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This commit is contained in:
@@ -3,8 +3,8 @@
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<!-- 母舰编队 -->
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<AbilityDef>
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<defName>WULA_CallMotherShip</defName>
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<label>呼叫帝国母舰编队</label>
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<description>发送增援请求,呼叫乌拉帝国母舰舰队前往殖民地的高空轨道,包含4艘可以发起轨道炮击的巡洋舰和1艘可以提供航空器、炮击和轨道支援的母舰。</description>
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<label>Call Imperial Mothership Fleet</label>
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<description>Send a reinforcement request to summon the Wula Empire Mothership Fleet to the colony's high orbit. Contains 4 cruisers capable of orbital bombardment and 1 mothership that provides aircraft, artillery, and orbital support.</description>
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<iconPath>Wula/UI/Abilities/WULA_CallMotherShip</iconPath>
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<cooldownTicksRange>1</cooldownTicksRange>
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<hotKey>Misc12</hotKey>
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@@ -40,11 +40,11 @@
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<playFlyOverSound>true</playFlyOverSound>
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</li>
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<li Class="WulaFallenEmpire.CompProperties_BlockedByFlyOverFacility">
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<blockedMessage>航道堵塞:已经有一艘大型舰船在殖民地上空</blockedMessage>
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<!-- 可选:指定特定的FlyOver定义 -->
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<!-- <specificFlyOverDef>ARA_HiveShip</specificFlyOverDef> -->
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<!-- 可选:指定特定的设施名称 -->
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<!-- <requiredFacility>BombardmentFacility</requiredFacility> -->
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<blockedMessage>Flight Path Blocked: A large vessel is already above the colony.</blockedMessage>
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<!-- 可选:指定特定的FlyOver定义 -->
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<!-- <specificFlyOverDef>ARA_HiveShip</specificFlyOverDef> -->
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<!-- 可选:指定特定的设施名称 -->
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<!-- <requiredFacility>BombardmentFacility</requiredFacility> -->
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</li>
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<li Class="WulaFallenEmpire.CompProperties_AbilityRequiresNonHostility">
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<factionDef>Wula_PIA_Legion_Faction</factionDef>
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@@ -54,8 +54,8 @@
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<!-- 战舰编队 -->
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<AbilityDef>
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<defName>WULA_CallFleet</defName>
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<label>呼叫帝国巡洋舰编队</label>
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<description>发送增援请求,呼叫乌拉帝国舰队前往殖民地的高空轨道,包含2艘可以发起轨道炮击的巡洋舰和1艘可以提供航空器的航空舰。</description>
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<label>Call Imperial Cruiser Fleet</label>
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<description>Send a reinforcement request to summon the Wula Empire Fleet to the colony's high orbit. Contains 2 cruisers capable of orbital bombardment and 1 aircraft carrier that provides aircraft.</description>
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<iconPath>Wula/UI/Abilities/WULA_CallBattleShip</iconPath>
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<cooldownTicksRange>1</cooldownTicksRange>
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<hotKey>Misc12</hotKey>
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@@ -91,7 +91,7 @@
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<playFlyOverSound>true</playFlyOverSound>
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</li>
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<li Class="WulaFallenEmpire.CompProperties_BlockedByFlyOverFacility">
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<blockedMessage>航道堵塞:已经有一艘大型舰船在殖民地上空</blockedMessage>
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<blockedMessage>Flight Path Blocked: A large vessel is already above the colony.</blockedMessage>
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<!-- 可选:指定特定的FlyOver定义 -->
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<!-- <specificFlyOverDef>ARA_HiveShip</specificFlyOverDef> -->
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<!-- 可选:指定特定的设施名称 -->
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@@ -104,8 +104,8 @@
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</AbilityDef>
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<AbilityDef>
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<defName>WULA_ClearFlightPath</defName>
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<label>航道净空</label>
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<description>使近地轨道上的舰队离开,以使得其他乌拉帝国舰队可以入场</description>
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<label>Flight Path Clearance</label>
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<description>Orders the fleet in low orbit to depart, allowing other Wula Empire fleets to enter.</description>
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<iconPath>Wula/UI/Abilities/WULA_ClearFlightPath</iconPath>
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<cooldownTicksRange>1</cooldownTicksRange>
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<hotKey>Misc12</hotKey>
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@@ -137,8 +137,8 @@
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<!-- 全域封锁 -->
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<AbilityDef>
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<defName>WULA_Spawn_BattleShip_Artillery</defName>
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<label>呼叫全域封锁舰队</label>
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<description>申请沿指定航道发起全域封锁,一整只乌拉帝国舰队将在大量战机编队的掩护下沿着航道行进,并使用舰炮进行轰炸,以彻底粉碎一切抵抗。\n\n轰炸的范围几乎覆盖整张地图,炮击会尽可能避免击中殖民地的人员和资产,但是巨大的轰炸范围使得底下的一切都难逃厄运——尽可能不要在自己的殖民地上空呼叫。</description>
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<label>Call Unlimited Blockade Fleet</label>
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<description>Request a full planetary blockade along a designated flight path. An entire Wula Empire fleet, escorted by numerous fighter squadrons, will advance along the path and bombard with ship cannons to completely crush all resistance.\n\nThe bombardment covers nearly the entire map. While efforts are made to avoid hitting colony personnel and assets, the vast bombardment area leaves little chance for anything below to escape—try not to call it directly over your own colony.</description>
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<iconPath>Wula/UI/Abilities/WULA_Spawn_Fighter_Drone_Laser</iconPath>
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<cooldownTicksRange>1</cooldownTicksRange>
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<hotKey>Misc12</hotKey>
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@@ -175,8 +175,8 @@
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<!-- 飞行器 -->
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<AbilityDef>
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<defName>WULA_Spawn_Fighter_Drone_Laser</defName>
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<label>无人机巡航</label>
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<description>指挥乌拉帝国的蜂群无人机,中速掠过战场,使用其下挂的小型激光炮打击遇到的敌人——无人机电容器并不大,只能打击前3个目标。</description>
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<label>Drone Patrol</label>
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<description>Command the Wula Empire's swarm drones to sweep across the battlefield at medium speed, using their underslung small laser cannons to strike encountered enemies—the drone capacitors are limited, allowing strikes against only the first 3 targets.</description>
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<iconPath>Wula/UI/Abilities/WULA_Spawn_Fighter_Drone_Laser</iconPath>
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<cooldownTicksRange>1</cooldownTicksRange>
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<hotKey>Misc12</hotKey>
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@@ -227,8 +227,8 @@
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</AbilityDef>
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<AbilityDef>
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<defName>WULA_Spawn_Fighter_Drone_Bomb</defName>
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<label>无人机轰炸</label>
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<description>指挥乌拉帝国的蜂群无人机,中速掠过战场,在目标地点丢下2枚高阻汽油弹,汽油弹附带化学燃料,除了爆炸外还会会造成一段时间的区域性燃烧。</description>
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<label>Drone Bombing</label>
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<description>Command the Wula Empire's swarm drones to sweep across the battlefield at medium speed, dropping 2 high-drag napalm bombs at the target location. The napalm contains chemical fuel, causing both explosions and persistent area burning.</description>
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<iconPath>Wula/UI/Abilities/WULA_Spawn_Fighter_Drone_Bomb</iconPath>
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<cooldownTicksRange>1</cooldownTicksRange>
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<hotKey>Misc12</hotKey>
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@@ -287,8 +287,8 @@
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</AbilityDef>
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<AbilityDef>
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<defName>WULA_Spawn_Striker_Missile</defName>
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<label>攻击机巡航</label>
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<description>指挥乌拉帝国的攻击机,中速掠过战场,使用其导弹打击遇到的敌人。\n导弹的挂载量可使其对12个目标发起打击。</description>
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<label>Strike Aircraft Patrol</label>
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<description>Command the Wula Empire's strike aircraft to sweep across the battlefield at medium speed, using their missiles to strike encountered enemies.\nTheir missile payload allows strikes against 12 targets.</description>
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<iconPath>Wula/UI/Abilities/WULA_Spawn_Striker_Missile</iconPath>
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<cooldownTicksRange>1</cooldownTicksRange>
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<hotKey>Misc12</hotKey>
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@@ -336,7 +336,7 @@
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<li Class="WulaFallenEmpire.CompProperties_RequireFlyOverFacility">
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<!-- <flyOverDef></flyOverDef> -->
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<requiredFacility>HarborFacility</requiredFacility>
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<facilityNotFoundMessage>需要拥有<color=#BD952F><i>机库</i></color>设施的战舰在地图上才能发起空袭</facilityNotFoundMessage>
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<facilityNotFoundMessage>A ship with a <color=#BD952F><i>Hangar</i></color> facility must be on the map to launch an airstrike.</facilityNotFoundMessage>
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</li>
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<li Class="WulaFallenEmpire.CompProperties_AbilityRequiresNonHostility">
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<factionDef>Wula_PIA_Legion_Faction</factionDef>
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@@ -345,8 +345,8 @@
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</AbilityDef>
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<AbilityDef>
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<defName>WULA_Spawn_Striker_RailGun</defName>
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<label>攻击机扫射</label>
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<description>指挥乌拉帝国的攻击机,高速掠过战场,使用机腹的两台高射速机炮打击目标地点——因为速度原因,打击区会很狭长。</description>
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<label>Strike Aircraft Strafing</label>
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<description>Command the Wula Empire's strike aircraft to sweep across the battlefield at high speed, using two high-rate-of-fire belly cannons to strike the target area—the high speed results in a long, narrow strike zone.</description>
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<iconPath>Wula/UI/Abilities/WULA_Spawn_Striker_RailGun</iconPath>
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<cooldownTicksRange>1</cooldownTicksRange>
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<hotKey>Misc12</hotKey>
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@@ -405,7 +405,7 @@
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<li Class="WulaFallenEmpire.CompProperties_RequireFlyOverFacility">
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<!-- <flyOverDef></flyOverDef> -->
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<requiredFacility>HarborFacility</requiredFacility>
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<facilityNotFoundMessage>需要拥有<color=#BD952F><i>机库</i></color>设施的战舰在地图上才能发起空袭</facilityNotFoundMessage>
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<facilityNotFoundMessage>A ship with a <color=#BD952F><i>Hangar</i></color> facility must be on the map to launch an airstrike.</facilityNotFoundMessage>
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</li>
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<li Class="WulaFallenEmpire.CompProperties_AbilityRequiresNonHostility">
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<factionDef>Wula_PIA_Legion_Faction</factionDef>
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@@ -414,8 +414,8 @@
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</AbilityDef>
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<AbilityDef>
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<defName>WULA_Spawn_Striker_EMP</defName>
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<label>攻击机电磁压制</label>
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<description>指挥乌拉帝国的攻击机,高速掠过战场,快速丢下一组EMP炸弹——因为速度原因,打击区会很狭长。</description>
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<label>Strike Aircraft EMP Suppression</label>
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<description>Command the Wula Empire's strike aircraft to sweep across the battlefield at high speed, rapidly dropping a set of EMP bombs—the high speed results in a long, narrow strike zone.</description>
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<iconPath>Wula/UI/Abilities/WULA_Spawn_Striker_EMP</iconPath>
