声音
This commit is contained in:
Binary file not shown.
@@ -100,7 +100,7 @@
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<defName>WULA_ClearFlightPath</defName>
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<label>航道净空</label>
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<description>使近地轨道上的舰队离开,以使得其他乌拉帝国舰队可以入场</description>
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<iconPath>Wula/UI/Abilities/WULA_CallConstructionShip</iconPath>
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<iconPath>Wula/UI/Abilities/WULA_ClearFlightPath</iconPath>
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<cooldownTicksRange>1</cooldownTicksRange>
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<hotKey>Misc12</hotKey>
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<casterMustBeCapableOfViolence>false</casterMustBeCapableOfViolence>
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@@ -918,8 +918,8 @@
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<bombardmentWidth>35</bombardmentWidth>
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<bombardmentLength>70</bombardmentLength>
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<targetSelectionChance>0.1</targetSelectionChance>
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<minTargetCells>16</minTargetCells>
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<maxTargetCells>16</maxTargetCells>
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<minTargetCells>8</minTargetCells>
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<maxTargetCells>8</maxTargetCells>
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<warmupTicks>240</warmupTicks>
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<rowDelayTicks>30</rowDelayTicks>
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<impactDelayTicks>2</impactDelayTicks>
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@@ -52,10 +52,6 @@
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</conditions>
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<hideWhenDisabled>false</hideWhenDisabled>
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<useCustomColors>false</useCustomColors>
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<normalColor>(255,255,255,255)</normalColor>
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<hoverColor>(157,201,185,195)</hoverColor>
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<textColor>(255,255,255,255)</textColor>
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<textHoverColor>(255,255,255,255)</textHoverColor>
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<optionEffects>
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<li>
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<effects>
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@@ -77,15 +73,11 @@
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</li>
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</conditions>
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<useCustomColors>false</useCustomColors>
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<normalColor>(255,255,255,255)</normalColor>
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<hoverColor>(157,201,185,195)</hoverColor>
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<textColor>(255,255,255,255)</textColor>
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<textHoverColor>(255,255,255,255)</textHoverColor>
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<optionEffects>
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<li>
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<effects>
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<li Class="WulaFallenEmpire.Effect_OpenCustomUI">
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<defName>WULA_GiveQuest_Colony_Promotion_UI_1</defName>
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<defName>WULA_Colony_Promotion_UI_1</defName>
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</li>
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<li Class="WulaFallenEmpire.Effect_CloseDialog" />
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</effects>
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@@ -95,10 +87,6 @@
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<li>
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<label>再见</label>
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<useCustomColors>false</useCustomColors>
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<normalColor>(255,255,255,255)</normalColor>
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<hoverColor>(157,201,185,195)</hoverColor>
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<textColor>(255,255,255,255)</textColor>
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<textHoverColor>(255,255,255,255)</textHoverColor>
