@ -583,6 +583,14 @@
|
|||||||
<range>48</range>
|
<range>48</range>
|
||||||
<soundCast>AgonyPulse_Cast</soundCast>
|
<soundCast>AgonyPulse_Cast</soundCast>
|
||||||
<muzzleFlashScale>12</muzzleFlashScale>
|
<muzzleFlashScale>12</muzzleFlashScale>
|
||||||
|
|
||||||
|
<aimingLineMote>Mote_FleshmelterBolt_Aim</aimingLineMote>
|
||||||
|
<aimingChargeMote>Mote_FleshmelterBolt_Charge</aimingChargeMote>
|
||||||
|
<aimingChargeMoteOffset>1.07</aimingChargeMoteOffset>
|
||||||
|
<aimingLineMoteFixedLength>15.9</aimingLineMoteFixedLength>
|
||||||
|
<aimingTargetMote>Mote_FleshmelterBolt_Target</aimingTargetMote>
|
||||||
|
<!-- <soundAiming>FleshmelterBolt_Charging</soundAiming> -->
|
||||||
|
|
||||||
<targetParams>
|
<targetParams>
|
||||||
<canTargetLocations>true</canTargetLocations>
|
<canTargetLocations>true</canTargetLocations>
|
||||||
</targetParams>
|
</targetParams>
|
||||||
@@ -616,7 +624,7 @@
|
|||||||
<customDamageDef>Bomb</customDamageDef>
|
<customDamageDef>Bomb</customDamageDef>
|
||||||
<customDamageAmount>8</customDamageAmount>
|
<customDamageAmount>8</customDamageAmount>
|
||||||
<customExplosionRadius>1</customExplosionRadius>
|
<customExplosionRadius>1</customExplosionRadius>
|
||||||
<customSoundExplode>MortarBomb_Explode</customSoundExplode>
|
<customSoundExplode>Pawn_Revenant_StartledScream</customSoundExplode>
|
||||||
|
|
||||||
<useSubExplosions>true</useSubExplosions>
|
<useSubExplosions>true</useSubExplosions>
|
||||||
<subExplosionCount>0</subExplosionCount>
|
<subExplosionCount>0</subExplosionCount>
|
||||||
@@ -627,7 +635,7 @@
|
|||||||
<subSoundExplode>MortarBomb_Explode</subSoundExplode>
|
<subSoundExplode>MortarBomb_Explode</subSoundExplode>
|
||||||
</li>
|
</li>
|
||||||
</modExtensions>
|
</modExtensions>
|
||||||
<projectile>
|
<projectile>FleshmelterBolt_Launch
|
||||||
<damageDef>Wula_Psi_Bomb</damageDef>
|
<damageDef>Wula_Psi_Bomb</damageDef>
|
||||||
<damageAmountBase>1</damageAmountBase>
|
<damageAmountBase>1</damageAmountBase>
|
||||||
<speed>22</speed>
|
<speed>22</speed>
|
||||||
@@ -635,7 +643,7 @@
|
|||||||
<armorPenetrationBase>1.5</armorPenetrationBase>
|
<armorPenetrationBase>1.5</armorPenetrationBase>
|
||||||
<flyOverhead>true</flyOverhead>
|
<flyOverhead>true</flyOverhead>
|
||||||
<soundHitThickRoof>Artillery_HitThickRoof</soundHitThickRoof>
|
<soundHitThickRoof>Artillery_HitThickRoof</soundHitThickRoof>
|
||||||
<soundExplode>MortarBomb_Explode</soundExplode>
|
<soundExplode>Pawn_Revenant_StartledScream</soundExplode>
|
||||||
<soundImpactAnticipate>MortarRound_PreImpact</soundImpactAnticipate>
|
<soundImpactAnticipate>MortarRound_PreImpact</soundImpactAnticipate>
|
||||||
<soundAmbient>MortarRound_Ambient</soundAmbient>
|
<soundAmbient>MortarRound_Ambient</soundAmbient>