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<cooldownTicksRange>1</cooldownTicksRange>
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<hotKey>Misc12</hotKey>
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@@ -474,7 +474,7 @@
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<li Class="WulaFallenEmpire.CompProperties_RequireFlyOverFacility">
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<!-- <flyOverDef></flyOverDef> -->
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<requiredFacility>HarborFacility</requiredFacility>
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<facilityNotFoundMessage>需要拥有<color=#BD952F><i>机库</i></color>设施的战舰在地图上才能发起空袭</facilityNotFoundMessage>
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<facilityNotFoundMessage>A ship with a <color=#BD952F><i>Hangar</i></color> facility must be on the map to launch an airstrike.</facilityNotFoundMessage>
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</li>
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<li Class="WulaFallenEmpire.CompProperties_AbilityRequiresNonHostility">
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<factionDef>Wula_PIA_Legion_Faction</factionDef>
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@@ -483,8 +483,8 @@
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</AbilityDef>
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<AbilityDef>
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<defName>WULA_Spawn_Bomber_BaseBomb</defName>
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<label>轰炸机轰炸</label>
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<description>指挥乌拉帝国的轰炸机,低速掠过战场,在目标地点投下大量炸弹——最终造成的破坏比标定轰炸区域要大很多。</description>
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<label>Bomber Bombing</label>
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<description>Command the Wula Empire's bombers to sweep across the battlefield at low speed, dropping numerous bombs on the target area—the resulting destruction is much larger than the marked bombing zone.</description>
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<iconPath>Wula/UI/Abilities/WULA_Spawn_Bomber_BaseBomb</iconPath>
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<cooldownTicksRange>1</cooldownTicksRange>
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<hotKey>Misc12</hotKey>
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@@ -543,7 +543,7 @@
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<li Class="WulaFallenEmpire.CompProperties_RequireFlyOverFacility">
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<!-- <flyOverDef></flyOverDef> -->
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<requiredFacility>HarborFacility</requiredFacility>
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<facilityNotFoundMessage>需要拥有<color=#BD952F><i>机库</i></color>设施的战舰在地图上才能发起空袭</facilityNotFoundMessage>
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<facilityNotFoundMessage>A ship with a <color=#BD952F><i>Hangar</i></color> facility must be on the map to launch an airstrike.</facilityNotFoundMessage>
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</li>
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<li Class="WulaFallenEmpire.CompProperties_AbilityRequiresNonHostility">
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<factionDef>Wula_PIA_Legion_Faction</factionDef>
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@@ -552,8 +552,8 @@
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</AbilityDef>
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<AbilityDef>
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<defName>WULA_Spawn_Bomber_Smoke</defName>
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<label>轰炸机烟墙</label>
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<description>指挥乌拉帝国的轰炸机,低速掠过战场,在目标地点投下大量烟雾弹——最终形成的烟墙比标定轰炸区域要大很多。</description>
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<label>Bomber Smoke Wall</label>
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<description>Command the Wula Empire's bombers to sweep across the battlefield at low speed, dropping numerous smoke bombs on the target area—the resulting smoke wall is much larger than the marked bombing zone.</description>
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<iconPath>Wula/UI/Abilities/WULA_Spawn_Bomber_Smoke</iconPath>
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<cooldownTicksRange>1</cooldownTicksRange>
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<hotKey>Misc12</hotKey>
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@@ -612,7 +612,7 @@
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<li Class="WulaFallenEmpire.CompProperties_RequireFlyOverFacility">
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<!-- <flyOverDef></flyOverDef> -->
|
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<requiredFacility>HarborFacility</requiredFacility>
|
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<facilityNotFoundMessage>需要拥有<color=#BD952F><i>机库</i></color>设施的战舰在地图上才能发起空袭</facilityNotFoundMessage>
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<facilityNotFoundMessage>A ship with a <color=#BD952F><i>Hangar</i></color> facility must be on the map to launch an airstrike.</facilityNotFoundMessage>
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</li>
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<li Class="WulaFallenEmpire.CompProperties_AbilityRequiresNonHostility">
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<factionDef>Wula_PIA_Legion_Faction</factionDef>
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@@ -621,8 +621,8 @@
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</AbilityDef>
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<AbilityDef>
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<defName>WULA_Spawn_Bomber_DarkMatterBomb</defName>
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<label>轰炸机反物质冲击</label>
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<description>指挥乌拉帝国的轰炸机,低速掠过战场,对目标地点发射一枚反物质导弹——记得躲远点。</description>
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<label>Bomber Antimatter Impact</label>
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<description>Command the Wula Empire's bombers to sweep across the battlefield at low speed, firing an antimatter missile at the target location—remember to stay far away.</description>
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<iconPath>Wula/UI/Abilities/WULA_Spawn_Bomber_DarkMatterBomb</iconPath>
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<cooldownTicksRange>1</cooldownTicksRange>
|
||||
<hotKey>Misc12</hotKey>
|
||||
@@ -681,7 +681,7 @@
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<li Class="WulaFallenEmpire.CompProperties_RequireFlyOverFacility">
|
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<!-- <flyOverDef></flyOverDef> -->
|
||||
<requiredFacility>HarborFacility</requiredFacility>
|
||||
<facilityNotFoundMessage>需要拥有<color=#BD952F><i>机库</i></color>设施的战舰在地图上才能发起空袭</facilityNotFoundMessage>
|
||||
<facilityNotFoundMessage>A ship with a <color=#BD952F><i>Hangar</i></color> facility must be on the map to launch an airstrike.</facilityNotFoundMessage>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.CompProperties_AbilityRequiresNonHostility">
|
||||
<factionDef>Wula_PIA_Legion_Faction</factionDef>
|
||||
@@ -692,8 +692,8 @@
|
||||
<!-- 炮击 -->
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||||
<AbilityDef>
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||||
<defName>WULA_Firepower_Minigun_Strafe</defName>
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||||
<label>链炮扫射</label>
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<description>以战舰上的自动链炮对目标区域进行可选方向的扫射,射击速度和冷却都很快,对轻甲目标有效,但是威力欠佳。</description>
|
||||
<label>Chain Gun Strafing</label>
|
||||
<description>Uses the ship's automatic chain guns to strafe the target area in a selectable direction. Fast firing rate and cooldown, effective against lightly armored targets, but power is lacking.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_Firepower_Minigun_Strafe</iconPath>
|
||||
<cooldownTicksRange>1</cooldownTicksRange>
|
||||
<hotKey>Misc12</hotKey>
|
||||
@@ -732,7 +732,7 @@
|
||||
<li Class="WulaFallenEmpire.CompProperties_RequireFlyOverFacility">
|
||||
<!-- <flyOverDef></flyOverDef> -->
|
||||
<requiredFacility>BombardmentFacility</requiredFacility>
|
||||
<facilityNotFoundMessage>需要拥有<color=#BD2F31><i>武器阵列</i></color>设施的战舰在地图上才能进行轨道炮击支援</facilityNotFoundMessage>
|
||||
<facilityNotFoundMessage>A ship with a <color=#BD2F31><i>Weapon Array</i></color> facility must be on the map to provide orbital artillery support.</facilityNotFoundMessage>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.CompProperties_AbilityResearchPrereq">
|
||||
<requiredResearch>WULA_Firepower_Minigun_Technology</requiredResearch>
|
||||
@@ -744,8 +744,8 @@
|
||||
</AbilityDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_Firepower_Cannon_Salvo</defName>
|
||||
<label>轻型舰炮齐射</label>
|
||||
<description>指挥战舰侧弦的副炮,进行一轮共计12发炮弹的齐射,造成中规中矩的毁伤。</description>
|
||||
<label>Light Ship Cannon Salvo</label>
|
||||
<description>Commands the ship's secondary broadside cannons to fire a salvo of 12 shells total, causing moderate damage</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_Firepower_Cannon_Salvo</iconPath>
|
||||
<cooldownTicksRange>1</cooldownTicksRange>
|
||||
<hotKey>Misc12</hotKey>
|
||||
@@ -785,7 +785,7 @@
|
||||
<li Class="WulaFallenEmpire.CompProperties_RequireFlyOverFacility">
|
||||
<!-- <flyOverDef></flyOverDef> -->
|
||||
<requiredFacility>BombardmentFacility</requiredFacility>
|
||||
<facilityNotFoundMessage>需要拥有<color=#BD2F31><i>武器阵列</i></color>设施的战舰在地图上才能进行轨道炮击支援</facilityNotFoundMessage>
|
||||
<facilityNotFoundMessage>A ship with a <color=#BD2F31><i>Weapon Array</i></color> facility must be on the map to provide orbital artillery support.</facilityNotFoundMessage>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.CompProperties_AbilityResearchPrereq">
|
||||
<requiredResearch>WULA_Firepower_Cannon_Technology</requiredResearch>
|
||||
@@ -797,8 +797,8 @@
|
||||
</AbilityDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_Firepower_Cannon_Surveillance</defName>
|
||||
<label>轻型舰炮监视</label>
|
||||
<description>指挥战舰侧弦的副炮,监视一个区域0.3小时,对任何进入范围的敌对目标进行炮击。</description>
|
||||
<label>Light Ship Cannon Surveillance</label>
|
||||
<description>Commands the ship's secondary broadside cannons to surveil an area for 0.3 hours, bombarding any hostile targets that enter the range.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_Firepower_Cannon_Surveillance</iconPath>
|
||||
<cooldownTicksRange>1</cooldownTicksRange>
|
||||
<hotKey>Misc12</hotKey>
|
||||
@@ -829,7 +829,7 @@
|
||||
<li Class="WulaFallenEmpire.CompProperties_RequireFlyOverFacility">
|
||||
<!-- <flyOverDef></flyOverDef> -->
|
||||
<requiredFacility>BombardmentFacility</requiredFacility>
|
||||
<facilityNotFoundMessage>需要拥有<color=#BD2F31><i>武器阵列</i></color>设施的战舰在地图上才能进行轨道炮击支援</facilityNotFoundMessage>
|
||||
<facilityNotFoundMessage>A ship with a <color=#BD2F31><i>Weapon Array</i></color> facility must be on the map to provide orbital artillery support.</facilityNotFoundMessage>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.CompProperties_AbilityResearchPrereq">
|
||||
<requiredResearch>WULA_Firepower_Cannon_Technology</requiredResearch>
|
||||
@@ -841,8 +841,8 @@
|
||||
</AbilityDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_Firepower_EnergyLance_Strafe</defName>
|
||||
<label>光矛扫射</label>
|
||||
<description>指挥战舰侧弦的光矛阵列,发射一道光矛横扫战场,造成大量的热能伤害,对建筑群的效果尤甚。</description>
|
||||
<label>Lance Strafing</label>
|
||||
<description>Commands the ship's lance array to fire a lance beam that sweeps across the battlefield, causing massive heat damage, especially effective against building clusters.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_Firepower_EnergyLance_Strafe</iconPath>
|
||||
<cooldownTicksRange>1</cooldownTicksRange>
|
||||
<hotKey>Misc12</hotKey>
|
||||
@@ -874,7 +874,7 @@
|
||||
<li Class="WulaFallenEmpire.CompProperties_RequireFlyOverFacility">
|
||||
<!-- <flyOverDef></flyOverDef> -->
|
||||
<requiredFacility>BombardmentFacility</requiredFacility>
|
||||
<facilityNotFoundMessage>需要拥有<color=#BD2F31><i>武器阵列</i></color>设施的战舰在地图上才能进行轨道炮击支援</facilityNotFoundMessage>
|
||||
<facilityNotFoundMessage>A ship with a <color=#BD2F31><i>Weapon Array</i></color> facility must be on the map to provide orbital artillery support.</facilityNotFoundMessage>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.CompProperties_AbilityResearchPrereq">
|
||||
<requiredResearch>WULA_Firepower_EnergyLance_Technology</requiredResearch>
|
||||
@@ -886,8 +886,8 @@
|
||||
</AbilityDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_Firepower_EnergyLance_Surveillance</defName>
|
||||
<label>光矛监视</label>
|
||||
<description>指挥战舰侧弦的光矛阵列,监视一个区域1小时,对任何进入范围的敌对目标进行持续照射。</description>
|
||||
<label>Lance Surveillance</label>
|
||||
<description>Commands the ship's lance array to surveil an area for 1 hour, continuously illuminating any hostile targets that enter the range.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_Firepower_EnergyLance_Surveillance</iconPath>
|
||||
<cooldownTicksRange>1</cooldownTicksRange>
|
||||
<hotKey>Misc12</hotKey>
|
||||
@@ -918,7 +918,7 @@
|
||||
<li Class="WulaFallenEmpire.CompProperties_RequireFlyOverFacility">
|
||||
<!-- <flyOverDef></flyOverDef> -->
|
||||
<requiredFacility>BombardmentFacility</requiredFacility>
|
||||
<facilityNotFoundMessage>需要拥有<color=#BD2F31><i>武器阵列</i></color>设施的战舰在地图上才能进行轨道炮击支援</facilityNotFoundMessage>
|
||||
<facilityNotFoundMessage>A ship with a <color=#BD2F31><i>Weapon Array</i></color> facility must be on the map to provide orbital artillery support.</facilityNotFoundMessage>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.CompProperties_AbilityResearchPrereq">
|
||||
<requiredResearch>WULA_Firepower_EnergyLance_Technology</requiredResearch>
|
||||
@@ -930,8 +930,8 @@
|
||||
</AbilityDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_Firepower_Primary_Cannon_Strafe</defName>
|
||||
<label>主炮齐射</label>
|
||||
<description>以战舰上的主炮对目标区域进行可选方向的扫射,拥有夷平山脉的恐怖威力,但是响应速度、精准度都很差且需要大量时间再装填。</description>
|
||||
<label>Main Cannon Salvo</label>
|
||||
<description>Uses the ship's main cannons to strafe the target area in a selectable direction. Possesses terrifying power capable of leveling mountains, but suffers from poor response time, accuracy, and requires lengthy reloading.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_Firepower_Primary_Cannon_Strafe</iconPath>
|
||||
<cooldownTicksRange>1</cooldownTicksRange>
|
||||
<hotKey>Misc12</hotKey>
|
||||
@@ -970,7 +970,7 @@
|
||||
<li Class="WulaFallenEmpire.CompProperties_RequireFlyOverFacility">
|
||||
<!-- <flyOverDef></flyOverDef> -->
|
||||
<requiredFacility>BombardmentFacility</requiredFacility>
|
||||
<facilityNotFoundMessage>需要拥有<color=#BD2F31><i>武器阵列</i></color>设施的战舰在地图上才能进行轨道炮击支援</facilityNotFoundMessage>
|
||||
<facilityNotFoundMessage>A ship with a <color=#BD2F31><i>Weapon Array</i></color> facility must be on the map to provide orbital artillery support.</facilityNotFoundMessage>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.CompProperties_AbilityResearchPrereq">
|
||||