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<optionEffects>
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<li>
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<effects>
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@@ -222,10 +210,6 @@
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<li>
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<label>还有其他事情···</label>
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<useCustomColors>false</useCustomColors>
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<normalColor>(255,255,255,255)</normalColor>
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<hoverColor>(157,201,185,195)</hoverColor>
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<textColor>(255,255,255,255)</textColor>
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<textHoverColor>(255,255,255,255)</textHoverColor>
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<optionEffects>
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||||
<li>
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<effects>
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@@ -670,10 +654,6 @@
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<li>
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<label>好的</label>
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<useCustomColors>false</useCustomColors>
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<normalColor>(255,255,255,255)</normalColor>
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<hoverColor>(157,201,185,195)</hoverColor>
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||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
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<optionEffects>
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||||
<li>
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<effects>
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@@ -210,10 +210,6 @@
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<li>
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<label>下次一定</label>
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<useCustomColors>false</useCustomColors>
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<normalColor>(255,255,255,255)</normalColor>
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<hoverColor>(157,201,185,195)</hoverColor>
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||||
<textColor>(255,255,255,255)</textColor>
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<textHoverColor>(255,255,255,255)</textHoverColor>
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<optionEffects>
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<li>
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<effects>
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<WulaFallenEmpire.EventDef>
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<defName>WULA_GiveQuest_Colony_Promotion_UI_1</defName>
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<defName>WULA_Colony_Promotion_UI_1</defName>
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<label>未知通讯</label>
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<portraitPath>Wula/Events/Portraits/WULA_Legion_2</portraitPath>
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<characterName>「军团」,P.I.A</characterName>
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@@ -12,17 +12,24 @@
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<li>
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<label>我们准备好了</label>
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<useCustomColors>false</useCustomColors>
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<normalColor>(255,255,255,255)</normalColor>
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||||
<hoverColor>(157,201,185,195)</hoverColor>
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<textColor>(255,255,255,255)</textColor>
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<textHoverColor>(255,255,255,255)</textHoverColor>
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<hideWhenDisabled>false</hideWhenDisabled>
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<disabledReason>我记得我已经送了一个分体去你们殖民地了?在30天内,我不会再派出审查队。</disabledReason>
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<conditions>
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<li Class="WulaFallenEmpire.Condition_FlagNotExists">
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<flagName>WULA_Colony_Promotion_Lock</flagName>
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</li>
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</conditions>
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<optionEffects>
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<li>
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<effects>