|
||||||
</projectile>
|
</projectile>
|
||||||
|
|||||||
@@ -853,120 +853,6 @@
|
|||||||
</li>
|
</li>
|
||||||
</comps>
|
</comps>
|
||||||
</AbilityDef>
|
</AbilityDef>
|
||||||
<ThingDef ParentName="BaseMeleeWeapon_Blunt">
|
|
||||||
<defName>WULA_MW_Scepter_Of_Feather</defName>
|
|
||||||
<label>APs-72"羽之杖"</label>
|
|
||||||
<description>乌拉帝国修女所持武器,可以使用魂锲作为充能媒介施展灵能法术,为大范围内的所有殖民者和机械体提供持续数天的额外移动速度和工作速度。</description>
|
|
||||||
<graphicData>
|
|
||||||
<texPath>Wula/Weapon/WULA_MW_Scepter_Of_Feather</texPath>
|
|
||||||
<graphicClass>Graphic_Single</graphicClass>
|
|
||||||
<drawSize>1.3</drawSize>
|
|
||||||
</graphicData>
|
|
||||||
<uiIconScale>1.1</uiIconScale>
|
|
||||||
<relicChance>0</relicChance>
|
|
||||||
<descriptionHyperlinks>
|
|
||||||
<ThingDef>WULA_Soul_Wedge</ThingDef>
|
|
||||||
</descriptionHyperlinks>
|
|
||||||
<techLevel>Ultra</techLevel>
|
|
||||||
<statBases>
|
|
||||||
<WorkToMake>10000</WorkToMake>
|
|
||||||
<Mass>2</Mass>
|
|
||||||
</statBases>
|
|
||||||
<costList>
|
|
||||||
<WULA_Soul_Wedge>20</WULA_Soul_Wedge>
|
|
||||||
<Steel>50</Steel>
|
|
||||||
</costList>
|
|
||||||
<equippedAngleOffset>-65</equippedAngleOffset>
|
|
||||||
<recipeMaker>
|
|
||||||
<recipeUsers Inherit="False">
|
|
||||||
<li>WULA_Cube_Productor_Energy</li>
|
|
||||||
</recipeUsers>
|
|
||||||
<researchPrerequisite>WULA_Synth_Psi_2_Technology</researchPrerequisite>
|
|
||||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
|
||||||
</recipeMaker>
|
|
||||||
<tools>
|
|
||||||
<li>
|
|
||||||
<label>棍柄</label>
|
|
||||||
<capacities>
|
|
||||||
<li>Poke</li>
|
|
||||||
</capacities>
|
|
||||||
<power>9</power>
|
|
||||||
<cooldownTime>1</cooldownTime>
|
|
||||||
<chanceFactor>0.5</chanceFactor>
|
|
||||||
</li>
|
|
||||||
</tools>
|
|
||||||
|
|
||||||
<comps Inherit="False">
|
|
||||||
<li Class="CompProperties_Forbiddable"/>
|
|
||||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
|
||||||
<abilityDef>WULA_MW_Scepter_Of_Feather_Ability</abilityDef>
|
|
||||||
<maxCharges>1</maxCharges>
|
|
||||||
<soundReload>AnomalyAbilityWarmup</soundReload>
|
|
||||||
<chargeNoun>魂锲</chargeNoun>
|
|
||||||
<ammoDef>WULA_Soul_Wedge</ammoDef>
|
|
||||||
<ammoCountPerCharge>20</ammoCountPerCharge>
|
|
||||||
<baseReloadTicks>60</baseReloadTicks>
|
|
||||||
</li>
|
|
||||||
</comps>
|
|
||||||
</ThingDef>
|
|
||||||
<AbilityDef ParentName="PsycastBase">
|
|
||||||
<defName>WULA_MW_Scepter_Of_Feather_Ability</defName>
|
|
||||||
<label>羽之杖:激励</label>
|
|
||||||
<description>以自身为中心,为大范围内的所有殖民者和机械体提供持续数天的额外移动速度和工作速度。</description>
|
|
||||||
<iconPath>Wula/UI/Abilities/WULA_MW_Scepter_Of_Feather_Ability</iconPath>
|
|
||||||
<writeCombatLog>True</writeCombatLog>
|
|
||||||
<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