<requiredResearch>WULA_Firepower_Primary_Cannon_Technology</requiredResearch>
|
||||
@@ -982,8 +982,8 @@
|
||||
</AbilityDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_Firepower_Primary_Cannon_EMP_Surveillance</defName>
|
||||
<label>主炮EMP压制</label>
|
||||
<description>指挥战舰的主炮,监视极大范围3小时,对任何进入范围的敌对目标发射大范围EMP炮弹,蕴含的强大能量能使得机械体长时间地被麻痹。</description>
|
||||
<label>Main Cannon EMP Suppression</label>
|
||||
<description>Commands the ship's main cannon to surveil a vast area for 3 hours, firing wide-area EMP shells at any hostile targets that enter the range. The immense energy can paralyze mechanoids for extended periods.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_Firepower_Primary_Cannon_EMP_Surveillance</iconPath>
|
||||
<cooldownTicksRange>1</cooldownTicksRange>
|
||||
<hotKey>Misc12</hotKey>
|
||||
@@ -1014,7 +1014,7 @@
|
||||
<li Class="WulaFallenEmpire.CompProperties_RequireFlyOverFacility">
|
||||
<!-- <flyOverDef></flyOverDef> -->
|
||||
<requiredFacility>BombardmentFacility</requiredFacility>
|
||||
<facilityNotFoundMessage>需要拥有<color=#BD2F31><i>武器阵列</i></color>设施的战舰在地图上才能进行轨道炮击支援</facilityNotFoundMessage>
|
||||
<facilityNotFoundMessage>A ship with a <color=#BD2F31><i>Weapon Array</i></color> facility must be on the map to provide orbital artillery support.</facilityNotFoundMessage>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.CompProperties_AbilityResearchPrereq">
|
||||
<requiredResearch>WULA_Firepower_Primary_Cannon_Technology</requiredResearch>
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
<Defs>
|
||||
<AbilityDef>
|
||||
<defName>Wula_Mech_Mobile_Factory_Produce</defName>
|
||||
<label>生产战争机器</label>
|
||||
<description>立刻生产10台CRm-51"兵蚁",快速组织一道近战阵线。</description>
|
||||
<label>Produce War Machines</label>
|
||||
<description>Immediately produce 10 CRm-51 "Soldier Ant" units to quickly form a melee front line.</description>
|
||||
<iconPath>Wula/UI/Abilities/Wula_Mech_Mobile_Factory_Produce</iconPath>
|
||||
<cooldownTicksRange>5000</cooldownTicksRange>
|
||||
<charges>5</charges>
|
||||
@@ -49,8 +49,8 @@
|
||||
|
||||
<AbilityDef>
|
||||
<defName>WULA_PsiCrusher</defName>
|
||||
<label>乌拉帝国术式:灵能尖啸</label>
|
||||
<description>以灵能能量发出非人尖啸,直接解构面前扇形区域内的所有目标,无论是建筑物还是活物都难逃毁灭。这种术式需要的灵能难以估量,只有搭载大量封闭灵能回路的灵能泰坦可以连续使用。</description>
|
||||
<label>Wula Empire Technique: Psychic Scream</label>
|
||||
<description>Unleashes an inhuman scream of psychic energy, directly deconstructing all targets within a conical area in front. Whether buildings or living beings, nothing can escape destruction. The amount of psychic energy required for this technique is immeasurable; only a Psychic Titan equipped with numerous closed psychic circuits can use it continuously.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_PsiCrusher</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<showPsycastEffects>False</showPsycastEffects>
|
||||
@@ -245,8 +245,8 @@
|
||||
</ThingDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_Psi_Skip</defName>
|
||||
<label>乌拉帝国术式:灵能跃迁</label>
|
||||
<description>使用灵能撕开一个连接自身、虚境和目的地的单向通道,随后以极短的时间穿过整个通道,以瞬间移动到目标地点。</description>
|
||||
<label>Wula Empire Technique: Psychic Skip</label>
|
||||
<description>Uses psychic power to tear open a one-way channel connecting the self, the psychic realm, and the destination, then traverses the entire channel in an extremely short time to instantly teleport to the target location.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_TeleportSelf</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<showPsycastEffects>False</showPsycastEffects>
|
||||
@@ -394,8 +394,8 @@
|
||||
</EffecterDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_Psi_Black_Hole</defName>
|
||||
<label>乌拉帝国术式:虚境阴影</label>
|
||||
<description>撕开虚境的裂口,在目标地点召唤一道虚境阴影,它泄露的庞大灵能会持续伤害范围内的敌方单位和建筑,并让物品快速损坏,即使是心灵失聪的目标也不能完全免疫这种超现实伤害——对于高心灵敏感度的单位这种伤害则更加致命。</description>
|
||||
<label>Wula Empire Technique: Void Shadow</label>
|
||||
<description>Tears open a rift in the psychic realm, summoning a Void Shadow at the target location. The immense psychic energy it leaks continuously damages enemy units and buildings within its range and causes items to deteriorate rapidly. Even psychically deaf targets are not fully immune to this surreal damage—it is even more lethal to units with high psychic sensitivity.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_Psi_Black_Hole</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<showPsycastEffects>False</showPsycastEffects>
|
||||
|
||||
@@ -12,9 +12,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory01</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>素体</title>
|
||||
<titleShort>素体</titleShort>
|
||||
<description>[PAWN_nameDef]没有任何故事——[PAWN_pronoun]被产地的工厂星球打包发给了乌拉帝国开发署,这是[PAWN_pronoun]第一次部署到实际任务中。\n\n正因为如此,其大部分记忆体仍处于空置状态,[PAWN_pronoun]可以快速地进行学习,以塑造自己。</description>
|
||||
<title>Blank chassis</title>
|
||||
<titleShort>Blank chassis</titleShort>
|
||||
<description>[PAWN_nameDef] has no story—[PAWN_pronoun] was packaged up on a factory world and shipped to the Wula Empire Development Agency. This is [PAWN_pronoun]'s first real deployment.\n\nBecause of that, most of [PAWN_possessive] memory banks are still empty, and [PAWN_pronoun] can learn quickly and shape [PAWN_possessive]self.</description>
|
||||
<spawnCategories>
|
||||
<li>Wula_Backstory_Categories</li>
|
||||
</spawnCategories>
|
||||
@@ -34,9 +34,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory02</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>医疗兵</title>
|
||||
<titleShort>医疗兵</titleShort>
|
||||
<description>[PAWN_nameDef]是一名医疗兵,[PAWN_pronoun]踏上了一条更加高尚的道途——以自己的力量从战场上抢救消逝的生命。在服役的这些年间,[PAWN_pronoun]一手提着枪一手抱着急救设备,穿梭于战场上。[PAWN_pronoun]抢救了无数的乌拉帝国伤员,也击毙了无数图谋不轨的异族士兵,耀眼的行为让其成为了全团人的精神支柱。\n\n在加入多场足以载入帝国史册的战斗后,[PAWN_nameDef]迎来了自己的退役之日。但是[PAWN_possessive]征途尚未结束,[PAWN_pronoun]加入了一支边缘世界的拓荒队,决定继续用自己的技艺拯救同伴和对抗异族。</description>
|
||||
<title>Combat medic</title>
|
||||
<titleShort>Combat medic</titleShort>
|
||||
<description>[PAWN_nameDef] is a combat medic. [PAWN_pronoun] chose a nobler path—using [PAWN_possessive] own hands to pull fading lives back from the battlefield. During [PAWN_possessive] years of service, [PAWN_pronoun] carried a gun in one hand and medical gear in the other, weaving through the fighting. [PAWN_pronoun] saved countless wounded of the Wula Empire and shot down countless alien soldiers with ill intent, becoming the shining pillar of the whole unit.\n\nAfter taking part in battles worthy of the imperial annals, [PAWN_nameDef] reached retirement. But [PAWN_possessive] journey wasn't over. [PAWN_pronoun] joined a frontier expedition to the rim, determined to keep using [PAWN_possessive] skills to save comrades and fight off hostile aliens.</description>
|
||||
<skillGains>
|
||||
<Shooting>7</Shooting>
|
||||
<Melee>7</Melee>
|
||||
@@ -61,9 +61,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory03</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>城防军士兵</title>
|
||||
<titleShort>城防军士兵</titleShort>
|
||||
<description>[PAWN_nameDef]是一名退役的乌拉帝国骑士团辅助军,曾经则是戍守防线的城防军士兵。城防军士兵通常随着乌拉帝国骑士团的坚盾骑士们出征,并被部署到最需要军队固守的要塞节点上。[PAWN_pronoun]在南征北战中积累了丰富的战斗和工事修筑经验,但是也让她对寡淡的退役生活感到厌倦。为了重新寻求刺激,[PAWN_pronoun]加入了乌拉帝国的拓荒队,前往新的星区开始自己的第二人生。</description>
|
||||
<title>Garrison soldier</title>
|
||||
<titleShort>Garrison soldier</titleShort>
|
||||
<description>[PAWN_nameDef] is a retired auxiliary of the Wula Empire knight orders, once a city-defense soldier guarding the lines. Such soldiers typically campaign alongside the knight orders' Bulwark Knights, and are posted to the fortress nodes that most need holding. In countless campaigns, [PAWN_pronoun] gained rich experience in combat and fortification building—but also grew weary of a bland retired life. Seeking excitement again, [PAWN_pronoun] joined a Wula Empire frontier expedition to a new star region to begin a second life.</description>
|
||||
<skillGains>
|
||||
<Shooting>7</Shooting>
|
||||
<Melee>7</Melee>
|
||||
@@ -87,9 +87,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory04</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>见习骑士</title>
|
||||
<titleShort>见习骑士</titleShort>
|
||||
<description>[PAWN_nameDef]是一名即将加入乌拉帝国骑士团的见习骑士。在某一个偶然的时刻,[PAWN_possessive]才能和技艺被骑士团的骑士们所发掘,得到了进入乌拉帝国骑士团的机会。[PAWN_pronoun]毫不犹豫选择了这个道路,并向骑士圣典宣誓,立志以其血起誓效忠皇帝。\n\n只不过,由于骑士团的制度,她还需要接受一系列的试炼才能正式进入骑士团,在堡垒的萧墙内是找不到这样的机会的,因此[PAWN_nameDef]加入了边缘世界的拓荒队,并准备在这个机遇之地大显身手。</description>
|
||||
<title>Probationary knight</title>
|
||||
<titleShort>Probationary knight</titleShort>
|
||||
<description>[PAWN_nameDef] is a Probationary knight, soon to join the Wula Empire knight orders. By chance, [PAWN_possessive] talent and skill were noticed by the knights, earning [PAWN_pronoun] a chance to enter the order. [PAWN_pronoun] chose the path without hesitation, swore upon the knightly canon, and vowed with blood to be loyal to the Emperor.\n\nBut by the order's customs, [PAWN_pronoun] must pass a series of trials before being formally inducted. There are no such chances behind the fortress walls, so [PAWN_nameDef] joined a frontier expedition to the rim—ready to prove [PAWN_possessive] worth in a land of opportunity.</description>
|
||||
<skillGains>
|
||||
<Shooting>10</Shooting>
|
||||
<Melee>10</Melee>
|
||||
@@ -119,9 +119,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory05</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>赎罪骑士</title>
|
||||
<titleShort>赎罪骑士</titleShort>
|
||||
<description>[PAWN_nameDef]是一名乌拉帝国赎罪骑士,赎罪骑士虽然名义上是骑士,但是已经被乌拉帝国骑士团除名了。[PAWN_pronoun]犯下了无法弥补的错误,必须用终身的流浪远征向骑士团赎罪,如此方可在其咽气时,重新恢复身份并被允许葬于骑士团的坟墓。\n\n没有人知道[PAWN_nameDef]是怎么加入拓荒队的,[PAWN_pronoun]对自己的过错也只字不提。</description>
|
||||
<title>Penitent knight</title>
|
||||
<titleShort>Penitent knight</titleShort>
|
||||
<description>[PAWN_nameDef] is a penitent knight of the Wula Empire. Though still called a knight, [PAWN_pronoun] has been struck from the rolls of the knight order. Having committed an unforgivable mistake, [PAWN_pronoun] must atone through a lifetime of wandering crusade. Only then, upon [PAWN_possessive] last breath, may [PAWN_pronoun] regain [PAWN_possessive] title and be allowed to rest in the order's tombs.\n\nNo one knows how [PAWN_nameDef] came to join the frontier expedition. [PAWN_pronoun] never speaks of [PAWN_possessive] sin.</description>
|
||||
<skillGains>
|
||||
<Shooting>8</Shooting>
|
||||
<Melee>8</Melee>
|
||||
@@ -155,9 +155,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory10</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>农奴</title>
|
||||
<titleShort>农奴</titleShort>
|
||||
<description>农奴是乌拉帝国骑士团辖地中最底层的贱民。通常来说,拥有正式公民身份的合成人乌拉不会沦落至此,但是[PAWN_nameDef]是个例外。[PAWN_pronoun]似乎犯下过某种弥天大罪,被剥夺了公民身份贬为和奴隶同级。但是万幸的是,有一支支拓荒队比较缺人,没有人愿意来边缘世界这个无主之地。于是为了完成指标,骑士团将[PAWN_nameDef]赶去了拓荒队——至少不需要再受到上层姥爷的欺压了。</description>
|
||||
<title>Serf</title>
|
||||
<titleShort>Serf</titleShort>
|
||||
<description>Serfs are the lowest underclass in territories ruled by the Wula Empire knight orders. Normally, a synth with full citizenship would never fall so low—but [PAWN_nameDef] is an exception. [PAWN_pronoun] seems to have committed some grievous crime, was stripped of citizenship, and reduced to the same status as a slave. Fortunately, frontier expeditions are always short on hands, and no one wants to go to the unclaimed rim. To meet their quotas, the knights drove [PAWN_nameDef] into an expedition—at least [PAWN_pronoun] no longer has to endure the bullying of the upper class.</description>
|
||||
<skillGains>
|
||||
<Shooting>-10</Shooting>
|
||||
<Melee>-8</Melee>
|
||||
@@ -187,9 +187,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory11</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>扈从</title>
|
||||
<titleShort>扈从</titleShort>
|
||||
<description>[PAWN_nameDef]是一名乌拉帝国的扈从——就像是那些骑士小说中所描述的那样,乌拉帝国骑士团的骑士们也有自己的扈从,扈从的职责就是照顾骑士们的起居,为其保养武器,协助传达指令甚至拿起枪辅助骑士们的战斗。\n\n在某一场战争中,[PAWN_possessive]主子战死疆场,为其安排后事之后,[PAWN_nameDef]突然找不到自己存在的意义了,似乎侍奉骑士姥爷就是[PAWN_pronoun]唯一会干的事情。[PAWN_pronoun]没有再找到适合效忠的骑士,在浑浑噩噩之中加入了乌拉帝国的拓荒队,希望在一个全新的星区证明自己存在的价值。</description>
|
||||
<title>Retainer</title>
|
||||
<titleShort>Retainer</titleShort>
|
||||
<description>[PAWN_nameDef] was a retainer of the Wula Empire—just like in the knightly tales. Knights of the Wula Empire have their own attendants. A retainer cares for a knight's daily life, maintains their weapons, helps relay orders, and even takes up a gun to support them in battle.\n\nIn one war, [PAWN_possessive] master fell on the field. After arranging the funeral rites, [PAWN_nameDef] suddenly couldn't find a reason to exist—serving a knight was the only thing [PAWN_pronoun] knew how to do. [PAWN_pronoun] never found another knight worth swearing to. Drifting aimlessly, [PAWN_pronoun] joined a frontier expedition to a new star region, hoping to prove [PAWN_possessive] value.</description>
|
||||
<skillGains>
|
||||
<Shooting>-5</Shooting>
|
||||
<Melee>-5</Melee>
|
||||
@@ -220,9 +220,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory12</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>法务官</title>
|
||||
<titleShort>法务官</titleShort>
|
||||
<description>[PAWN_nameDef]曾经是乌拉帝国的法务官,法务官是隶属于乌拉帝国骑士团的辖地内特殊基层执法者,专门负责应对各种由奴隶引起的暴动、骚乱和反叛,并维护乌拉帝国的至上权威。[PAWN_possessive]电棍击倒过无数异族,逆反的奴隶见到[PAWN_pronoun]便失声颤抖——但是似乎在某一个时刻,[PAWN_pronoun]突然厌恶了这种生活。\n\n[PAWN_pronoun]离开了骑士团辖区,加入了前往新星区的拓荒队,似乎是要彻底和过去诀别。</description>
|
||||
<title>Legal officer</title>
|
||||
<titleShort>Legal officer</titleShort>
|
||||
<description>[PAWN_nameDef] used to be a legal officer of the Wula Empire. Legal officers are special grassroots enforcers within territories controlled by the knight orders, dedicated to handling riots, unrest, and rebellions sparked by slaves, and upholding the Empire's supreme authority. [PAWN_possessive] shock baton has felled countless aliens; defiant slaves would go pale and tremble at the sight of [PAWN_pronoun]. Yet at some point, [PAWN_pronoun] came to hate that life.\n\n[PAWN_pronoun] left the knights' domain and joined a frontier expedition to a new star region, seemingly to sever ties with the past for good.</description>
|
||||
<skillGains>
|
||||
<Shooting>5</Shooting>
|
||||
<Melee>2</Melee>
|
||||
@@ -261,9 +261,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory100</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>花使</title>
|
||||
<titleShort>花使</titleShort>
|
||||
<description>[PAWN_nameDef]是一名乌拉帝国花使。花使是乌拉帝国的植物塑型师,负责通过基因操纵和剪裁为帝国培养赏心悦目的景观和可口的食物,传承着将美好与希望的种子撒满乌拉帝国每个殖民地的愿望。\n\n为了实地考察新的星区,[PAWN_nameDef]加入了一支刚刚成立的乌拉帝国拓荒队,以继续自己的修行之路。</description>
|
||||
<title>Floral shaper</title>
|
||||
<titleShort>Floral shaper</titleShort>
|
||||
<description>[PAWN_nameDef] is a Floral Shaper of the Wula Empire. Floral Shapers are plant sculptors, using genetic manipulation and pruning to cultivate pleasing landscapes and delicious food for the Empire, carrying on the wish to sow seeds of beauty and hope across every colony.\n\nTo survey a new star region in person, [PAWN_nameDef] joined a freshly formed frontier expedition, continuing [PAWN_possessive] path of practice.</description>
|
||||
<skillGains>
|
||||
<Construction>-5</Construction>
|
||||
<Mining>-5</Mining>
|
||||
@@ -294,9 +294,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory101</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>繁育使</title>
|
||||
<titleShort>繁育使</titleShort>
|
||||
