zc
This commit is contained in:
@@ -417,150 +417,170 @@
|
||||
</terrain>
|
||||
</PrefabDef>
|
||||
|
||||
<PrefabDef>
|
||||
<defName>WULA_HospitalBase</defName> <!-- rename -->
|
||||
<size>(13,14)</size>
|
||||
<things>
|
||||
<Table3x3c>
|
||||
<position>(10, 0, 6)</position>
|
||||
<stuff>WULA_Alloy</stuff>
|
||||
<quality>Normal</quality>
|
||||
</Table3x3c>
|
||||
<VitalsMonitor>
|
||||
<rects>
|
||||
<li>(1,2,1,2)</li>
|
||||
<li>(1,10,1,10)</li>
|
||||
</rects>
|
||||
<relativeRotation>Clockwise</relativeRotation>
|
||||
</VitalsMonitor>
|
||||
<VitalsMonitor>
|
||||
<rects>
|
||||
<li>(11,2,11,2)</li>
|
||||
<li>(11,10,11,10)</li>
|
||||
</rects>
|
||||
<relativeRotation>Counterclockwise</relativeRotation>
|
||||
</VitalsMonitor>
|
||||
<WulaDoor>
|
||||
<rects>
|
||||
<li>(6,0,6,0)</li>
|
||||
<li>(6,12,6,12)</li>
|
||||
</rects>
|
||||
</WulaDoor>
|
||||
<Heater>
|
||||
<position>(8, 0, 11)</position>
|
||||
</Heater>
|
||||
<Wula_Fusion_Generators>
|
||||
<position>(2, 0, 6)</position>
|
||||
</Wula_Fusion_Generators>
|
||||
<DiningChair>
|
||||
<rects>
|
||||
<li>(8,5,8,7)</li>
|
||||
</rects>
|
||||
<relativeRotation>Clockwise</relativeRotation>
|
||||
<stuff>WULA_Alloy</stuff>
|
||||
<quality>Normal</quality>
|
||||
</DiningChair>
|
||||
<WallLamp>
|
||||
<rects>
|
||||
<li>(4,1,4,1)</li>
|
||||
<li>(8,1,8,1)</li>
|
||||
</rects>
|
||||
<relativeRotation>Opposite</relativeRotation>
|
||||
</WallLamp>
|
||||
<WallLamp>
|
||||
<rects>
|
||||
<li>(1,4,1,4)</li>
|
||||
<li>(1,8,1,8)</li>
|
||||
</rects>
|
||||
<relativeRotation>Counterclockwise</relativeRotation>
|
||||
</WallLamp>
|
||||
<WallLamp>
|
||||
<rects>
|
||||
<li>(11,4,11,4)</li>
|
||||
<li>(11,8,11,8)</li>
|
||||
</rects>
|
||||
<relativeRotation>Clockwise</relativeRotation>
|
||||
</WallLamp>
|
||||
<WallLamp>
|
||||
<rects>
|
||||
<li>(4,11,4,11)</li>
|
||||
<li>(8,11,8,11)</li>
|
||||
</rects>
|
||||
</WallLamp>
|
||||
<HospitalBed>
|
||||
<positions>
|
||||
<li>(1, 0, 1)</li>
|
||||
<li>(1, 0, 3)</li>
|
||||
<li>(1, 0, 9)</li>
|
||||
<li>(1, 0, 11)</li>
|
||||
</positions>
|
||||
<relativeRotation>Clockwise</relativeRotation>
|
||||
<stuff>WULA_Alloy</stuff>
|
||||
<quality>Normal</quality>
|
||||
</HospitalBed>
|
||||
<HospitalBed>
|
||||
<positions>
|
||||
<li>(11, 0, 1)</li>
|
||||
<li>(11, 0, 3)</li>
|
||||
<li>(11, 0, 9)</li>
|
||||
<li>(11, 0, 11)</li>
|
||||
</positions>
|
||||
<relativeRotation>Counterclockwise</relativeRotation>
|
||||
<stuff>WULA_Alloy</stuff>
|
||||
<quality>Normal</quality>
|
||||
</HospitalBed>
|
||||
<WulaShelter>
|
||||
<rects>
|
||||
<li>(4,5,4,7)</li>
|
||||
</rects>
|
||||
</WulaShelter>
|
||||
<Drape>
|
||||
<positions>
|
||||
<li>(1, 0, 4)</li>
|