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<li Class="WulaFallenEmpire.Effect_CloseDialog" />
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<li Class="WulaFallenEmpire.Effect_SetTimedFlag">
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<flagName>WULA_Colony_Promotion_Lock</flagName>
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<durationTicks>1800000</durationTicks>
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</li>
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<li Class="WulaFallenEmpire.Effect_AddQuest">
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<quest>WULA_Colony_Promotion</quest>
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</li>
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<li Class="WulaFallenEmpire.Effect_CloseDialog" />
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</effects>
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</li>
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</optionEffects>
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@@ -30,10 +37,6 @@
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<li>
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<label>现在不是太合适···</label>
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<useCustomColors>false</useCustomColors>
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<normalColor>(255,255,255,255)</normalColor>
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<hoverColor>(157,201,185,195)</hoverColor>
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||||
<textColor>(255,255,255,255)</textColor>
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||||
<textHoverColor>(255,255,255,255)</textHoverColor>
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||||
<optionEffects>
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<li>
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<effects>
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||||
@@ -328,9 +331,9 @@
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<parms>
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<allowedThreats>Raids</allowedThreats>
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<onDays>1.0</onDays>
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<offDays>0.5</offDays>
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<offDays>1.5</offDays>
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<minSpacingDays>0.04</minSpacingDays>
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<numIncidentsRange>1~1.5</numIncidentsRange>
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<numIncidentsRange>1~1</numIncidentsRange>
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<currentThreatPointsFactor>1.1</currentThreatPointsFactor>
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<minThreatPoints>500</minThreatPoints>
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</parms>
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||||
@@ -375,7 +378,7 @@
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</li>
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||||
<li Class="QuestNode_End">
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||||
<outcome>Fail</outcome>
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||||
<goodwillChangeAmount>-5</goodwillChangeAmount>
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||||
<goodwillChangeAmount>-30</goodwillChangeAmount>
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||||
<goodwillChangeFactionOf>$asker</goodwillChangeFactionOf>
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||||
<goodwillChangeReason>QuestPawnArrested</goodwillChangeReason>
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</li>
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@@ -395,7 +398,7 @@
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||||
</li>
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||||
<li Class="QuestNode_End">
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<outcome>Fail</outcome>
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||||
<goodwillChangeAmount>-5</goodwillChangeAmount>
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||||
<goodwillChangeAmount>-30</goodwillChangeAmount>
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||||
<goodwillChangeFactionOf>$asker</goodwillChangeFactionOf>
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||||
<goodwillChangeReason>PerformedHarmfulSurgery</goodwillChangeReason>
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||||
</li>
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||||
@@ -415,7 +418,7 @@
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||||
</li>
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||||
<li Class="QuestNode_End">
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<outcome>Fail</outcome>
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||||