<description>[PAWN_possessive]是一名乌拉帝国繁育使。繁育使是乌拉帝国的动物塑型师,专职于以基因修剪和重构的手段创造和改良低智能物种。当然,她们时不时也会构造一些疯狂扭曲的造物,并将它们作为生物武器投放到战场上。\n\n对于一个新的星区来说,这些生命形态各异的本地生物就是最好的试验者,[PAWN_nameDef]急不可耐地参与了对边缘世界的拓荒行动。以期寻找新的灵感。</description>
|
||||
<title>Breeding shaper</title>
|
||||
<titleShort>Breeding shaper</titleShort>
|
||||
<description>[PAWN_nameDef] is a Breeding Shaper of the Wula Empire. Breeding Shapers are animal sculptors who specialize in creating and improving low-intelligence species through gene trimming and reconstruction. From time to time, they also build twisted monstrosities and deploy them as bioweapons on the battlefield.\n\nFor a new star region, the diverse local fauna are perfect test subjects. [PAWN_nameDef] eagerly joined the push into the rim, searching for new inspiration.</description>
|
||||
<skillGains>
|
||||
<Construction>-5</Construction>
|
||||
<Mining>-5</Mining>
|
||||
@@ -328,9 +328,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory102</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>传谕使</title>
|
||||
<titleShort>传谕使</titleShort>
|
||||
<description>[PAWN_nameDef]曾经是乌拉帝国的传谕使,这些八面玲珑的外交人员是乌拉帝国对外的喉舌,她们的名字即象征着其身份:高贵、优雅、目中无人,她们只会代表乌拉帝国向低等文明传递意志,而不聆听任何请求,也不提供任何讨价还价的权力。\n\n在一次灾难性的外交事故中,[PAWN_nameDef]被判定为有损帝国威严,因此被剥夺了身份流放至边缘世界的拓荒队中。</description>
|
||||
<title>Herald</title>
|
||||
<titleShort>Herald</titleShort>
|
||||
<description>[PAWN_nameDef] was once a Herald of the Wula Empire. These silver-tongued diplomats are the Empire's voice to the outside. Their very title speaks of their station: noble, elegant, and disdainful. They deliver the Wula Empire's will to lesser civilizations—they do not listen to requests, and they offer no room for bargaining.\n\nAfter a disastrous diplomatic incident, [PAWN_nameDef] was judged to have damaged the Empire's dignity. [PAWN_pronoun] was stripped of status and exiled to a frontier expedition on the rim.</description>
|
||||
<skillGains>
|
||||
<Shooting>-5</Shooting>
|
||||
<Melee>-5</Melee>
|
||||
@@ -361,9 +361,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory200</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>和谐侍者</title>
|
||||
<titleShort>和谐侍者</titleShort>
|
||||
<description>[PAWN_nameDef]是乌拉帝国国教教会的和谐侍者。和谐侍者精于农耕,知道如何利用灵能催产作物,并在丰收之日为主献上最完美的贡品。\n\n作为教众的一员,[PAWN_nameDef]理所应当地加入了对新世界的拓荒,这是国教宣扬其存在并同化当地信仰的大好机会。</description>
|
||||
<title>Harmony acolyte</title>
|
||||
<titleShort>Harmony acolyte</titleShort>
|
||||
<description>[PAWN_nameDef] is a Harmony Acolyte of the Wula Empire's state church. Harmony Acolytes excel at farming, using psychic power to spur crops, and offering the finest tribute to the Lord on harvest day.\n\nAs a member of the faithful, [PAWN_nameDef] naturally joined the push into a new world—an excellent chance for the church to proclaim itself and assimilate local beliefs.</description>
|
||||
<skillGains>
|
||||
<Melee>5</Melee>
|
||||
<Plants>8</Plants>
|
||||
@@ -395,9 +395,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory201</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>锻锤侍者</title>
|
||||
<titleShort>锻锤侍者</titleShort>
|
||||
<description>[PAWN_nameDef]是乌拉帝国国教教会的锻锤侍者。锻锤侍者是是铸造剑犁的好手,通过驱动灵能对物品进行塑性,她们可以将自己的信仰雕刻在精美的器具中。\n\n作为教众的一员,[PAWN_nameDef]理所应当地加入了对新世界的拓荒,这是国教宣扬其存在并同化当地信仰的大好机会。</description>
|
||||
<title>Forgehammer acolyte</title>
|
||||
<titleShort>Forgehammer acolyte</titleShort>
|
||||
<description>[PAWN_nameDef] is a Forgehammer Acolyte of the Wula Empire's state church. Forgehammer Acolytes are skilled at forging swords and plowshares alike. By driving psychic power to shape materials, they can carve their faith into exquisite tools.\n\nAs a member of the faithful, [PAWN_nameDef] naturally joined the push into a new world—an excellent chance for the church to proclaim itself and assimilate local beliefs.</description>
|
||||
<skillGains>
|
||||
<Melee>5</Melee>
|
||||
<Crafting>8</Crafting>
|
||||
@@ -429,9 +429,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory202</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>护教军</title>
|
||||
<titleShort>护教军</titleShort>
|
||||
<description>[PAWN_nameDef]是隶属于乌拉帝国护教军的战士,深谙使用灵能战斗的搏杀技巧,以宿敌之血证心中的无限热忱。\n\n按理来说,[PAWN_nameDef]和[PAWN_pronoun]代表的护教军不应该出现在这里,因为这对教会来说已经属于长臂管辖——但是说不定这是个人行为呢?总之谁也不清楚教会为何会做出这样的安排。</description>
|
||||
<title>Church militant</title>
|
||||
<titleShort>Church militant</titleShort>
|
||||
<description>[PAWN_nameDef] is a warrior of the Wula Empire's Church Militant, well versed in close combat guided by psychic power, proving boundless zeal with the blood of sworn enemies.\n\nBy rights, [PAWN_nameDef] and the Church Militant [PAWN_pronoun] represents shouldn't be here—this is already far beyond the church's usual reach. But perhaps this is a personal action. In any case, no one knows why the church made such an arrangement.</description>
|
||||
<skillGains>
|
||||
<Melee>8</Melee>
|
||||
<Shooting>8</Shooting>
|
||||
@@ -465,9 +465,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory204</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>福音侍者</title>
|
||||
<titleShort>福音侍者</titleShort>
|
||||
<description>[PAWN_nameDef]是乌拉帝国国教教会的福音侍者。福音侍者是乌拉帝国大教堂的教众之一,也就是布道士,她们以宣讲维护着社会的安定,并致力于在异种间传播福音。\n\n作为教众的一员,[PAWN_nameDef]理所应当地加入了对新世界的拓荒,这是国教宣扬其存在并同化当地信仰的大好机会。</description>
|
||||
<title>Evangelist</title>
|
||||
<titleShort>Evangelist</titleShort>
|
||||
<description>[PAWN_nameDef] is an Evangelist of the Wula Empire's state church. Evangelists are among the faithful of the Grand Cathedral—preachers who maintain social stability through sermons and devote themselves to spreading the gospel among other species.\n\nAs a member of the faithful, [PAWN_nameDef] naturally joined the push into a new world—an excellent chance for the church to proclaim itself and assimilate local beliefs.</description>
|
||||
<skillGains>
|
||||
<Melee>-5</Melee>
|
||||
<Crafting>3</Crafting>
|
||||
@@ -501,9 +501,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory301</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>编目司书</title>
|
||||
<titleShort>编目司书</titleShort>
|
||||
<description>[PAWN_nameDef]曾经是乌拉帝国的编目司书。编目司书是乌拉帝国图书馆的档案管理员之一,为上千种各式语言所编写的时间跨度超过数百万年的留存资料进行书目撰写,是维系乌拉帝国知识库正常运转的齿轮。\n\n为了寻找新的失落科技,[PAWN_nameDef]离开了生活环境优越的乌拉帝国世界,来到了这个偏远的星区。</description>
|
||||
<title>Cataloging librarian</title>
|
||||
<titleShort>Cataloging librarian</titleShort>
|
||||
<description>[PAWN_nameDef] was a cataloging librarian of the Wula Empire. Cataloging librarians are archivists of the Imperial Library, compiling bibliographies for preserved records written in thousands of languages and spanning millions of years. They are a cog that keeps the Wula knowledge vault running.\n\nSeeking new lost technologies, [PAWN_nameDef] left the comfortable worlds of the Wula Empire and came to this remote star region.</description>
|
||||
<skillGains>
|
||||
<Construction>-10</Construction>
|
||||
<Mining>-5</Mining>
|
||||
@@ -538,9 +538,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory_Legion</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>「军团」分体</title>
|
||||
<titleShort>「军团」分体</titleShort>
|
||||
<description>[PAWN_nameDef]实际上没有自主心智,它直接链接乌拉帝国行星封锁机关的超级AI「军团」,作为其在外活动时的耳目。</description>
|
||||
<title>Legion shard</title>
|
||||
<titleShort>Legion shard</titleShort>
|
||||
<description>[PAWN_nameDef] has no independent mind. [PAWN_pronoun] is directly linked to the Planetary Interdiction Authority's super AI, "Legion", serving as its eyes and ears while operating in the field.</description>
|
||||
<workDisables>AllWork</workDisables>
|
||||
<bodyTypeGlobal>Thin</bodyTypeGlobal>
|
||||
<bodyTypeFemale>Thin</bodyTypeFemale>
|
||||
@@ -552,9 +552,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory_Legion_Escort</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>断爪卫队</title>
|
||||
<titleShort>断爪卫队</titleShort>
|
||||
<description>[PAWN_nameDef]是断爪卫队的一员,该卫队是乌拉帝国行星封锁机关总控AI「军团」的亲卫队,沉默而致命,忠实地履行自己的义务,为上司完成各种棘手的任务。</description>
|
||||
<title>Brokenclaw Guard</title>
|
||||
<titleShort>Brokenclaw Guard</titleShort>
|
||||
<description>[PAWN_nameDef] is a member of the Brokenclaw Guard, the personal guard of the Planetary Interdiction Authority's central AI \"Legion\". Silent and deadly, they faithfully fulfill their duties and carry out all manner of thorny missions for their superior.</description>
|
||||
<workDisables>AllWork</workDisables>
|
||||
<bodyTypeGlobal>Thin</bodyTypeGlobal>
|
||||
<bodyTypeFemale>Thin</bodyTypeFemale>
|
||||
@@ -572,9 +572,9 @@
|
||||
<AlienRace.AlienBackstoryDef ParentName="WULA_BackstoryBase">
|
||||
<defName>WULA_Adult_Backstory999</defName>
|
||||
<slot>Adulthood</slot>
|
||||
<title>破碎人格</title>
|
||||
<titleShort>破碎人格</titleShort>
|
||||
<description>[PAWN_possessive]人格矩阵完全损坏,已是某个集体意识的一部分。</description>
|
||||
<title>Shattered personality</title>
|
||||
<titleShort>Shattered personality</titleShort>
|
||||
<description>[PAWN_possessive] personality matrix is completely damaged. [PAWN_pronoun] is now part of a collective consciousness.</description>
|
||||
<spawnCategories>
|
||||
<li>Wula_Backstory_Categories_For_Hostile_Faction</li>
|
||||
</spawnCategories>
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
<defName>WULA_Child_Backstory01</defName>
|
||||
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
|
||||
<slot>Childhood</slot>
|
||||
<title>产地:科鲁普</title>
|
||||
<titleShort>科鲁普</titleShort>
|
||||
<description>[PAWN_nameDef] 是产自科鲁普星区的合成人。这片星区是一个四战之地——由于其地处边缘且地缘政治复杂,乌拉帝国从未真正掌控这片星区,但是此处优秀的稀有水晶和异星天然气使得帝国不愿放弃此星区的掌控。\n\n在此处生产的合成人使用的战略物资远高于其他星区,这使得其拥有更高的机体耐久和更低的能量消耗,并且内置了一定的战斗和手工能力。</description>
|
||||
<title>Origin: Kroup</title>
|
||||
<titleShort>Kroup</titleShort>
|
||||
<description>[PAWN_nameDef] is a synth produced in the Kroup star region. This region is a battleground of constant conflict. Due to its position on the fringes and its complex geopolitics, the Wula Empire has never truly controlled it—but the excellent rare crystals and alien natural gas found here are too valuable for the Empire to abandon.\n\nSynths produced here use far more strategic materials than those from other regions. This grants them higher durability, lower energy consumption, and some built-in combat and crafting aptitude.</description>
|
||||
<skillGains>
|
||||
<Shooting>4</Shooting>
|
||||
<Crafting>2</Crafting>
|
||||
@@ -44,9 +44,9 @@
|
||||
<defName>WULA_Child_Backstory02</defName>
|
||||
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
|
||||
<slot>Childhood</slot>
|
||||
<title>产地:代达罗斯</title>
|
||||
<titleShort>代达罗斯</titleShort>
|
||||
<description>[PAWN_nameDef] 是产自代达罗斯星区的合成人。这片星区是乌拉帝国靠近边缘世界的一个工厂星域,无数供给乌拉舰队之用的高质量合金从此处诞生,是诸工业区搏动的心脏。\n\n从此生产的合成人配置了强大的生产系统,使得它们可以抵消此型合成人在采矿和建造上的天然劣势。</description>
|
||||
<title>Origin: Daedalus</title>
|
||||
<titleShort>Daedalus</titleShort>
|
||||
<description>[PAWN_nameDef] is a synth produced in the Daedalus star region. This region is a factory domain near the rim, where countless high-quality alloys are produced to supply the Wula fleets—the beating heart of the industrial districts.\n\nSynths produced here are fitted with powerful production systems, offsetting this model's natural disadvantages in mining and construction.\n\n从此生产的合成人配置了强大的生产系统,使得它们可以抵消此型合成人在采矿和建造上的天然劣势。</description>
|
||||
<skillGains>
|
||||
<Mining>5</Mining>
|
||||
<Construction>3</Construction>
|
||||
@@ -85,9 +85,9 @@
|
||||
<defName>WULA_Child_Backstory03</defName>
|
||||
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
|
||||
<slot>Childhood</slot>
|
||||
<title>产地:皇宫区</title>
|
||||
<titleShort>皇宫区</titleShort>
|
||||
<description>[PAWN_nameDef] 是产自皇宫区的合成人。皇宫区是乌拉帝国政治和权力的核心,在这片星区生产的东西一般都是皇室专供,不会外流到其他星区——当然也有例外就是了。\n\n此处生产的合成人通常是比其他星区的合成人更加精致和风度翩翩,这使得她们在社交和艺术上拥有得天独厚的优势。</description>
|
||||
<title>Origin: Palace District</title>
|
||||
<titleShort>Palace District</titleShort>
|
||||
<description>[PAWN_nameDef] is a synth produced in the Palace District. The Palace District is the core of Wula politics and power. Things produced here are generally reserved for the royal family and do not flow to other regions—though there are exceptions.\n\nSynths from here are usually more refined and graceful than those from elsewhere, giving them natural advantages in social and artistic skills.</description>
|
||||
<skillGains>
|
||||
<Artistic>5</Artistic>
|
||||
<Social>5</Social>
|
||||
@@ -125,9 +125,9 @@
|
||||
<defName>WULA_Child_Backstory04</defName>
|
||||
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
|
||||
<slot>Childhood</slot>
|
||||
<title>产地:德尔塔</title>
|
||||
<titleShort>德尔塔</titleShort>
|
||||
<description>[PAWN_nameDef] 是产自德尔塔星区的合成人。德尔塔星区是真正的堡垒星区,无数装配工厂迸溅着硫磺与火焰,战争机械是这里唯一的产物——她们一踏出生产线,便会加入"军团"的洪流中,奔赴乌拉帝国的战场。\n\n此处生产的合成人作为专门的战争机械而设计,结构简单易维护,拥有无可争议的战斗能力,但是不太擅长其他的工作。</description>
|
||||
<title>Origin: Delta</title>
|
||||
<titleShort>Delta</titleShort>
|
||||
<description>[PAWN_nameDef] is a synth produced in the Delta star region. Delta is a true fortress region. Countless assembly plants spit sulfur and flame, and war machines are the only product here. The moment they step off the line, they join the flood of \"Legion\" and march to the Wula Empire's battlefields.\n\nSynths produced here are designed as dedicated war machines—simple and easy to maintain, with unquestionable combat capability, but not very good at other work.</description>
|
||||
<skillGains>
|
||||
<Shooting>5</Shooting>
|
||||
<Melee>5</Melee>
|
||||
@@ -171,9 +171,9 @@
|
||||
<defName>WULA_Child_Backstory05</defName>
|
||||
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
|
||||
<slot>Childhood</slot>
|
||||
<title>产地:瑟利斯</title>
|
||||
<titleShort>瑟利斯</titleShort>
|
||||
<description>[PAWN_nameDef] 是产自瑟利斯星区的合成人。瑟利斯星区是乌拉帝国科研中心,尽管帝国的基础科技已经陷入事实上的停滞,但是帝国内的有志之士还是对星区中无尽的知识贮藏趋之若鹜。不过这一带生产的合成人经常被抽调去本地的秘密项目,不太容易有机会调往其他星区。\n\n此处生产的合成人是科研特化型号,她们非常擅长于研究,并且是少数能直接操纵机械族的合成人——尽管乌拉帝国的机械族都是自律机械。</description>
|
||||
<title>Origin: Serris</title>
|
||||
<titleShort>Serris</titleShort>
|
||||
<description>[PAWN_nameDef] is a synth produced in the Serris star region. Serris is the Wula Empire's research center. Although the Empire's baseline technology has effectively stagnated, ambitious citizens still flock to its endless stores of knowledge. However, synths produced here are often drafted into local secret projects and rarely get the chance to transfer to other regions.\n\nSynths produced here are research-specialized models. They excel at research, and are among the few synths that can directly control mechanoids—though Wula mechanoids are autonomous machines.</description>
|
||||
<skillGains>
|
||||
<Intellectual>6</Intellectual>
|
||||
</skillGains>
|
||||
@@ -210,9 +210,9 @@
|
||||
<defName>WULA_Child_Backstory06</defName>
|
||||
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
|
||||
<slot>Childhood</slot>
|
||||
<title>产地:玛瑞克</title>
|
||||
<titleShort>玛瑞克</titleShort>
|
||||
<description>[PAWN_nameDef] 是产自玛瑞克星区的合成人。玛瑞克星区是一个相较于其他星区都要庞大的农业型星区。这里有多个天文位置得天独厚的行星适合进行农业生产,使其得以源源不断地向乌拉帝国输送大量的食材。\n\n这个星域生产的合成人通常内置了家政和农业系统,使得她们非常善于处理一些杂事。此外她们经久耐用的设计使其在自然条件下的磨损速度比其他星区的合成人要慢很多。</description>
|
||||
<title>Origin: Marek</title>
|
||||
<titleShort>Marek</titleShort>
|
||||
<description>[PAWN_nameDef] is a synth produced in the Marek star region. Marek is a vast agricultural region compared to others. Multiple planets with excellent astronomical positions are suited for agriculture, allowing it to continuously supply the Wula Empire with huge amounts of food.\n\nSynths produced here usually have built-in housekeeping and agricultural systems, making them adept at everyday chores. Their durable design also causes them to wear down much more slowly under natural conditions than synths from other regions.</description>