||||
<li>(3, 0, 4)</li>
|
||||
<li>(8, 0, 4)</li>
|
||||
<li>(10, 0, 4)</li>
|
||||
<li>(1, 0, 8)</li>
|
||||
<li>(3, 0, 8)</li>
|
||||
<li>(8, 0, 8)</li>
|
||||
<li>(10, 0, 8)</li>
|
||||
</positions>
|
||||
<stuff>Synthread</stuff>
|
||||
</Drape>
|
||||
<WulaWall>
|
||||
<rects>
|
||||
<li>(0,0,5,0)</li>
|
||||
<li>(7,0,12,0)</li>
|
||||
<li>(0,1,0,12)</li>
|
||||
<li>(12,1,12,12)</li>
|
||||
<li>(1,12,5,12)</li>
|
||||
<li>(7,12,11,12)</li>
|
||||
</rects>
|
||||
</WulaWall>
|
||||
<Shelf>
|
||||
<positions>
|
||||
<li>(4, 0, 1)</li>
|
||||
<li>(7, 0, 1)</li>
|
||||
</positions>
|
||||
<stuff>WULA_Alloy</stuff>
|
||||
</Shelf>
|
||||
<Shelf>
|
||||
<position>(5, 0, 11)</position>
|
||||
<relativeRotation>Opposite</relativeRotation>
|
||||
<stuff>WULA_Alloy</stuff>
|
||||
</Shelf>
|
||||
<WULA_AreaTeleportBeacon>
|
||||
<position>(6, 0, 6)</position>
|
||||
</WULA_AreaTeleportBeacon>
|
||||
</things>
|
||||
<terrain>
|
||||
|
||||
<PrefabDef>
|
||||
<defName>WULA_HospitalBase</defName> <!-- rename -->
|
||||
<size>(13,14)</size>
|
||||
<things>
|
||||
<VitalsMonitor>
|
||||
<rects>
|
||||
<li>(1,2,1,2)</li>
|
||||
<li>(1,10,1,10)</li>
|
||||
</rects>
|
||||
<relativeRotation>Clockwise</relativeRotation>
|
||||
</VitalsMonitor>
|
||||
<VitalsMonitor>
|
||||
<position>(11, 0, 2)</position>
|
||||
<relativeRotation>Counterclockwise</relativeRotation>
|
||||
<hp>93</hp>
|
||||
</VitalsMonitor>
|
||||
<VitalsMonitor>
|
||||
<position>(11, 0, 10)</position>
|
||||
<relativeRotation>Counterclockwise</relativeRotation>
|
||||
</VitalsMonitor>
|
||||
<WulaDoor>
|
||||
<position>(6, 0, 0)</position>
|
||||
<hp>982</hp>
|
||||
</WulaDoor>
|
||||
<WulaDoor>
|
||||
<position>(6, 0, 12)</position>
|
||||
<hp>977</hp>
|
||||
</WulaDoor>
|
||||
<WULA_MaintenancePod>
|
||||
<position>(10, 0, 6)</position>
|
||||
<relativeRotation>Clockwise</relativeRotation>
|
||||
</WULA_MaintenancePod>
|
||||
<Heater>
|
||||
<position>(8, 0, 11)</position>
|
||||
<hp>92</hp>
|
||||
</Heater>
|
||||
<Wula_Fusion_Generators>
|
||||
<position>(2, 0, 6)</position>
|
||||
</Wula_Fusion_Generators>
|
||||
<DiningChair>
|
||||
<position>(8, 0, 6)</position>
|
||||
<relativeRotation>Clockwise</relativeRotation>
|
||||
<stuff>WULA_Alloy</stuff>
|
||||
<quality>Normal</quality>
|
||||
</DiningChair>
|
||||
<WallLamp>
|
||||
<rects>
|
||||
<li>(4,1,4,1)</li>
|
||||
<li>(8,1,8,1)</li>
|
||||
</rects>
|
||||
<relativeRotation>Opposite</relativeRotation>
|
||||
</WallLamp>
|
||||
<WallLamp>
|
||||
<rects>
|
||||
<li>(1,4,1,4)</li>
|
||||
<li>(1,8,1,8)</li>
|
||||
</rects>
|
||||
<relativeRotation>Counterclockwise</relativeRotation>
|
||||
</WallLamp>
|
||||
<WallLamp>
|
||||
<rects>
|
||||
<li>(11,4,11,4)</li>
