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@@ -86,7 +86,16 @@
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<ItemGroup>
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<!-- 第一部分:基础类和组件 -->
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<Compile Include="HediffComp\WULA_DamageResponse\HediffComp_DamageResponse.cs" />
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<Compile Include="HediffComp\WULA_DisappearWithEffect\HediffCompProperties_DisappearWithEffect.cs" />
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<Compile Include="HediffComp\WULA_GiveHediffsInRangeToRace\HediffCompProperties_GiveHediffsInRangeToRace.cs" />
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<Compile Include="HediffComp\WULA_GiveHediffsInRangeToRace\HediffComp_GiveHediffsInRangeToRace.cs" />
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<Compile Include="HediffComp\WULA_NanoRepair\HediffCompProperties_NanoRepair.cs" />
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<Compile Include="HediffComp\WULA_RegenerateBackstory\HediffComp_RegenerateBackstory.cs" />
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<Compile Include="HediffComp\WULA_SwitchableHediff\HediffCompProperties_SwitchableHediff.cs" />
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<Compile Include="HediffComp\WULA_SyncedWithMech\HediffCompProperties_SyncedWithMech.cs" />
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<Compile Include="HediffComp\WULA_TimedExplosion\HediffComp_TimedExplosion.cs" />
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<Compile Include="ITab\ITab_MechSkills.cs" />
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<Compile Include="Pawn\WULA_PawnRenderExtra\Comp_PawnRenderExtra.cs" />
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<Compile Include="WulaFallenEmpireMod.cs" />
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<Compile Include="WulaFallenEmpireSettings.cs" />
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<Compile Include="WulaLog.cs" />
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@@ -317,13 +326,6 @@
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<Compile Include="HarmonyPatches\WULA_TurretForceTargetable\CompForceTargetable.cs" />
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<Compile Include="HarmonyPatches\WULA_TurretForceTargetable\Patch_ForceTargetable.cs" />
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<!-- HediffComp 相关 -->
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<Compile Include="HediffComp\HediffCompProperties_DisappearWithEffect.cs" />
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<Compile Include="HediffComp\HediffCompProperties_GiveHediffsInRangeToRace.cs" />
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<Compile Include="HediffComp\HediffCompProperties_NanoRepair.cs" />
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<Compile Include="HediffComp\HediffCompProperties_SwitchableHediff.cs" />
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<Compile Include="HediffComp\HediffComp_GiveHediffsInRangeToRace.cs" />
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<Compile Include="HediffComp\HediffComp_RegenerateBackstory.cs" />
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<Compile Include="HediffComp\HediffComp_TimedExplosion.cs" />
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<Compile Include="HediffComp\WULA_HediffComp_TopTurret\HediffComp_TopTurret.cs" />
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<Compile Include="HediffComp\WULA_HediffDamgeShield\DRMDamageShield.cs" />
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<Compile Include="HediffComp\WULA_HediffDamgeShield\Hediff_DamageShield.cs" />
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@@ -334,7 +336,6 @@
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<Compile Include="Job\JobDriver_InspectBuilding.cs" />
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<Compile Include="Job\JobGiver_InspectBuilding.cs" />
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<!-- Pawn 相关 -->
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<Compile Include="Pawn\Comp_PawnRenderExtra.cs" />
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<Compile Include="Pawn\Mechunit.cs" />
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<Compile Include="Pawn\WULA_AutoMechCarrier\CompAutoMechCarrier.cs" />
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<Compile Include="Pawn\WULA_AutoMechCarrier\CompProperties_AutoMechCarrier.cs" />
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