|
||||
<skillGains>
|
||||
<Cooking>4</Cooking>
|
||||
<Plants>4</Plants>
|
||||
@@ -249,9 +249,9 @@
|
||||
<defName>WULA_Child_Backstory07</defName>
|
||||
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
|
||||
<slot>Childhood</slot>
|
||||
<title>产地:戴森</title>
|
||||
<titleShort>戴森</titleShort>
|
||||
<description>[PAWN_nameDef] 是产自戴森星区的合成人。戴森星区集中建立了大量天文级别的巨型空间结构,是昔日乌拉帝国雄厚国力的直接体现。如此多的巨型结构自然需要大量高适应性的合成人参与维护。\n\n诞生于此的合成人拥有强大的手工系统,她们的纳米修复被设计用于在极端环境下实现自持修复,因此修复消耗要低于其他星区的合成人。</description>
|
||||
<title>Origin: Dyson</title>
|
||||
<titleShort>Dyson</titleShort>
|
||||
<description>[PAWN_nameDef] is a synth produced in the Dyson star region. Dyson hosts a vast concentration of astronomical-scale megastructures, a direct testament to the Wula Empire's former might. Naturally, so many giant structures require large numbers of highly adaptable synths to maintain them.\n\nSynths born here have powerful crafting systems. Their nano-repair is designed for self-sustaining repair in extreme environments, so repair consumption is lower than for synths from other regions.</description>
|
||||
<skillGains>
|
||||
<Crafting>5</Crafting>
|
||||
<Medicine>4</Medicine>
|
||||
@@ -288,9 +288,9 @@
|
||||
<defName>WULA_Child_Backstory99</defName>
|
||||
<ignoreIllegalLabelCharacterConfigError>False</ignoreIllegalLabelCharacterConfigError>
|
||||
<slot>Childhood</slot>
|
||||
<title>产地:未知</title>
|
||||
<titleShort>未知产地</titleShort>
|
||||
<description>[PAWN_nameDef] 的产地无法追溯——或许是某个星区的高仿品,或许是被回收之后非法再加工的机体,总之她们身体上的机体编号要么是伪造的,要么就干脆没有机体编号。\n\n这些野生的机械乌拉什么都会一点,但是没什么特别擅长的。</description>
|
||||
<title>Origin: Unknown</title>
|
||||
<titleShort>Unknown</titleShort>
|
||||
<description>[PAWN_nameDef]'s origin cannot be traced. Perhaps it's a high-quality counterfeit from some region, or a chassis illegally refurbished after salvage. In any case, the serial number on their body is either forged—or simply absent.\n\nThese feral mechanical Wulas can do a bit of everything, but they don't particularly excel at anything.</description>
|
||||
<skillGains>
|
||||
<Shooting>2</Shooting>
|
||||
<Melee>2</Melee>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<Defs>
|
||||
<BodyPartDef>
|
||||
<defName>WULA_Energy_Furnace_Bodypart</defName>
|
||||
<label>中央能源炉</label>
|
||||
<label>Central power furnace</label>
|
||||
<hitPoints>120</hitPoints>
|
||||
<skinCovered>false</skinCovered>
|
||||
<!-- <solid>true</solid> -->
|
||||
@@ -21,7 +21,7 @@
|
||||
</BodyPartDef>
|
||||
<BodyPartDef>
|
||||
<defName>WULA_Addons_Antenna_Bodypart</defName>
|
||||
<label>上行链路天线</label>
|
||||
<label>Uplink antenna</label>
|
||||
<hitPoints>30</hitPoints>
|
||||
<permanentInjuryChanceFactor>0</permanentInjuryChanceFactor>
|
||||
<skinCovered>false</skinCovered>
|
||||
@@ -34,7 +34,7 @@
|
||||
</BodyPartDef>
|
||||
<BodyPartDef>
|
||||
<defName>WULA_Skeleton_Bodypart</defName>
|
||||
<label>合金骨架</label>
|
||||
<label>Alloy skeleton</label>
|
||||
<hitPoints>30</hitPoints>
|
||||
<permanentInjuryChanceFactor>0</permanentInjuryChanceFactor>
|
||||
<skinCovered>false</skinCovered>
|
||||
@@ -47,7 +47,7 @@
|
||||
</BodyPartDef>
|
||||
<BodyPartDef>
|
||||
<defName>WULA_Panzer_Core_Bodypart</defName>
|
||||
<label>核心发动机</label>
|
||||
<label>Core engine</label>
|
||||
<hitPoints>150</hitPoints>
|
||||
<permanentInjuryChanceFactor>0</permanentInjuryChanceFactor>
|
||||
<skinCovered>false</skinCovered>
|
||||
@@ -62,7 +62,7 @@
|
||||
</BodyPartDef>
|
||||
<BodyPartDef>
|
||||
<defName>WULA_Outer_Armor_Bodypart</defName>
|
||||
<label>外装甲板</label>
|
||||
<label>Outer armor plating</label>
|
||||
<hitPoints>350</hitPoints>
|
||||
<permanentInjuryChanceFactor>0</permanentInjuryChanceFactor>
|
||||
<skinCovered>false</skinCovered>
|
||||
@@ -72,7 +72,7 @@
|
||||
</BodyPartDef>
|
||||
<BodyPartDef>
|
||||
<defName>WULA_Panzer_OutBrust_Bodypart</defName>
|
||||
<label>反推喷气孔</label>
|
||||
<label>Retro-thruster nozzle</label>
|
||||
<hitPoints>150</hitPoints>
|
||||
<permanentInjuryChanceFactor>0</permanentInjuryChanceFactor>
|
||||
<skinCovered>false</skinCovered>
|
||||
@@ -85,7 +85,7 @@
|
||||
</BodyPartDef>
|
||||
<BodyPartDef>
|
||||
<defName>WULA_AI_Core_Bodypart</defName>
|
||||
<label>自律核心</label>
|
||||
<label>Autonomous core</label>
|
||||
<hitPoints>50</hitPoints>
|
||||
<permanentInjuryChanceFactor>0</permanentInjuryChanceFactor>
|
||||
<skinCovered>false</skinCovered>
|
||||
@@ -100,7 +100,7 @@
|
||||
</BodyPartDef>
|
||||
<BodyPartDef>
|
||||
<defName>WULA_Shield_Field_Maintainer_Bodypart</defName>
|
||||
<label>反射盾发生器</label>
|
||||
<label>Reflective shield generator</label>
|
||||
<hitPoints>50</hitPoints>
|
||||
<permanentInjuryChanceFactor>0</permanentInjuryChanceFactor>
|
||||
<skinCovered>false</skinCovered>
|
||||
@@ -111,7 +111,7 @@
|
||||
|
||||
<BodyDef>
|
||||
<defName>WULA_Machine_Body</defName>
|
||||
<label>机械乌拉</label>
|
||||
<label>Mechanical Wula</label>
|
||||
<corePart>
|
||||
<def>Torso</def>
|
||||
<height>Middle</height>
|
||||
@@ -132,7 +132,7 @@
|
||||
<!-- 能源炉,代替了胃、心脏、肺、肾、肝 -->
|
||||
<li>
|
||||
<def>WULA_Energy_Furnace_Bodypart</def>
|
||||
<customLabel>能源炉</customLabel>
|
||||
<customLabel>Power furnace</customLabel>
|
||||
<coverage>0.025</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
@@ -142,7 +142,7 @@
|
||||
<!-- 脖子和头部 -->
|
||||
<li>
|
||||
<def>Neck</def>
|
||||
<customLabel>脖子</customLabel>
|
||||
<customLabel>Neck</customLabel>
|
||||
<coverage>0.075</coverage>
|
||||
<height>Top</height>
|
||||
<groups>
|
||||
@@ -268,51 +268,23 @@
|
||||
<!-- 肩部 -->
|
||||
<li>
|
||||
<def>Shoulder</def>
|
||||
<customLabel>左肩</customLabel>
|
||||
<customLabel>Left shoulder</customLabel>
|
||||
<coverage>0.12</coverage>
|
||||
<groups>
|
||||
<li>Shoulders</li>
|
||||
</groups>
|
||||
<parts>
|
||||
<!-- <li>
|
||||
<def>Clavicle</def>
|
||||
<customLabel>left clavicle</customLabel>
|
||||
<coverage>0.09</coverage>
|
||||
<height>Top</height>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
<li>Torso</li>
|
||||
</groups>
|
||||
</li> -->
|
||||
<li>
|
||||
<def>Arm</def>
|
||||
<customLabel>左臂</customLabel>
|
||||
<customLabel>Left arm</customLabel>
|
||||
<coverage>0.77</coverage>
|
||||
<groups>
|
||||
<li>Arms</li>
|
||||
</groups>
|
||||
<parts>
|
||||
<!-- <li>
|
||||
<def>Humerus</def>
|
||||
<customLabel>left humerus</customLabel>
|
||||
<coverage>0.1</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
<li>Arms</li>
|
||||
</groups>
|
||||
</li> -->
|
||||
<!-- <li>
|
||||
<def>Radius</def>
|
||||
<customLabel>left radius</customLabel>
|
||||
<coverage>0.1</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
<li>Arms</li>
|
||||
</groups>
|
||||
</li> -->
|
||||
<li>
|
||||
<def>Hand</def>
|
||||
<customLabel>左手</customLabel>
|
||||
<customLabel>Left hand</customLabel>
|
||||
<coverage>0.14</coverage>
|
||||
<height>Bottom</height>
|
||||
<groups>
|
||||
@@ -321,7 +293,7 @@
|
||||
<parts>
|
||||
<li>
|
||||
<def>Finger</def>
|
||||
<customLabel>左尾指</customLabel>
|
||||
<customLabel>Left little finger</customLabel>
|
||||
<coverage>0.06</coverage>
|
||||
<groups>
|
||||
<li>Hands</li>
|
||||
@@ -330,16 +302,17 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Finger</def>
|
||||
<customLabel>左无名指</customLabel>
|
||||
<customLabel>Left ring finger</customLabel>
|
||||
<coverage>0.07</coverage>
|
||||
<groups>
|
||||
<li>Hands</li>
|
||||
<li>LeftHand</li>
|
||||
</groups>
|
||||
</li>
|
||||
<极简
|
||||
<li>
|
||||
<def>Finger</def>
|
||||
<customLabel>左中指</customLabel>
|
||||
<customLabel>Left middle finger</customLabel>
|
||||
<coverage>0.08</coverage>
|
||||
<groups>
|
||||
<li>Hands</li>
|
||||
@@ -348,7 +321,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Finger</def>
|
||||
<customLabel>左食指</customLabel>
|
||||
<customLabel>Left index finger</customLabel>
|
||||
<coverage>0.07</coverage>
|
||||
<groups>
|
||||
<li>Hands</li>
|
||||
@@ -356,8 +329,8 @@
|
||||
</groups>
|
||||
</li>
|
||||
<li>
|
||||
<def>Finger</def>
|
||||
<customLabel>左拇指</customLabel>
|
||||
<def>Finger</极简
|
||||
<customLabel>Left thumb</customLabel>
|
||||
<coverage>0.08</coverage>
|
||||
<groups>
|
||||
<li>Hands</li>
|
||||
@@ -372,51 +345,23 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Shoulder</def>
|
||||
<customLabel>右肩</customLabel>
|
||||
<customLabel>Right shoulder</customLabel>
|
||||
<coverage>0.12</coverage>
|
||||
<groups>
|
||||
<li>Shoulders</li>
|
||||
</groups>
|
||||
<parts>
|
||||
<!-- <li>
|
||||
<def>Clavicle</def>
|
||||
<customLabel>right clavicle</customLabel>
|
||||
<coverage>0.09</coverage>
|
||||
<height>Top</height>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
<li>Torso</li>
|
||||
</groups>
|
||||
</li> -->
|
||||
<li>
|
||||
<def>Arm</def>
|
||||
<customLabel>右臂</customLabel>
|
||||
<customLabel>Right arm</customLabel>
|
||||
<coverage>0.77</coverage>
|
||||
<groups>
|
||||
<li>Arms</li>
|
||||
</groups>
|
||||
<parts>
|
||||
<!-- <li>
|
||||
<def>Humerus</def>
|
||||
<customLabel>right humerus</customLabel>
|
||||
<coverage>0.1</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
<li>Arms</li>
|
||||
</groups>
|
||||
</li>
|
||||
<li>
|
||||
<def>Radius</def>
|
||||
<customLabel>right radius</customLabel>
|
||||
<coverage>0.1</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
<li>Arms</li>
|
||||
</groups>
|
||||
</li> -->
|
||||
<li>
|
||||
<def>Hand</def>
|
||||
<customLabel>右手</customLabel>
|
||||
<customLabel>Right hand</customLabel>
|
||||
<coverage>0.14</coverage>
|
||||
<height>Bottom</height>
|
||||
<groups>
|
||||
@@ -425,7 +370,7 @@
|
||||
<parts>
|
||||
<li>
|
||||
<def>Finger</def>
|
||||
<customLabel>右尾指</customLabel>
|
||||
<customLabel>Right little finger</customLabel>
|
||||
<coverage>0.06</coverage>
|
||||
<groups>
|
||||
<li>Hands</li>
|
||||
@@ -434,7 +379,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Finger</def>
|
||||
<customLabel>右无名指</customLabel>
|
||||
<customLabel>Right ring finger</customLabel>
|
||||
<coverage>0.07</coverage>
|
||||
<groups>
|
||||
<li>Hands</li>
|
||||
@@ -443,7 +388,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Finger</def>
|
||||
<customLabel>右中指</customLabel>
|
||||
<customLabel>Right middle finger</customLabel>
|
||||
<coverage>0.08</coverage>
|
||||
<groups>
|
||||
<li>Hands</li>
|
||||
@@ -452,16 +397,17 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Finger</def>
|
||||
<customLabel>右食指</customLabel>
|
||||
<customLabel>Right index finger</customLabel>
|
||||
<coverage>0.07</coverage>
|
||||
<groups>
|
||||
<极简
|
||||
<li>Hands</li>
|
||||
<li>RightHand</li>
|
||||
</groups>
|
||||
</li>
|
||||
<li>
|
||||
<def>Finger</def>
|
||||
<customLabel>右拇指</customLabel>
|
||||
<customLabel>Right thumb</customLabel>
|
||||
<coverage>0.08</coverage>
|
||||
<groups>
|
||||
<li>Hands</li>
|
||||
@@ -486,34 +432,16 @@
|
||||
<!-- 腿 -->
|
||||
<li>
|
||||
<def>Leg</def>
|
||||
<customLabel>左腿</customLabel>
|
||||
<customLabel>Left leg</customLabel>
|
||||
<coverage>0.14</coverage>
|
||||
<height>Bottom</height>
|
||||
<groups>
|
||||
<li>Legs</li>
|
||||
</groups>
|
||||
<parts>
|
||||
<!-- <li>
|
||||
<def>Femur</def>
|
||||
<customLabel>left femur</customLabel>
|
||||
<coverage>0.1</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
<li>Legs</li>
|
||||
</groups>
|
||||
</li> -->
|
||||
<!-- <li>
|
||||
<def>Tibia</def>
|
||||
<customLabel>left tibia</customLabel>
|
||||
<coverage>0.1</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
<li>Legs</li>
|
||||
</groups>
|
||||
</li> -->
|
||||
<li>
|
||||
<def>Foot</def>
|
||||
<customLabel>左足</customLabel>
|
||||
<customLabel>Left foot</customLabel>
|
||||
<coverage>0.1</coverage>
|
||||
<groups>
|
||||
<li>Feet</li>
|
||||
@@ -521,7 +449,7 @@
|
||||
<parts>
|
||||
<li>
|
||||
<def>Toe</def>
|
||||
<customLabel>左小趾</customLabel>
|
||||
<customLabel>Left little toe</customLabel>
|
||||
<coverage>0.06</coverage>
|
||||
<groups>
|
||||
<li>Feet</li>
|
||||
@@ -529,7 +457,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Toe</def>
|
||||
<customLabel>左次小趾</customLabel>
|
||||
<customLabel>Left fourth toe</customLabel>
|
||||
<coverage>0.07</coverage>
|
||||
<groups>
|
||||
<li>Feet</li>
|
||||
@@ -537,7 +465,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Toe</def>
|
||||
<customLabel>左三趾</customLabel>
|
||||
<customLabel>Left third toe</customLabel>
|
||||
<coverage>0.08</coverage>
|
||||
<groups>
|
||||
<li>Feet</li>
|
||||
@@ -545,7 +473,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Toe</def>
|
||||
<customLabel>左二趾</customLabel>
|
||||
<customLabel>Left second toe</customLabel>
|
||||
<coverage>0.09</coverage>
|
||||
<groups>
|
||||
<li>Feet</li>
|
||||
@@ -553,7 +481,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Toe</def>
|
||||
<customLabel>左大拇趾</customLabel>
|
||||
<customLabel>Left big toe</customLabel>
|
||||
<coverage>0.09</coverage>
|
||||
<groups>
|
||||
<li>Feet</li>
|
||||
@@ -565,42 +493,25 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Leg</def>
|
||||
<customLabel>右腿</customLabel>
|
||||
<customLabel>Right leg</customLabel>
|
||||
<coverage>0.14</coverage>
|
||||
<height>Bottom</height>
|
||||
<groups>
|
||||
<li>Legs</li>
|
||||
</groups>
|
||||
<parts>
|
||||
<!-- <li>
|
||||
<def>Femur</def>
|
||||
<customLabel>right femur</customLabel>
|
||||
<coverage>0.1</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
<li>Legs</li>
|
||||
</groups>
|
||||
</li>
|
||||
<li>
|
||||
<def>Tibia</def>
|
||||
<customLabel>right tibia</customLabel>
|
||||
<coverage>0.1</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
<li>Legs</li>
|
||||
</groups>
|
||||
</li> -->
|
||||
<li>
|
||||
<def>Foot</def>
|
||||
<customLabel>右足</customLabel>
|
||||
<customLabel>Right foot</customLabel>
|
||||
<coverage>0.1</coverage>
|
||||
<groups>
|
||||
<li>Fe极简
|
||||
<li>Feet</li>
|
||||
</groups>
|
||||
<parts>
|
||||
<li>
|
||||
<def>Toe</def>
|
||||
<customLabel>右小趾</customLabel>
|
||||
<customLabel>Right little toe</customLabel>
|
||||
<coverage>0.06</coverage>
|
||||
<groups>
|
||||
<li>Feet</li>
|
||||
@@ -608,7 +519,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Toe</def>
|
||||
<customLabel>右次小趾</customLabel>
|
||||
<customLabel>Right fourth toe</customLabel>
|
||||
<coverage>0.07</coverage>
|
||||
<groups>
|
||||
<li>Feet</li>
|
||||
@@ -616,7 +527,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Toe</def>
|
||||
<customLabel>右三趾</customLabel>
|
||||
<customLabel>Right third toe</customLabel>
|
||||
<coverage>0.08</coverage>
|
||||
<groups>
|
||||
<li>Feet</li>
|
||||
@@ -624,7 +535,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Toe</def>
|
||||
<customLabel>右二趾</customLabel>
|
||||
<customLabel>Right second toe</customLabel>
|
||||
<coverage>0.09</coverage>
|
||||
<groups>
|
||||
<li>Feet</li>
|
||||
@@ -632,7 +543,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Toe</def>
|
||||
<customLabel>右大拇趾</customLabel>
|
||||
<customLabel>Right big toe</customLabel>
|
||||
<coverage>0.09</coverage>
|
||||
<groups>
|
||||
<li>Feet</li>
|
||||
@@ -648,7 +559,7 @@
|
||||
|
||||
<BodyDef>
|
||||
<defName>WULA_AI_Heavy_Panzer_Body</defName>
|
||||
<label>智能战车</label>
|
||||
<label>Intelligent war vehicle</label>
|
||||
<corePart>
|
||||
<def>Torso</def>
