✅ WulaFallenEmpireSettings.cs - 添加了 public bool enableDebugLogs = false; 字段和保存配置
✅ WulaLog.cs - 修改了DebugEnabled属性,仅检查enableDebugLogs设置(不检查DevMode) ✅ WulaFallenEmpireMod.cs - 在DoSettingsWindowContents中添加了UI复选框,显示"Enable Debug Logs"选项 ✅ 替换了所有848个Log.Message/Error/Warning调用为WulaLog.Debug()
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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@@ -129,7 +129,7 @@ namespace WulaFallenEmpire.EventSystem.AI.Tools
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float baseMaxPoints = StorytellerUtility.DefaultThreatPointsNow(map);
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float adjustedMaxPoints = baseMaxPoints * goodwillFactor * 1.5f;
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Log.Message($"[WulaAI] send_reinforcement: totalCost={totalCost}, adjustedMaxPoints={adjustedMaxPoints}");
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WulaLog.Debug($"[WulaAI] send_reinforcement: totalCost={totalCost}, adjustedMaxPoints={adjustedMaxPoints}");
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if (totalCost > adjustedMaxPoints)
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{
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return $"Error: Total cost {totalCost} exceeds limit {adjustedMaxPoints:F0}. Reduce unit count.";
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