|
|
||||||
<level>-1</level>
|
|
||||||
<statBases>
|
|
||||||
<Ability_EntropyGain>0</Ability_EntropyGain>
|
|
||||||
<Ability_PsyfocusCost>-1</Ability_PsyfocusCost>
|
|
||||||
<Ability_Duration>4000</Ability_Duration>
|
|
||||||
<Ability_EffectRadius>500</Ability_EffectRadius>
|
|
||||||
</statBases>
|
|
||||||
<verbProperties>
|
|
||||||
<warmupTime>5</warmupTime>
|
|
||||||
<range>60</range>
|
|
||||||
<drawAimPie>true</drawAimPie>
|
|
||||||
<requireLineOfSight>false</requireLineOfSight>
|
|
||||||
<nonInterruptingSelfCast>true</nonInterruptingSelfCast>
|
|
||||||
<soundCast>VoidTerrorCast</soundCast>
|
|
||||||
<targetable>false</targetable>
|
|
||||||
<targetParams>
|
|
||||||
<canTargetSelf>true</canTargetSelf>
|
|
||||||
</targetParams>
|
|
||||||
</verbProperties>
|
|
||||||
<comps>
|
|
||||||
<li Class = "CompProperties_AbilityGiveHediff">
|
|
||||||
<compClass>CompAbilityEffect_GiveHediff</compClass>
|
|
||||||
<hediffDef>WULA_MW_Scepter_Of_Feather_Hediff</hediffDef>
|
|
||||||
<durationMultiplier>PsychicSensitivity</durationMultiplier>
|
|
||||||
<psychic>True</psychic>
|
|
||||||
</li>
|
|
||||||
<li Class="CompProperties_AbilityFleckOnTarget">
|
|
||||||
<fleckDef>PsycastPsychicEffect</fleckDef>
|
|
||||||
</li>
|
|
||||||
</comps>
|
|
||||||
</AbilityDef>
|
|
||||||
<HediffDef>
|
|
||||||
<defName>WULA_MW_Scepter_Of_Feather_Hediff</defName>
|
|
||||||
<label>羽之杖:激励</label>
|
|
||||||
<description>这个殖民者受到了乌拉帝国灵能法术的激励,行动和生产变得更加有效率了。</description>
|
|
||||||
<hediffClass>HediffWithComps</hediffClass>
|
|
||||||
<stages>
|
|
||||||
<li>
|
|
||||||
<statFactors>
|
|
||||||
<MoveSpeed>1.5</MoveSpeed>
|
|
||||||
<WorkSpeedGlobal>1.3</WorkSpeedGlobal>
|
|
||||||
</statFactors>
|
|
||||||
</li>
|
|
||||||
</stages>
|
|
||||||
<comps>
|
|
||||||
<li Class="HediffCompProperties_Disappears">
|
|
||||||
<disappearsAfterTicks>240000~240000</disappearsAfterTicks> <!-- 1~2 days -->
|
|
||||||
<showRemainingTime>true</showRemainingTime>
|
|
||||||
</li>
|
|
||||||
</comps>
|
|
||||||
</HediffDef>
|
|
||||||
|
|
||||||
<!-- 乌拉帝国镇爆枪 -->
|
<!-- 乌拉帝国镇爆枪 -->
|
||||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 20 KiB |
|
Before Width: | Height: | Size: 39 KiB |
|
Before Width: | Height: | Size: 34 KiB |
|
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 20 KiB |
|
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 38 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 38 KiB |
|
Before Width: | Height: | Size: 20 KiB |
|
Before Width: | Height: | Size: 39 KiB |
|
Before Width: | Height: | Size: 34 KiB |
|
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 26 KiB |
|
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 46 KiB |
|
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 49 KiB |