|
||||
<height>Middle</height>
|
||||
@@ -691,7 +602,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>WULA_Panzer_OutBrust_Bodypart</def>
|
||||
<customLabel>第一反推喷气孔</customLabel>
|
||||
<customLabel>First retro-thruster nozzle</customLabel>
|
||||
<coverage>0.025</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
@@ -700,7 +611,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>WULA_Panzer_OutBrust_Bodypart</def>
|
||||
<customLabel>第二反推喷气孔</customLabel>
|
||||
<customLabel>Second retro-thruster nozzle</customLabel>
|
||||
<coverage>0.025</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
@@ -709,7 +620,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>WULA_Panzer_OutBrust_Bodypart</def>
|
||||
<customLabel>第三反推喷气孔</customLabel>
|
||||
<customLabel>Third retro-thruster nozzle</customLabel>
|
||||
<coverage>0.025</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
@@ -718,7 +629,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>WULA_Panzer_OutBrust_Bodypart</def>
|
||||
<customLabel>第四反推喷气孔</customLabel>
|
||||
<customLabel>Fourth retro-thruster nozzle</customLabel>
|
||||
<coverage>0.025</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
@@ -733,7 +644,7 @@
|
||||
|
||||
<BodyDef>
|
||||
<defName>WULA_Mech_Mobile_Shield_Body</defName>
|
||||
<label>放射盾</label>
|
||||
<label>Reflective shield</label>
|
||||
<corePart>
|
||||
<def>Torso</def>
|
||||
<height>Middle</height>
|
||||
@@ -784,7 +695,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Leg</def>
|
||||
<customLabel>第一机械足</customLabel>
|
||||
<customLabel>First mechanical foot</customLabel>
|
||||
<coverage>0.13</coverage>
|
||||
<height>Bottom</height>
|
||||
<groups>
|
||||
@@ -793,7 +704,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Leg</def>
|
||||
<customLabel>第二机械足</customLabel>
|
||||
<customLabel>Second mechanical foot</customLabel>
|
||||
<coverage>0.13</coverage>
|
||||
<height>Bottom</height>
|
||||
<groups>
|
||||
@@ -802,7 +713,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Leg</def>
|
||||
<customLabel>第三机械足</customLabel>
|
||||
<customLabel>Third mechanical foot</customLabel>
|
||||
<coverage>0.13</coverage>
|
||||
<height>Bottom</height>
|
||||
<groups>
|
||||
@@ -811,7 +722,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Leg</def>
|
||||
<customLabel>第四机械足</customLabel>
|
||||
<customLabel>Fourth mechanical foot</customLabel>
|
||||
<coverage>0.13</coverage>
|
||||
<height>Bottom</height>
|
||||
<groups>
|
||||
@@ -820,7 +731,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>Leg</def>
|
||||
<customLabel>第五机械足</customLabel>
|
||||
<customLabel>Fifth mechanical foot</customLabel>
|
||||
<coverage>0.13</coverage>
|
||||
<height>Bottom</height>
|
||||
<groups>
|
||||
@@ -835,7 +746,7 @@
|
||||
|
||||
<BodyDef>
|
||||
<defName>WULA_Mech_Mobile_Factory_Body</defName>
|
||||
<label>陆行舰</label>
|
||||
<label>Landship</label>
|
||||
<corePart>
|
||||
<def>Torso</def>
|
||||
<height>Middle</height>
|
||||
@@ -885,7 +796,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>WULA_Panzer_OutBrust_Bodypart</def>
|
||||
<customLabel>第一反推喷气孔</customLabel>
|
||||
<customLabel>First retro-thruster nozzle</customLabel>
|
||||
<coverage>0.025</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
@@ -894,7 +805,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>WULA_Panzer_OutBrust_Bodypart</def>
|
||||
<customLabel>第二反推喷气孔</customLabel>
|
||||
<customLabel>Second retro-thruster nozzle</customLabel>
|
||||
<coverage>0.025</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
@@ -903,7 +814,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>WULA_Panzer_OutBrust_Bodypart</def>
|
||||
<customLabel>第三反推喷气孔</customLabel>
|
||||
<customLabel>Third retro-thruster nozzle</customLabel>
|
||||
<coverage>0.025</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
@@ -912,7 +823,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>WULA_Panzer_OutBrust_Bodypart</def>
|
||||
<customLabel>第四反推喷气孔</customLabel>
|
||||
<customLabel>Fourth retro-thruster nozzle</customLabel>
|
||||
<coverage>0.025</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
@@ -921,7 +832,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>WULA_Panzer_OutBrust_Bodypart</def>
|
||||
<customLabel>第五反推喷气孔</customLabel>
|
||||
<customLabel>Fifth retro-thruster nozzle</customLabel>
|
||||
<coverage>0.025</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
@@ -930,7 +841,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<def>WULA_Panzer_OutBrust_Bodypart</def>
|
||||
<customLabel>第六反推喷气孔</customLabel>
|
||||
<customLabel>Sixth retro-thruster nozzle</customLabel>
|
||||
<coverage>0.025</coverage>
|
||||
<depth>Inside</depth>
|
||||
<groups>
|
||||
|
||||
@@ -9,10 +9,10 @@
|
||||
<li>(1, 0.5)</li>
|
||||
</points>
|
||||
</igniteChanceByTargetFlammability>
|
||||
<label>暗物质射流</label>
|
||||
<label>Dark matter jet</label>
|
||||
<workerClass>DamageWorker_AddInjury</workerClass>
|
||||
<externalViolence>true</externalViolence>
|
||||
<deathMessage>{0} 被暗物质射流穿透而死。</deathMessage>
|
||||
<deathMessage>{0} was pierced through and killed by a dark matter jet.</deathMessage>
|
||||
<hediff>BeamWound</hediff>
|
||||
<harmAllLayersUntilOutside>true</harmAllLayersUntilOutside>
|
||||
<impactSoundType>Bullet</impactSoundType>
|
||||
@@ -46,8 +46,8 @@
|
||||
<!-- 不要删掉这个伤害类,有一个C#硬代码正在使用 -->
|
||||
<DamageDef ParentName="Flame">
|
||||
<defName>Wula_Dark_Matter_Flame</defName>
|
||||
<label>暗物质湮灭</label>
|
||||
<deathMessage>{0} 被暗物质湮灭带来的高能射流蒸发。</deathMessage>
|
||||
<label>Dark matter annihilation</label>
|
||||
<deathMessage>{0} was vaporized by the high-energy jet produced by dark matter annihilation.</deathMessage>
|
||||
<defaultDamage>15</defaultDamage>
|
||||
<defaultArmorPenetration>2</defaultArmorPenetration>
|
||||
<buildingDamageFactorImpassable>50</buildingDamageFactorImpassable>
|
||||
@@ -56,14 +56,14 @@
|
||||
|
||||
<DamageDef ParentName="Bullet">
|
||||
<defName>WULA_Firepower_Minigun_Strafe_Damage</defName>
|
||||
<label>子弹</label>
|
||||
<label>Bullet</label>
|
||||
<defaultDamage>25</defaultDamage>
|
||||
<soundExplosion>Explosion_Bomb</soundExplosion>
|
||||
</DamageDef>
|
||||
|
||||
<DamageDef ParentName="Bullet">
|
||||
<defName>WULA_Armour_Piercing_Projectile_1_Damage</defName>
|
||||
<label>穿甲钢针</label>
|
||||
<label>Armor-piercing needle</label>
|
||||
<workerClass>WulaFallenEmpire.DamageWorker_ExtraDamage</workerClass>
|
||||
<defaultDamage>15</defaultDamage>
|
||||
|
||||
@@ -88,7 +88,7 @@
|
||||
</DamageDef>
|
||||
<DamageDef ParentName="Bullet">
|
||||
<defName>WULA_Armour_Piercing_Projectile_2_Damage</defName>
|
||||
<label>穿甲钢针</label>
|
||||
<label>Armor-piercing needle</label>
|
||||
<workerClass>WulaFallenEmpire.DamageWorker_ExtraDamage</workerClass>
|
||||
<defaultDamage>30</defaultDamage>
|
||||
|
||||
@@ -113,7 +113,7 @@
|
||||
</DamageDef>
|
||||
<DamageDef ParentName="Bullet">
|
||||
<defName>WULA_Armour_Piercing_Projectile_3_Damage</defName>
|
||||
<label>穿甲钢针</label>
|
||||
<label>Armor-piercing needle</label>
|
||||
<workerClass>WulaFallenEmpire.DamageWorker_ExtraDamage</workerClass>
|
||||
<defaultDamage>50</defaultDamage>
|
||||
|
||||
@@ -138,7 +138,7 @@
|
||||
</DamageDef>
|
||||
<DamageDef ParentName="Bullet">
|
||||
<defName>WULA_Armour_Piercing_Projectile_4_Damage</defName>
|
||||
<label>穿甲钢针</label>
|
||||
<label>Armor-piercing needle</label>
|
||||
<workerClass>WulaFallenEmpire.DamageWorker_ExtraDamage</workerClass>
|
||||
<defaultDamage>100</defaultDamage>
|
||||
|
||||
@@ -171,11 +171,11 @@
|
||||
<li>(1, 0.5)</li>
|
||||
</points>
|
||||
</igniteChanceByTargetFlammability>
|
||||
<label>灵能灼烧</label>
|
||||
<label>Psychic burn</label>
|
||||
<ignoreShields>true</ignoreShields>
|
||||
<workerClass>DamageWorker_AddInjury</workerClass>
|
||||
<externalViolence>true</externalViolence>
|
||||
<deathMessage>{0} 被灵能灼烧而死。</deathMessage>
|
||||
<deathMessage>{0} was burned to death by psychic energy.</deathMessage>
|
||||
<harmAllLayersUntilOutside>true</harmAllLayersUntilOutside>
|
||||
<impactSoundType>Bullet</impactSoundType>
|
||||
<hediff>Burn</hediff>
|
||||
@@ -209,9 +209,9 @@
|
||||
|
||||
<DamageDef ParentName="Bomb">
|
||||
<defName>Wula_Psi_Bomb</defName>
|
||||
<label>灵能爆燃</label>
|
||||
<label>Psychic flashfire</label>
|
||||
<ignoreShields>true</ignoreShields>
|
||||
<deathMessage>{0} 被灵能灼烧而死。</deathMessage>
|
||||
<deathMessage>{0} was burned to death by psychic energy.</deathMessage>
|
||||
<defaultDamage>50</defaultDamage>
|
||||
<defaultStoppingPower>2.0</defaultStoppingPower>
|
||||
<defaultArmorPenetration>1.5</defaultArmorPenetration>
|
||||
@@ -233,9 +233,9 @@
|
||||
|
||||
<DamageDef>
|
||||
<defName>Damage_WULA_Plasma</defName>
|
||||
<label>等离子熔融</label>
|
||||
<label>Plasma melt</label>
|
||||
<!-- <externalViolenceForMechanoids>true</externalViolenceForMechanoids> -->
|
||||
<deathMessage>{0} 被等离子体引发的熔融爆炸炸死了。</deathMessage>
|
||||
<deathMessage>{0} was killed by a plasma-induced melting explosion.</deathMessage>
|
||||
<workerClass>DamageWorker_AddInjury</workerClass>
|
||||
<externalViolence>true</externalViolence>
|
||||
<!-- <isExplosive>true</isExplosive> -->
|
||||
@@ -263,9 +263,9 @@
|
||||
</DamageDef>
|
||||
<DamageDef>
|
||||
<defName>Damage_WULA_Plasma_Explosive</defName>
|
||||
<label>熔融爆炸</label>
|
||||
<label>Melting explosion</label>
|
||||
<!-- <externalViolenceForMechanoids>true</externalViolenceForMechanoids> -->
|
||||
<deathMessage>{0} 被等离子体引发的熔融爆炸炸死了。</deathMessage>
|
||||
<deathMessage>{0} was killed by a plasma-induced melting explosion.</deathMessage>
|
||||
<workerClass>DamageWorker_AddInjury</workerClass>
|
||||
<externalViolence>true</externalViolence>
|
||||
<!-- <isExplosive>true</isExplosive> -->
|
||||
@@ -301,11 +301,11 @@
|
||||
<li>(1, 0.5)</li>
|
||||
</points>
|
||||
</igniteChanceByTargetFlammability>
|
||||
<label>热熔</label>
|
||||
<label>Melta</label>
|
||||
<ignoreShields>true</ignoreShields>
|
||||
<workerClass>DamageWorker_AddInjury</workerClass>
|
||||
<externalViolence>true</externalViolence>
|
||||
<deathMessage>{0} 被热熔武器融化了。</deathMessage>
|
||||
<deathMessage>{0} was melted by a melta weapon.</deathMessage>
|
||||
<harmAllLayersUntilOutside>true</harmAllLayersUntilOutside>
|
||||
<impactSoundType>Bullet</impactSoundType>
|
||||
<hediff>Burn</hediff>
|
||||
@@ -340,7 +340,7 @@
|
||||
|
||||
<DamageDef ParentName="Bomb">
|
||||
<defName>WULA_Disturber_Turret_Bomb</defName>
|
||||
<label>熔岩爆炸</label>
|
||||
<label>Lava explosion</label>
|
||||
<!-- <workerClass>WulaFallenEmpire.DamageWorker_ExtraDamage</workerClass> -->
|
||||
<workerClass>WulaFallenEmpire.DamageWorker_ExplosionWithTerrain</workerClass>
|
||||
<defaultDamage>250</defaultDamage>
|
||||
@@ -422,7 +422,7 @@
|
||||
|
||||
<DamageDef ParentName="Bomb">
|
||||
<defName>WULA_Combat_Excavator_Shoke_Damage</defName>
|
||||
<label>高能震波</label>
|
||||
<label>High-energy shockwave</label>
|
||||
<!-- <workerClass>WulaFallenEmpire.DamageWorker_ExtraDamage</workerClass> -->
|
||||
<workerClass>WulaFallenEmpire.DamageWorker_ExplosionWithTerrain</workerClass>
|
||||
<defaultDamage>10</defaultDamage>
|
||||
@@ -455,7 +455,7 @@
|
||||
</DamageDef>
|
||||
<DamageDef ParentName="Bomb">
|
||||
<defName>WULA_Combat_Excavator_Shoke_S_Damage</defName>
|
||||
<label>高能震波</label>
|
||||
<label>High-energy shockwave</label>
|
||||
<!-- <workerClass>WulaFallenEmpire.DamageWorker_ExtraDamage</workerClass> -->
|
||||
<workerClass>WulaFallenEmpire.DamageWorker_ExplosionWithTerrain</workerClass>
|
||||
<defaultDamage>10</defaultDamage>
|
||||
@@ -488,7 +488,7 @@
|
||||
</DamageDef>
|
||||
<DamageDef ParentName="Bomb">
|
||||
<defName>WULA_Sow_Excavator_Shoke_Damage</defName>
|
||||
<label>高能震波</label>
|
||||
<label>High-energy shockwave</label>
|
||||
<!-- <workerClass>WulaFallenEmpire.DamageWorker_ExtraDamage</workerClass> -->
|
||||
<workerClass>WulaFallenEmpire.DamageWorker_ExplosionWithTerrain</workerClass>
|
||||
<defaultDamage>1</defaultDamage>
|
||||
@@ -522,7 +522,7 @@
|
||||
|
||||
<DamageDef ParentName="Bomb">
|
||||
<defName>WULA_DarkMatterBomb</defName>
|
||||
<label>暗物质湮灭爆炸</label>
|
||||
<label>Dark matter annihilation explosion</label>
|
||||
<workerClass>WulaFallenEmpire.DamageWorker_ExplosionWithTerrain</workerClass>
|
||||
<defaultDamage>550</defaultDamage>
|
||||
<defaultStoppingPower>2.0</defaultStoppingPower>
|
||||
@@ -699,7 +699,7 @@
|
||||
|
||||
<DamageDef ParentName="Bullet">
|
||||
<defName>Damage_WULA_RW_Unlimit_Penetrating_Beam_Cannon</defName>
|
||||
<label>贯杀炮切割束</label>
|
||||
<label>Penetrating beam cannon cutter</label>
|
||||
<workerClass>WulaFallenEmpire.DamageWorker_ExplosionWithTerrain</workerClass>
|
||||
<buildingDamageFactorPassable>0</buildingDamageFactorPassable>
|
||||
<soundExplosion>Explosion_Vaporize</soundExplosion>
|
||||
@@ -713,7 +713,7 @@
|
||||
|
||||
<DamageDef ParentName="Bomb">
|
||||
<defName>WULA_GiantBomb</defName>
|
||||
<label>大型爆炸</label>
|
||||
<label>Giant explosive</label>
|
||||
<defaultDamage>150</defaultDamage>
|
||||
<defaultStoppingPower>2.0</defaultStoppingPower>
|
||||
<defaultArmorPenetration>1.30</defaultArmorPenetration>
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
|
||||
<DesignationCategoryDef>
|
||||
<defName>WULA_Buildings</defName>
|
||||
<label>乌拉科技</label>
|
||||
<description>来自失落帝国的乌拉族科技建筑。</description>
|
||||
<label>Wula Technology</label>
|
||||
<description>Technological structures from the fallen empire of the Wula.</description>
|
||||
<order>255</order>
|
||||
<specialDesignatorClasses>
|
||||
<li>Designator_Cancel</li>
|
||||
|
||||
@@ -2,12 +2,12 @@
|
||||
<Defs>
|
||||
<FactionDef ParentName="PlayerFactionBase">
|
||||
<defName>WULA_Awakened_Synth</defName>
|
||||
<label>乌拉帝国合成人</label>
|
||||
<description>被神秘信号唤醒的乌拉帝国合成人。</description>
|
||||
<label>Wula Empire synths</label>
|
||||
<description>Wula Empire synths awakened by a mysterious signal.</description>
|
||||
<isPlayer>true</isPlayer>
|
||||
<basicMemberKind>Wula_PawnKind</basicMemberKind>
|
||||
<pawnSingular>colonist</pawnSingular>
|
||||
<pawnsPlural>colonists</pawnsPlural>
|
||||
<pawnSingular>synth</pawnSingular>
|
||||
<pawnsPlural>synths</pawnsPlural>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<backstoryCategories>
|
||||
<li>Wula_Backstory_Categories</li>
|
||||
@@ -37,16 +37,16 @@
|
||||
|
||||
<FactionDef ParentName="FactionBase">
|
||||
<defName>Wula_PIA_Legion_Faction</defName>
|
||||
<label>乌拉帝国 行星封锁机关</label>
|
||||
<description>隶属于乌拉帝国开发署的暴力机关,主要职责是对那些已经有人占领但是军事实力较弱的星球进行封锁和原住民驱离。虽然她们不是真正的军队,但是所保有的舰队和武装力量足以支撑其发起一场横跨星域的战争。\n\n她们之中大部分人居住在自己的庞大舰队中,地表只有零星前哨殖民地。她们也不会派出商队之类的交易者,只会在自己的派系范围内活动,并使用舰队支援这些地面据点的生产和战斗。</description>
|
||||
<label>Wula Empire Planetary Interdiction Authority</label>
|
||||
<description>A violent arm of the Wula Empire Development Agency, tasked primarily with blockading and displacing locals on worlds that are occupied but militarily weak. Though not a true army, the fleets and firepower it possesses are enough to wage war across star systems.\n\nMost of its members live aboard their immense fleets, with only scattered surface outposts. They do not dispatch traders such as caravans; they operate only within their own territory, using their fleets to support the production and fighting of these ground holdings.</description>
|
||||
<basicMemberKind>Wula_PawnKind</basicMemberKind>
|
||||
<pawnSingular>乌拉帝国合成人</pawnSingular>
