暂存condition desc

This commit is contained in:
2025-08-11 22:16:16 +08:00
parent 126d539543
commit 2f90aa1917
4 changed files with 35 additions and 1 deletions

View File

@@ -8,6 +8,19 @@
<descriptions>
<li>这是一个用于演示新功能的测试事件。它包含多个选项,展示了不同的条件和可见性行为。当前机械族好感度: {MechanoidGoodwill}</li>
</descriptions>
<conditionalDescriptions>
<li>
<conditions>
<li Class="WulaFallenEmpire.Condition_VariableEquals">
<name>TestVar</name>
<value>1</value>
</li>
</conditions>
<text>变量 TestVar 的值现在是 1所以你看到了这段额外的描述。</text>
</li>
</conditionalDescriptions>
<options>
<!-- 选项 1: 设置 TestVar=1 并重新打开事件 -->
<li>

View File

@@ -85,7 +85,20 @@ namespace WulaFallenEmpire
HandleAction(def.immediateEffects);
// Format the description AFTER immediate effects have run
// Append conditional descriptions
if (!def.conditionalDescriptions.NullOrEmpty())
{
foreach (var condDesc in def.conditionalDescriptions)
{
string reason;
if (AreConditionsMet(condDesc.conditions, out reason))
{
selectedDescription += "\n\n" + condDesc.text;
}
}
}
// Format the description AFTER immediate effects have run and conditional text is appended
selectedDescription = FormatDescription(selectedDescription);
}

View File

@@ -29,6 +29,8 @@ namespace WulaFallenEmpire
public string backgroundImagePath;
public List<ConditionalEffects> immediateEffects;
public List<ConditionalEffects> dismissEffects;
public List<ConditionalDescription> conditionalDescriptions;
public override void PostLoad()
{
base.PostLoad();
@@ -71,4 +73,10 @@ namespace WulaFallenEmpire
public List<Condition> conditions;
public List<Effect> effects;
}
public class ConditionalDescription
{
public List<Condition> conditions;
public string text;
}
}