|
||||
<li>(11,8,11,8)</li>
|
||||
</rects>
|
||||
<relativeRotation>Clockwise</relativeRotation>
|
||||
</WallLamp>
|
||||
<WallLamp>
|
||||
<position>(4, 0, 11)</position>
|
||||
</WallLamp>
|
||||
<WallLamp>
|
||||
<position>(8, 0, 11)</position>
|
||||
<hp>17</hp>
|
||||
</WallLamp>
|
||||
<HospitalBed>
|
||||
<positions>
|
||||
<li>(1, 0, 1)</li>
|
||||
<li>(1, 0, 3)</li>
|
||||
<li>(1, 0, 9)</li>
|
||||
<li>(1, 0, 11)</li>
|
||||
</positions>
|
||||
<relativeRotation>Clockwise</relativeRotation>
|
||||
<stuff>WULA_Alloy</stuff>
|
||||
<quality>Normal</quality>
|
||||
</HospitalBed>
|
||||
<HospitalBed>
|
||||
<position>(11, 0, 1)</position>
|
||||
<relativeRotation>Counterclockwise</relativeRotation>
|
||||
<stuff>WULA_Alloy</stuff>
|
||||
<quality>Normal</quality>
|
||||
<hp>149</hp>
|
||||
</HospitalBed>
|
||||
<HospitalBed>
|
||||
<positions>
|
||||
<li>(11, 0, 3)</li>
|
||||
<li>(11, 0, 9)</li>
|
||||
<li>(11, 0, 11)</li>
|
||||
</positions>
|
||||
<relativeRotation>Counterclockwise</relativeRotation>
|
||||
<stuff>WULA_Alloy</stuff>
|
||||
<quality>Normal</quality>
|
||||
</HospitalBed>
|
||||
<WulaShelter>
|
||||
<rects>
|
||||
<li>(4,5,4,7)</li>
|
||||
</rects>
|
||||
</WulaShelter>
|
||||
<Drape>
|
||||
<positions>
|
||||
<li>(1, 0, 4)</li>
|
||||
<li>(3, 0, 4)</li>
|
||||
<li>(8, 0, 4)</li>
|
||||
<li>(10, 0, 4)</li>
|
||||
<li>(1, 0, 8)</li>
|
||||
<li>(3, 0, 8)</li>
|
||||
<li>(8, 0, 8)</li>
|
||||
<li>(10, 0, 8)</li>
|
||||
</positions>
|
||||
<stuff>Synthread</stuff>
|
||||
</Drape>
|
||||
<WulaWall>
|
||||
<rects>
|
||||
<li>(0,0,5,0)</li>
|
||||
<li>(7,0,12,0)</li>
|
||||
<li>(0,1,0,12)</li>
|
||||
<li>(12,2,12,2)</li>
|
||||
<li>(12,4,12,12)</li>
|
||||
<li>(1,12,5,12)</li>
|
||||
<li>(8,12,11,12)</li>
|
||||
</rects>
|
||||
</WulaWall>
|
||||
<WulaWall>
|
||||
<rects>
|
||||
<li>(12,1,12,1)</li>
|
||||
<li>(12,3,12,3)</li>
|
||||
<li>(7,12,7,12)</li>
|
||||
</rects>
|
||||
<hp>1199</hp>
|
||||
</WulaWall>
|
||||
<Shelf>
|
||||
<positions>
|
||||
<li>(4, 0, 1)</li>
|
||||
<li>(7, 0, 1)</li>
|
||||
</positions>
|
||||
<stuff>WULA_Alloy</stuff>
|
||||
</Shelf>
|
||||
<Shelf>
|
||||
<position>(5, 0, 11)</position>
|
||||
<relativeRotation>Opposite</relativeRotation>
|
||||
<stuff>WULA_Alloy</stuff>
|
||||
</Shelf>
|
||||
<WULA_AreaTeleportBeacon>
|
||||
<position>(6, 0, 6)</position>
|
||||
</WULA_AreaTeleportBeacon>
|
||||
</things>
|
||||
<terrain>
|
||||
<WulaFloor>
|
||||
<rects>
|
||||
<li>(0,1,12,12)</li>
|
||||
</rects>
|
||||
</WulaFloor>
|
||||
</terrain>
|
||||
</PrefabDef>
|
||||
</PrefabDef>
|
||||
|
||||
|
||||
<PrefabDef>
|
||||
<defName>WULA_DormitoryBase</defName> <!-- rename -->
|
||||
|
||||
Reference in New Issue
Block a user