|
||||
<pawnsPlural>乌拉帝国合成人</pawnsPlural>
|
||||
<pawnSingular>synth</pawnSingular>
|
||||
<pawnsPlural>synths</pawnsPlural>
|
||||
<categoryTag>WulaPIALegion</categoryTag>
|
||||
<generateNewLeaderFromMapMembersOnly>true</generateNewLeaderFromMapMembersOnly>
|
||||
<leaderTitle>总控</leaderTitle>
|
||||
<leaderTitle>Central controller</leaderTitle>
|
||||
<leaderForceGenerateNewPawn>true</leaderForceGenerateNewPawn>
|
||||
<fixedName>乌拉帝国 行星封锁机关</fixedName>
|
||||
<fixedName>P.I.A</fixedName>
|
||||
<fixedLeaderKinds>
|
||||
<li>WULA_Legion_PawnKind</li>
|
||||
</fixedLeaderKinds>
|
||||
@@ -151,16 +151,16 @@
|
||||
</FactionDef>
|
||||
<FactionDef ParentName="FactionBase">
|
||||
<defName>Wula_Progressive_Faction</defName>
|
||||
<label>乌拉帝国 进步派</label>
|
||||
<description>乌拉帝国内部的分裂者,高举推翻皇室的旗帜,势力在各个乌拉帝国星域中快速蔓延。她们将异族和保皇派视为死敌,会毫不留情地攻击和其不属于同一个派系的乌拉帝国合成人。\n\n目前她们在边缘世界的活动较为隐秘,但是可以肯定的是,即使没有成建制的舰队,擅长游击战的她们依然有和行星封锁机关平起平坐的能力。</description>
|
||||
<pawnSingular>乌拉帝国合成人</pawnSingular>
|
||||
<pawnsPlural>乌拉帝国合成人</pawnsPlural>
|
||||
<label>Wula Empire Progressives</label>
|
||||
<description>Splinter factions within the Wula Empire. Waving the banner of overthrowing the imperial family, their influence spreads rapidly across Wula star domains. They treat aliens and royalists as mortal enemies, and mercilessly attack any Wula Empire synths outside their faction.\n\nTheir activities on the rim remain covert for now, but one thing is certain: even without an organized fleet, their guerrilla warfare makes them capable of standing toe-to-toe with the Planetary Interdiction Authority.</description>
|
||||
<pawnSingular>synth</pawnSingular>
|
||||
<pawnsPlural>synths</pawnsPlural>
|
||||
<categoryTag>wulaProgressive</categoryTag>
|
||||
<requiredCountAtGameStart>1</requiredCountAtGameStart>
|
||||
<maxConfigurableAtWorldCreation>1</maxConfigurableAtWorldCreation>
|
||||
<configurationListOrderPriority>2000</configurationListOrderPriority>
|
||||
<displayInFactionSelection>false</displayInFactionSelection>
|
||||
<fixedName>乌拉帝国 进步派</fixedName>
|
||||
<fixedName>Wula Empire Progressives</fixedName>
|
||||
<canGenerateQuestSites>false</canGenerateQuestSites>
|
||||
<factionIconPath>Wula/World/WorldObjects/Expanding/WULA_Progressive_Faction</factionIconPath>
|
||||
<techLevel>Spacer</techLevel>
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<Defs>
|
||||
<HairDef>
|
||||
<defName>WULA_Double_Ponytail_Long</defName>
|
||||
<label>双马尾(长)</label>
|
||||
<label>Twin ponytails (long)</label>
|
||||
<hairGender>Female</hairGender>
|
||||
<texPath>Wula/Hair/WULA_Double_Ponytail_Long</texPath>
|
||||
<category>WULA_Style</category>
|
||||
@@ -12,7 +12,7 @@
|
||||
</HairDef>
|
||||
<HairDef>
|
||||
<defName>WULA_One_Side_Ponytail</defName>
|
||||
<label>侧马尾发</label>
|
||||
<label>Side ponytail</label>
|
||||
<hairGender>Female</hairGender>
|
||||
<texPath>Wula/Hair/WULA_One_Side_Ponytail</texPath>
|
||||
<category>WULA_Style</category>
|
||||
@@ -22,7 +22,7 @@
|
||||
</HairDef>
|
||||
<HairDef>
|
||||
<defName>WULA_High_Ponytail</defName>
|
||||
<label>高马尾发</label>
|
||||
<label>High ponytail</label>
|
||||
<hairGender>Female</hairGender>
|
||||
<texPath>Wula/Hair/WULA_High_Ponytail</texPath>
|
||||
<category>WULA_Style</category>
|
||||
@@ -32,7 +32,7 @@
|
||||
</HairDef>
|
||||
<HairDef>
|
||||
<defName>WULA_Rotational_Ponytail</defName>
|
||||
<label>螺旋双马尾</label>
|
||||
<label>Spiral twin ponytails</label>
|
||||
<hairGender>Female</hairGender>
|
||||
<texPath>Wula/Hair/WULA_Rotational_Ponytail</texPath>
|
||||
<category>WULA_Style</category>
|
||||
|
||||
@@ -56,9 +56,9 @@
|
||||
<HediffDef ParentName="ImplantHediffBase">
|
||||
<defName>WULA_Shutdown_Synth_Hediff</defName>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<label>关机</label>
|
||||
<description>这只机械乌拉的所有系统都已经关闭了。</description>
|
||||
<descriptionShort>这只机械乌拉的所有系统都已经关闭了——如果需要唤醒,则需要另一位殖民者的协助。</descriptionShort>
|
||||
<label>Shutdown</label>
|
||||
<description>All systems of this mechanical Wula have been shut down—if awakening is needed, assistance from another colonist is required.</description>
|
||||
<descriptionShort>All systems of this mechanical Wula have been shut down.</descriptionShort>
|
||||
<!-- <initialSeverity>0.5</initialSeverity> -->
|
||||
<minSeverity>0.01</minSeverity>
|
||||
<maxSeverity>1</maxSeverity>
|
||||
@@ -69,7 +69,7 @@
|
||||
<!-- <defaultInstallPart>Brain</defaultInstallPart> -->
|
||||
<stages>
|
||||
<li>
|
||||
<label>停机</label>
|
||||
<label>Shutdown</label>
|
||||
<minSeverity>0</minSeverity>
|
||||
<capMods>
|
||||
<li>
|
||||
@@ -92,8 +92,8 @@
|
||||
<!-- 特殊-传送器 -->
|
||||
<HediffDef ParentName="ImplantHediffBase">
|
||||
<defName>WULA_AutoJumpdrive</defName>
|
||||
<label>微型传送装置</label>
|
||||
<description>安装在乌拉帝国合成人军团体内的微型跃迁引擎,会在合成人到达指定作战时间时将其回收</description>
|
||||
<label>Micro teleport device</label>
|
||||
<description>A miniature jumpdrive installed inside Wula Empire Legion synths. It recalls the synth once it reaches its designated combat time.</description>
|
||||
<spawnThingOnRemoved>WULA_AutoJumpdrive</spawnThingOnRemoved>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.HediffCompProperties_DisappearWithEffect">
|
||||
@@ -104,14 +104,14 @@
|
||||
<dropEquipment>false</dropEquipment>
|
||||
<destroyCorpse>true</destroyCorpse>
|
||||
<playSound>true</playSound>
|
||||
<messageOnDisappear>{0} 通过传送离开了殖民地</messageOnDisappear>
|
||||
<messageOnDisappear>{0} teleported away from the colony.</messageOnDisappear>
|
||||
</li>
|
||||
</comps>
|
||||
</HediffDef>
|
||||
<ThingDef Name="WULA_AutoJumpdrive_Thing" ParentName="BodyPartBase">
|
||||
<defName>WULA_AutoJumpdrive</defName>
|
||||
<label>微型传送装置</label>
|
||||
<description>安装在乌拉帝国合成人军团体内的微型跃迁引擎,会在合成人到达指定作战时间时将其回收</description>
|
||||
<label>Micro teleport device</label>
|
||||
<description>A miniature jumpdrive installed inside Wula Empire Legion synths. It recalls the synth once it reaches its designated combat time.</description>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<graphicData>
|
||||
<texPath>Things/Item/Health/HealthItem</texPath>
|
||||
@@ -153,8 +153,8 @@
|
||||
</RecipeDef>
|
||||
<HediffDef ParentName="ImplantHediffBase">
|
||||
<defName>WULA_AutoJumpdrive_Week</defName>
|
||||
<label>微型传送装置</label>
|
||||
<description>安装在乌拉帝国合成人军团体内的微型跃迁引擎,会在合成人到达指定作战时间时将其回收</description>
|
||||
<label>Micro teleport device</label>
|
||||
<description>A miniature jumpdrive installed inside Wula Empire Legion synths. It recalls the synth once it reaches its designated combat time.</description>
|
||||
<spawnThingOnRemoved>WULA_AutoJumpdrive</spawnThingOnRemoved>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.HediffCompProperties_DisappearWithEffect">
|
||||
@@ -165,7 +165,7 @@
|
||||
<dropEquipment>false</dropEquipment>
|
||||
<destroyCorpse>true</destroyCorpse>
|
||||
<playSound>true</playSound>
|
||||
<messageOnDisappear>{0} 通过传送离开了殖民地</messageOnDisappear>
|
||||
<messageOnDisappear>{0} teleported away from the colony.</messageOnDisappear>
|
||||
</li>
|
||||
</comps>
|
||||
</HediffDef>
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
<Defs>
|
||||
<HediffDef>
|
||||
<defName>Wula_Psi_Damage_Hediff</defName>
|
||||
<label>灵能混乱</label>
|
||||
<description>由乌拉帝国灵能术式打击造成的短暂混乱,可能会导致四肢失调等状态,进而失去战斗力。</description>
|
||||
<label>Psychic Chaos</label>
|
||||
<description>Temporary chaos caused by Wula Empire psychic strikes, which may lead to states like limb discoordination, resulting in loss of combat capability.</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<defaultLabelColor>(0.7, 1.0, 0.7)</defaultLabelColor>
|
||||
<lethalSeverity>1</lethalSeverity>
|
||||
@@ -88,8 +88,8 @@
|
||||
|
||||
<HediffDef>
|
||||
<defName>WULA_Darkmatter_Explosion</defName>
|
||||
<label>暗流爆发</label>
|
||||
<description>你身上沾染了不明暗物质!马上就要爆炸了!只能祝你好运咯~</description>
|
||||
<label>Dark Matter Burst</label>
|
||||
<description>You are contaminated with unknown dark matter! It's about to explode! Good luck~</description>
|
||||
<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<comps>
|
||||
@@ -115,62 +115,10 @@
|
||||
</stages>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef>
|
||||
<defName>WULA_Psi_Regeneration</defName>
|
||||
<label>灵能再生</label>
|
||||
<description>在强大的灵能术式影响下,这个生物正在以一种快到不可思议的速度再生。他们几乎能在短时间内治愈任何伤口。</description>
|
||||
<isBad>false</isBad>
|
||||
<initialSeverity>1</initialSeverity>
|
||||
<defaultLabelColor>(1, 1, 0.8)</defaultLabelColor>
|
||||
<minSeverity>0</minSeverity>
|
||||
<maxSeverity>5</maxSeverity>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<stages>
|
||||
<li>
|
||||
<minSeverity>0</minSeverity>
|
||||
<label>术式强度:极弱</label>
|
||||
<regeneration>200</regeneration>
|
||||
</li>
|
||||
<li>
|
||||
<minSeverity>0.5</minSeverity>
|
||||
<label>术式强度:弱</label>
|
||||
<regeneration>400</regeneration>
|
||||
</li>
|
||||
<li>
|
||||
<minSeverity>1.0</minSeverity>
|
||||
<label>术式强度:较弱</label>
|
||||
<regeneration>600</regeneration>
|
||||
</li>
|
||||
<li>
|
||||
<minSeverity>1.5</minSeverity>
|
||||
<label>术式强度:较强</label>
|
||||
<regeneration>800</regeneration>
|
||||
</li>
|
||||
<li>
|
||||
<minSeverity>2.0</minSeverity>
|
||||
<label>术式强度:强</label>
|
||||
<regeneration>1000</regeneration>
|
||||
</li>
|
||||
<li>
|
||||
<minSeverity>3.0</minSeverity>
|
||||
<label>术式强度:极强</label>
|
||||
<regeneration>1500</regeneration>
|
||||
</li>
|
||||
</stages>
|
||||
<comps>
|
||||
<li Class="HediffCompProperties_SeverityPerDay">
|
||||
<severityPerDay>-50</severityPerDay>
|
||||
<showDaysToRecover>true</showDaysToRecover>
|
||||
<showHoursToRecover>true</showHoursToRecover>
|
||||
</li>
|
||||
<li Class="HediffCompProperties_DisappearsOnDeath"/>
|
||||
</comps>
|
||||
</HediffDef>
|
||||
|
||||
<HediffDef>
|
||||
<defName>WULA_WeaponStealEffect</defName>
|
||||
<label>磁力吸附</label>
|
||||
<description>被磁力光束命中,磁力光束将会夺走当前所装备的武器.</description>
|
||||
<label>Magnetic Adhesion</label>
|
||||
<description>Hit by a magnetic beam, which will seize the currently equipped weapon..</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<defaultLabelColor>(1,0,0.5)</defaultLabelColor>
|
||||
<maxSeverity>1.0</maxSeverity>
|
||||
@@ -183,23 +131,23 @@
|
||||
</comps>
|
||||
<stages>
|
||||
<li>
|
||||
<label>微弱</label>
|
||||
<label>Faint</label>
|
||||
<minSeverity>0</minSeverity>
|
||||
</li>
|
||||
<li>
|
||||
<label>较弱</label>
|
||||
<label>Below Average</label>
|
||||
<minSeverity>0.3</minSeverity>
|
||||
<capMods>
|
||||
</capMods>
|
||||
</li>
|
||||
<li>
|
||||
<label>较强</label>
|
||||
<label>Above Average</label>
|
||||
<minSeverity>0.6</minSeverity>
|
||||
<capMods>
|
||||
</capMods>
|
||||
</li>
|
||||
<li>
|
||||
<label>极强</label>
|
||||
<label>Extreme</label>
|
||||
<minSeverity>0.9</minSeverity>
|
||||
<capMods>
|
||||
</capMods>
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
<Defs>
|
||||
<ThingDef ParentName="BodyPartProstheticMakeableBase">
|
||||
<defName>WULA_Addons_Antenna_Hide</defName>
|
||||
<label>隐藏式天线</label>
|
||||
<description>埋于脑后的特殊指挥天线,拥有一套独特的系统编码,任何殖民者都可以使用这套通讯设备与乌拉帝国舰队通讯,是乌拉帝国对殖民地认可的凭证。</description>
|
||||
<label>Mechanical Command Node</label>
|
||||
<description>Wula Empire synths have a pair of antennas on their heads. They can use this communication system to contact the Wula Empire fleet. Additionally, they can also use this system to send and receive secondary mechanoid signals—although most of the time, they lack the bandwidth to command mechanoids.</description>
|
||||
<descriptionHyperlinks><HediffDef>WULA_Addons_Antenna_Hediff_Base</HediffDef></descriptionHyperlinks>
|
||||
<!-- <thingSetMakerTags><li>RewardStandardLowFreq</li></thingSetMakerTags> -->
|
||||
<useHitPoints>false</useHitPoints>
|
||||
@@ -37,9 +37,9 @@
|
||||
<HediffDef ParentName="ImplantHediffBase">
|
||||
<defName>WULA_Addons_Antenna_Hediff_Base</defName>
|
||||
<hediffClass>Hediff_Mechlink</hediffClass>
|
||||
<label>机械指挥节点</label>
|
||||
<description>乌拉帝国合成人脑袋上有一对天线,她们可以使用这套通讯设备与乌拉帝国舰队通讯,除此之外,她们也可以用这套系统收发次级机械族信号——虽然她们大多数时候并没有供其指挥机械族的带宽可用。</description>
|
||||
<descriptionShort>一对可以与舰队通讯的天线。</descriptionShort>
|
||||
<label>Mechanical Command Node</label>
|
||||
<description>Wula Empire synths have a pair of antennas on their heads. They can use this communication system to contact the Wula Empire fleet. Additionally, they can also use this system to send and receive secondary mechanoid signals—although most of the time, they lack the bandwidth to command mechanoids.</description>
|
||||
<descriptionShort>A pair of antennas capable of fleet communication.</descriptionShort>
|
||||
<isBad>false</isBad>
|
||||
<duplicationAllowed>false</duplicationAllowed>
|
||||
<keepOnBodyPartRestoration>true</keepOnBodyPartRestoration>
|
||||
@@ -49,10 +49,10 @@
|
||||
<li Class="WulaFallenEmpire.HediffCompProperties_MakesMechanitor"/>
|
||||
<li Class="WulaFallenEmpire.HediffCompProperties_SwitchableHediff">
|
||||
<!-- 可自定义的标签和描述 -->
|
||||
<switchLabel>调频切换</switchLabel>
|
||||
<switchDesc>在火炮和战机呼叫频率中进行切换,以呼叫不同的支援</switchDesc>
|
||||
<statusLabel>频道:{0}</statusLabel>
|
||||
<statusDesc>查看当前频率的详细信息</statusDesc>
|
||||
<switchLabel>Frequency Switch</switchLabel>
|
||||
<switchDesc>Switch between artillery and aircraft call frequencies to request different types of support</switchDesc>
|
||||
<statusLabel>Channel:{0}</statusLabel>
|
||||
<statusDesc>View detailed information about the current frequency</statusDesc>
|
||||
<availableHediffs>
|
||||
<li>Wula_FM_Switc_None</li>
|
||||
<li>Wula_FM_Switc_Artillery</li>
|
||||
@@ -68,8 +68,8 @@
|
||||
|
||||
<HediffDef>
|
||||
<defName>Wula_FM_Switc_None</defName>
|
||||
<label>调频(无)</label>
|
||||
<description>关闭所有的调频,免得技能栏太挤</description>
|
||||
<label>Frequency (None)</label>
|
||||
<description>Turn off all frequencies to avoid cluttering the skill bar.</description>
|
||||
<hediffClass>Hediff_High</hediffClass>
|
||||
<everCurableByItem>false</everCurableByItem>
|
||||
<duplicationAllowed>false</duplicationAllowed>
|
||||
@@ -85,8 +85,8 @@
|
||||
</HediffDef>
|
||||
<HediffDef>
|
||||
<defName>Wula_FM_Switc_Artillery</defName>
|
||||
<label>调频(火炮)</label>
|
||||
<description>允许乌拉帝国的合成人呼叫轨道炮击,包含一系列精准度较差但是覆盖范围广的轰炸能力,一般需要有攻击型战舰部署在轨道上才能启动。</description>
|
||||
<label>Frequency (Artillery)</label>
|
||||
<description>Allows Wula Empire synths to call for orbital artillery strikes, including a range of bombing capabilities with poor accuracy but wide coverage. Generally requires attack-type ships to be deployed in orbit to activate.</description>
|
||||
<hediffClass>Hediff_High</hediffClass>
|
||||
<everCurableByItem>false</everCurableByItem>
|
||||
<duplicationAllowed>false</duplicationAllowed>
|
||||
@@ -117,8 +117,8 @@
|
||||
</HediffDef>
|
||||
<HediffDef>
|
||||
<defName>Wula_FM_Switc_Aircraft</defName>
|
||||
<label>调频(战机)</label>
|
||||
<description>允许乌拉帝国的合成人呼叫空中火力,包含一系列精准迅速的近地密接支援,每一艘战机会独立计算袭击冷却,一般需要有攻击型战舰部署在轨道上才能启动。</description>
|
||||
<label>Frequency (Aircraft)</label>
|
||||
<description>Allows Wula Empire synths to call for air support, including a range of precise and rapid close air support. Each aircraft independently calculates raid cooldown. Generally requires attack-type ships to be deployed in orbit to activate.</description>
|
||||
<hediffClass>Hediff_High</hediffClass>
|
||||
<everCurableByItem>false</everCurableByItem>
|
||||
<duplicationAllowed>false</duplicationAllowed>
