2025-7-4
This commit is contained in:
@@ -963,7 +963,7 @@
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</skillRequirements>
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</recipeMaker>
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<graphicData>
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<texPath>Wula/Apparel/WULA_Shield_Base</texPath>
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<texPath>Wula/Apparel/WULA_Shield_Advance</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<statBases>
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@@ -998,7 +998,7 @@
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<bodyPartGroups>
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<li>Arms</li>
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</bodyPartGroups>
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<wornGraphicPath>Wula/Apparel/WULA_Shield_Base</wornGraphicPath>
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<wornGraphicPath>Wula/Apparel/WULA_Shield_Advance</wornGraphicPath>
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<layers>
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<li>Shield</li>
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</layers>
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@@ -1047,7 +1047,7 @@
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</skillRequirements>
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</recipeMaker>
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<graphicData>
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<texPath>Wula/Apparel/WULA_Shield_Base</texPath>
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<texPath>Wula/Apparel/WULA_Shield_Prismatic</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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</graphicData>
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<statBases>
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@@ -1088,7 +1088,7 @@
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<li>Neck</li>
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<li>Shoulders</li>
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</bodyPartGroups>
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<wornGraphicPath>Wula/Apparel/WULA_Shield_Base</wornGraphicPath>
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<wornGraphicPath>Wula/Apparel/WULA_Shield_Prismatic</wornGraphicPath>
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<layers>
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<li>Shield</li>
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</layers>
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@@ -1165,7 +1165,7 @@
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<!-- 萨克森装备 -->
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<ThingDef ParentName="ArmorMachineableBase">
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<defName>WULA_SMp38_Shield</defName>
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<label>SMp-38附加护盾</label>
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<label>SMp-38"萨克森"附加护盾</label>
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<description>由乌拉帝国的"萨克森"战车所装备的中型护盾立场,可以保护车体免受敌方远程火力打击,但是会拖累战车的移动。</description>
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<techLevel>Spacer</techLevel>
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<tickerType>Normal</tickerType>
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@@ -1264,7 +1264,7 @@
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</ThingDef>
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<ThingDef ParentName="ArmorMachineableBase">
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<defName>WULA_SMp38_Armor</defName>
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<label>SMp-38外置装甲</label>
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<label>SMp-38"萨克森"外置装甲</label>
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<description>由乌拉帝国的"萨克森"战车所装备的额外的零素装甲,给予车体更大的防护力度,并减免受到的伤害。</description>
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<techLevel>Spacer</techLevel>
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<tickerType>Normal</tickerType>
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@@ -1360,7 +1360,7 @@
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</ThingDef>
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<ThingDef ParentName="ArmorMachineableBase">
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<defName>WULA_SMp38_Engine</defName>
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<label>SMp-38高推力喷口</label>
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<label>SMp-38"萨克森"高推力喷口</label>
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<description>由乌拉帝国的"萨克森"战车所装备的额外的移动组件,可以让战车获得更大的速度,并且增加额外的近战手段。</description>
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<techLevel>Spacer</techLevel>
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<tickerType>Normal</tickerType>
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@@ -1303,4 +1303,136 @@
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<soundAmbient>MortarRound_Ambient</soundAmbient>
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</projectile>
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</ThingDef>
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<!-- 风暴装备 -->
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<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
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<defName>WULA_MW_Storm_Skitter_Glaive</defName>
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<label>CMl-99"剑冢"</label>
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<description>由SMp-11"风暴"所持的大型双头刀,功防兼备,可以劈开坚固的装甲。</description>
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<weaponTags>
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<li>Spear</li>
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</weaponTags>
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<graphicData>
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<texPath>Wula/Weapon/WULA_MW_Storm_Skitter_Glaive</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>3.5</drawSize>
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</graphicData>
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<uiIconScale>0.4</uiIconScale>
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<!-- <equippedAngleOffset>-65</equippedAngleOffset> -->
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<techLevel>Spacer</techLevel>
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<equippedAngleOffset>-25</equippedAngleOffset>
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<costStuffCount>120</costStuffCount>
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<stuffCategories>
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<li>Metallic</li>
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</stuffCategories>
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<costList Inherit="False">
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<Plasteel>10</Plasteel>
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<ComponentIndustrial>6</ComponentIndustrial>
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</costList>
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<statBases>
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<WorkToMake>40000</WorkToMake>
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<Mass>100</Mass>
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</statBases>
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<tools>
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<li>
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<label>横扫</label>
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<capacities>
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<li>Cut</li>
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</capacities>