<goodwillChangeAmount>-5</goodwillChangeAmount>
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<goodwillChangeAmount>-30</goodwillChangeAmount>
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||||
<goodwillChangeFactionOf>$asker</goodwillChangeFactionOf>
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||||
<goodwillChangeReason>XenogermAbsorbed</goodwillChangeReason>
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</li>
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||||
@@ -435,7 +438,7 @@
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</li>
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||||
<li Class="QuestNode_End">
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<outcome>Fail</outcome>
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||||
<goodwillChangeAmount>-5</goodwillChangeAmount>
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||||
<goodwillChangeAmount>-30</goodwillChangeAmount>
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||||
<goodwillChangeFactionOf>$asker</goodwillChangeFactionOf>
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<goodwillChangeReason>QuestPawnLost</goodwillChangeReason>
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||||
</li>
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||||
@@ -455,7 +458,7 @@
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</li>
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||||
<li Class="QuestNode_End">
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<outcome>Fail</outcome>
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||||
<goodwillChangeAmount>-5</goodwillChangeAmount>
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<goodwillChangeAmount>-30</goodwillChangeAmount>
|
||||
<goodwillChangeFactionOf>$asker</goodwillChangeFactionOf>
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<goodwillChangeReason>ShuttleDestroyed</goodwillChangeReason>
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||||
</li>
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||||
@@ -475,7 +478,7 @@
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||||
</li>
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||||
<li Class="QuestNode_End">
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<outcome>Fail</outcome>
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||||
<goodwillChangeAmount>-5</goodwillChangeAmount>
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||||
<goodwillChangeAmount>-30</goodwillChangeAmount>
|
||||
<goodwillChangeFactionOf>$asker</goodwillChangeFactionOf>
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<goodwillChangeReason>QuestPawnLost</goodwillChangeReason>
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</li>
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@@ -493,7 +496,7 @@
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</li>
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<li Class="WulaFallenEmpire.QuestNode_EventLetter">
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<inSignal>pickupShipThing.SentSatisfied</inSignal>
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<eventDefName>WULA_GiveQuest_Colony_Promotion_UI_2</eventDefName>
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<eventDefName>WULA_Colony_Promotion_UI_2</eventDefName>
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</li>
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<li Class="QuestNode_End">
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<outcome>Success</outcome>
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@@ -513,7 +516,7 @@
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</li>
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||||
<li Class="QuestNode_End">
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<outcome>Fail</outcome>
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||||
<goodwillChangeAmount>-5</goodwillChangeAmount>
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||||
<goodwillChangeAmount>-30</goodwillChangeAmount>
|
||||
<goodwillChangeFactionOf>$asker</goodwillChangeFactionOf>
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||||
<goodwillChangeReason>MemberMissedShuttle</goodwillChangeReason>
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||||
</li>
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||||
@@ -544,7 +547,7 @@
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</root>
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</ThingSetMakerDef>
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||||
<WulaFallenEmpire.EventDef>
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||||
<defName>WULA_GiveQuest_Colony_Promotion_UI_2</defName>
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<defName>WULA_Colony_Promotion_UI_2</defName>