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
<Defs>
|
||||
<HediffDef>
|
||||
<defName>Wula_Synth</defName>
|
||||
<label>合成人</label>
|
||||
<description>乌拉帝国的合成人,拥有一部分机械体的特性——她们难以被点燃、免疫常规疾病、可以使用纳米系统自我修复,但是需要获取能量以维持机体运转。\n\n她们是由乌拉帝国皇家机械行会设计的造物,以其造物主为蓝本,精妙地复制了神态举止。从第一只乌拉合成人诞生起,她们便被赋予了同等的人权——她们不是工具,而是光荣的乌拉帝国公民。</description>
|
||||
<label>Synth</label>
|
||||
<description>Synths of the Wula Empire, possessing some characteristics of mechanoids—they are difficult to ignite, immune to common diseases, can self-repair using a nano-system, but require energy to sustain operation.\n\nThey are creations designed by the Wula Empire Royal Mechanist Guild, meticulously replicating the appearance and behavior of their creators. From the birth of the first Wula synth, they have been granted equal human rights—they are not tools, but honorable citizens of the Wula Empire.</description>
|
||||
<hediffClass>Hediff_High</hediffClass>
|
||||
<everCurableByItem>false</everCurableByItem>
|
||||
<duplicationAllowed>false</duplicationAllowed>
|
||||
@@ -52,8 +52,8 @@
|
||||
</HediffDef>
|
||||
<HediffDef>
|
||||
<defName>WULA_NanoRepairHediff</defName>
|
||||
<label>纳米维修</label>
|
||||
<description>乌拉帝国的机械体集成了纳米修复系统,只要有电量,它们就能一直修复机械体受到的损伤——这套系统的设计使其需要在一段时间内未受到伤害才能启动。\n\n乌拉帝国高度发展的微观仿生科技成功将这种强大的系统白菜化,它几乎可以适配任何乌拉帝国机械体,甚至可以修复合成人的外部损伤,并且消耗极低,这使得帝国的机械部队超乎寻常地坚韧。</description>
|
||||
<label>Nano Repair</label>
|
||||
<description>Wula Empire mechanoids are integrated with a nano-repair system. As long as they have power, they can continuously repair damage sustained by the mechanoid—the system is designed to activate only after a period without taking damage.\n\nThe Wula Empire's highly developed microscopic bionic technology has successfully made this powerful system commonplace. It can be adapted to almost any Wula Empire mechanoid, even repairing external damage on synths, with extremely low consumption, making the Empire's mechanical forces extraordinarily resilient.</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<defaultLabelColor>(0.6, 0.4, 0.8)</defaultLabelColor>
|
||||
<isBad>false</isBad>
|
||||
@@ -62,11 +62,11 @@
|
||||
</comps>
|
||||
<stages>
|
||||
<li>
|
||||
<label>启动</label>
|
||||
<label>Active</label>
|
||||
<minSeverity>0</minSeverity>
|
||||
</li>
|
||||
<li>
|
||||
<label>休眠</label>
|
||||
<label>Dormant</label>
|
||||
<minSeverity>1</minSeverity>
|
||||
</li>
|
||||
</stages>
|
||||
@@ -83,8 +83,8 @@
|
||||
|
||||
<HediffDef>
|
||||
<defName>WULA_ChargingHediff</defName>
|
||||
<label>能量充盈</label>
|
||||
<description>乌拉正在从能量核心中持续吸收能量。</description>
|
||||
<label>Energy Overcharge</label>
|
||||
<description>The Wula is continuously absorbing energy from the power core.</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<defaultLabelColor>(0.5, 0.5, 0.9)</defaultLabelColor>
|
||||
<isBad>false</isBad>
|
||||
@@ -98,7 +98,7 @@
|
||||
</comps>
|
||||
<stages>
|
||||
<li>
|
||||
<label>充能中</label>
|
||||
<label>Charging</label>
|
||||
<minSeverity>0</minSeverity>
|
||||
</li>
|
||||
</stages>
|
||||
@@ -106,8 +106,8 @@
|
||||
|
||||
<HediffDef>
|
||||
<defName>WULA_Maintenance_MinorBreakdown</defName>
|
||||
<label>维护</label>
|
||||
<description>这台乌拉帝国合成人已经在环境恶劣的边缘世界活跃了一段时间,尽管总体状态良好但是已经有了一些小瑕疵。</description>
|
||||
<label>Maintenance</label>
|
||||
<description>This Wula Empire synth has been active in the harsh rimworld for some time. Although in overall good condition, it has developed minor flaws.</description>
|
||||
<hediffClass>Hediff_High</hediffClass>
|
||||
<defaultLabelColor>(0.8, 0.35, 0.35)</defaultLabelColor>
|
||||
<isBad>false</isBad>
|
||||
@@ -116,7 +116,6 @@
|
||||
<maxSeverity>1.0</maxSeverity>
|
||||
<stages>
|
||||
<li>
|
||||
<label>轻微损坏</label>
|
||||
<minSeverity>0</minSeverity>
|
||||
<capMods>
|
||||
<li>
|
||||
@@ -129,8 +128,8 @@
|
||||
</HediffDef>
|
||||
<HediffDef>
|
||||
<defName>WULA_Maintenance_MajorBreakdown</defName>
|
||||
<label>维护</label>
|
||||
<description>这台乌拉帝国合成人有一段时间没有进行维护了,运行起来相当吃力。</description>
|
||||
<label>Maintenance</label>
|
||||
<description>This Wula Empire synth has gone a while without maintenance and is operating with considerable difficulty.</description>
|
||||
<hediffClass>Hediff_High</hediffClass>
|
||||
<defaultLabelColor>(0.8, 0.35, 0.35)</defaultLabelColor>
|
||||
<isBad>false</isBad>
|
||||
@@ -139,7 +138,6 @@
|
||||
<maxSeverity>1.0</maxSeverity>
|
||||
<stages>
|
||||
<li>
|
||||
<label>损坏</label>
|
||||
<minSeverity>0</minSeverity>
|
||||
<capMods>
|
||||
<li>
|
||||
@@ -152,8 +150,8 @@
|
||||
</HediffDef>
|
||||
<HediffDef>
|
||||
<defName>WULA_Maintenance_CriticalFailuren</defName>
|
||||
<label>维护</label>
|
||||
<description>这台乌拉帝国合成人几乎无法运作了,需要立刻进行维护,否则就只是一堆废铁。</description>
|
||||
<label>Maintenance</label>
|
||||
<description>This Wula Empire synth is almost inoperative and requires immediate maintenance, or it will become a pile of scrap.</description>
|
||||
<hediffClass>Hediff_High</hediffClass>
|
||||
<defaultLabelColor>(0.8, 0.35, 0.35)</defaultLabelColor>
|
||||
<isBad>false</isBad>
|
||||
@@ -162,7 +160,6 @@
|
||||
<maxSeverity>1.0</maxSeverity>
|
||||
<stages>
|
||||
<li>
|
||||
<label>崩坏</label>
|
||||
<minSeverity>0</minSeverity>
|
||||
<capMods>
|
||||
<li>
|
||||
@@ -177,13 +174,12 @@
|
||||
|
||||
<HediffDef>
|
||||
<defName>WULA_Shutdown</defName>
|
||||
<label>停机</label>
|
||||
<description>机械乌拉的机体能量已完全耗尽,所有非核心功能已下线,需要立刻补充能量。\n\n如果需要重启机械乌拉,你需要建造一个抢修点或者合成人充电站,可以从事医生职位的殖民者将会把失能的机械乌拉带到修复站,并使用乌拉帝国能源核心重启机械乌拉。</description>
|
||||
<label>Shutdown</label>
|
||||
<description>The mechanical Wula's body energy is completely depleted. All non-core functions are offline, requiring immediate energy replenishment.\n\nIf you need to restart the mechanical Wula, you must build a repair point or synth charging station. A colonist capable of performing medical tasks will bring the incapacitated mechanical Wula to the repair station and use a Wula Empire power core to restart it.</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<isBad>true</isBad>
|
||||
<stages>
|
||||
<li>
|
||||
<label>停机</label>
|
||||
<minSeverity>0</minSeverity>
|
||||
<capMods>
|
||||
<li>
|
||||
@@ -231,8 +227,8 @@
|
||||
|
||||
<HediffDef>
|
||||
<defName>WULA_MechCarrierSwitchHediff</defName>
|
||||
<label>生产抑制</label>
|
||||
<description>此单位的自动生产功能已被抑制。</description>
|
||||
<label>Production Suppression</label>
|
||||
<description>This unit's automatic production function has been suppressed.</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<isBad>false</isBad>
|
||||
<defaultLabelColor>(0.6, 0.6, 0.6)</defaultLabelColor>
|
||||
@@ -240,8 +236,8 @@
|
||||
</HediffDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_RemoveSwitchHediff</defName>
|
||||
<label>重启生产</label>
|
||||
<description>重启自动生产机械体。</description>
|
||||
<label>Resume production</label>
|
||||
<description>Restart automatic mech production.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_WeaponSwitchAbility</iconPath>
|
||||
<cooldownTicksRange>601</cooldownTicksRange>
|
||||
<hostile>false</hostile>
|
||||
@@ -268,8 +264,8 @@
|
||||
</AbilityDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_GiveSwitchHediff</defName>
|
||||
<label>停止生产</label>
|
||||
<description>停止自动生产机械体。</description>
|
||||
<label>Stop production</label>
|
||||
<description>Stop automatic mech production.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_WeaponSwitchAbility</iconPath>
|
||||
<cooldownTicksRange>601</cooldownTicksRange>
|
||||
<hostile>false</hostile>
|
||||
@@ -296,8 +292,8 @@
|
||||
|
||||
<HediffDef>
|
||||
<defName>Mech_WULA_Cat_Cute</defName>
|
||||
<label>乌拉猫猫在附近</label>
|
||||
<description>一只人见人爱的乌拉猫猫正在附近,憨憨的样子吸引了殖民者的注意。</description>
|
||||
<label>Wula Cat Nearby</label>
|
||||
<description>A Wula cat that everyone loves is nearby, its adorable appearance attracting colonists' attention.</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<defaultLabelColor>(0.52, 1, 0.95)</defaultLabelColor>
|
||||
<comps>
|
||||
@@ -320,8 +316,8 @@
|
||||
</HediffDef>
|
||||
<HediffDef>
|
||||
<defName>Wula_Holographic_Flag_Hediff</defName>
|
||||
<label>在旌旗下战斗</label>
|
||||
<description>帝皇在注视我!</description>
|
||||
<label>Fighting Under the Banner</label>
|
||||
<description>The Emperor watches over me!</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<defaultLabelColor>(0.52, 1, 0.95)</defaultLabelColor>
|
||||
<comps>
|
||||
@@ -352,8 +348,8 @@
|
||||
<HediffDef>
|
||||
<defName>WULA_Cat_Invisibility</defName>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<label>特战小子</label>
|
||||
<description>这只乌拉猫猫经过了特殊改装,无法用肉眼目视到,只有在开枪时会短暂现身。</description>
|
||||
<label>Special Ops Cat</label>
|
||||
<description>This Wula cat has been specially modified and is invisible to the naked eye, only briefly appearing when firing.</description>
|
||||
<isBad>false</isBad>
|
||||
<stages>
|
||||
<li>
|
||||
@@ -375,8 +371,8 @@
|
||||
|
||||
<HediffDef>
|
||||
<defName>Wula_TerrainBlocked</defName>
|
||||
<label>地形阻挡</label>
|
||||
<description>虽然乌拉族的大部分构装体采用反重力悬浮可以无视崎岖地表,但是其庞大的身躯依然会导致其在狭窄地形中难以行动。</description>
|
||||
<label>Terrain obstruction</label>
|
||||
<description>Although most of the Wula Mechs use anti gravity suspension to ignore rugged terrain, their massive bodies still make it difficult for them to move in narrow terrains.</description>
|
||||
<hediffClass>HediffWithComps</hediffClass>
|
||||
<maxSeverity>1</maxSeverity>
|
||||
<isBad>false</isBad>
|
||||
|
||||
@@ -361,8 +361,8 @@
|
||||
</ThingDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_MW_Twohanded_ChainBroadsword_Ability</defName>
|
||||
<label>短距离跃迁</label>
|
||||
<description>使用CBs-25"地狱牙"刀头的相位引擎立刻折跃至一个新的位置——这种折跃引擎只能折跃小型目标,如果持刀者体型大于3则无法发起传送。</description>
|
||||
<label>Short-range jump</label>
|
||||
<description>Use the CBs-25 "Hellfang" blade's phase engine to blink to a new position. This engine can only teleport small targets; if the wielder's body size is greater than 3, teleportation cannot be initiated.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_TeleportSelf</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<showPsycastEffects>False</showPsycastEffects>
|
||||
@@ -403,8 +403,8 @@
|
||||
</AbilityDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_MW_Twohanded_ChainBroadsword_Second_Ability</defName>
|
||||
<label>空间删除</label>
|
||||
<description>使用CBs-25"地狱牙"刀头的相位引擎将目标拉近到施法者身边——这种折跃引擎只能折跃小型目标,如果目标体型大于3则无法拉近。</description>
|
||||
<label>Spatial deletion</label>
|
||||
<description>Use the CBs-25 "Hellfang" blade's phase engine to pull the target closer to the caster. This engine can only teleport small targets; targets with a body size greater than 3 cannot be pulled.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_PullTarget</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<showPsycastEffects>False</showPsycastEffects>
|
||||
@@ -547,8 +547,8 @@
|
||||
</ManeuverDef>
|
||||
<AbilityDef ParentName="AbilityTouchBase">
|
||||
<defName>WULA_MW_Breaker_Bar_Ability</defName>
|
||||
<label>破阵重击</label>
|
||||
<description>将PMb-97"破墙槌"的锤头加到最大压强,随后挥出必中的一击,以突破严密的人墙——即使敌人侥幸存活,也会头晕目眩并被砸飞出一段距离。</description>
|
||||
<label>Linebreaker smash</label>
|
||||
<description>Charge the PMb-97 "Wallbreaker" hammerhead to maximum pressure, then deliver an unavoidable blow to break through even the tightest wall of bodies. Even if the target survives, they will be left reeling and knocked back a fair distance.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_MW_Breaker_Bar_Ability</iconPath>
|
||||
<cooldownTicksRange>300</cooldownTicksRange> <!-- 6 days -->
|
||||
<showPsycastEffects>false</showPsycastEffects>
|
||||
@@ -741,8 +741,8 @@
|
||||
</ThingDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_RW_Base_AR_Ability</defName>
|
||||
<label>发射眩光弹</label>
|
||||
<description>使用DLa-1"页岩"下挂的眩光弹发射器射出一发眩光弹,它落地之后需要一小段时间才会爆炸,将眩晕附近的所有生物和机械体。</description>
|
||||
<label>Launch flashbang</label>
|
||||
<description>Fire a flashbang from the underbarrel launcher on the DLa-1 "Shale". After a short delay on the ground, it detonates and stuns all nearby biologicals and mechanoids.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_RW_Base_AR_Ability</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<showPsycastEffects>False</showPsycastEffects>
|
||||
@@ -1142,8 +1142,8 @@
|
||||
</ThingDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_RW_EMP_RF_EMP_Ability</defName>
|
||||
<label>发射EMP榴弹</label>
|
||||
<description>使用FLm-78"萤石"下挂的榴弹发射器发射一枚EMP榴弹以击破护盾和控制机械族,这种重型榴弹发射器发射距离较远,但是需要一点时间架设开火。</description>
|
||||
<label>Launch EMP grenade</label>
|
||||
<description>Fire an EMP grenade from the underbarrel launcher on the FLm-78 "Fluorite" to break shields and disable mechanoids. This heavy launcher has long range, but needs time to set up before firing.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_RW_EMP_RF_EMP_Ability</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<showPsycastEffects>False</showPsycastEffects>
|
||||
@@ -1566,8 +1566,8 @@
|
||||
</ThingDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_RW_Penetrating_Beam_RifleSwitchAbility</defName>
|
||||
<label>武装解放 / 武装闭锁</label>
|
||||
<description>控制分光棱镜档位,以决定SLb-15 "三叉戟"是否切换到光束散射模式。</description>
|
||||
<label>Armament release / Armament lock</label>
|
||||
<description>Adjust the beam-splitting prism setting to switch whether the SLb-15 "Trident" enters beam scattering mode.</description>
|
||||
<cooldownTicksRange>601</cooldownTicksRange>
|
||||
<iconPath>Wula/UI/Abilities/WULA_WeaponSwitchAbility</iconPath>
|
||||
<hostile>false</hostile>
|
||||
@@ -2313,8 +2313,8 @@
|
||||
</ThingDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_RW_Base_Loitering_Munition_Ability</defName>
|
||||
<label>启动引导系统</label>
|
||||
<description>启动WLl-35"沸石"的自引导系统,使得其下一发飞弹不需要漫长的引导。</description>
|
||||
<label>Activate guidance system</label>
|
||||
<description>Activate the WLl-35 "Zeolite" self-guidance system so the next missile doesn't require a long guiding process.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_RW_Base_Loitering_Munition_Ability</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<showPsycastEffects>False</showPsycastEffects>
|
||||
@@ -2481,8 +2481,8 @@
|
||||
</ThingDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_RW_Auto_GL_Smoke_Ability</defName>
|
||||
<label>发射烟雾弹</label>
|
||||
<description>使用SEl-78"角砾岩"临时装填并发射一枚烟雾弹,用于遮蔽炮塔的瞄准和防止己方被流弹击中。</description>
|
||||
<label>Launch smoke grenade</label>
|
||||
<description>Temporarily load and fire a smoke grenade with the SEl-78 "Conglomerate" to obscure turret aim and reduce friendly fire from stray shots.</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_RW_Auto_GL_Smoke_Ability</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<showPsycastEffects>False</showPsycastEffects>
|
||||
@@ -2562,8 +2562,8 @@
|
||||
</ThingDef>
|
||||
<AbilityDef>
|
||||
<defName>WULA_MW_Cheat_Weapon_Ability</defName>
|
||||
<label>放逐之门</label>
|
||||
<description>使得目标立刻被放逐——无视一切保护措施,将其从存档中永远擦除。</description>
|
||||
<label>Banishment Gate</label>
|
||||
<description>Immediately banish the target—ignoring all protections—and erase them from the save forever.</description>
|
||||
<iconPath>Wula/UI/Commands/Wula_Psi_Titan_AreaDamage</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<showPsycastEffects>False</showPsycastEffects>
|
||||
|
||||
Reference in New Issue
Block a user