This commit is contained in:
2025-12-28 19:17:02 +08:00
parent b36edd4394
commit 870f1ad9c3

View File

@@ -417,150 +417,170 @@
</terrain>
</PrefabDef>
<PrefabDef>
<defName>WULA_HospitalBase</defName> <!-- rename -->
<size>(13,14)</size>
<things>
<Table3x3c>
<position>(10, 0, 6)</position>
<stuff>WULA_Alloy</stuff>
<quality>Normal</quality>
</Table3x3c>
<VitalsMonitor>
<rects>
<li>(1,2,1,2)</li>
<li>(1,10,1,10)</li>
</rects>
<relativeRotation>Clockwise</relativeRotation>
</VitalsMonitor>
<VitalsMonitor>
<rects>
<li>(11,2,11,2)</li>
<li>(11,10,11,10)</li>
</rects>
<relativeRotation>Counterclockwise</relativeRotation>
</VitalsMonitor>
<WulaDoor>
<rects>
<li>(6,0,6,0)</li>
<li>(6,12,6,12)</li>
</rects>
</WulaDoor>
<Heater>
<position>(8, 0, 11)</position>
</Heater>
<Wula_Fusion_Generators>
<position>(2, 0, 6)</position>
</Wula_Fusion_Generators>
<DiningChair>
<rects>
<li>(8,5,8,7)</li>
</rects>
<relativeRotation>Clockwise</relativeRotation>
<stuff>WULA_Alloy</stuff>
<quality>Normal</quality>
</DiningChair>
<WallLamp>
<rects>
<li>(4,1,4,1)</li>
<li>(8,1,8,1)</li>
</rects>
<relativeRotation>Opposite</relativeRotation>
</WallLamp>
<WallLamp>
<rects>
<li>(1,4,1,4)</li>
<li>(1,8,1,8)</li>
</rects>
<relativeRotation>Counterclockwise</relativeRotation>
</WallLamp>
<WallLamp>
<rects>
<li>(11,4,11,4)</li>
<li>(11,8,11,8)</li>
</rects>
<relativeRotation>Clockwise</relativeRotation>
</WallLamp>
<WallLamp>
<rects>
<li>(4,11,4,11)</li>
<li>(8,11,8,11)</li>
</rects>
</WallLamp>
<HospitalBed>
<positions>
<li>(1, 0, 1)</li>
<li>(1, 0, 3)</li>
<li>(1, 0, 9)</li>
<li>(1, 0, 11)</li>
</positions>
<relativeRotation>Clockwise</relativeRotation>
<stuff>WULA_Alloy</stuff>
<quality>Normal</quality>
</HospitalBed>
<HospitalBed>
<positions>
<li>(11, 0, 1)</li>
<li>(11, 0, 3)</li>
<li>(11, 0, 9)</li>
<li>(11, 0, 11)</li>
</positions>
<relativeRotation>Counterclockwise</relativeRotation>
<stuff>WULA_Alloy</stuff>
<quality>Normal</quality>
</HospitalBed>
<WulaShelter>
<rects>
<li>(4,5,4,7)</li>
</rects>
</WulaShelter>
<Drape>
<positions>
<li>(1, 0, 4)</li>
<li>(3, 0, 4)</li>
<li>(8, 0, 4)</li>
<li>(10, 0, 4)</li>
<li>(1, 0, 8)</li>
<li>(3, 0, 8)</li>
<li>(8, 0, 8)</li>
<li>(10, 0, 8)</li>
</positions>
<stuff>Synthread</stuff>
</Drape>
<WulaWall>
<rects>
<li>(0,0,5,0)</li>
<li>(7,0,12,0)</li>
<li>(0,1,0,12)</li>
<li>(12,1,12,12)</li>
<li>(1,12,5,12)</li>
<li>(7,12,11,12)</li>
</rects>
</WulaWall>
<Shelf>
<positions>
<li>(4, 0, 1)</li>
<li>(7, 0, 1)</li>
</positions>
<stuff>WULA_Alloy</stuff>
</Shelf>
<Shelf>
<position>(5, 0, 11)</position>
<relativeRotation>Opposite</relativeRotation>
<stuff>WULA_Alloy</stuff>
</Shelf>
<WULA_AreaTeleportBeacon>
<position>(6, 0, 6)</position>
</WULA_AreaTeleportBeacon>
</things>
<terrain>
<PrefabDef>
<defName>WULA_HospitalBase</defName> <!-- rename -->
<size>(13,14)</size>
<things>
<VitalsMonitor>
<rects>
<li>(1,2,1,2)</li>
<li>(1,10,1,10)</li>
</rects>
<relativeRotation>Clockwise</relativeRotation>
</VitalsMonitor>
<VitalsMonitor>
<position>(11, 0, 2)</position>