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<label>未知通讯</label>
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||||
<portraitPath>Wula/Events/Portraits/WULA_Legion_2</portraitPath>
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||||
<characterName>「军团」,P.I.A</characterName>
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@@ -576,10 +579,6 @@
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<li>
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||||
<label>帝国荣光永存</label>
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||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
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||||
<li>
|
||||
<effects>
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||||
|
||||
@@ -60,10 +60,6 @@
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||||
<li>
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||||
<label>你是谁?</label>
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||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -78,10 +74,6 @@
|
||||
<li>
|
||||
<label>我们需要做什么?(发展流程)</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -96,10 +88,6 @@
|
||||
<li>
|
||||
<label>收到,帝国荣光永存</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -125,10 +113,6 @@
|
||||
<li>
|
||||
<label>行星封锁机关?</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -143,10 +127,6 @@
|
||||
<li>
|
||||
<label>机械行会?</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -161,10 +141,6 @@
|
||||
<li>
|
||||
<label>我们没有相关问题了···</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -190,10 +166,6 @@
|
||||
<li>
|
||||
<label>我们还有别的问题···</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -208,10 +180,6 @@
|
||||
<li>
|
||||
<label>我们没有相关问题了···</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -237,10 +205,6 @@
|
||||
<li>
|
||||
<label>我们还有别的问题···</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -255,10 +219,6 @@
|
||||
<li>
|
||||
<label>我们没有相关问题了···</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -284,10 +244,6 @@
|
||||
<li>
|
||||
<label>我们还有别的问题···</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -302,10 +258,6 @@
|
||||
<li>
|
||||
<label>我们没有相关问题了···</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -331,10 +283,6 @@
|
||||
<li>
|
||||
<label>你是谁?</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -349,10 +297,6 @@
|
||||
<li>
|
||||
<label>我们需要做什么?(发展流程)</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -367,10 +311,6 @@
|
||||
<li>
|
||||
<label>收到,帝国荣光永存</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -396,10 +336,6 @@
|
||||
<li>
|
||||
<label>(结束通讯)</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
|
||||
@@ -418,10 +418,6 @@
|
||||
<li>
|
||||
<label>你们是谁?</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -436,10 +432,6 @@
|
||||
<li>
|
||||
<label>我们能得到什么好处?</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -454,10 +446,6 @@
|
||||
<li>
|
||||
<label>好的,我们会留意的</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -480,10 +468,6 @@
|
||||
<li>
|
||||
<label>还有别的事情···</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -509,10 +493,6 @@
|
||||
<li>
|
||||
<label>还有别的事情···</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -538,10 +518,6 @@
|
||||
<li>
|
||||
<label>我们好像还不知道你的名字?</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
@@ -595,10 +571,6 @@
|
||||
<li>
|
||||
<label>好的,奖励我们就收下了</label>
|
||||
<useCustomColors>false</useCustomColors>
|
||||
<normalColor>(255,255,255,255)</normalColor>
|
||||
<hoverColor>(157,201,185,195)</hoverColor>
|
||||
<textColor>(255,255,255,255)</textColor>
|
||||
<textHoverColor>(255,255,255,255)</textHoverColor>
|
||||
<optionEffects>
|
||||
<li>
|
||||
<effects>
|
||||
|
||||
@@ -204,6 +204,76 @@
|
||||
</subSounds>
|
||||
</SoundDef>
|
||||
|
||||
|
||||
<SoundDef>
|
||||
<defName>WULA_Firepower_Minigun_Fire_sound</defName>
|
||||
<context>MapOnly</context>
|
||||
<maxSimultaneous>2</maxSimultaneous>
|
||||
<subSounds>
|
||||
<li>
|
||||
<grains>
|
||||
<li Class="AudioGrain_Clip">
|
||||
<clipPath>Wula/WULA_Basttleship_Shootingsound_S</clipPath>
|
||||
</li>
|
||||
</grains>
|
||||
<volumeRange>35</volumeRange>
|
||||
<pitchRange>0.9~1.1</pitchRange>
|
||||
<onCamera>True</onCamera>
|
||||
</li>
|
||||
</subSounds>
|
||||
</SoundDef>
|
||||
<SoundDef>
|
||||
<defName>WULA_Firepower_Cannon_Fire_sound</defName>
|
||||
<context>MapOnly</context>
|
||||
<maxSimultaneous>2</maxSimultaneous>
|
||||
<subSounds>
|
||||
<li>
|
||||
<grains>
|
||||
<li Class="AudioGrain_Clip">
|
||||
<clipPath>Wula/WULA_Basttleship_Shootingsound_M</clipPath>
|
||||
</li>
|
||||
</grains>
|
||||
<volumeRange>45</volumeRange>
|
||||
<pitchRange>0.9~1.1</pitchRange>
|
||||
<onCamera>True</onCamera>
|
||||
</li>
|
||||
</subSounds>
|
||||
</SoundDef>
|
||||
<SoundDef>
|
||||
<defName>WULA_Firepower_Primary_Cannon_Fire_sound</defName>
|
||||
<context>MapOnly</context>
|
