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1.6/1.6/Defs/QuestScriptDefs/WULA_Boss_Sky_Lock.xml
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36
1.6/1.6/Defs/QuestScriptDefs/WULA_Boss_Sky_Lock.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<QuestScriptDef>
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<defName>WULA_Boss_Sky_Lock</defName>
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<rootSelectionWeight>0</rootSelectionWeight>
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<expireDaysRange>1</expireDaysRange>
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<autoAccept>true</autoAccept>
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<sendAvailableLetter>false</sendAvailableLetter>
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<defaultChallengeRating>4</defaultChallengeRating> <!-- 挑战等级(星级) -->
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<isRootSpecial>true</isRootSpecial> <!-- 特殊任务 -->
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<questNameRules>
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<rulesStrings>
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<li>questName->WULA_Boss_Sky_Lock_questName</li>
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</rulesStrings>
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</questNameRules>
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<questDescriptionRules>
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<rulesStrings>
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<li>questDescription->WULA_Boss_Sky_Lock_questDescription</li>
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</rulesStrings>
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</questDescriptionRules>
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<root Class="QuestNode_Sequence">
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<nodes>
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<li Class="QuestNode_GetMap"/>
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<li Class="WulaFallenEmpire.QuestNode_SpawnPrefabSkyfallerCaller">
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<thingDef>WULA_Sky_Lock</thingDef>
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<faction>AncientsHostile</faction>
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<spawnCount>4</spawnCount>
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<sendMessageOnSuccess>false</sendMessageOnSuccess>
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<sendMessageOnFailure>false</sendMessageOnFailure>
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</li>
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</nodes>
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</root>
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</QuestScriptDef>
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</Defs>
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@@ -457,4 +457,118 @@
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</li>
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</comps>
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</ThingDef>
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<!-- 陆行舰 -->
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<ThingDef ParentName="BuildingBase">
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<defName>Wula_Psi_Titan_Cleanzone</defName>
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<label>PAt-6"灵能泰坦"</label>
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<description>清理出一块场地并准备好资源,使得乌拉帝国母舰可以向此处投放大型战争机械。\n\n由乌拉帝国国教所主持开发的重型灵能机械体,以折跃优雅地穿梭于炮火间,并用强大的护盾抵挡敌方射弹侵袭。该机体的内部镌刻了无数的术式环路,这使其就像一个行走的灵能发射器,可以驱使各种强大的灵能能力。</description>
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<uiIconPath>Wula/Things/Wula_Mech_Mobile_Factory/Wula_Mech_Mobile_Factory_Incoming</uiIconPath>
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<minifiedDef>MinifiedThing</minifiedDef>
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<tickerType>Normal</tickerType>
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<tradeability>None</tradeability>
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<descriptionHyperlinks>
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<ThingDef>Wula_Mech_Mobile_Factory</ThingDef>
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<ThingDef>WULA_Mech_Flyer</ThingDef>
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</descriptionHyperlinks>
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<thingCategories Inherit="False">
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<li>BuildingsMisc</li>
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</thingCategories>
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<graphicData>
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<texPath>Wula/Building/WULA_Dropping_Building_Cleanzone</texPath>
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<graphicClass>Graphic_Multi</graphicClass>
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<drawSize>(3,3)</drawSize>
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<damageData>
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<enabled>false</enabled>
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</damageData>
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</graphicData>
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<altitudeLayer>Building</altitudeLayer>
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<passability>PassThroughOnly</passability>
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<castEdgeShadows>false</castEdgeShadows>
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<fillPercent>0.5</fillPercent>
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<canOverlapZones>false</canOverlapZones>
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<pathCost>0</pathCost>
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<hasInteractionCell>false</hasInteractionCell>
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<rotatable>false</rotatable>
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<researchPrerequisites Inherit="False">
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<li>WULA_Psi_Titan_Technology</li>
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</researchPrerequisites>
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<statBases>
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<MarketValue>0</MarketValue>
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<MaxHitPoints>1</MaxHitPoints>
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<WorkToBuild>0</WorkToBuild>
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<Mass>1</Mass>
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<Flammability>0</Flammability>
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</statBases>
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<costList Inherit="False">
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<WULA_Alloy>1200</WULA_Alloy>
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<WULA_Dark_Matter_Item>100</WULA_Dark_Matter_Item>
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<WULA_Neutronium>50</WULA_Neutronium>
