This commit is contained in:
Tourswen
2025-07-06 01:43:04 +08:00
parent 83a8299cef
commit 3e139f5789
59 changed files with 786 additions and 214 deletions

View File

@@ -28,11 +28,15 @@
<li>Wula_Apparel_Init</li>
</apparelTags>
<apparelRequired Inherit="False" />
<apparelRequired>
<li>WULA_Sailor_Dress</li>
<li>WULA_Maid_Uniform</li>
<li>WULA_Nurse_Uniform</li>
</apparelRequired>
<weaponMoney>0</weaponMoney>
<apparelAllowHeadgearChance>0</apparelAllowHeadgearChance>
<apparelMoney>0</apparelMoney>
<apparelMoney>1000~2000</apparelMoney>
<backstoryFiltersOverride>
<li>
@@ -91,6 +95,7 @@
<label>SMp-38"萨克森"</label>
<race>Wula_AI_Heavy_Panzer</race>
<defaultFactionType>PlayerColony</defaultFactionType>
<allowInMechClusters>False</allowInMechClusters>
<lifeStages>
<li>
<bodyGraphicData>
@@ -138,6 +143,7 @@
</lifeStages>
<minGenerationAge MayRequire="Ludeon.RimWorld.Biotech">200</minGenerationAge>
<combatPower>600</combatPower>
<allowInMechClusters>False</allowInMechClusters>
<!-- <weaponTags>
<li>Wula_AI_Heavy_Panzer_Rocket</li>
@@ -159,6 +165,7 @@
<label>乌拉猫猫</label>
<race>Mech_WULA_Cat</race>
<defaultFactionType>PlayerColony</defaultFactionType>
<allowInMechClusters>False</allowInMechClusters>
<lifeStages>
<li>
<bodyGraphicData>
@@ -171,4 +178,64 @@
</li>
</lifeStages>
</PawnKindDef>
<PawnKindDef Abstract="True" Name="Mech_WULA_Cat_Soldier_PawnKind" ParentName="LightMechanoidKind">
<lifeStages>
<li>
<bodyGraphicData>
<texPath>Wula/Things/WULA_Attack_Cat/WULA_Cat_Thin</texPath>
<maskPath>Wula/Things/WULA_Attack_Cat/AllegianceOverlays/None</maskPath>
<shaderType>CutoutWithOverlay</shaderType>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>1.1</drawSize>
</bodyGraphicData>
</li>
</lifeStages>
<allowInMechClusters>False</allowInMechClusters>
<combatPower>100</combatPower>
<weaponMoney>9999~9999</weaponMoney>
<defaultFactionType>PlayerColony</defaultFactionType>
<!-- <techHediffsChance MayRequire="Ludeon.RimWorld.Biotech">1</techHediffsChance>
<techHediffsMoney>9999~9999</techHediffsMoney>
<controlGroupPortraitZoom>0.65</controlGroupPortraitZoom> -->
</PawnKindDef>
<PawnKindDef ParentName="Mech_WULA_Cat_Soldier_PawnKind">
<defName>Mech_WULA_Cat_Fire</defName>
<label>乌拉猫猫掷弹兵(燃烧弹)</label>
<race>Mech_WULA_Cat_Fire</race>
<weaponTags>
<li>GrenadeFlame</li>
</weaponTags>
</PawnKindDef>
<PawnKindDef ParentName="Mech_WULA_Cat_Soldier_PawnKind">
<defName>Mech_WULA_Cat_EMP</defName>
<label>乌拉猫猫掷弹兵EMP</label>
<race>Mech_WULA_Cat_EMP</race>
<weaponTags>
<li>GrenadeEMP</li>
</weaponTags>
</PawnKindDef>
<PawnKindDef ParentName="LightMechanoidKind">
<defName>Mech_WULA_Cat_Constructor</defName>
<label>土木乌拉猫猫</label>
<race>Mech_WULA_Cat_Constructor</race>
<weaponTags>
<li>Wula_Constructor_Cat_Weapon</li>
</weaponTags>
<lifeStages>
<li>
<bodyGraphicData>
<texPath>Wula/Things/WULA_Constructor_Cat/WULA_Cat_Thin</texPath>
<maskPath>Wula/Things/WULA_Constructor_Cat/AllegianceOverlays/None</maskPath>
<shaderType>CutoutWithOverlay</shaderType>
<graphicClass>Graphic_Multi</graphicClass>
<drawSize>1.1</drawSize>
</bodyGraphicData>
</li>
</lifeStages>
<allowInMechClusters>False</allowInMechClusters>
<combatPower>100</combatPower>
<weaponMoney>9999~9999</weaponMoney>
<defaultFactionType>PlayerColony</defaultFactionType>
</PawnKindDef>
</Defs>