2025-7-25

This commit is contained in:
Tourswen
2025-07-25 19:10:16 +08:00
parent a77088e3c7
commit a33d616d23
3 changed files with 34 additions and 51 deletions

View File

@@ -89,45 +89,37 @@
</points> </points>
</maxPawnCostPerTotalPointsCurve> </maxPawnCostPerTotalPointsCurve>
<pawnGroupMakers> <pawnGroupMakers>
<!-- <li> <li>
<kindDef>Combat</kindDef> <kindDef>Combat</kindDef>
<commonality>100</commonality> <commonality>50</commonality>
<options> <options>
<Mech_Scyther>10</Mech_Scyther> <Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2>
<Mech_Pikeman>10</Mech_Pikeman> <Wula_Broken_Personality_Pawn_7>3</Wula_Broken_Personality_Pawn_7>
<Mech_Lancer>10</Mech_Lancer> <Wula_Broken_Personality_Pawn_5>1</Wula_Broken_Personality_Pawn_5>
<Mech_CentipedeBlaster>10</Mech_CentipedeBlaster>
<Mech_Scorcher MayRequire="Ludeon.RimWorld.Biotech">5</Mech_Scorcher>
<Mech_Militor MayRequire="Ludeon.RimWorld.Biotech">20</Mech_Militor>
<Mech_Centurion MayRequire="Ludeon.RimWorld.Biotech">2</Mech_Centurion>
<Mech_Warqueen MayRequire="Ludeon.RimWorld.Biotech">1</Mech_Warqueen>
<Mech_Apocriton MayRequire="Ludeon.RimWorld.Biotech">1</Mech_Apocriton>
</options> </options>
</li> </li>
<li> <li>
<kindDef>Combat</kindDef> <kindDef>Combat</kindDef>
<commonality>80</commonality> <commonality>40</commonality>
<options>
<Mech_Pikeman>10</Mech_Pikeman>
<Mech_Lancer>10</Mech_Lancer>
<Mech_Scorcher MayRequire="Ludeon.RimWorld.Biotech">5</Mech_Scorcher>
<Mech_Cyclops MayRequire="Ludeon.RimWorld.Odyssey">5</Mech_Cyclops>
<Mech_Tesseron MayRequire="Ludeon.RimWorld.Biotech">5</Mech_Tesseron>
<Mech_Legionary MayRequire="Ludeon.RimWorld.Biotech">2</Mech_Legionary>
<Mech_Diabolus MayRequire="Ludeon.RimWorld.Biotech">1</Mech_Diabolus>
</options>
</li> -->
<!-- <li>
<kindDef>Combat</kindDef>
<commonality>70</commonality>
<options> <options>
<Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2> <Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2>
<Wula_Broken_Personality_Pawn_6>2</Wula_Broken_Personality_Pawn_6>
</options> </options>
</li> --> </li>
<li>
<!-- breach raids -->
<kindDef>Combat</kindDef>
<commonality>30</commonality>
<options>
<Wula_Broken_Personality_Pawn_2>12</Wula_Broken_Personality_Pawn_2>
<Wula_Broken_Personality_Pawn_4>3</Wula_Broken_Personality_Pawn_4>
<Wula_Broken_Personality_Pawn_5>1</Wula_Broken_Personality_Pawn_5>
</options>
</li>
<li> <li>
<!-- Centipede only --> <!-- Centipede only -->
<kindDef>Combat</kindDef> <kindDef>Combat</kindDef>
<commonality>30</commonality> <commonality>20</commonality>
<options> <options>
<Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2> <Wula_Broken_Personality_Pawn_2>10</Wula_Broken_Personality_Pawn_2>
<Wula_Broken_Personality_Pawn_3>3</Wula_Broken_Personality_Pawn_3> <Wula_Broken_Personality_Pawn_3>3</Wula_Broken_Personality_Pawn_3>
@@ -137,22 +129,12 @@
<li> <li>
<!-- militor only --> <!-- militor only -->
<kindDef>Combat</kindDef> <kindDef>Combat</kindDef>
<commonality>30</commonality> <commonality>10</commonality>
<options> <options>
<Wula_Broken_Personality_Pawn_1>10</Wula_Broken_Personality_Pawn_1> <Wula_Broken_Personality_Pawn_1>10</Wula_Broken_Personality_Pawn_1>
<Wula_Broken_Personality_Pawn_2>2</Wula_Broken_Personality_Pawn_2> <Wula_Broken_Personality_Pawn_2>2</Wula_Broken_Personality_Pawn_2>
</options> </options>
</li> </li>
<li>
<!-- breach raids -->
<kindDef>Combat</kindDef>
<commonality>10</commonality>
<options>
<Wula_Broken_Personality_Pawn_2>12</Wula_Broken_Personality_Pawn_2>
<Wula_Broken_Personality_Pawn_4>3</Wula_Broken_Personality_Pawn_4>
<Wula_Broken_Personality_Pawn_5>1</Wula_Broken_Personality_Pawn_5>
</options>
</li>
</pawnGroupMakers> </pawnGroupMakers>
<settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath> <settlementTexturePath>World/WorldObjects/DefaultSettlement</settlementTexturePath>
<allowedArrivalTemperatureRange>-100~200</allowedArrivalTemperatureRange> <allowedArrivalTemperatureRange>-100~200</allowedArrivalTemperatureRange>