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<Uranium>300</Uranium>
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<WULA_Tex_Voucher>3</WULA_Tex_Voucher>
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</costList>
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<size>(3,3)</size>
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<constructionSkillPrerequisite>0</constructionSkillPrerequisite>
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<resourcesFractionWhenDeconstructed>0</resourcesFractionWhenDeconstructed>
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<building>
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<destroySound>BuildingDestroyed_Metal_Small</destroySound>
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</building>
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<placeWorkers>
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<li>WulaFallenEmpire.PlaceWorker_CustomRadius</li>
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</placeWorkers>
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<designationCategory>WULA_Buildings</designationCategory>
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<comps>
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<li Class="WulaFallenEmpire.CompProperties_SkyfallerCaller">
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<skyfallerDef>Wula_Psi_Titan_Incoming</skyfallerDef> <!-- 替换为您想要的Skyfaller类型 -->
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<destroyBuilding>true</destroyBuilding>
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<delayTicks>1</delayTicks>
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<allowThinRoof>true</allowThinRoof>
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<allowThickRoof>false</allowThickRoof>
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</li>
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</comps>
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</ThingDef>
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<ThingDef ParentName="SkyfallerBase">
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<defName>Wula_Psi_Titan_Incoming</defName>
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<label>PAt-6"灵能泰坦"(空投中)</label>
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<size>(1,1)</size>
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<thingClass>WulaFallenEmpire.Skyfaller_PawnSpawner</thingClass>
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<graphicData>
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<texPath>Wula/Things/Wula_Mech_Mobile_Factory/Wula_Mech_Mobile_Factory_Incoming</texPath>
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<graphicClass>Graphic_Single</graphicClass>
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<shaderType>CutoutFlying</shaderType>
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<drawSize>(9,9)</drawSize>
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</graphicData>
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<skyfaller>
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<movementType>Accelerate</movementType>
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<shadow>Things/Skyfaller/SkyfallerShadowDropPod</shadow>
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<shadowSize>(6, 6)</shadowSize>
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<anticipationSound>DropPod_Fall</anticipationSound>
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<anticipationSoundTicks>100</anticipationSoundTicks>
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<impactSound>Explosion_Vaporize</impactSound>
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<moteSpawnTime>0.05</moteSpawnTime>
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<motesPerCell>1</motesPerCell>
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<cameraShake>1</cameraShake>
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<angleCurve>
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<points>
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<li>(0,0)</li>
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<li>(1, 1)</li>
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</points>
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</angleCurve>
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<!-- <spawnThing></spawnThing> -->
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<explosionRadius>15</explosionRadius>
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<explosionDamage>WULA_Mech_EMP_Drop</explosionDamage>
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<explosionDamageFactor>0</explosionDamageFactor>
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</skyfaller>
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<comps>
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<li Class="CompProperties_Effecter">
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<effecterDef>Smoke_Joint</effecterDef>
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</li>
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<li Class="WulaFallenEmpire.CompProperties_SkyfallerPawnSpawner">
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<pawnKind>Wula_Psi_Titan</pawnKind>
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<faction>AncientsHostile</faction>
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<spawnDrafted>false</spawnDrafted>
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<spawnHostile>false</spawnHostile>
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</li>
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</comps>
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</ThingDef>
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</Defs>
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<?xml version="1.0" encoding="UTF-8"?>
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<LanguageData>
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<WULA_Boss_Sky_Lock.questNameRules.rulesStrings>
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<li>questName->特殊任务:天锁</li>
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</WULA_Boss_Sky_Lock.questNameRules.rulesStrings>
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<WULA_Boss_Sky_Lock.questDescriptionRules.rulesStrings>
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<li>questDescription->乌拉帝国行星封锁机关的总控AI向殖民地发送了一个特殊的请求,一台部署在运输舰上的乌拉帝国战争机械——<color=#AA74E5><i>灵能泰坦</i></color>——因为失控而无差别攻击,行星封锁机关不得不让运输舰坠向星球表面以阻止事态扩大。\n\n可惜的是,<color=#AA74E5><i>灵能泰坦</i></color>没有因为运输舰坠毁而受到伤害,其仍然在星球表面大肆杀戮,殖民地必须直面这台骇人的巨兽。行星封锁机关为殖民地提供了以下信息:\n\n<color=#9F0400><i>-内驱回路</i></color> PAt-6"灵能泰坦"虽然是一台强大的灵能战争机器,但是其灵能回路是以封闭循环的方式刻印的,外部的灵能攻击无法影响它\n<color=#9F0400><i>-死亡使者</i></color> PAt-6"灵能泰坦"的灵能尖啸可以无差别粉碎所有的目标,除非有足够的信心和手段控制住它,否则不要与其正面交锋\n<color=#9F0400><i>-连环天锁</i></color> PAt-6"灵能泰坦"一定会和天锁一起出现,天锁是纯粹的灵能造物,可以吸收灵能泰坦受到的伤害。在所有的天锁被摧毁前,灵能泰坦不会受到伤害。\n\n行星封锁机关承诺,一旦击败了暴走的<color=#AA74E5><i>灵能泰坦</i></color>,她们可以回收其灵能回路的核心,以此为殖民地建造一台全新的灵能泰坦。</li>
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</WULA_Boss_Sky_Lock.questDescriptionRules.rulesStrings>
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</LanguageData>
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