This commit is contained in:
Tourswen
2025-07-04 00:54:36 +08:00
parent 5337a98b08
commit 83a8299cef
39 changed files with 924 additions and 12 deletions

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@@ -1303,4 +1303,136 @@
<soundAmbient>MortarRound_Ambient</soundAmbient>
</projectile>
</ThingDef>
<!-- 风暴装备 -->
<ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality">
<defName>WULA_MW_Storm_Skitter_Glaive</defName>
<label>CMl-99"剑冢"</label>
<description>由SMp-11"风暴"所持的大型双头刀,功防兼备,可以劈开坚固的装甲。</description>
<weaponTags>
<li>Spear</li>
</weaponTags>
<graphicData>
<texPath>Wula/Weapon/WULA_MW_Storm_Skitter_Glaive</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>3.5</drawSize>
</graphicData>
<uiIconScale>0.4</uiIconScale>
<!-- <equippedAngleOffset>-65</equippedAngleOffset> -->
<techLevel>Spacer</techLevel>
<equippedAngleOffset>-25</equippedAngleOffset>
<costStuffCount>120</costStuffCount>
<stuffCategories>
<li>Metallic</li>
</stuffCategories>
<costList Inherit="False">
<Plasteel>10</Plasteel>
<ComponentIndustrial>6</ComponentIndustrial>
</costList>
<statBases>
<WorkToMake>40000</WorkToMake>
<Mass>100</Mass>
</statBases>
<tools>
<li>
<label>横扫</label>
<capacities>
<li>Cut</li>
</capacities>
<power>132</power>
<cooldownTime>2</cooldownTime>
<armorPenetration>0.50</armorPenetration>
</li>
<li>
<label>穿刺</label>
<capacities>
<li>Stab</li>
</capacities>
<power>145</power>
<armorPenetration>0.90</armorPenetration>
<cooldownTime>1.7</cooldownTime>
</li>
</tools>
<recipeMaker>
<recipeUsers Inherit="False">
<li>WULA_War_Machine_Weapon_Productor</li>
</recipeUsers>
<researchPrerequisite>WULA_Storm_Skitter_Technology</researchPrerequisite>
</recipeMaker>
</ThingDef>
<ThingDef ParentName="BaseHumanMakeableGun">
<defName>WULA_RW_Storm_Skitter_AR</defName>
<label>FLm-78"萤石"</label>
<description>由SMp-11"风暴"所持的重型自动炮,火力比单兵装备要凶猛得多。</description>
<techLevel>Ultra</techLevel>
<!-- <techLevel>Spacer</techLevel> -->
<graphicData>
<texPath>Wula/Weapon/WULA_RW_Storm_Skitter_AR</texPath>
<graphicClass>Graphic_Single</graphicClass>
<drawSize>2.75</drawSize>
</graphicData>
<uiIconScale>0.4</uiIconScale>
<soundInteract>Interact_ChargeRifle</soundInteract>
<recipeMaker>
<recipeUsers Inherit="False">
<li>WULA_War_Machine_Weapon_Productor</li>
</recipeUsers>
<researchPrerequisite>WULA_Storm_Skitter_Technology</researchPrerequisite>
</recipeMaker>
<costList Inherit="False">
<Steel>350</Steel>
<Plasteel>200</Plasteel>
<ComponentSpacer>8</ComponentSpacer>
</costList>
<statBases>
<WorkToMake>60000</WorkToMake>
<Mass>100</Mass>
<AccuracyTouch>0.85</AccuracyTouch>
<AccuracyShort>0.85</AccuracyShort>
<AccuracyMedium>0.75</AccuracyMedium>
<AccuracyLong>0.65</AccuracyLong>
<RangedWeapon_Cooldown>1.25</RangedWeapon_Cooldown>
</statBases>
<verbs>
<li>
<verbClass>Verb_Shoot</verbClass>
<hasStandardCommand>true</hasStandardCommand>
<defaultProjectile>Bullet_WULA_RW_Storm_Skitter_AR</defaultProjectile>
<warmupTime>0.5</warmupTime>
<range>32</range>
<burstShotCount>12</burstShotCount>
<ticksBetweenBurstShots>8</ticksBetweenBurstShots>
<soundCast>Shot_ChargeRifle</soundCast>
<soundCastTail>GunTail_Medium</soundCastTail>
<muzzleFlashScale>9</muzzleFlashScale>
<targetParams>
<canTargetPawns>true</canTargetPawns>
<canTargetLocations>true</canTargetLocations>
<canTargetBuildings>true</canTargetBuildings>
</targetParams>
</li>
</verbs>
</ThingDef>
<ThingDef ParentName="BaseBullet">
<defName>Bullet_WULA_RW_Storm_Skitter_AR</defName>
<label>萤石自动炮子弹</label>
<thingClass>Projectile_Explosive</thingClass>
<tickerType>Normal</tickerType>
<neverMultiSelect>True</neverMultiSelect>
<graphicData>
<texPath>Wula/Projectile/WULA_Bullet_ChargeLanceShot_Red</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
<drawSize>1.4</drawSize>
</graphicData>
<projectile>
<damageDef>Bullet</damageDef>
<damageAmountBase>22</damageAmountBase>
<speed>90</speed>
<explosionRadius>1.2</explosionRadius>
<arcHeightFactor>0.4</arcHeightFactor>
<soundExplode>Explosion_Rocket</soundExplode>
<armorPenetrationBase>0.75</armorPenetrationBase>
<screenShakeFactor>0.1</screenShakeFactor>
</projectile>
</ThingDef>
</Defs>