This commit is contained in:
2025-08-01 11:13:43 +08:00
2 changed files with 83 additions and 4 deletions

View File

@@ -1746,6 +1746,86 @@
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
<!-- <thingClass>WulaFallenEmpire.Projectile_CruiseMissile</thingClass> -->
<projectile>
<damageDef>Bomb</damageDef>
<damageAmountBase>25</damageAmountBase>
<speed>35</speed>
<explosionRadius>3.5</explosionRadius>
<armorPenetrationBase>0.1</armorPenetrationBase>
<flyOverhead>true</flyOverhead>
<soundHitThickRoof>Artillery_HitThickRoof</soundHitThickRoof>
<soundExplode>MortarBomb_Explode</soundExplode>
<soundImpactAnticipate>MortarRound_PreImpact</soundImpactAnticipate>
<soundAmbient>MortarRound_Ambient</soundAmbient>
</projectile>
</ThingDef>
<!-- 导弹发射器 -->
<ThingDef ParentName="BaseHumanMakeableGun">
<defName>WULA_RW_Test_Missile</defName>
<label>测试导弹武器</label>
<description></description>
<techLevel>Ultra</techLevel>
<tradeability>None</tradeability>
<!-- <techLevel>Spacer</techLevel> -->
<graphicData>
<texPath>Wula/Weapon/WULA_RW_Auto_GL</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>1.65</drawSize>
</graphicData>
<weaponTags>
<li>Wula_Ranged_Weapon_T3</li>
</weaponTags>
<uiIconScale>0.75</uiIconScale>
<recipeMaker>
<recipeUsers Inherit="False">
<li>WULA_Cube_Productor_Energy</li>
</recipeUsers>
<researchPrerequisite>WULA_Synth_Weapon_3_Bomb_Technology</researchPrerequisite>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
</recipeMaker>
<costList Inherit="False">
<Steel>380</Steel>
<Plasteel>60</Plasteel>
<ComponentSpacer>8</ComponentSpacer>
</costList>
<statBases>
<WorkToMake>40000</WorkToMake>
<Mass>20</Mass>
<AccuracyTouch>0.5</AccuracyTouch>
<AccuracyShort>0.5</AccuracyShort>
<AccuracyMedium>0.4</AccuracyMedium>
<AccuracyLong>0.3</AccuracyLong>
<RangedWeapon_Cooldown>6</RangedWeapon_Cooldown>
</statBases>
<verbs>
<li>
<verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>Bullet_WULA_RW_Test_Missile</defaultProjectile>
<warmupTime>0.2</warmupTime>
<burstShotCount>32</burstShotCount>
<ticksBetweenBurstShots>2</ticksBetweenBurstShots>
<isMortar>true</isMortar>
<requireLineOfSight>false</requireLineOfSight>
<minRange>4</minRange>
<range>48</range>
<soundCast>Mortar_LaunchA</soundCast>
<muzzleFlashScale>12</muzzleFlashScale>
<targetParams>
<canTargetLocations>true</canTargetLocations>
</targetParams>
</li>
</verbs>
</ThingDef>
<ThingDef ParentName="BaseBullet">
<defName>Bullet_WULA_RW_Test_Missile</defName>
<label>角砾岩榴弹</label>
<graphicData>
<texPath>Wula/Projectile/WULA_Shrapnel</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
<thingClass>WulaFallenEmpire.Projectile_CruiseMissile</thingClass>
<modExtensions>
<li Class="WulaFallenEmpire.CruiseMissileProperties">

View File

@@ -3,14 +3,13 @@
情感抑制装置false
暗物质处理器true
零素骨架true
暗物质炸弹猫猫
暗物质炸弹猫猫ture
能源步枪连发武器true
暗物质护盾
铁十字(射线机械体,有个人盾)
暗物质护盾false
铁十字(射线机械体,有个人盾)false
骑士团线
黑盾装甲(火炮)
黑盾装甲(跳包)
黑盾装甲(个人立场)
骑士侍从-带大型盾和重机枪的机械体
铳枪(本家科技树上铳枪的位置换为骑枪)
猎犬(拥有激光炮和个人盾的快速机械体,有跳跃和强大近战能力)