||||
<maxSimultaneous>2</maxSimultaneous>
|
||||
<subSounds>
|
||||
<li>
|
||||
<grains>
|
||||
<li Class="AudioGrain_Clip">
|
||||
<clipPath>Wula/WULA_Basttleship_Shootingsound_L</clipPath>
|
||||
</li>
|
||||
</grains>
|
||||
<volumeRange>55</volumeRange>
|
||||
<pitchRange>0.9~1.1</pitchRange>
|
||||
<onCamera>True</onCamera>
|
||||
</li>
|
||||
</subSounds>
|
||||
</SoundDef>
|
||||
<SoundDef>
|
||||
<defName>WULA_MotherShip_Planet_Interdiction_IncomingSound</defName>
|
||||
<context>MapOnly</context>
|
||||
<maxSimultaneous>2</maxSimultaneous>
|
||||
<subSounds>
|
||||
<li>
|
||||
<grains>
|
||||
<li Class="AudioGrain_Clip">
|
||||
<clipPath>Wula/WULA_MotherShip_Planet_Interdiction_IncomingSound</clipPath>
|
||||
</li>
|
||||
</grains>
|
||||
<volumeRange>55</volumeRange>
|
||||
<pitchRange>0.9~1.1</pitchRange>
|
||||
<onCamera>True</onCamera>
|
||||
</li>
|
||||
</subSounds>
|
||||
</SoundDef>
|
||||
|
||||
<!-- 单位 -->
|
||||
<SoundDef>
|
||||
<defName>Pawn_Wula_AI_Heavy_Panzer_Call</defName>
|
||||
|
||||
@@ -996,7 +996,7 @@
|
||||
</li>
|
||||
<li Class="CompProperties_Power">
|
||||
<compClass>CompPowerTrader</compClass>
|
||||
<basePowerConsumption>400</basePowerConsumption>
|
||||
<basePowerConsumption>100</basePowerConsumption>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
|
||||
@@ -768,58 +768,8 @@
|
||||
<altitudeLayer>MetaOverlays</altitudeLayer>
|
||||
<comps>
|
||||
<!-- 入场信封信息 -->
|
||||
<li Class="WulaFallenEmpire.CompProperties_SendLetterAfterTicks">
|
||||
<ticksDelay>60</ticksDelay> <!-- 2秒后发送 -->
|
||||
<letterLabel>全域封锁</letterLabel>
|
||||
<letterText>全域封锁舰队已抵达,请自行寻找掩护!</letterText>
|
||||
<letterDef>PositiveEvent</letterDef>
|
||||
<onlySendOnce>true</onlySendOnce>
|
||||
<requireOnMap>true</requireOnMap>
|
||||
<destroyAfterSending>false</destroyAfterSending> <!-- 发送后销毁flyover -->
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.CompProperties_FlyOverEscort">
|
||||
<escortFlyOverDef>WULA_Striker_Escort</escortFlyOverDef>
|
||||
|
||||
<!-- 生成配置 -->
|
||||
<spawnIntervalTicks>1000</spawnIntervalTicks> <!-- 5秒 -->
|
||||
<maxEscorts>30</maxEscorts>
|
||||
<spawnCount>2</spawnCount>
|
||||
|
||||
<!-- 位置配置 -->
|
||||
<spawnDistance>0</spawnDistance>
|
||||
<lateralOffset>100</lateralOffset>
|
||||
<verticalOffset>5</verticalOffset>
|
||||
<useRandomOffset>true</useRandomOffset>
|
||||
<minSafeDistanceBetweenEscorts>10</minSafeDistanceBetweenEscorts> <!-- 伴飞物之间的距离 -->
|
||||
<minSafeDistanceFromMain>70</minSafeDistanceFromMain> <!-- 与主飞行物的距离检查 -->
|
||||
|
||||
<!-- 飞行配置 -->
|
||||
<escortSpeedMultiplier>50</escortSpeedMultiplier> <!-- 比主舰稍快 -->
|
||||
<escortAltitudeOffset>10</escortAltitudeOffset> <!-- 比主舰稍高 -->
|
||||
<mirrorMovement>false</mirrorMovement>
|
||||
|
||||
<!-- 行为配置 -->
|
||||
<spawnOnStart>true</spawnOnStart>
|
||||
<destroyWithParent>false</destroyWithParent>
|
||||
<continuousSpawning>true</continuousSpawning>
|
||||
|
||||
<!-- 外观配置 -->
|
||||
<useParentRotation>true</useParentRotation>
|
||||
|
||||
<!-- 缩放区间配置 -->
|
||||
<escortScaleRange>
|
||||
<min>0.3</min>
|
||||
<max>0.6</max>
|
||||
</escortScaleRange>
|
||||
|
||||
<!-- 高度遮罩配置 -->
|
||||
<useHeightMask>true</useHeightMask>
|
||||
<heightMaskAlphaRange>
|
||||
<min>0.6</min>
|
||||
<max>0.8</max>
|
||||
</heightMaskAlphaRange>
|
||||
<heightMaskColor>(0.7,0.85,1.0,1.0)</heightMaskColor>
|
||||
<heightMaskScaleMultiplier>1.3</heightMaskScaleMultiplier>
|
||||
<li Class="WulaFallenEmpire.CompProperties_PlaySoundOnSpawn">
|
||||
<sound>WULA_MotherShip_Planet_Interdiction_IncomingSound</sound>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.CompProperties_FlyOverEscort">
|
||||
<escortFlyOverDef>WULA_BattleShip_Planet_Interdiction</escortFlyOverDef>
|
||||
@@ -831,7 +781,7 @@
|
||||
|
||||
<!-- 位置配置 -->
|
||||
<spawnDistance>0</spawnDistance>
|
||||
<lateralOffset>80</lateralOffset>
|
||||
<lateralOffset>70</lateralOffset>
|
||||
<verticalOffset>5</verticalOffset>
|
||||
<useRandomOffset>true</useRandomOffset>
|
||||
<minSafeDistanceBetweenEscorts>30</minSafeDistanceBetweenEscorts> <!-- 伴飞物之间的距离 -->
|
||||
@@ -865,6 +815,17 @@
|
||||
<heightMaskColor>(0.7,0.85,1.0,1.0)</heightMaskColor>
|
||||
<heightMaskScaleMultiplier>1.3</heightMaskScaleMultiplier>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.CompProperties_ShipArtillery">
|
||||
<ticksBetweenAttacks>300</ticksBetweenAttacks>
|
||||
<attackDurationTicks>300</attackDurationTicks>
|
||||
<attackRadius>65</attackRadius>
|
||||
<skyfallerDef>WULA_Firepower_Cannon_Salvo_Skyfaller</skyfallerDef>
|
||||
<shellsPerVolley>12</shellsPerVolley>
|
||||
|
||||
<!-- 新增派系甄别配置 -->
|
||||
<useFactionDiscrimination>true</useFactionDiscrimination>
|
||||
<useMicroTracking>true</useMicroTracking>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="EtherealThingBase">
|
||||
@@ -912,6 +873,50 @@
|
||||
