Merge branch 'worktablerework1'
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1.6/1.6/Defs/WorkGivers/WULA_GlobalWorkTable_Jobs.xml
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1.6/1.6/Defs/WorkGivers/WULA_GlobalWorkTable_Jobs.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<WorkGiverDef>
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<defName>WULA_DoGlobalBills</defName>
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<label>haul materials to global work table</label>
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<giverClass>WulaFallenEmpire.WorkGiver_GlobalWorkTable</giverClass>
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<workType>Hauling</workType>
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<priorityInType>150</priorityInType>
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<verb>haul</verb>
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<gerund>hauling</gerund>
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<requiredCapacities>
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<li>Manipulation</li>
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</requiredCapacities>
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<prioritizeSustains>true</prioritizeSustains>
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</WorkGiverDef>
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<JobDef>
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<defName>WULA_HaulToGlobalWorkTable</defName>
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<driverClass>WulaFallenEmpire.JobDriver_GlobalWorkTable</driverClass>
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<reportString>hauling materials to global work table.</reportString>
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<allowOpportunisticPrefix>true</allowOpportunisticPrefix>
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</JobDef>
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</Defs>
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@@ -24,4 +24,49 @@
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<WULA_AutonomousMechsSection>自律机械体</WULA_AutonomousMechsSection>
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<!-- Global Work Table -->
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<WULA_GatheringMaterials>准备材料中</WULA_GatheringMaterials>
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<WULA_OrderStarted>订单 {0} 已开始生产</WULA_OrderStarted>
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<WULA_Uploading>上传中</WULA_Uploading>
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<WULA_GlobalBillsTab>全球订单</WULA_GlobalBillsTab>
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<WULA_GlobalProduction>全球生产</WULA_GlobalProduction>
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<WULA_Equipment>装备</WULA_Equipment>
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<WULA_Weapon>武器</WULA_Weapon>
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<WULA_Mechanoid>机械体</WULA_Mechanoid>
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<WULA_AddOrder>添加订单</WULA_AddOrder>
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<WULA_WaitingForResources>等待资源</WULA_WaitingForResources>
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<WULA_Completed>完成</WULA_Completed>
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<WULA_Unknown>未知</WULA_Unknown>
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<WULA_Delete>删除</WULA_Delete>
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<WULA_Pause>暂停</WULA_Pause>
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<WULA_Paused>已暂停</WULA_Paused>
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<WULA_Resume>恢复</WULA_Resume>
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<WULA_InsufficientResources>资源不足</WULA_InsufficientResources>
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<WULA_FixedIngredients>固定原料</WULA_FixedIngredients>
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<WULA_Products>产物</WULA_Products>
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<WULA_WorkAmount>工作量</WULA_WorkAmount>
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<WULA_GlobalStorage>全球存储</WULA_GlobalStorage>
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<WULA_InputStorage>输入存储</WULA_InputStorage>
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<WULA_OutputStorage>输出存储</WULA_OutputStorage>
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<WULA_NoItems>无物品</WULA_NoItems>
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<WULA_NoGlobalStorage>未找到全球存储组件</WULA_NoGlobalStorage>
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<WULA_AirdropProducts>空投产物</WULA_AirdropProducts>
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<WULA_AirdropProductsDesc>将云端存储的产物空投到指定位置。</WULA_AirdropProductsDesc>
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<WULA_SelectDropLocation>选择空投位置</WULA_SelectDropLocation>
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<WULA_ConfirmAirdrop>确认空投</WULA_ConfirmAirdrop>
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<WULA_ConfirmAirdropDesc>将消耗 {0} 个空投舱,空投 {1} 个物品。</WULA_ConfirmAirdropDesc>
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<WULA_NoOutputItems>没有可空投的产物。</WULA_NoOutputItems>
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<WULA_NoFactoryFlyOver>没有工厂设施飞船。</WULA_NoFactoryFlyOver>
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<WULA_FailedToDistributeItems>无法分配物品到空投舱。</WULA_FailedToDistributeItems>
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<WULA_AirdropSuccessful>成功发射了 {0} 个空投舱。</WULA_AirdropSuccessful>
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<WULA_LaunchToGlobalStorage>发射到全球存储</WULA_LaunchToGlobalStorage>
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<WULA_LaunchToGlobalStorageDesc>将发射舱内的物品发送到全球存储。</WULA_LaunchToGlobalStorageDesc>
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<WULA_NoItemsToSendToGlobalStorage>没有物品可发送。</WULA_NoItemsToSendToGlobalStorage>
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<WULA_LaunchCancelledDueToForbiddenItems>发射取消:包含禁止物品 {0}</WULA_LaunchCancelledDueToForbiddenItems>
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<WULA_ItemsSentToBothStorages>已发送 {0} 个物品到输入存储,{1} 个物品到输出存储。</WULA_ItemsSentToBothStorages>
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<WULA_InputStorageItems>输入物品</WULA_InputStorageItems>
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<WULA_OutputStorageItems>输出物品</WULA_OutputStorageItems>
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<WULA_ItemsSentToInputStorage>已发送 {0} 个物品到输入存储。</WULA_ItemsSentToInputStorage>
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<WULA_ItemsSentToOutputStorage>已发送 {0} 个物品到输出存储。</WULA_ItemsSentToOutputStorage>
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<WULA_NoItemsProcessed>没有处理任何物品。</WULA_NoItemsProcessed>
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</LanguageData>
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