2025-7-6
This commit is contained in:
@@ -28,11 +28,15 @@
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<li>Wula_Apparel_Init</li>
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</apparelTags>
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<apparelRequired Inherit="False" />
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<apparelRequired>
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<li>WULA_Sailor_Dress</li>
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<li>WULA_Maid_Uniform</li>
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<li>WULA_Nurse_Uniform</li>
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</apparelRequired>
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<weaponMoney>0</weaponMoney>
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<apparelAllowHeadgearChance>0</apparelAllowHeadgearChance>
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<apparelMoney>0</apparelMoney>
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<apparelMoney>1000~2000</apparelMoney>
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<backstoryFiltersOverride>
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<li>
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@@ -91,6 +95,7 @@
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<label>SMp-38"萨克森"</label>
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<race>Wula_AI_Heavy_Panzer</race>
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<defaultFactionType>PlayerColony</defaultFactionType>
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<allowInMechClusters>False</allowInMechClusters>
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<lifeStages>
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<li>
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<bodyGraphicData>
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@@ -138,6 +143,7 @@
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</lifeStages>
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<minGenerationAge MayRequire="Ludeon.RimWorld.Biotech">200</minGenerationAge>
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<combatPower>600</combatPower>
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<allowInMechClusters>False</allowInMechClusters>
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<!-- <weaponTags>
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<li>Wula_AI_Heavy_Panzer_Rocket</li>
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@@ -159,6 +165,7 @@
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<label>乌拉猫猫</label>
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<race>Mech_WULA_Cat</race>
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<defaultFactionType>PlayerColony</defaultFactionType>
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<allowInMechClusters>False</allowInMechClusters>
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<lifeStages>
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<li>
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<bodyGraphicData>
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@@ -171,4 +178,64 @@
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</li>
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</lifeStages>
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</PawnKindDef>
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<PawnKindDef Abstract="True" Name="Mech_WULA_Cat_Soldier_PawnKind" ParentName="LightMechanoidKind">
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<lifeStages>
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<li>
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<bodyGraphicData>
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<texPath>Wula/Things/WULA_Attack_Cat/WULA_Cat_Thin</texPath>
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<maskPath>Wula/Things/WULA_Attack_Cat/AllegianceOverlays/None</maskPath>
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<shaderType>CutoutWithOverlay</shaderType>
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<graphicClass>Graphic_Multi</graphicClass>
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<drawSize>1.1</drawSize>
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</bodyGraphicData>
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</li>
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</lifeStages>
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<allowInMechClusters>False</allowInMechClusters>
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<combatPower>100</combatPower>
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<weaponMoney>9999~9999</weaponMoney>
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<defaultFactionType>PlayerColony</defaultFactionType>
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<!-- <techHediffsChance MayRequire="Ludeon.RimWorld.Biotech">1</techHediffsChance>
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<techHediffsMoney>9999~9999</techHediffsMoney>
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<controlGroupPortraitZoom>0.65</controlGroupPortraitZoom> -->
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</PawnKindDef>
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<PawnKindDef ParentName="Mech_WULA_Cat_Soldier_PawnKind">
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<defName>Mech_WULA_Cat_Fire</defName>
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<label>乌拉猫猫掷弹兵(燃烧弹)</label>
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<race>Mech_WULA_Cat_Fire</race>
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<weaponTags>
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<li>GrenadeFlame</li>
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</weaponTags>
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</PawnKindDef>
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<PawnKindDef ParentName="Mech_WULA_Cat_Soldier_PawnKind">
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<defName>Mech_WULA_Cat_EMP</defName>
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<label>乌拉猫猫掷弹兵(EMP)</label>
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<race>Mech_WULA_Cat_EMP</race>
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<weaponTags>
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<li>GrenadeEMP</li>
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</weaponTags>
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</PawnKindDef>
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<PawnKindDef ParentName="LightMechanoidKind">
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<defName>Mech_WULA_Cat_Constructor</defName>
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<label>土木乌拉猫猫</label>
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<race>Mech_WULA_Cat_Constructor</race>
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<weaponTags>
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<li>Wula_Constructor_Cat_Weapon</li>
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</weaponTags>
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<lifeStages>
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<li>
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<bodyGraphicData>
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<texPath>Wula/Things/WULA_Constructor_Cat/WULA_Cat_Thin</texPath>
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<maskPath>Wula/Things/WULA_Constructor_Cat/AllegianceOverlays/None</maskPath>
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<shaderType>CutoutWithOverlay</shaderType>
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<graphicClass>Graphic_Multi</graphicClass>
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<drawSize>1.1</drawSize>
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</bodyGraphicData>
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</li>
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</lifeStages>
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<allowInMechClusters>False</allowInMechClusters>
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<combatPower>100</combatPower>
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<weaponMoney>9999~9999</weaponMoney>
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<defaultFactionType>PlayerColony</defaultFactionType>
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</PawnKindDef>
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</Defs>
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