View File

@@ -341,7 +341,7 @@
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base"> <PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_1</defName> <defName>Wula_Broken_Personality_Pawn_1</defName>
<label>服务子个体</label> <label>服务子个体</label>
<combatPower>160</combatPower> <combatPower>350</combatPower>
<apparelTags> <apparelTags>
<li>Wula_Clothes</li> <li>Wula_Clothes</li>
</apparelTags> </apparelTags>
@@ -362,7 +362,7 @@
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base"> <PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_2</defName> <defName>Wula_Broken_Personality_Pawn_2</defName>
<label>安保子个体</label> <label>安保子个体</label>
<combatPower>240</combatPower> <combatPower>450</combatPower>
<apparelMoney>99999~99999</apparelMoney> <apparelMoney>99999~99999</apparelMoney>
<apparelTags> <apparelTags>
<li>Wula_Armor_Medium</li> <li>Wula_Armor_Medium</li>
@@ -384,7 +384,7 @@
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base"> <PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_3</defName> <defName>Wula_Broken_Personality_Pawn_3</defName>
<label>战士子个体</label> <label>战士子个体</label>
<combatPower>350</combatPower> <combatPower>750</combatPower>
<weaponMoney>99999~99999</weaponMoney> <weaponMoney>99999~99999</weaponMoney>
<apparelMoney>99999~99999</apparelMoney> <apparelMoney>99999~99999</apparelMoney>
<biocodeWeaponChance>0.75</biocodeWeaponChance> <biocodeWeaponChance>0.75</biocodeWeaponChance>
@@ -407,7 +407,7 @@
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base"> <PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_4</defName> <defName>Wula_Broken_Personality_Pawn_4</defName>
<label>射手子个体</label> <label>射手子个体</label>
<combatPower>350</combatPower> <combatPower>750</combatPower>
<apparelMoney>99999~99999</apparelMoney> <apparelMoney>99999~99999</apparelMoney>
<weaponMoney>99999~99999</weaponMoney> <weaponMoney>99999~99999</weaponMoney>
<biocodeWeaponChance>0.75</biocodeWeaponChance> <biocodeWeaponChance>0.75</biocodeWeaponChance>
@@ -431,7 +431,7 @@
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base"> <PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_5</defName> <defName>Wula_Broken_Personality_Pawn_5</defName>
<label>破袭子个体</label> <label>破袭子个体</label>
<combatPower>500</combatPower> <combatPower>1000</combatPower>
<apparelMoney>99999~99999</apparelMoney> <apparelMoney>99999~99999</apparelMoney>
<weaponMoney>99999~99999</weaponMoney> <weaponMoney>99999~99999</weaponMoney>
<biocodeWeaponChance>1</biocodeWeaponChance> <biocodeWeaponChance>1</biocodeWeaponChance>
@@ -456,7 +456,7 @@
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base"> <PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_6</defName> <defName>Wula_Broken_Personality_Pawn_6</defName>
<label>军团子个体</label> <label>军团子个体</label>
<combatPower>450</combatPower> <combatPower>1000</combatPower>
<weaponMoney>99999~99999</weaponMoney> <weaponMoney>99999~99999</weaponMoney>
<apparelMoney>99999~99999</apparelMoney> <apparelMoney>99999~99999</apparelMoney>
<biocodeWeaponChance>1</biocodeWeaponChance> <biocodeWeaponChance>1</biocodeWeaponChance>
@@ -481,7 +481,7 @@
<PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base"> <PawnKindDef ParentName="Wula_Broken_Personality_Pawn_Base">
<defName>Wula_Broken_Personality_Pawn_7</defName> <defName>Wula_Broken_Personality_Pawn_7</defName>
<label>重装子个体</label> <label>重装子个体</label>
<combatPower>750</combatPower> <combatPower>1000</combatPower>
<weaponMoney>99999~99999</weaponMoney> <weaponMoney>99999~99999</weaponMoney>
<apparelMoney>99999~99999</apparelMoney> <apparelMoney>99999~99999</apparelMoney>
<biocodeWeaponChance>1</biocodeWeaponChance> <biocodeWeaponChance>1</biocodeWeaponChance>
@@ -493,6 +493,7 @@
<li>Wula_Ranged_Weapon_T3</li> <li>Wula_Ranged_Weapon_T3</li>
</weaponTags> </weaponTags>
<initialResistanceRange>15~24</initialResistanceRange> <initialResistanceRange>15~24</initialResistanceRange>
<isGoodBreacher>true</isGoodBreacher>
<backstoryFiltersOverride> <backstoryFiltersOverride>
<li> <li>
<categories> <categories>

