This commit is contained in:
Tourswen
2025-11-23 17:34:08 +08:00
parent ce6bc0eadd
commit 6b68faae33
10 changed files with 74 additions and 19 deletions

View File

@@ -400,10 +400,10 @@
<writeCombatLog>True</writeCombatLog>
<showPsycastEffects>False</showPsycastEffects>
<aiCanUse>true</aiCanUse>
<cooldownTicksRange>600</cooldownTicksRange>
<cooldownTicksRange>900</cooldownTicksRange>
<warmupEffecter>HoraxianSpellLight_Warmup</warmupEffecter>
<statBases>
<Ability_Duration>600</Ability_Duration>
<Ability_Duration>900</Ability_Duration>
</statBases>
<verbProperties>
<verbClass>Verb_CastAbility</verbClass>
@@ -440,7 +440,7 @@
</graphicData>
<comps>
<li Class="CompProperties_Lifespan">
<lifespanTicks>600</lifespanTicks>
<lifespanTicks>900</lifespanTicks>
</li>
<li Class="CompProperties_Effecter">
<effecterDef>WULA_Black_Hole_Entity_Attached</effecterDef>
@@ -465,6 +465,10 @@
<EffecterDef>
<defName>WULA_Black_Hole_Entity_Attached</defName>
<children>
<li>
<subEffecterClass>SubEffecter_Sustainer</subEffecterClass>
<soundDef>WULA_Black_Hole_Entity_Attached_Sound</soundDef>
</li>
<li>
<subEffecterClass>SubEffecter_SprayerChance</subEffecterClass>
<burstCount>1</burstCount>

View File

@@ -96,6 +96,22 @@
</li>
</subSounds>
</SoundDef>
<SoundDef>
<defName>WULA_MW_Artillery_Shootingsound</defName>
<context>MapOnly</context>
<maxSimultaneous>2</maxSimultaneous>
<subSounds>
<li>
<grains>
<li Class="AudioGrain_Clip">
<clipPath>Wula/WULA_MW_Artillery_Shootingsound</clipPath>
</li>
</grains>
<volumeRange>85</volumeRange>
<pitchRange>0.9~1.1</pitchRange>
</li>
</subSounds>
</SoundDef>
<SoundDef>
<defName>WULA_Unlimit_Penetrating_Beam_Shootingsound</defName>
<context>MapOnly</context>
@@ -167,4 +183,42 @@
</li>
</subSounds>
</SoundDef>
<SoundDef>
<defName>WULA_Black_Hole_Entity_Attached_Sound</defName>
<sustain>True</sustain>
<context>MapOnly</context>
<maxSimultaneous>1</maxSimultaneous>
<priorityMode>PrioritizeNearest</priorityMode>
<subSounds>
<li>
<muteWhenPaused>True</muteWhenPaused>
<grains>
<li Class="AudioGrain_Clip">
<clipPath>Wula/WULA_Black_Hole_Entity_Attached_Sound</clipPath>
</li>
</grains>
<volumeRange>35~35</volumeRange>
<sustainLoop>False</sustainLoop>
<sustainIntervalRange>0.4~0.55</sustainIntervalRange>
</li>
</subSounds>
</SoundDef>
<!-- 单位 -->
<SoundDef>
<defName>Pawn_Wula_AI_Heavy_Panzer_Call</defName>
<context>MapOnly</context>
<subSounds>
<li>
<grains>
<li Class="AudioGrain_Folder">
<clipFolderPath>Wula/Wula_AI_Heavy_Panzer/Call</clipFolderPath>
</li>
</grains>
<sustainLoop>False</sustainLoop>
<volumeRange>30</volumeRange>
<pitchRange>0.95~1.05</pitchRange>
</li>
</subSounds>
</SoundDef>
</Defs>

View File

@@ -228,7 +228,7 @@
<range>120</range>
<burstShotCount>3</burstShotCount>
<ticksBetweenBurstShots>12</ticksBetweenBurstShots>
<soundCast>Shot_TurretSniper</soundCast>
<soundCast>WULA_MW_Artillery_Shootingsound</soundCast>
<muzzleFlashScale>12</muzzleFlashScale>
<forcedMissRadius>6</forcedMissRadius>
<targetParams>

View File

@@ -888,6 +888,10 @@
<lifeStageAges>
<li>
<def>MechanoidFullyFormed</def>
<minAge>0</minAge>
<soundWounded>Pawn_Mech_Lifter_Wounded</soundWounded>
<soundDeath>Pawn_Mech_Lifter_Death</soundDeath>
<soundCall>Pawn_Mech_Lifter_Call</soundCall>
</li>
</lifeStageAges>
<deathAction Class="DeathActionProperties_Vanish">
@@ -1003,9 +1007,7 @@
<li>
<def>MechanoidFullyFormed</def>
<minAge>0</minAge>
<soundWounded>Pawn_Mech_Warqueen_Wounded</soundWounded>
<soundDeath>Pawn_Mech_Warqueen_Death</soundDeath>
<soundCall>Pawn_Mech_Warqueen_Call</soundCall>
<soundCall>Pawn_Wula_AI_Heavy_Panzer_Call</soundCall>
</li>
</lifeStageAges>
<baseHealthScale>10</baseHealthScale>
@@ -1118,9 +1120,7 @@
<li>
<def>MechanoidFullyFormed</def>
<minAge>0</minAge>
<soundWounded>Pawn_Mech_Warqueen_Wounded</soundWounded>
<soundDeath>Pawn_Mech_Warqueen_Death</soundDeath>
<soundCall>Pawn_Mech_Warqueen_Call</soundCall>
<soundCall>Pawn_Wula_AI_Heavy_Panzer_Call</soundCall>
</li>
</lifeStageAges>
<baseHealthScale>10</baseHealthScale>
@@ -1218,9 +1218,7 @@
<li>
<def>MechanoidFullyFormed</def>
<minAge>0</minAge>
<soundWounded>Pawn_Mech_Warqueen_Wounded</soundWounded>
<soundDeath>Pawn_Mech_Warqueen_Death</soundDeath>
<soundCall>Pawn_Mech_Warqueen_Call</soundCall>
<soundCall>Pawn_Wula_Mech_Mobile_Factory_Call</soundCall>
</li>
</lifeStageAges>
<baseHealthScale>25</baseHealthScale>
@@ -1520,9 +1518,10 @@
<li>
<def>MechanoidFullyFormed</def>
<minAge>0</minAge>
<soundWounded>Pawn_Mech_Scyther_Wounded</soundWounded>
<soundDeath>Pawn_Mech_Scyther_Death</soundDeath>
<soundCall>Pawn_Mech_Scyther_Call</soundCall>
<soundWounded>Pawn_Goose_Wounded</soundWounded>
<soundDeath>Pawn_Goose_Death</soundDeath>
<soundCall>Pawn_Goose_Call</soundCall>
<soundAngry>Pawn_Goose_Angry</soundAngry>
</li>
</lifeStageAges>
<thinkTreeConstant>WULA_Mech_Flyer_Constant</thinkTreeConstant>
@@ -1604,9 +1603,7 @@
<li>
<def>MechanoidFullyFormed</def>
<minAge>0</minAge>
<soundWounded>Pawn_Mech_Warqueen_Wounded</soundWounded>
<soundDeath>Pawn_Mech_Warqueen_Death</soundDeath>
<soundCall>Pawn_Mech_Warqueen_Call</soundCall>
<soundCall>Pawn_Wula_Mech_Mobile_Factory_Call</soundCall>
</li>
</lifeStageAges>
<baseHealthScale>50</baseHealthScale>