<alwaysHaulable>false</alwaysHaulable>
|
||||
<altitudeLayer>MetaOverlays</altitudeLayer>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_FlyOverEscort">
|
||||
<escortFlyOverDef>WULA_Striker_Escort</escortFlyOverDef>
|
||||
|
||||
<!-- 生成配置 -->
|
||||
<spawnIntervalTicks>1000</spawnIntervalTicks> <!-- 5秒 -->
|
||||
<maxEscorts>30</maxEscorts>
|
||||
<spawnCount>2</spawnCount>
|
||||
|
||||
<!-- 位置配置 -->
|
||||
<spawnDistance>0</spawnDistance>
|
||||
<lateralOffset>100</lateralOffset>
|
||||
<verticalOffset>5</verticalOffset>
|
||||
<useRandomOffset>true</useRandomOffset>
|
||||
<minSafeDistanceBetweenEscorts>10</minSafeDistanceBetweenEscorts> <!-- 伴飞物之间的距离 -->
|
||||
<minSafeDistanceFromMain>70</minSafeDistanceFromMain> <!-- 与主飞行物的距离检查 -->
|
||||
|
||||
<!-- 飞行配置 -->
|
||||
<escortSpeedMultiplier>10</escortSpeedMultiplier> <!-- 比主舰稍快 -->
|
||||
<escortAltitudeOffset>10</escortAltitudeOffset> <!-- 比主舰稍高 -->
|
||||
<mirrorMovement>false</mirrorMovement>
|
||||
|
||||
<!-- 行为配置 -->
|
||||
<spawnOnStart>true</spawnOnStart>
|
||||
<destroyWithParent>false</destroyWithParent>
|
||||
<continuousSpawning>true</continuousSpawning>
|
||||
|
||||
<!-- 外观配置 -->
|
||||
<useParentRotation>true</useParentRotation>
|
||||
|
||||
<!-- 缩放区间配置 -->
|
||||
<escortScaleRange>
|
||||
<min>0.3</min>
|
||||
<max>0.6</max>
|
||||
</escortScaleRange>
|
||||
|
||||
<!-- 高度遮罩配置 -->
|
||||
<useHeightMask>true</useHeightMask>
|
||||
<heightMaskAlphaRange>
|
||||
<min>0.6</min>
|
||||
<max>0.8</max>
|
||||
</heightMaskAlphaRange>
|
||||
<heightMaskColor>(0.7,0.85,1.0,1.0)</heightMaskColor>
|
||||
<heightMaskScaleMultiplier>1.3</heightMaskScaleMultiplier>
|
||||
</li>
|
||||
<li Class="WulaFallenEmpire.CompProperties_ShipArtillery">
|
||||
<ticksBetweenAttacks>300</ticksBetweenAttacks>
|
||||
<attackDurationTicks>300</attackDurationTicks>
|
||||
@@ -1455,20 +1460,25 @@
|
||||
<cameraShake>1</cameraShake>
|
||||
<rotationCurve>
|
||||
<points>
|
||||
<li>(0,180)</li>
|
||||
<li>(1, 181)</li>
|
||||
<li>(0,150)</li>
|
||||
<li>(1, 151)</li>
|
||||
</points>
|
||||
</rotationCurve>
|
||||
<angleCurve>
|
||||
<points>
|
||||
<li>(0,0)</li>
|
||||
<li>(1, 1)</li>
|
||||
<li>(0,-30)</li>
|
||||
<li>(1, -31)</li>
|
||||
</points>
|
||||
</angleCurve>
|
||||
<explosionRadius>4</explosionRadius>
|
||||
<explosionDamage>WULA_Firepower_Minigun_Strafe_Damage</explosionDamage>
|
||||
<explosionDamageFactor>1</explosionDamageFactor>
|
||||
</skyfaller>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_PlaySoundOnSpawn">
|
||||
<sound>WULA_Firepower_Minigun_Fire_sound</sound>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="SkyfallerBase">
|
||||
<defName>WULA_Firepower_Cannon_Salvo_Skyfaller</defName>
|
||||
@@ -1493,20 +1503,25 @@
|
||||
<cameraShake>1</cameraShake>
|
||||
<rotationCurve>
|
||||
<points>
|
||||
<li>(0,180)</li>
|
||||
<li>(1, 181)</li>
|
||||
<li>(0,150)</li>
|
||||
<li>(1, 151)</li>
|
||||
</points>
|
||||
</rotationCurve>
|
||||
<angleCurve>
|
||||
<points>
|
||||
<li>(0,0)</li>
|
||||
<li>(1, 1)</li>
|
||||
<li>(0,-30)</li>
|
||||
<li>(1, -31)</li>
|
||||
</points>
|
||||
</angleCurve>
|
||||
<explosionRadius>6</explosionRadius>
|
||||
<explosionDamage>Bomb</explosionDamage>
|
||||
<explosionDamageFactor>0.85</explosionDamageFactor>
|
||||
<explosionDamage>WULA_GiantBomb</explosionDamage>
|
||||
<explosionDamageFactor>0.28</explosionDamageFactor>
|
||||
</skyfaller>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_PlaySoundOnSpawn">
|
||||
<sound>WULA_Firepower_Cannon_Fire_sound</sound>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="SkyfallerBase">
|
||||
<defName>WULA_Firepower_Cannon_Surveillance_Skyfaller</defName>
|
||||
@@ -1898,14 +1913,14 @@
|
||||
<cameraShake>1</cameraShake>
|
||||
<rotationCurve>
|
||||
<points>
|
||||
<li>(0,180)</li>
|
||||
<li>(1, 181)</li>
|
||||
<li>(0,150)</li>
|
||||
<li>(1, 151)</li>
|
||||
</points>
|
||||
</rotationCurve>
|
||||
<angleCurve>
|
||||
<points>
|
||||
<li>(0,0)</li>
|
||||
<li>(1, 1)</li>
|
||||
<li>(0,-30)</li>
|
||||
<li>(1, -31)</li>
|
||||
</points>
|
||||
</angleCurve>
|
||||
<explosionRadius>35</explosionRadius>
|
||||
@@ -1913,6 +1928,11 @@
|
||||
<explosionDamageFactor>1</explosionDamageFactor>
|
||||
<spawnThing>CraterLarge</spawnThing>
|
||||
</skyfaller>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_PlaySoundOnSpawn">
|
||||
<sound>WULA_Firepower_Primary_Cannon_Fire_sound</sound>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="MoteBase">
|
||||
<defName>WULA_DarkMatterBomb_FlashStrong</defName>
|
||||
@@ -2048,19 +2068,24 @@
|
||||
<cameraShake>1</cameraShake>
|
||||
<rotationCurve>
|
||||
<points>
|
||||
<li>(0,180)</li>
|
||||
<li>(1, 181)</li>
|
||||
<li>(0,150)</li>
|
||||
<li>(1, 151)</li>
|
||||
</points>
|
||||
</rotationCurve>
|
||||
<angleCurve>
|
||||
<points>
|
||||
<li>(0,0)</li>
|
||||
<li>(1, 1)</li>
|