View File

@@ -513,9 +513,9 @@
<texPath>Wula/Weapon/WULA_MW_Glaive</texPath> <texPath>Wula/Weapon/WULA_MW_Glaive</texPath>
<graphicClass>Graphic_Single</graphicClass> <graphicClass>Graphic_Single</graphicClass>
<shaderType>CutoutComplex</shaderType> <shaderType>CutoutComplex</shaderType>
<drawSize>1.2</drawSize> <drawSize>1.5</drawSize>
</graphicData> </graphicData>
<!-- <uiIconScale>0.4</uiIconScale> --> <uiIconScale>0.75</uiIconScale>
<!-- <equippedAngleOffset>-65</equippedAngleOffset> --> <!-- <equippedAngleOffset>-65</equippedAngleOffset> -->
<techLevel>Spacer</techLevel> <techLevel>Spacer</techLevel>
<!-- <equippedAngleOffset>-25</equippedAngleOffset> --> <!-- <equippedAngleOffset>-25</equippedAngleOffset> -->
@@ -537,8 +537,8 @@
<capacities> <capacities>
<li>Cut</li> <li>Cut</li>
</capacities> </capacities>
<power>32</power> <power>18</power>
<cooldownTime>1.7</cooldownTime> <cooldownTime>1.9</cooldownTime>
<armorPenetration>0.50</armorPenetration> <armorPenetration>0.50</armorPenetration>
</li> </li>
<li> <li>
@@ -546,9 +546,9 @@
<capacities> <capacities>
<li>Stab</li> <li>Stab</li>
</capacities> </capacities>
<power>40</power> <power>20</power>
<armorPenetration>0.90</armorPenetration> <armorPenetration>0.90</armorPenetration>
<cooldownTime>2.1</cooldownTime> <cooldownTime>2.5</cooldownTime>
</li> </li>
</tools> </tools>
<recipeMaker> <recipeMaker>