<relativeRotation>Counterclockwise</relativeRotation>
<hp>93</hp>
</VitalsMonitor>
<VitalsMonitor>
<position>(11, 0, 10)</position>
<relativeRotation>Counterclockwise</relativeRotation>
</VitalsMonitor>
<WulaDoor>
<position>(6, 0, 0)</position>
<hp>982</hp>
</WulaDoor>
<WulaDoor>
<position>(6, 0, 12)</position>
<hp>977</hp>
</WulaDoor>
<WULA_MaintenancePod>
<position>(10, 0, 6)</position>
<relativeRotation>Clockwise</relativeRotation>
</WULA_MaintenancePod>
<Heater>
<position>(8, 0, 11)</position>
<hp>92</hp>
</Heater>
<Wula_Fusion_Generators>
<position>(2, 0, 6)</position>
</Wula_Fusion_Generators>
<DiningChair>
<position>(8, 0, 6)</position>
<relativeRotation>Clockwise</relativeRotation>
<stuff>WULA_Alloy</stuff>
<quality>Normal</quality>
</DiningChair>
<WallLamp>
<rects>
<li>(4,1,4,1)</li>
<li>(8,1,8,1)</li>
</rects>
<relativeRotation>Opposite</relativeRotation>
</WallLamp>
<WallLamp>
<rects>
<li>(1,4,1,4)</li>
<li>(1,8,1,8)</li>
</rects>
<relativeRotation>Counterclockwise</relativeRotation>
</WallLamp>
<WallLamp>
<rects>
<li>(11,4,11,4)</li>
<li>(11,8,11,8)</li>
</rects>
<relativeRotation>Clockwise</relativeRotation>
</WallLamp>
<WallLamp>
<position>(4, 0, 11)</position>
</WallLamp>
<WallLamp>
<position>(8, 0, 11)</position>
<hp>17</hp>
</WallLamp>
<HospitalBed>
<positions>
<li>(1, 0, 1)</li>
<li>(1, 0, 3)</li>
<li>(1, 0, 9)</li>
<li>(1, 0, 11)</li>
</positions>
<relativeRotation>Clockwise</relativeRotation>
<stuff>WULA_Alloy</stuff>
<quality>Normal</quality>
</HospitalBed>
<HospitalBed>
<position>(11, 0, 1)</position>
<relativeRotation>Counterclockwise</relativeRotation>
<stuff>WULA_Alloy</stuff>
<quality>Normal</quality>
<hp>149</hp>
</HospitalBed>
<HospitalBed>
<positions>
<li>(11, 0, 3)</li>
<li>(11, 0, 9)</li>
<li>(11, 0, 11)</li>
</positions>
<relativeRotation>Counterclockwise</relativeRotation>
<stuff>WULA_Alloy</stuff>
<quality>Normal</quality>
</HospitalBed>
<WulaShelter>
<rects>
<li>(4,5,4,7)</li>
</rects>
</WulaShelter>
<Drape>
<positions>
<li>(1, 0, 4)</li>
<li>(3, 0, 4)</li>
<li>(8, 0, 4)</li>
<li>(10, 0, 4)</li>
<li>(1, 0, 8)</li>
<li>(3, 0, 8)</li>
<li>(8, 0, 8)</li>
<li>(10, 0, 8)</li>
</positions>
<stuff>Synthread</stuff>
</Drape>
<WulaWall>
<rects>
<li>(0,0,5,0)</li>
<li>(7,0,12,0)</li>
<li>(0,1,0,12)</li>
<li>(12,2,12,2)</li>
<li>(12,4,12,12)</li>
<li>(1,12,5,12)</li>
<li>(8,12,11,12)</li>
</rects>
</WulaWall>
<WulaWall>
<rects>
<li>(12,1,12,1)</li>
<li>(12,3,12,3)</li>
<li>(7,12,7,12)</li>
</rects>
<hp>1199</hp>
</WulaWall>
<Shelf>
<positions>
<li>(4, 0, 1)</li>
<li>(7, 0, 1)</li>
</positions>
<stuff>WULA_Alloy</stuff>
</Shelf>
<Shelf>
<position>(5, 0, 11)</position>
<relativeRotation>Opposite</relativeRotation>
<stuff>WULA_Alloy</stuff>
</Shelf>
<WULA_AreaTeleportBeacon>
<position>(6, 0, 6)</position>
</WULA_AreaTeleportBeacon>
</things>
<terrain>
<WulaFloor>
<rects>
<li>(0,1,12,12)</li>
</rects>
</WulaFloor>
</terrain>
</PrefabDef>
</PrefabDef>
<PrefabDef>
<defName>WULA_DormitoryBase</defName> <!-- rename -->