||||
<li>(0,-30)</li>
|
||||
<li>(1, -31)</li>
|
||||
</points>
|
||||
</angleCurve>
|
||||
<explosionRadius>35</explosionRadius>
|
||||
<explosionDamage>EMP</explosionDamage>
|
||||
<explosionDamageFactor>10</explosionDamageFactor>
|
||||
</skyfaller>
|
||||
<comps>
|
||||
<li Class="WulaFallenEmpire.CompProperties_PlaySoundOnSpawn">
|
||||
<sound>WULA_Firepower_Primary_Cannon_Fire_sound</sound>
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
</Defs>
|
||||
@@ -396,6 +396,8 @@
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
<shaderType>CutoutComplex</shaderType>
|
||||
</graphicData>
|
||||
<destroyOnDrop>true</destroyOnDrop>
|
||||
<tradeability>None</tradeability>
|
||||
<equippedAngleOffset>-65</equippedAngleOffset>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<smeltable>false</smeltable>
|
||||
@@ -500,8 +502,8 @@
|
||||
<defaultProjectile>Bullet_WULA_RW_Base_AR</defaultProjectile>
|
||||
<warmupTime>1</warmupTime>
|
||||
<range>25</range>
|
||||
<burstShotCount>3</burstShotCount>
|
||||
<ticksBetweenBurstShots>3</ticksBetweenBurstShots>
|
||||
<burstShotCount>5</burstShotCount>
|
||||
<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
|
||||
<soundCast>Shot_AssaultRifle</soundCast>
|
||||
<soundCastTail>GunTail_Medium</soundCastTail>
|
||||
<muzzleFlashScale>7</muzzleFlashScale>
|
||||
@@ -513,7 +515,6 @@
|
||||
</costList>
|
||||
<weaponTags Inherit="False">
|
||||
<li>Wula_Ranged_Weapon_T1</li>
|
||||
<li>Wula_Assault_Cat_Weapon</li>
|
||||
</weaponTags>
|
||||
<comps>
|
||||
<li Class="CompProperties_EquippableAbilityReloadable">
|
||||
@@ -522,6 +523,59 @@
|
||||
</li>
|
||||
</comps>
|
||||
</ThingDef>
|
||||
<!-- 给猫猫的特殊武器,扔在地上会消失、没有人格核心、没有闪光弹 -->
|
||||
<ThingDef ParentName="BaseHumanMakeableGun">
|
||||
<destroyOnDrop>true</destroyOnDrop>
|
||||
<defName>WULA_RW_Base_AR_For_Cat</defName>
|
||||
<label>DLa-1"页岩"</label>
|
||||
<description>乌拉帝国的基础突击步枪,仍然使用可靠的导气式结构驱动自动射击构件,是一种便宜但好用的武器,通常派发给殖民地作自卫武器之用。</description>
|
||||
<tickerType>Normal</tickerType>
|
||||
<techLevel>Spacer</techLevel>
|
||||
<graphicData>
|
||||
<texPath>Wula/Weapon/WULA_RW_Base_AR</texPath>
|
||||
<graphicClass>Graphic_Single</graphicClass>
|
||||
</graphicData>
|
||||
<soundInteract>Interact_Rifle</soundInteract>
|
||||
<tradeability>None</tradeability>
|
||||
<recipeMaker>
|
||||
<recipeUsers Inherit="False">
|
||||
<li>WULA_WeaponArmor_Productor</li>
|
||||
</recipeUsers>
|
||||
<researchPrerequisite>WULA_Synth_Weapon_1_Base_Technology</researchPrerequisite>
|
||||
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
|
||||
</recipeMaker>
|
||||
<statBases>
|
||||
<WorkToMake>1300</WorkToMake>
|
||||
<!-- <MarketValue>370</MarketValue> -->
|
||||
<Mass>3.5</Mass>
|
||||
<AccuracyTouch>0.75</AccuracyTouch>
|
||||
<AccuracyShort>0.75</AccuracyShort>
|
||||
<AccuracyMedium>0.65</AccuracyMedium>
|
||||
<AccuracyLong>0.45</AccuracyLong>
|
||||
<RangedWeapon_Cooldown>1.2</RangedWeapon_Cooldown>
|
||||
</statBases>
|
||||
<verbs>
|
||||
<li>
|
||||
<verbClass>Verb_Shoot</verbClass>
|
||||
<hasStandardCommand>true</hasStandardCommand>
|
||||
<defaultProjectile>Bullet_WULA_RW_Base_AR</defaultProjectile>
|
||||
<warmupTime>1</warmupTime>
|
||||
<range>25</range>
|
||||
<burstShotCount>5</burstShotCount>
|
||||
<ticksBetweenBurstShots>5</ticksBetweenBurstShots>
|
||||
<soundCast>Shot_AssaultRifle</soundCast>
|
||||
<soundCastTail>GunTail_Medium</soundCastTail>
|
||||
<muzzleFlashScale>7</muzzleFlashScale>
|
||||
</li>
|
||||
</verbs>
|
||||
<costList Inherit="False">
|
||||
<WULA_Alloy>40</WULA_Alloy>
|
||||
<ComponentIndustrial>2</ComponentIndustrial>
|
||||
</costList>
|
||||
<weaponTags Inherit="False">
|
||||
<li>Wula_Assault_Cat_Weapon</li>
|
||||
</weaponTags>
|
||||
</ThingDef>
|
||||
<ThingDef ParentName="BaseBullet">
|
||||
<defName>Bullet_WULA_RW_Base_AR</defName>
|
||||
<label>子弹</label>
|
||||
@@ -2195,7 +2249,7 @@
|
||||
<defName>WULA_MW_Cheat_Weapon_Ability</defName>
|
||||
<label>放逐之门</label>
|
||||
<description>使得目标立刻被放逐——无视一切保护措施,将其从存档中永远擦除。</description>
|
||||
<iconPath>Wula/UI/Abilities/WULA_RW_Auto_GL_Smoke_Ability</iconPath>
|
||||
<iconPath>Wula/UI/Commands/Wula_Psi_Titan_AreaDamage</iconPath>
|
||||
<writeCombatLog>True</writeCombatLog>
|
||||
<showPsycastEffects>False</showPsycastEffects>
|
||||
<hotKey>Misc11</hotKey>
|
||||
|
||||
@@ -301,4 +301,9 @@
|
||||
<ToggleAreaDamageDesc>启用或禁用区域伤害效果</ToggleAreaDamageDesc>
|
||||
<AreaDamageEnabled>区域伤害:已启用</AreaDamageEnabled>
|
||||
<AreaDamageDisabled>区域伤害:已禁用</AreaDamageDisabled>
|
||||
|
||||
<WULA_SwitchWeapon>更换武器</WULA_SwitchWeapon>
|
||||
<WULA_SwitchWeapon_Desc>扔掉当前武器,并装备该单位的初始武器</WULA_SwitchWeapon_Desc>
|
||||
<WULA_WeaponSwitched>{0} 更换了武器为 {1}</WULA_WeaponSwitched>
|
||||
<WULA_NoWeaponAvailable>{0} 没有可用的武器类型</WULA_NoWeaponAvailable>
|
||||
</LanguageData>
|
||||
Reference in New Issue
Block a user