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<power>132</power>
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<cooldownTime>2</cooldownTime>
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<armorPenetration>0.50</armorPenetration>
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</li>
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<li>
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<label>穿刺</label>
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<capacities>
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<li>Stab</li>
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</capacities>
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<power>145</power>
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<armorPenetration>0.90</armorPenetration>
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<cooldownTime>1.7</cooldownTime>
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</li>
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</tools>
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<recipeMaker>
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<recipeUsers Inherit="False">
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<li>WULA_War_Machine_Weapon_Productor</li>
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</recipeUsers>
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<researchPrerequisite>WULA_Storm_Skitter_Technology</researchPrerequisite>
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</recipeMaker>
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</ThingDef>
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<ThingDef ParentName="BaseHumanMakeableGun">
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<defName>WULA_RW_Storm_Skitter_AR</defName>
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<label>FLm-78"萤石"</label>
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<description>由SMp-11"风暴"所持的重型自动炮,火力比单兵装备要凶猛得多。</description>
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<techLevel>Ultra</techLevel>
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<!-- <techLevel>Spacer</techLevel> -->
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<graphicData>
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<texPath>Wula/Weapon/WULA_RW_Storm_Skitter_AR</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<drawSize>2.75</drawSize>
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</graphicData>
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<uiIconScale>0.4</uiIconScale>
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<soundInteract>Interact_ChargeRifle</soundInteract>
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<recipeMaker>
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<recipeUsers Inherit="False">
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<li>WULA_War_Machine_Weapon_Productor</li>
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</recipeUsers>
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<researchPrerequisite>WULA_Storm_Skitter_Technology</researchPrerequisite>
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</recipeMaker>
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<costList Inherit="False">
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<Steel>350</Steel>
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<Plasteel>200</Plasteel>
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<ComponentSpacer>8</ComponentSpacer>
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</costList>
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<statBases>
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<WorkToMake>60000</WorkToMake>
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<Mass>100</Mass>
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<AccuracyTouch>0.85</AccuracyTouch>
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<AccuracyShort>0.85</AccuracyShort>
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<AccuracyMedium>0.75</AccuracyMedium>
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<AccuracyLong>0.65</AccuracyLong>
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<RangedWeapon_Cooldown>1.25</RangedWeapon_Cooldown>
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</statBases>
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<verbs>
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<li>
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<verbClass>Verb_Shoot</verbClass>
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<hasStandardCommand>true</hasStandardCommand>
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<defaultProjectile>Bullet_WULA_RW_Storm_Skitter_AR</defaultProjectile>
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<warmupTime>0.5</warmupTime>
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<range>32</range>
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<burstShotCount>12</burstShotCount>
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<ticksBetweenBurstShots>8</ticksBetweenBurstShots>
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<soundCast>Shot_ChargeRifle</soundCast>
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<soundCastTail>GunTail_Medium</soundCastTail>
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<muzzleFlashScale>9</muzzleFlashScale>
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<targetParams>
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<canTargetPawns>true</canTargetPawns>
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<canTargetLocations>true</canTargetLocations>
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<canTargetBuildings>true</canTargetBuildings>
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</targetParams>
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</li>
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</verbs>
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</ThingDef>
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<ThingDef ParentName="BaseBullet">
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<defName>Bullet_WULA_RW_Storm_Skitter_AR</defName>
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<label>萤石自动炮子弹</label>
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<thingClass>Projectile_Explosive</thingClass>
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<tickerType>Normal</tickerType>
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<neverMultiSelect>True</neverMultiSelect>
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<graphicData>
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<texPath>Wula/Projectile/WULA_Bullet_ChargeLanceShot_Red</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>TransparentPostLight</shaderType>
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<drawSize>1.4</drawSize>
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</graphicData>
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<projectile>
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<damageDef>Bullet</damageDef>
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<damageAmountBase>22</damageAmountBase>
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<speed>90</speed>
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<explosionRadius>1.2</explosionRadius>
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<arcHeightFactor>0.4</arcHeightFactor>
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<soundExplode>Explosion_Rocket</soundExplode>
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<armorPenetrationBase>0.75</armorPenetrationBase>
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<screenShakeFactor>0.1</screenShakeFactor>
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</projectile>
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</ThingDef>
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</Defs>
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