Create WulaPatch_SearchAndDestroy.xml
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1.6/1.6/Patches/WulaPatch_SearchAndDestroy.xml
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23
1.6/1.6/Patches/WulaPatch_SearchAndDestroy.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Patch>
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<Operation Class="PatchOperationInsert" MayRequire="MemeGoddess.SearchAndDestroy">
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<xpath>Defs/ThinkTreeDef[defName = "WULA_Humanlike"]/thinkRoot[@Class = "ThinkNode_Priority"]/subNodes/li[@Class="ThinkNode_ConditionalColonist"]</xpath> <!--Priority is important here, hence the insert after this specific subNode-->
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<value>
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<!-- Do search and destroy instead of waiting -->
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<li Class="SearchAndDestroy.ThinkNode_ConditionalSearchAndDestroy">
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<subNodes>
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<li Class="ThinkNode_Priority">
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<subNodes>
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<!-- <li Class="JobGiver_MoveToStandable"/> -->
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<li Class="SearchAndDestroy.JobGiver_AIFightEnemiesShortExp">
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<targetAcquireRadius>200</targetAcquireRadius>
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<targetKeepRadius>72</targetKeepRadius>
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</li>
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<li Class="SearchAndDestroy.JobGiver_GoWithinRangeOfHostile"/>
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</subNodes>
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</li>
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</subNodes>
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</li>
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</value>
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</Operation>
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</Patch>
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